Z3 : strange behavior with non linear arithmetic - z3

I am just starting to use Z3 (v4.4.0), and I wanted to try one of the tutorial examples :
(declare-const a Int)
(assert (> (* a a) 3))
(check-sat)
(get-model)
(echo "Z3 will fail in the next example...")
(declare-const b Real)
(declare-const c Real)
(assert (= (+ (* b b b) (* b c)) 3.0))
(check-sat)
As said, the second example fails with "unknown", and by increasing the verbose level (to 3) I think I understand why : some problem with the simplifying process, then the tactic fails.
In order to have a better idea of the problem (and a shorter output), I decided to remove the first part of the code to test only the failed part :
(echo "Z3 will fail in the next example...")
(declare-const b Real)
(declare-const c Real)
(assert (= (+ (* b b b) (* b c)) 3.0))
(check-sat)
But magically, now I get "sat". I am not sure about how Z3 chooses its tactic when it is about non linear arithmetic, but can the problem be from Z3 choosing a tactic for the first formula that is useless for the second one ?
Thanks in advance

The second encoding is not equivalent to the first, hence the different behavior. The second encoding does not include the constraint (assert (> (* a a) 3)), so Z3 can find it is satisfiable that b^3 + b*c = 3 for some choice of reals b and c. However, when it has the constraint that a^2 > 3 for some integer a, it fails to find it's satisfiable, even though the two assertions are independent from one another.
For this problem, it's essentially that Z3 by default will not use the nonlinear real arithmetic solver (which is complete) when it encounters reals mixed with integers. Here's an example of how to force it using qfnra-nlsat (rise4fun link: http://rise4fun.com/Z3/KDRP ):
(declare-const a Int)
;(assert (> (* a a) 3))
;(check-sat)
;(get-model)
(echo "Z3 will fail in the next example...")
(declare-const b Real)
(declare-const c Real)
(push)
(assert (and (> (* a a) 3) (= (+ (* b b b) (* b c)) 3.0)))
(check-sat)
(check-sat-using qfnra-nlsat) ; force using nonlinear solver for nonlinear real arithimetic (coerce integers to reals)
(get-model)
(pop)
(assert (= (+ (* b b b) (* b c)) 3.0))
(check-sat)
(get-model)
Likewise, if you just change (declare-const a Int) to (declare-const a Real), it will by default pick the correct solver that can handle this. So yes, in essence this has to do with what solver is getting picked, which is determined in part by the sorts of the underlying terms.
Related Q/A: Combining nonlinear Real with linear Int

Related

Are equations with products of uninterpreted functions unsolvable in Z3

The following code
(declare-fun f (Int) Real)
(declare-fun g (Int) Real)
(declare-const x Int)
(declare-const y Int)
(assert (= (* (f x) (g y)) 1.0))
(check-sat)
(get-model)
returns "unknown", even though there is an obvious solution. Eliminating arguments to f and g (effectively making them constants?) results in "sat" with expected assignments. I guess, my question is: what is special about arithmetic with uninterpreted functions?
BTW, replacing * with + also results in "sat", so the issue is not about uninterpreted functions, per se, but about how they are combined.
Additional thoughts
Making the domain (very) finite does not help, e.g.,
(declare-fun f (Bool) Real)
(declare-fun g (Bool) Real)
(declare-const x Bool)
(declare-const y Bool)
(assert (= (* (f x) (g y)) 1.0))
(check-sat)
(get-model)
returns "unknown". This is odd given that f:Bool->Real is essentially just two variables f(False) and f(True) (of course, the solver has to recognize this).
Inability to handle non-linear arithmetic over real-valued uninterpreted functions is a very severe limitation because arrays are implemented as uninterpreted functions. So, for example,
(declare-const a (Array Int Real))
(assert (= (* (select a 1) (select a 1)) 1))
(check-sat)
(get-model)
returns "unknown". In other words, any non-linear algebraic expression on real array elements involving multiplication is unsolvable:'(
It's the non-liearity introduced by the multiplication that makes the problem hard to solve, not the uninterpreted functions. In fact, you can ask the solvers why by using the get-info command:
(set-logic QF_UFNIRA)
(declare-fun f (Int) Real)
(declare-fun g (Int) Real)
(declare-const x Int)
(declare-const y Int)
(assert (= (* (f x) (g y)) 1.0))
(check-sat)
(get-info :reason-unknown)
Here're some responses I got from various solvers:
Z3:
(:reason-unknown smt tactic failed to show goal to be sat/unsat (incomplete (theory arithmetic)))
CVC4:
(:reason-unknown incomplete)
MathSAT:
(error "sat, but with non-linear terms")
So, as the solvers themselves improve and start handling more nonliear arithmetic, you might get models eventually. But, in general, nonlinear problems will always be problematic as they are undecidable when integers are involved. (Since you can code Diophantine equations using non-linear terms.)
See also How does Z3 handle non-linear integer arithmetic? for a relevant discussion from 2012.
Removing uninterpreted functions
Even if you get rid of the uninterpreted functions, you'd still be in the unknown land, so long as you mix Int and Real types and non-linear terms:
(set-logic QF_NIRA)
(declare-const f Real)
(declare-const g Real)
(declare-const x Int)
(declare-const y Int)
(assert (= (+ (* f g) (to_real (+ x y))) 1.0))
(check-sat)
(get-info :reason-unknown)
Z3 says:
(:reason-unknown "smt tactic failed to show goal to be sat/unsat (incomplete (theory arithmetic))")
So, the issue would arise with mixed types and non-linear terms.

