Sometime when I try to enter a text in textfield or textview , the key board comes up too large to fit on screen. so only part of the key board and keys are visible. I can turn the I pad sideways and make the missing keys visible, but then the keys won't work anyway. i have not done any keyboard customization in my app. I don't know whether it is an app issue or OS issue. Have you ever faced this type of issue?
Can you please help me to resolve this issue?
Device:iPad mini
Model=iPad2,7
OS Version=8.4.
The accessibility settings are turned off on this iPAD. Customers have reported the app is crashing if they press any key after G , after keyboard is zoomed in like shown in the attached picture.
Related
The accessibility elements are being read correctly in the background, i.e the labels being read can only be heard but cant see the screen as it blacks out, just the screen goes dark. Anybody come across the issue?
Verified this is in iOS 11 with iPhone 6s, iPhone 7 plus.
(Project is in Swift although it must not matter)
Found out that with 3 finger triple tap on screen , the above setting gets disabled. And the Accessibility Voice Over starts to work as normal, i.e reading the labels with the screen turned ON.
I have a small issue, the issue is the Keyboards that I am adding from settings -> General-> Keyboards -> Japanese are not getting visible in my iOS App. For example, I added Japanese Keyboard Kana and listed it on the top list, it is still not getting displayed in my App. However it is getting displayed in other Apps like Apple Notes and all.
Did anyone face the same issue. I really need solution for this.
Thanks here is the screenshots of my keyboards added in keyboard section
Press the globe icon to switch between keyboard layouts. Its position will differ slightly depending on the layout.
I'm getting reports of keys disappearing or becoming invisible on iPhone native keyboard and have also seen this happen on my iPhone 4S. The keyboard is setup for dark appearance decimal pad.
The bug is typically accompanied by this message.
Can't find keyplane that supports type 8 for keyboard iPhone-Portrait-DecimalPad; using 4131139949_Portrait_iPhone-Simple-Pad_Default
The problem seems to go away if I background the app and open another app and then come back.
As you can see in the screenshot the background of the keys also seems to be wrong for "dark" setting.
Snapshot of missing keys
I've spent a few days trying to research this as I feel the answer would be a 1 liner, but here goes:
This question does not refer to custom keyboards on iOS but to the system keyboard that pops up for first responders.
I noticed that the default keyboard on most apps is shorter and more slick than the keyboard I end up getting on my app.
Here are the keyboards (sorry for not uploading the photos, I don't have enough rep yet)
Most apps:
http://i.imgur.com/FRU19oy.png
The keyboard I'm getting:
http://i.imgur.com/poEiNGs.png
Is it a some config that I'm missing? An OS version target issue?
Thanks!
You can add the following to your code:
textField.autocorrectionType = UITextAutocorrectionTypeNo;
Where textField is your text field or text view that is showing the keyboard.
It looks like you have a custom keyboard enabled on your device - you can disable it within the keyboard settings at the OS level. The "stretched" keyboard some apps experience is related to the scaling that takes place to stretch up iOS 7 apps to iPhone 6/6+ but it doesn't look like this is the issue you're experiencing based on the screenshots.
I am coming across a strange bug in my app, that I believe is an iOS 6 bug.
I have a UITextView that contains some text that has some links and phone numbers. In my storyboard, I have Links & Phone Numbers checked under 'Detection' for my UITextView. In code I also do:
_txtvFooter.editable = NO;
_txtvFooter.dataDetectorTypes = UIDataDetectorTypeAll;
The issue I am having is a strange one, but when I run my app onto my device (or sim) from Xcode, the UITextView detects all of the links fine, and I can click them. If I then run the app not in debug (not running through Xcode), the links show as black standard text and cannot be touched. Note this is only happening on iOS 6.
On the iOS 5 simulator, the links show as blue and are clickable no matter if the app is run in debug, or just ran from the simulator.
I have looked all over the internets, and cannot find a solution or anyone else who has reported this issue. Does anyone know if something changed in iOS 6 specifically? I thing is, like I said it detects the links when run straight from Xcode, so to me it seems like an iOS 6 bug.
Any help is appreciated!
I found what was causing my issue. What I was doing was placing a UIView in the footer of a UITableView in Storyboard that contained a UITextView.
The fix was dumb... I removed the UITextView from the UIView and just used that as the footer (I at one point had multiple textviews in the footer) and the links began detecting.
I still believe this is a bug though-- because if you do need to use a UIView the links would not detect from the textviews within.