customCell UITextField in UITableViewController not displaying during runtime swift - ios

I am facing a weird problem in my project. My UITextField, UILabel, and UIButton are not appearing during runtime even though all the referencing outlets are mentioned properly
here is my tableview controller code:
class ComposeMessageTableViewController: UITableViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet var composeMessage: UITableView!
let composeCellArray = ["composeMessage"]
override func viewDidLoad() {
super.viewDidLoad()
composeMessage.delegate = self
composeMessage.dataSource = self
composeMessage.separatorStyle = .None
composeMessage.backgroundColor = UIColor.whiteColor()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return 0
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// Return the number of rows in the section.
return composeCellArray.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let composeCell = tableView.dequeueReusableCellWithIdentifier(composeCellArray[indexPath.row]) as! ComposeMessageCell
if(indexPath.row == 0){
// composeCell.toLabel.text = composeCellArray[indexPath.row] as String
// composeCell.recepientTextField?.text = composeCellArray[indexPath.row] as String
composeCell.toLabel.text = "To"
composeCell.recepientTextField?.placeholder = "Recepients"
composeCell.addButton.tag=indexPath.row
composeCell.addButton.addTarget(self, action: "addMembers:", forControlEvents: UIControlEvents.TouchUpInside)
}
// Configure the cell...
composeCell.backgroundColor = UIColor.clearColor()
composeCell.selectionStyle = .None
return composeCell
}
#IBAction func addMembers(sender:UIButton){
}
#IBAction func dismissnav(sender: AnyObject) {
dismissViewControllerAnimated(true, completion: nil)
}
}
here is tableviewcell code:
class ComposeMessageCell: UITableViewCell {
#IBOutlet var toLabel: UILabel!
#IBOutlet var recepientTextField: UITextField!
#IBOutlet var addButton: UIButton!
override func awakeFromNib() {
super.awakeFromNib()
toLabel.font = UIFont(name: "Avenir-Black", size: 16)
toLabel.textColor = UIColor.blackColor()
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
Please let me know where am i going wrong

Below delegate should return 1
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return 1
}

As #Prabhu mentioned delegate for method:
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
should always return 1 which is default or other value set by you.

Related

Table view cell not showing in table view controller

I'm new to swift and I'm trying to get my cells to show in tableView. I searched for questions here but none could help. The table loads fine and I get no errors regarding the tableView. Is there something I'm missing?
-I've double-checked the reuse identifier, they are the same
-I removed and readied the outlets
Here is my UITableViewController class:
class DrawerViewController: UITableViewController{
#IBOutlet weak var drawerTable: UITableView!
var currentCell = [DrawerModel]()
override func viewDidLoad() {
super.viewDidLoad()
addGradientToView(view: drawerTable)
let temp2Model = DrawerModel()
temp2Model.item = "Profile"
temp2Model.icon = "loginbackground2.jpg"
currentCell.append(temp2Model)
drawerTable.delegate = self
drawerTable.dataSource = self
//self.drawerTable.separatorStyle = UITableViewCellSeparatorStyle.none
//self.drawerTable.reloadData()
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = drawerTable.dequeueReusableCell(withIdentifier: "drawerCell", for: indexPath) as! DrawerTableViewCell
let tempModel: DrawerModel
tempModel = currentCell[indexPath.row]
cell.thisLabel.text = tempModel.item
print("test1" + tempModel.item! as Any)
let currentImage = UIImage(named: "loginbackground2.jpg")
cell.thisImage = UIImageView(image: currentImage)
return cell
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1;
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("it ran")
return currentCell.count
}
func addGradientToView(view: UITableView)
{
//gradient layer
let gradientLayer = CAGradientLayer()
//define colors
gradientLayer.colors = [UIColor.init(rgb: 0x4b0082).cgColor, UIColor.init(rgb: 0xfa8072).cgColor]
//define locations of colors as NSNumbers in range from 0.0 to 1.0
//if locations not provided the colors will spread evenly
gradientLayer.locations = [0.0, 0.8]
//define frame
gradientLayer.frame = view.bounds
//insert the gradient layer to the view layer
view.layer.insertSublayer(gradientLayer, at: 0)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Here is my UITableViewCell class:
class DrawerTableViewCell: UITableViewCell {
#IBOutlet weak var thisImage: UIImageView!
#IBOutlet weak var thisLabel: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
If you are using UITableViewController (in your case DrawerViewController) it already have a tableView property embedded, which have a delegate and dataSource set to controller.
So when in your case next lines are redundant
drawerTable.delegate = self
drawerTable.dataSource = self
To fix just call tableView.reload() after currentCell.append(temp2Model)

How to access one controller variable and methods from other controller in swift correctly?

