iOS SKMaps architecture error - ios

I am currently getting an error when I want to build project on a 64bit System. (iPad, iPhone).
I am getting this error :
ld: warning: ignoring file /(project Path)/SKMaps.framework/SKMaps, missing required architecture x86_64 in file /(project Path)/SKMaps.framework/SKMaps (3 slices)
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_SKAnnotation", referenced from:
objc-class-ref in MapViewController.o
"_OBJC_CLASS_$_SKMapView", referenced from:
objc-class-ref in MapViewController.o
"_OBJC_CLASS_$_SKMapsInitSettings", referenced from:
objc-class-ref in AppDelegate.o
"_OBJC_CLASS_$_SKMapsService", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
On non 64-Bit Systems it works like a charm! But it shows error the other way around.
Need some guidance on this. Thanks.

You will need the SDK build for arm64. Send an email to dev#skobbler.com and you should receive the build.

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How to resolve this Stripe Payment integration Error?

"_OBJC_CLASS_$_STPPaymentCardTextField", referenced from:
objc-class-ref in PaymentViewController.o
"_OBJC_CLASS_$_Stripe", referenced from:
objc-class-ref in StripeHandlerViewController.o
objc-class-ref in AppDelegate.o
objc-class-ref in PaymentViewController.o
(maybe you meant: _OBJC_CLASS_$_StripeHandlerViewController)
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___71-[StripeHandlerViewController createBackendChargeWithToken:completion:]_block_invoke in StripeHandlerViewController.o
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ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I try to integrate Stripe payment in my old project, so i added some example file in myproject. it show this errors so i google it and add this file to Build phase--> Compile sources but it still show this error.
Please help me to find solution.
ld: symbol(s) not found for architecture x86_64
You are trying to build this for the simulator and the linker is telling you that the library is missing the binary for the x86_64 (simulator). I'm not familiar with that library but you are most likely missing the framework that's specifically for the simulator or that library doesn't have simulator support.

iOS _OBJC_CLASS errors after adding a library to project

I am trying to add PayU money sdk to my project. And after adding libiOSCustomBrowser.a file it gives errors:
ld: warning: directory not found for option '-L/Users/Jenaveve/myApp/Utilities/PayUSdk'
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_WKUserContentController", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
"_OBJC_CLASS_$_WKWebView", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBMagicRetry.o)
objc-class-ref in libiOSCustomBrowser.a(PUCBBaseConnection.o)
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
objc-class-ref in libiOSCustomBrowser.a(CBWKConnection.o)
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objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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Remove x86_64 architecture in
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While building the Application i am getting the following error i have searched a lot but i am unable to figure out what is the problem.
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"_OBJC_CLASS_$_GMSCameraPosition", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSMutablePath", referenced from:
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objc-class-ref in GPSController.o
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objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSServices", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I am using GoolgeMaps SDK 1.4.3
PS:- I am relatively new to iOS programming so please avoid any blunders.
Adding value $(inherited) to BuildSettings->Linking->Other Linker Flags of your target
If you are developing an SDK/framework/POD you should do the same as above but under target name PROJECTNAME_tests.
Should fix the issue.
I had this problem too, and my solution was to add the frameworks to
Target -> Build Phases -> Link Binary With Libraries
ok I figured out the Problem
My Library was not built for 64-bit but i was trying to use that settings for my app, after i removed arm64 from architecture i successfully build the application.

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objc-class-ref in ViewController.o "_OBJC_CLASS_$_OTSubscriber", referenced from:
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Cleaning the code and then building again solve the problem for me!

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