I am currently getting an error when I want to build project on a 64bit System. (iPad, iPhone).
I am getting this error :
ld: warning: ignoring file /(project Path)/SKMaps.framework/SKMaps, missing required architecture x86_64 in file /(project Path)/SKMaps.framework/SKMaps (3 slices)
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_SKAnnotation", referenced from:
objc-class-ref in MapViewController.o
"_OBJC_CLASS_$_SKMapView", referenced from:
objc-class-ref in MapViewController.o
"_OBJC_CLASS_$_SKMapsInitSettings", referenced from:
objc-class-ref in AppDelegate.o
"_OBJC_CLASS_$_SKMapsService", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
On non 64-Bit Systems it works like a charm! But it shows error the other way around.
Need some guidance on this. Thanks.
You will need the SDK build for arm64. Send an email to dev#skobbler.com and you should receive the build.
Related
"_OBJC_CLASS_$_STPPaymentCardTextField", referenced from:
objc-class-ref in PaymentViewController.o
"_OBJC_CLASS_$_Stripe", referenced from:
objc-class-ref in StripeHandlerViewController.o
objc-class-ref in AppDelegate.o
objc-class-ref in PaymentViewController.o
(maybe you meant: _OBJC_CLASS_$_StripeHandlerViewController)
"_OBJC_CLASS_$_STPAPIClient", referenced from:
objc-class-ref in StripeHandlerViewController.o
objc-class-ref in PaymentViewController.o
"_StripeDomain", referenced from:
-[StripeHandlerViewController createBackendChargeWithToken:completion:] in StripeHandlerViewController.o
___71-[StripeHandlerViewController createBackendChargeWithToken:completion:]_block_invoke in StripeHandlerViewController.o
-[PaymentViewController save:] in PaymentViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I try to integrate Stripe payment in my old project, so i added some example file in myproject. it show this errors so i google it and add this file to Build phase--> Compile sources but it still show this error.
Please help me to find solution.
ld: symbol(s) not found for architecture x86_64
You are trying to build this for the simulator and the linker is telling you that the library is missing the binary for the x86_64 (simulator). I'm not familiar with that library but you are most likely missing the framework that's specifically for the simulator or that library doesn't have simulator support.
I am trying to add PayU money sdk to my project. And after adding libiOSCustomBrowser.a file it gives errors:
ld: warning: directory not found for option '-L/Users/Jenaveve/myApp/Utilities/PayUSdk'
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_WKUserContentController", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
"_OBJC_CLASS_$_WKWebView", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBMagicRetry.o)
objc-class-ref in libiOSCustomBrowser.a(PUCBBaseConnection.o)
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
objc-class-ref in libiOSCustomBrowser.a(CBWKConnection.o)
"_OBJC_CLASS_$_WKWebViewConfiguration", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
In build phases, in Link Binary with Libraries, this reference exists. What is wrong?
Maybe that library cannot support for x86_64 architecture.
Remove x86_64 architecture in
'Build Settings -> Valid architecture'
and rebuild.
While building the Application i am getting the following error i have searched a lot but i am unable to figure out what is the problem.
ld: warning: ignoring file /Users/username/GoogleMaps/GoogleMaps.framework/GoogleMaps, missing required architecture arm64 in file /Users/username/GoogleMaps/GoogleMaps.framework/GoogleMaps (2 slices)
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_GMSPolyline", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSCameraPosition", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSMutablePath", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSMarker", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSMapView", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSServices", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I am using GoolgeMaps SDK 1.4.3
PS:- I am relatively new to iOS programming so please avoid any blunders.
Adding value $(inherited) to BuildSettings->Linking->Other Linker Flags of your target
If you are developing an SDK/framework/POD you should do the same as above but under target name PROJECTNAME_tests.
Should fix the issue.
I had this problem too, and my solution was to add the frameworks to
Target -> Build Phases -> Link Binary With Libraries
ok I figured out the Problem
My Library was not built for 64-bit but i was trying to use that settings for my app, after i removed arm64 from architecture i successfully build the application.
This is my error::
ignoring file
/Users/iton/Desktop/WebRtc/WebRtc/Opentok.framework/Opentok, missing
required architecture i386 in file
/Users/iton/Desktop/WebRtc/WebRtc/Opentok.framework/Opentok (2 slices)
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_OTPublisher", referenced from:
objc-class-ref in ViewController.o "_OBJC_CLASS_$_OTSession", referenced from:
objc-class-ref in ViewController.o "_OBJC_CLASS_$_OTSubscriber", referenced from:
objc-class-ref in ViewController.o ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1
(use -v to see invocation)
It looks like that you are trying to run an application with the OpenTok libraries in the local simulator.
Unfortunately, this is not possible as the OpenTok library do not provide an x86 version of their runtime libraries.
For this reason you need to use a real, physical device even for test
I need some assistance. I added Parse SDK and it works fine during testing. When I attempt to build it, it gives me four 'Apple Mach-O Linker' errors:
ld: warning: ignoring file
/Users/Amirhosein/Downloads/ParsePlatform-PushTutorial-63133fb/iOS/Parse.framework/Parse,
missing required architecture arm64 in file
/Users/Amirhosein/Downloads/ParsePlatform-PushTutorial-63133fb/iOS/Parse.framework/Parse
(3 slices) Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_PFPush", referenced from:
objc-class-ref in AppDelegate.o "_OBJC_CLASS_$_PFInstallation", referenced from:
objc-class-ref in AppDelegate.o "_OBJC_CLASS_$_Parse", referenced from:
objc-class-ref in AppDelegate.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code
1 (use -v to see invocation)
It sounds as if your library is not built for 64-bit iOS but you're trying to use that setting for your app. Try removing arm64 from the architecture entry in your build settings.
Cleaning the code and then building again solve the problem for me!