Why is this simple Z3 proof so slow?

The following Z3 code times out on the online repl:
; I want a function
(declare-fun f (Int) Int)
; I want it to be linear
(assert (forall ((a Int) (b Int)) (
= (+ (f a) (f b)) (f (+ a b))
)))
; I want f(2) == 4
(assert (= (f 2) 4))
; TIMEOUT :(
(check-sat)
So does this version, where it is looking for a function on the reals:
(declare-fun f (Real) Real)
(assert (forall ((a Real) (b Real)) (
= (+ (f a) (f b)) (f (+ a b))
)))
(assert (= (f 2) 4))
(check-sat)
It's faster when I give it a contradiction:
(declare-fun f (Real) Real)
(assert (forall ((a Real) (b Real)) (
= (+ (f a) (f b)) (f (+ a b))
)))
(assert (= (f 2) 4))
(assert (= (f 4) 7))
(check-sat)
I'm quite unknowledgeable about theorem provers. What is so slow here? Is the prover just having lots of trouble proving that linear functions with f(2) = 4 exist?
The slowness is most likely due to too many quantifier instantiations, caused by problematic patterns/triggers. If you don't know about these yet, have a look at the corresponding section of the Z3 guide.
Bottom line: patterns are a syntactic heuristic, indicating to the SMT solver when to instantiate the quantifier. Patterns must cover all quantified variables and interpreted functions such as addition (+) are not allowed in patterns. A matching loop is a situation in which every quantifier instantiation gives rise to further quantifier instantiations.
In your case, Z3 probably picks the pattern set :pattern ((f a) (f b)) (since you don't explicitly provide patterns). This suggests Z3 to instantiate the quantifier for every a, b for which the ground terms (f a) and (f b) have already occurred in the current proof search. Initially, the proof search contains (f 2); hence, the quantifier can be instantiated with a, b bound to 2, 2. This yields (f (+ 2 2)), which can be used to instantiate the quantifier once more (and also in combination with (f 2)). Z3 is thus stuck in a matching loop.
Here is a snippet arguing my point:
(set-option :smt.qi.profile true)
(declare-fun f (Int) Int)
(declare-fun T (Int Int) Bool) ; A dummy trigger function
(assert (forall ((a Int) (b Int)) (!
(= (+ (f a) (f b)) (f (+ a b)))
:pattern ((f a) (f b))
; :pattern ((T a b))
)))
(assert (= (f 2) 4))
(set-option :timeout 5000) ; 5s is enough
(check-sat)
(get-info :reason-unknown)
(get-info :all-statistics)
With the explicitly provided pattern you'll get your original behaviour (modulo the specified timeout). Moreover, the statistics report lots of instantiations of the quantifier (and more still if you increase the timeout).
If you comment the first pattern and uncomment the second, i.e. if you "guard" the quantifier with a dummy trigger that won't show up in the proof search, then Z3 terminates immediately. Z3 will still report unknown, though, because it "knowns" that it did not account for the quantified constraint (which would be a requirement for sat; and it also cannot show unsat).
It is sometimes possible to rewrite quantifiers in order to have better triggering behaviour. The Z3 guide, for example, illustrates that in the context of injective functions/inverse functions. Maybe you'll be able to perform a similar transformation here.

Should Z3 prove monotonicity of <= (with respect to multiplication)?

This is the reduction of a more interesting problem, in which the missing property was (for positive k,M and N), that ((k % M) * N) < M*N. Below is an encoding of the simpler problem that a <= b ==> (a*c) <= (b*c). Such a query succeeds (we get unsat), but if the expression b is replaced by b+1 (as in the second query below) then we get unknown, which seems surprising. Is this the expected behaviour? Are there options to improve the handling of such inequalities? I tried with and without configuration options, and various versions of Z3, including the current unstable branch. Any tips would be much appreciated!
(declare-const a Int)
(declare-const b Int)
(declare-const c Int)
(assert (> a 0))
(assert (> b 0))
(assert (> c 0))
(assert (<= a b))
(assert (not (<= (* a c) (* b c))))
(check-sat)
(assert (<= a (+ b 1)))
(assert (not (<= (* a c) (* (+ b 1) c))))
(check-sat)
This falls into nonlinear integer arithmetic (which has an undecidable decision problem, see, e.g., How does Z3 handle non-linear integer arithmetic? ), so it's actually not too surprising Z3 returns unknown for some examples, although I guess a bit surprising that it toggled between unsat and unknown for quite similar examples.
If it works for your application, you can try a type coercion: encode the constants as Real instead of Int. This will allow you to use Z3's complete solver for nonlinear real arithmetic and returns unsat with check-sat.
Alternatively, you can force Z3 to use the nonlinear solver even for the integer encoding with (check-sat-using qfnra-nlsat) as in the following based on your example (rise4fun link: http://rise4fun.com/Z3/87GW ):
(declare-const a Int)
(declare-const b Int)
(declare-const c Int)
(assert (> a 0))
(assert (> b 0))
(assert (> c 0))
(assert (<= a b))
(assert (not (<= (* a c) (* b c))))
;(check-sat)
(check-sat-using qfnra-nlsat) ; unsat
(assert (<= a (+ b 1)))
(assert (not (<= (* a c) (* (+ b 1) c))))
; (check-sat)
(check-sat-using qfnra-nlsat) ; unsat
Some more questions and answers on similar subjects:
Combining nonlinear Real with linear Int
z3 fails with this system of equations
Using Z3Py online to prove that n^5 <= 5 ^n for n >= 5
Can z3 always give result when handling nonlinear real arithmetic
Z3 Theorem Prover: Pythagorean Theorem (Non-Linear Artithmetic)