I create uiSegmentedControl in HomePageViewController. There are two items in segmented control. When I select first item , I add sensorItemViewController content as a subview in HomePageViewController with displayContentController method. And when clicked second item, I want to access methods of SensorTabItemViewController class which it's name is reloadMyTableView from HomePageViewConroller. I accessed from sensorItemVC but I get "unexpectedly found nil while unwrapping an Optional value" exception. How can access SensorItemTabViewController from HomePageViewControler correctly ? Thank you all response
HomePageViewController.swift :
let segmentedControlItems = ["Table", "RefreshTableView"]
var viewControllerArray: Array<UIViewController> = []
var segmentedControl : UISegmentedControl!
var sensorItemVC: SensorTabItemViewController!
class HomePageViewController: UIViewController,UIScrollViewDelegate {
override func viewDidLoad() {
super.viewDidLoad()
segmentedControl=UISegmentedControl(items: segmentedControlItems)
segmentedControl.selectedSegmentIndex=0
segmentedControl.tintColor=myKeys.darkBlueColor
segmentedControl.layer.cornerRadius = 0.0;
segmentedControl.layer.borderWidth = 1.5
segmentedControl.frame=CGRectMake(0, frameHeight/2, frameWidth, 35)
segmentedControl.addTarget(self, action: "changeSegmentedControlItem", forControlEvents: .ValueChanged)
self.view.addSubview(segmentedControl)
let sensorItemViewController = self.storyboard!.instantiateViewControllerWithIdentifier("sensorTabItemViewController")
viewControllerArray.append(sensorItemViewController)
}
func changeSegmentedControlItem(){
print(segmentedControl.selectedSegmentIndex)
if(segmentedControl.selectedSegmentIndex==0){
displayContentController(viewControllerArray[0])
}
else{
sensorItemVC.reloadMyTableView("Temp value", light: "Light value", noise: "noise Value", motion: "motion Value")
}
}
func displayContentController (content:UIViewController) {
self.addChildViewController(content)
print(self.segmentedControl.frame.height)
content.view.frame=CGRectMake(0, self.frameHeight/2+self.segmentedControl.frame.height, self.frameWidth,
self.frameHeight-(segmentedControl.frame.height*2+self.frameHeight/2))
self.view.addSubview(content.view)
content.didMoveToParentViewController(self)
}
}
SensorTabItemViewController. swift as below :
class SensorTabItemViewController: UIViewController,UITableViewDataSource,UITableViewDelegate {
#IBOutlet weak var tableView: UITableView!
let sensorName=["Sıcaklık Sensörü","Işık Sensörü","Gürültü Sensörü","Hareket Sensörü"]
var sensorDetails=["","","",""]
var sensorImages: Array<UIImage> = []
override func viewDidLoad() {
super.viewDidLoad()
print("sensorTab")
let tempImg=UIImage(named: "temp_ic") as UIImage?
let lightImg=UIImage(named: "light_ic") as UIImage?
let noiseImg=UIImage(named: "noise_ic") as UIImage?
let motionImg=UIImage(named: "motion_ic") as UIImage?
sensorImages.append(tempImg!)
sensorImages.append(lightImg!)
sensorImages.append(noiseImg!)
sensorImages.append(motionImg!)
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func reloadTableView(){
sensorDetails=[]
sensorDetails.append(temp)
sensorDetails.append(light)
sensorDetails.append(noise)
sensorDetails.append(motion)
tableView.reloadData()
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return sensorName.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("sensorCell", forIndexPath: indexPath) as UITableViewCell
cell.textLabel?.text=sensorName[indexPath.row]
cell.imageView?.image=sensorImages[indexPath.row]
cell.detailTextLabel?.text=sensorDetails[indexPath.row]
return cell
}
}
You never set the value of sensorItemVC. That is why it is nil. I guess that
let sensorItemViewController = self.storyboard!.instantiateViewControllerWithIdentifier("sensorTabItemViewController")
should be replaced with
sensorItemVC = self.storyboard!.instantiateViewControllerWithIdentifier("sensorTabItemViewController") as! SensorTabItemViewController

Return number field from Parse into Tableview custom cell

I have a tableview controller with a custom Prototype Cell. The cell contains 2 labels. I am trying to return 2 values from a Parse class. One field is called Notes and is a String value. The other field is called CreditAmount and is a number value. I am having difficulty returning the number value (Credit Amount) in my tableview.
Here is code for tableview controller:
import UIKit
import Parse
import Foundation
class TableViewController: UITableViewController {
var note = [String]()
var credit = [NSInteger]()
var refresher: UIRefreshControl!
override func viewDidLoad() {
super.viewDidLoad()
self.tableView.reloadData()
updateNotes()
self.refresher = UIRefreshControl()
self.refresher.attributedTitle = NSAttributedString(string: "Pull to refresh")
self.refresher.addTarget(self, action: "refresh:", forControlEvents: UIControlEvents.ValueChanged)
self.tableView.addSubview(refresher)
}
func updateNotes() {
let query = PFQuery(className: "Paydown")
query.findObjectsInBackgroundWithBlock({ (objects:[AnyObject]?, error: NSError?) -> Void in
self.note.removeAll(keepCapacity: true)
self.credit.removeAll(keepCapacity: true)
if let objects = objects as? [PFObject] {
for object in objects {
// var noted = object as PFObject
self.note.append(object["Notes"] as! String)
self.credit.append(object["CreditAmount"] as! NSInteger)
}
self.tableView.reloadData()
} else {
//println(error)
}
self.refresher.endRefreshing()
})
}
func refresh() {
updateNotes()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return note.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let myCell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! cell
myCell.notesLabel.text = note[indexPath.row]
myCell.amountLabel.text = credit[indexPath.row]
return myCell
}
}
Here is the code for my customer cell:
import UIKit
import Parse
class cell: UITableViewCell {
#IBOutlet weak var notesLabel: UILabel!
#IBOutlet weak var amountLabel: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
The myCell.amountLabel.text = credit[indexPath.row] causes an error: cannot assign a value of type NSInteger (aka int) to a value of type String?. How do I get the number field to work?
Update
myCell.amountLabel.text = credit[indexPath.row]
To be
myCell.amountLabel.text = "\(credit[indexPath.row])"

