Debug iPhone Chrome - ios

Is it possible to use chrome://inspect to debug Chrome running on an iPhone that is plugged in via USB?
Basically I just want to use Chrome on my laptop to debug, not Safari.

No, this is not possible. The reason for that is that due to the limitations of iOS Chrome uses WebKit while on all other platforms it employs Blink to render web pages. Chrome DevTools' core which resides in Blink hence it is not available on iOS.

Related

How to run webXR(AR) on iOS device?

I tried running https://threejs.org/examples/#webxr_ar_cones example on my iPad(iOS 14.4.1).
I tried to run it in XRViewer, Chrome, and Safari but the example's AR button says "WEBXR NOT AVAILABLE".
So is it currently not possible to run webXR (AR) apps on an iOS device?
As the engine of all of those browsers is eventually safari and safari doesn't support WebXR at the current moment, this is the expected behavior.
There were a few attempts (maionly mozilla's https://github.com/mozilla-mobile/webxr-ios), but it is up to apple to add support for it in its core engine.

Is it possible to Debug iOS app on Windows/Linux?

is there a way how to debug an iOS mobile app on Windows or Linux (Ubuntu)?
I have an application which runs fine on Android, but it has some flaws on iOS. For Android debugging, I always used the Chrome device inspector and I am wondering if it’s possible for iOS too?
The Webkit Adapter I found (https://github.com/RemoteDebug/remotedebug-ios-webkit-adapter) works for debugging websites opened on iPhone via SAFARI browser, but not for the mobile app. Any ideas?
Thanks a lot for any suggestions.
Yes, you can develop your own lldb to support debugging non-jailbroken iOS device on Window, like this

iPad + Barcode Scanner Key Event Propagation Slow

I'm having an issue with using a bluetooth barcode scanner on my iPad running iOS 11.2. The key events are not propagating in the same order as my desktop. Windows and Mac OS do not have this issue. Has this happened to anyone else or does someone know why this is happening? I've tried Chrome, Safari, and Firefox on the iPad and they all share the same output, but the Dolphin browser works fine.
Desktop:
https://i.imgur.com/eLsREg6.png
iPad:
https://i.imgur.com/laCP4ma.png
3rd party browsers on iOS - like Chrome, Firefox and Dolphin - must use WKWebView or UIWebView for rendering webpages and I'm fairly certain the speed and order of events is determined by the rendering engine.
It's not surprising to me that Chrome and Firefox both behave the same as Safari, because all three use the newer WKWebView. My best guess is that Dolphin is still using UIWebView, which is why it behaves differently. If you'd like to confirm that WKWebView is to blame, see if it works in Firefox Focus which uses UIWebView.
Unfortunately, there is not much you - or the browsers - can do about it.
that's because an ipad is more slower than a Desktop you cannot compare two different architectures them. Ipad always be more slower than Desktop.

remote debug chrome on iphone using windows

I know to debug mobile safari you'll need a mac, but is it possible to debug ios version of chrome on a windows machine (via a usb cable)? seems like a simple question, but for some reason I can't find anything on it using google. everything I find always seems to point to debugging mobile safari via mac or debugging mobile chrome for mac users.
FYI: I plan on getting the device, but I need to know if the aforementioned is possible before getting the iphone.

Debugging web app in iPad Simulator

I am developing a web app for iPad and testing it on Safari on Mac and Safari on iPad Simulator. Now there are some issues with CSS in iPad Simulator which work quite well in Safari on Mac.
Now my question is,
Is there a powerful debugging tool for Safari in iPad Simulator?
When running safari in an XCode device simulator, the desktop Safari (v6) Develop menu shows those devices. From there, you can fire up the developer tools (DOM browser etc.) for the mobile browser. This helped me debug an mobile safari css issue without hardware.
Note: As of iOS6 this is not the correct way of doing remote debugging, leaving this answer for historical reasons but you should look into remote inspection with Safari, here is a good article: http://jeffreysambells.com/2012/09/22/ios-safari-web-inspector
Have a look at this, (a bash script I wrote) https://gist.github.com/2241976. It will allow you to open the iPad simulator and run Webkit's remote inspector, which will look just like this.
iWebInspector is quite a powerful tool for the iOs simulator's Safari.
It uses the same inspector as Chrome and it works nicely (I've used it myself and found it really helpful).
From their website
iWebInspector is a free tool to debug, profile and inspect web
applications running on iOS Simulator (iPhone or iPad). You can check
resources, see and change HTML & CSS, use breakpoints on JavaScript
code, create charts and more just as if you were on Safari for
Desktop, Chrome or Firebug.
It works for any web in Safari -the web browser-, for a chrome-less
webapp (full-screen) and also for apps using UIWebView -including
PhoneGap applications-.

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