Vertical UIScrollView over horizontal UIScrollView - ios

iOS 8, Swift.
I'm trying to have a vertically scrolling view over a horizontally scrolling view. They're both UIScrollViews. The vertical scroll view is there to allow swiping up a view from the bottom. There is a spacer view on top using auto layout that is 1 pixel wide but the screens height.
This works fine until the underlying view is itself a scrollview to support horizontal scrolling.
I somehow need to pass the left/right pan gesture to the subview which is a UIScrollView.
Currently, the top level vertical scroll view is capturing all the gestures and not letting the underlying horizontal scroll view see the events.
I've tried various combinations of hitTest, gestureRecognizer delegate methods, scrollview subclassing but having come up with a nice clean solution.
I can use hitTest to pass events to the underlying horizontal scroll view when tapping the empty space at the top of the vertical scroll view, but then the vertical scroll view never processes a pan or swipe up to reveal the content that should appear on a swipe up.
Ideally, I'd like the top vertical scroll view to only handle pan up/down, and pass left/right pan to subview when the vertical scroll view is at the top.

Here's a brief method that may help you out:
Obj-C:
create scroll view that is invisible, and then pass the offset of the invisible scroll view or the touch events to the scroll views below depending on the offset of the touch events on the top invisible scroll view that covers the two underlying scroll views:
-(void)scrollViewDidScroll:(UIScrollView *)scrollView {
[_verticalScrollView setContentOffset:CGPointMake(0, _insivibleScrollView.contentOffset.y)];
[_horizontalScrollView setContentOffset:CGPointMake(_insivibleScrollView.contentOffset.x, 0)];
}
You create an invisible scroll view, and by invisible, I mean you may have to keep the alpha value at like 0.01. You don't allow user interaction for the horizontal and vertical scroll views, but instead use the method above so that when the user touches the invisible scroll view you translate those touches to the scroll views below that are locked down to respond to only the offset of the invisible scroll view. As you've stated in your comment, there's probably more to this answer for your individual needs, but this is the basic "foundation" that will give you the effect that you probably want.
Swift:
Same method as above, but here's the function that you'll need:
func scrollViewDidScroll(scrollView: UIScrollView!) {
verticalScrollView.contentOffset = CGPointMake(0, invisibleScrollView.contentOffset.y)
horizontalScrollView.contentOffset = CGPointMake(invisibleScrollView.contentOffset.x, 0)
}

Related

How to prevent a non-scrollable UIScrollView from stealing scroll event?

To elaborate on my question, I've three scrollviews one top of another, let say base, middle and top. Base scroll view's content size is more so it will scroll, middle scrollview's content size is equal to its frame so it will not scroll, top scrollview's content size is more than its frame so it will also scroll.
Now when I scroll the top scrollview, once it reaches its end, I"m expecting it would scroll the base scroll view as middle is not scrollable. But it seems middle scroll view consumes all my scroll events and not letting the scroll event to go to base scroll view.
I"ve tried by setting more content size to middle scrollview, then it working as expected, first top scroll view scrolls fully then it passes the scroll event to middle scroll view then to the base scroll view.
Now it is more evident that middle scrollview (which is non scrollable) is consuming all of my scrolling event from going to base scroll view. How do I prevent that.
Note : As I've to support zooming, I need scroll view in all three levels.
Any help would be really appreciated.
Thanks.

UICollectionView cannot scroll while containing UIScrollView decelerates

I've implemented pretty common pattern: you could scroll horizontally between views (paging enabled) and you could scroll any "page" down for more details. It is done with parent UICollectionView containing UIScrollViews, see enclosed image:
Collection View can scroll only horizontally, Scroll View can scroll only vertically.
However I am unable to achieve "proper" horizontal scrolling. I cannot scroll horizontally while inner scroll view is decelerating which heavily decreases UX quality. Tried so far: directionalLockEnabled, delaysContentTouches, canCancelContentTouches, touchesShouldBegin: and gestures with requireGestureRecognizerToFail - all without success (but maybe not all done right).

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I have a view controller that owns a UISegmentedControl, a UIScrollView, and several UITableViews. The segmented control and the scroll view are subviews of the view controller's root view. The table views are subviews of the scroll view. The scroll view takes up all the space below the segmented control and each table view is as large as the scroll view. Table views are placed horizontally aligned inside the scroll view.
The view controller should support scrolling to one of its table views either by selection in the segmented control (that works) or by swipe gesture (that does not work yet). I have checked that the scroll view's contentSize is appropriate and I have also tried turning the table view cells' userInteractionEnabled off. I have also checked that the table views do not exceed the size of the scroll view as discussed here. (Each table view is as large as the scroll view, albeit at a horizontal offset.) Still the scroll view can|t be swiped horizontally as I would expect.
Could it be that the table views themselves consume all (including horizontal) swipe gestures as part of their support for vertical scrolling? How can I ensure that the scroll view further up in the scroll hierarchy can (also) react to such swipe gestures?

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I have a UIScrollView where one of the elements, when touched, pops up another UIScrollView, of the same size (full screen) as the underlying view. I want this top scrollView, when shown, to be the only element responding to touches, but as it is, if the top scrollView runs out of content, the underlying scrollView picks up the touches and scrolls its content. How can I force the responder chain to stop at the top UIScrollView without putting it in a separate UIViewController?
Try setting scrollEnabled to NO on the base scroll view when the "top" scroll view is shown, and re-enable it when you want control to return.

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I thought about the possibilities in UI Design for a new app. What I want to do is:
Have three view where the user can paginate horizontally. In each of this view there is a UIScrollView (fills the whole view) where the user can scroll vertically.
How could I manage, that horizontal scroll events are managed by the Pagination and vertical scrolls are managed by the ScrollView?
I'm sorry, maybe this is kind of a "beginner-Question"...
There might be a possibility to send the different touches to different UI-Elements?
Place the 3 scroll views inside a large scroll view.
The 3 vertical scrolling views should have a content size that matches the screen's width - this will stop them scrolling horizontally and the event will pass up to the the parent scroll view to allow horizontal scrolling.
Ensure that the content size of the parent view matches the screen height so that it only scrolls horizontally.

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