I have this situation: I need to build my app on the command line, but I need to make changes too. (The tool I would be using is Fastlane).
I could enter the api keys externally, but the question is: How do I create a Fabric app without opening Xcode?
Thanks!
If you already have a Fabric account, all you need is the organisation API key. On the first launch of a new app, the app will automatically be created on Fabric.
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Im using Flutter on Windose to create an app for Android & IOS.
I use Codemagic to build and sign my app for Apple. The first version was ok and is live on the App Store.
But I need to implemant Sign In with Apple for the next version.
Im using this package : https://pub.dev/packages/sign_in_with_apple
it, and it works good on android, a webpage opens and I can login and get back user session..
For Apple, compilation is fine, it is pushed on Apple servers and I get the app on Testflight, but impossible to make it works, the login page is never called.
As I understand, I need to ad the "Sign in with Apple" capability.
But without XCode, I cant figure how to do that!!
Is it possible to edit the info.plist, or another file, to add this capability?
I have build and change already all the certificates, profiles... on apple console, to add the Sign In with Apple, but same result!
Thanks by advance!
with Codemagic you can connect to a build machine and use Xcode to update project settings and push the changes back to the repository.
Install VNC Viewer on your machine
Start a new build (I'd recommend using Mac Pro instance type as Xcode requires more resources)
When the build has started, click Explore build machine above the build steps to see the instructions for setting up VNC access. Use the given Host, Port, Username and Password on your VNC client to establish the connection.
read more here https://blog.codemagic.io/remote-access-to-virtual-mac-build-machine/
My question revolves around how to transition the information in the GoogleService-Info.plist file to Production (i.e. deployed on the iOS App Store)?
My predicament is pretty simple: I am developing a native iOS app in Swift. I am using Firebase ML Kit (Google Cloud Vision API). When I first set up my project in Firebase, I was prompted to download the GoogleService-Info.plist file, which I did. It is on the Desktop on my local computer, and all my local development works fine.
But, now I am ready to deploy this app to the App Store. Obviously, the App Store app is not going to fetch the credentials from my local Desktop. I am confused on how to transition my credentials to Production. I have read all of the Google Cloud docs (Securing API Keys, Service Accounts, etc.) but I have not found a simple, well-explained solution on how to approach this. If you are able to explain this to me as opposed to link to one of these resources that would be incredibly helpful. Thank you very much.
So, already you have a iOS project configured for GCV API. If the FCM development account and production account are same, the GoogleInfoServiceInfo.plist going to be same. So no worries. You can move to production with same file.
If production account is different, in the new production FCM account you have to configure the iOS app in the FCM API console for accessing the GCV API, download the plist file and replace it with the old one in same path. It should work perfectly.
Make sure to backup your old plist file before replacing with new one.
I have the common code in Xcode and a test app identifier. But I generate the ipa for different/many live apps using scripts at admin side and I generate many applications using CMS. So how do I integrate Crashlytics in such case. Currently when I open the fabrics dashboard I just see one app - that is the test app(identifier). Please help
Mike from Fabric here. In order for an app to be activated on the Fabric dashboard, a build and run of the app is needed. You'll need to build and run each of the apps with Fabric configured within them.
I have an iOS project with 2 targets, I am trying to integrate fabric to the project. After following through their documentation I was able to implement crashlytics for first target and I am able to see the crash log in the dashboard also. Everything is working fine.
In the second target I used same API key and script which was used for first target then I tested the second app, in the dashboard I am able to see two different app reports.
Is it the right way to do it. I mean to use same API key for multiple targets.
Hope you understand the problem.
Mike from Fabric here.
API keys are set per organization within Fabric, so multiple apps or targets within the same Fabric organization would use the same key.
i'm trying to configure fabric in my iOS application
I have idea that we need to enter api key in application and have to download fabric' framework. The problem is i don't know how to get APi key.
I've created account on fabric, but don't know how to proceed. Unable to see Dashboard over there. Kindly help me how to do it. I'm stuck on this screen (screen shot below).
I've added xcode sdk and can see fabric app in my mac. But what about 3rd step. i think it's the main step and may be i will be able to get api key from here. but how to navigate to that.
Thanks,
I don't know what was the issue with project. i cloned it from another one and deleted fabric Api key from info.plist. Something was causing issue.
How i fixed it:
i created a new project. Made account on fabric. Installed its xcode plugin. The plugin gave me the option to choose project, i selected mine. Afterwards, it guided me step by step i.e adding run script etc and added fabric api keys in my info.plist on its own. Now it's working fine.
i was worried that why dashboard is not displayed on fabric.io, it was no issue at all. Once i configured fabric in my project, the dashboard appeared on fabric.io as well
The easiest way to add fabric to your app is via the desktop app, Click on "New app" and follow the instructions