Using Z3 QFNRA tactic with datatypes: interaction or inlining

In Non-linear arithmetic and uninterpreted functions, Leonardo de Moura states that the qfnra-nlsat tactic hasn't been fully integrated with the rest of Z3 yet. I thought that the situation has changed in two years, but apparently the integration is still not very complete.
In the example below, I use datatypes purely for "software engineering" purposes: to organize my data into records. Even though there are no uninterpreted functions, Z3 still fails to give me a solution:
(declare-datatypes () (
(Point (point (point-x Real) (point-y Real)))
(Line (line (line-a Real) (line-b Real) (line-c Real)))))
(define-fun point-line-subst ((p Point) (l Line)) Real
(+ (* (line-a l) (point-x p)) (* (line-b l) (point-y p)) (line-c l)))
(declare-const p Point)
(declare-const l Line)
(assert (> (point-y p) 20.0))
(assert (= 0.0 (point-line-subst p l)))
(check-sat-using qfnra-nlsat)
(get-model)
> unknown
(model
)
However, if I manually inline all the functions, Z3 finds a model instantly:
(declare-const x Real)
(declare-const y Real)
(declare-const a Real)
(declare-const b Real)
(declare-const c Real)
(assert (> y 20.0))
(assert (= 0.0 (+ (* a x) (* b y) c)))
(check-sat-using qfnra-nlsat)
(get-model)
> sat
(model
(define-fun y () Real
21.0)
(define-fun a () Real
0.0)
(define-fun x () Real
0.0)
(define-fun b () Real
0.0)
(define-fun c () Real
0.0)
)
My question is, is there a way to perform such an inlining automatically? I'm fine with either one of these workflows:
Launch Z3 with a tactic that says "Inline first, then apply qfnra-nlsat. I haven't found a way to do so, but maybe I wasn't looking well enough.
Launch Z3 using some version of simplify to do the inlining. Launch Z3 the second time on the result of the first invocation (the inlined version).
In other words, how to make qfnra-nlsat work with tuples?
Thank you!
That's correct, the NLSAT solver is still not integrated with the other theories. At the moment, we can only use it if we eliminate all datatypes (or elements of other theories) before running it. I believe there is no useful existing tactic inside of Z3 at the moment though, so this would have to be done beforehand. In general it's not hard to compose tactics, e.g., like this:
(check-sat-using (and-then simplify qfnra-nlsat))
but the simplifier is not strong enough to eliminate the datatype constants in this problem. (The respective implementation files are datatype_rewriter.cpp and datatype_simplifier_plugin.cpp.)

Z3 Integer division not showing correct answer

I'm writing some codes by calling Z3 to calculate division but I found the model result is not correct. Basically what I want to do is to the get value of a and b satisfying a/b == 1. So I manually wrote an input file like following to check whether it's my code's problem or Z3's.
(declare-const a Int)
(declare-const b Int)
(assert (= (div a b) 1))
(assert (not (= b 0)))
(check-sat)
(get-model)
Result from this in my machine is a =77 b = 39 instead of some equalized value of a and b. Is this a bug or did I do something wrong?
Using / instead of div will yield the desired behavior (rise4fun link: http://rise4fun.com/Z3/itdK ):
(declare-const a Int)
(declare-const b Int)
(assert (not (= b 0)))
(push)
(assert (= (div a b) 1)) ; gives a=2473,b=1237
(check-sat)
(get-model)
(pop)
(push)
(assert (= (/ a b) 1))
(check-sat)
(get-model) ; gives a=-1,b=-1
(pop)
However, there may be some confusion here, I didn't see / defined in the integer theory ( http://smtlib.cs.uiowa.edu/theories/Ints.smt2 ) only div (but it would appear to be assumed in the QF_NIA logic http://smtlib.cs.uiowa.edu/logics/QF_NIA.smt2 since / is mentioned to be excluded from QF_LIA http://smtlib.cs.uiowa.edu/logics/QF_LIA.smt2 ), so I was a little confused, or maybe it's related to the recent real/int typing issues brought up here: Why does 0 = 0.5?

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