delegate modal view swift

I have tried the other methods for delegation and protocols for passing data between modal views and the parent view button they aren't working for me. This is obviously because I am implementing them wrong.
What I have is a parent view controller which has a tableviewcell which in the right detail will tell you your selection from the modal view. The modal view is another table view which allows you to select a cell, which updates the right detail and dismisses the modal view. All is working except the actual data transfer.
Thanks in advance!! :)
Here is my code for the parent view controller:
class TableViewController: UITableViewController, UITextFieldDelegate {
//Properties
var delegate: transferData?
//Outlets
#IBOutlet var productLabel: UILabel!
#IBOutlet var rightDetail: UILabel!
override func viewWillAppear(animated: Bool) {
println(delegate?.productCarrier)
println(delegate?.priceCarrier)
if delegate?.productCarrier != "" {
rightDetail.text = delegate?.productCarrier
productLabel.text = delegate?.productCarrier
}
}
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return 5
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete method implementation.
// Return the number of rows in the section.
return 1
}
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
}
The code for the model view controller and protocol is:
protocol transferData {
var priceCarrier: Double { get set }
var productCarrier: String { get set }
}
class ProductsDetailsViewController: UITableViewController, transferData {
//Properties
var priceCarrier = 00.00
var productCarrier = ""
//Outlets
//Actions
#IBAction func unwindToViewController(segue: UIStoryboardSegue) {
self.dismissViewControllerAnimated(true, completion: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
populateDefaultCategories()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return Int(Category.allObjects().count)
}
override func tableView(tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return (Category.allObjects()[UInt(section)] as Category).name
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete method implementation.
// Return the number of rows in the section.
return Int(objectsForSection(section).count)
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:ProductListCell = tableView.dequeueReusableCellWithIdentifier("productCell", forIndexPath: indexPath) as ProductListCell
let queriedProductResult = objectForProductFromSection(indexPath.section, indexPath.row)
cell.name.text = queriedProductResult.name
cell.prices.text = "$\(queriedProductResult.price)"
return cell
}
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let indexPath = self.tableView.indexPathForSelectedRow()!
let product = objectForProductFromSection(indexPath.section, indexPath.row)
let PVC: TableViewController = TableViewController()
println("didSelect")
productCarrier = product.name
priceCarrier = product.price
println(productCarrier)
println(priceCarrier)
self.dismissViewControllerAnimated(true, completion: nil)
}
I think for passing data, you should use segue like:
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let indexPath = self.tableView.indexPathForSelectedRow()!
let product = objectForProductFromSection(indexPath.section, indexPath.row)
println("didSelect")
productCarrier = product.name
priceCarrier = product.price
println(productCarrier)
println(priceCarrier)
self.performSegueWithIdentifier("displayYourTableViewControllerSegue", sender: self)
}
and then override the prepareForSegue function:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
var controller = segue.destinationViewController as TableViewController
controller.rightDetail.text = "\(self.priceCarrier)"
controller.productLabel.text = self.productCarrier
}

DynamicCastClassUnconditional with Custom Cell Class

I want to use a custom cell class which contains a textfield. But I always get the DynamicCastClassUnconditional error for each cell. How do I get rid of this error? And is my Custom Cell class correct?
Table-Class
import UIKit
class SettingsEndpointCreateViewController: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// Return the number of sections.
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// Return the number of rows in the section.
return 3
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell{
let cellId:String = "EndPointName";
var cell:TextCell = tableView.dequeueReusableCellWithIdentifier(cellId) as TextCell;
return cell;
}
#IBAction func returnToPrevious(){
self.dismissViewControllerAnimated(true, completion: nil);
}
}
Custom-Cell-Class
import UIKit
class TextCell: UITableViewCell {
var textField:UITextField = UITextField(frame: CGRectMake(0, 0, 100, 100))
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
addSubview(textField)
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
You need to register your custom cell class with the table view for that reuse identifier. In your view controller's viewDidLoad, add the following:
class SettingsEndpointCreateViewController: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
tableView.registerClass(TextCell.self, forCellReuseIdentifier: "EndPointName")
}
// ...
}
Also, note that the method you're using to dequeue a cell returns an optional value. You can either handle that or call the newer, non-optional returning method:
let cell = tableView.dequeueReusableCellWithIdentifier(cellId, forIndexPath: indexPath) as TextCell
(Finally, the reuse identifier should really be a constant set somewhere.)

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