I see plenty of applications on the app store that either have blank (black or white) or branded launch screens. This is in spite of the iOS developer guidelines that state, "the launch image isn't an opportunity to provide branded elements," and it also should be, "identical to the first screen of the app." So I do not know where to draw the line between correct and wrong, but I'm hoping that you guys can help me answer that.
I personally would like to place my company logo on the launch screen and place a duplicate logo on the root view controller where I can then animate it to fade out. (I'm not sure if this method is frowned upon and, if so, would it be rejected?)
As you said yourself, a lot of apps is doing that so you don't have to be worried to be rejected. A nice example is Twitter (a bird with fading).
But still you should reconsider if you really need branding in launch screen. You already have branding in an icon, colors and in other elements.
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So I am new to iOS development and I have a question about the launch screen.
My app will have an image (that loads when the app opens from the internet) this can change anytime the image is updated on the website, so what is the done thing when designing a launch screen as the image could be different to what is on the launch screen?
Thanks
In Apple's Human Interface Guidelines, they suggest that the launch screen should match the first screen of your app. In the example they give, the only parts of the launch screen are the non-dynamic parts (the UI around the web content).
Design a launch screen that’s nearly identical to the first screen of your app. If you include elements that look different when the app finishes launching, people can experience an unpleasant flash between the launch screen and the first screen of the app.
The launch screen is presented before your app loads, and it should be used for static content only.
If there are any UI elements around the image that is displayed, show those in your launch screen. If not, choose a neutral background color that works well with the theme of your app.
Omit the image. A launch image should be a bare outline of what the screen will certainly contain. It might be no more than the correctly-colored background. It is just to cover the gap between nothing and something.
Read the Guidelines: https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen/ Look at the picture on the left. That's a launch screen — basically empty.
LaunchScreen image is always the same..
You can set it in LaunchScreen.storyboard
The launch screen is used to display something whilst your app is initialising, making network requests or whatever.
You shouldn't be looking to load dynamic content here as if a user is on a very slow connection then they wont see anything until your image has loaded. This is why it doesn't have a view controller associated with it. it should be static.
You should only really be loading your logo or something in here, you could just use the company name. it will only show for a short amount of time. then when assets change, submit the changes to store
is it possible to take screenshot of home screen of iPhone before start my application in iOS.
I had tried google and stack overflow but it only allow to take screenshot of any screen of my application.
Look at the following screen which I want to make for my application background.
Any suggestion will appreciated.
Taking screenshots outside your sandbox is not possible unless you have Jailbreak since that would be huge privacy issue. Sorry to be bearer of the bad news.
One and probably only option is to ask user to choose background himself. Second option is to build Today extension, which is then shown in your notification center - then you would have background you desire.
Thanks in advance.
Is it possible to show a capture screen like assistive touch view in ios when we click on application icon.Means i want to show the iPad screen and top on the with transparent background a view need to display.
I want to create an app like this after clicking the app icon i want a screen like this on my main screen and i can able to customize it and capture the selected area. is it possible to do that. and is there any api for that.
i don't think you are allowed to capture the home screen in public api. this question had similar request.
How can I take a screenshot of the iPhone home screen programmatically
UIGetScreenImage() mentioned in the answer is very useful, if you only targeting Jailbroken phones.
However, i found an open source library called "Record My screen", which claim can
Record the display even on non-jailbroken iPhones.
I personally didn't test that, since i believe Apple would somehow find that and pull the app off (that happened to several apps before). If you really interested in it, maybe you can learn something from that library.
Hope that helps you.
I want to design a page with tab bar on top of it.In some articles of this site.(i missed urls) i found that this is not a common way and the question gets some down rate.
The question is this: whethere having a design like this may cause that apple not approve the application on his store?
Even if it doesn't make Apple reject your app, think of the users not being used to the tab bar being at the top and how that is going to affect how well the app does in the Store.
Every platform has its own design patterns and there is a reason for that. If you stick to them there is a higher chance that the first-time users have an easier time using your app, which results in a higher chance that they keep using it. If they don't know how to use it or find it hard, they will move to another one.
Take a look at the Human Interface Guidelines and apply them. It will do good.
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Possible Duplicate:
Localization of Default.png is not working
My splash screen has English text in it, so I would like to be able to have a different splash image when users have a different language set.
Is this possible?
Yes, it's possible. Pretty much the same way you localize all your resources.
You just need to provide a Default.png image and then enable all the languages you're interested in. The result is that you'll get a copy of the image for each language into the respective folders. Then edit (or overwrite) each image as you need. I have tested it right now and it works fine (on iOS 5 but I believe is the same for older versions). Here is a screenshot for easy reference:
EDIT:
Regarding any doubts about whether or not this is a good practice, this is straight from Apple's documentation:
In addition to including the launch images at the top level of your
bundle, you can also include localized versions of your launch images
in your app’s language-specific project subdirectories. For more
information on localizing resources in your app, see Table 6-2.
No.
Edit: Indeed, I'm dumbfounded. Like nevan-king I'm going to leave my answer nevertheless, since I still think that's the way it is intended to be done by the iOS guidelines (and my personal opinion about localizing whole images in order to localize its text...).
A splash screen is not intended to provide information. Splash screens are only shown for like a second or so, so it would be unfeasible to show text anyway.
Common practice for what you want to do is to use your image without text as splashscreen, and after that show a custom view with your image and localized text for a few seconds.
That way it will seem like you had a localized splash screen (and the text appears shortly after the image, which is fine).
However, keep in mind that the idea of iOS apps is fast responsiveness, so only show a "startup screen" if you must (for marketing reasons or whatever).
Read this for further information: http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html#//apple_ref/doc/uid/TP40006556-CH14-SW5
There's no way to do this. Instead, make a Default.png with no text.
Edit: I stand corrected. Just tried Alladinian's method and it worked. I'll leave my answer, as it's a useful technique to know.
You can do this pretty easily in Photoshop by selecting a square, then copying it and pasting it over the text. Use Marquee to select a square of your graphic (say an empty part of a navigation bar). Then hit "v" for the move tool. Use cmd-opt and move the square a little to the left, then cmd-opt-shift so that it doesn't move up or down. Move the square over the text and let go of the mouse button. Repeat as necessary.
If you want to see how Apple handles multi-language splash screens, open Maps or Mail. They have a Default screen with no text, then the text appears (in whatever language) when the app has loaded.