I built a simple app which gets the reports from HockeyApp. However when I run the app with the memory leak instruments, it showed there was a memory leak when I perform the getReport action. I couldn't understand all the information shown in the instrument.
Here is the button action method which causes the memory leak:
- (IBAction)getReports:(id)sender {
//initialize url that is going to be fetched.
NSURL *url = [NSURL URLWithString:#"https://rink.hockeyapp.net/api/2/apps/APP_ID/crash_reasons"];
//initialize a request from url
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url];
[request addValue:tokenReceived forHTTPHeaderField:#"X-HockeyAppToken"];
[request setHTTPMethod:#"GET"];
[request setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"Content-Type"];
//initialize a connection from request
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self];
self.getReportConnection = connection;
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData*)data{
if (connection==getReportConnection) {
[self.receivedData appendData:data];
NSLog(#"data is %#",data);
NSString *responseString = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSError *e = nil;
NSData *jsonData = [responseString dataUsingEncoding:NSUTF8StringEncoding];
NSDictionary *JSON = [NSJSONSerialization JSONObjectWithData:jsonData options: NSJSONReadingMutableContainers error: &e];
NSLog(#"login json is %#",JSON);
NSLog(#"reason json is %#",JSON[#"reason"]);
[JSON[#"crash_reasons"] enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
[reportArray addObject:obj[#"reason"]];
NSLog(#"index = %lu, Object For title Key = %#", (unsigned long)idx, obj[#"reason"]);
}];
NSError *error = nil;
NSArray *jsonArray = [NSJSONSerialization JSONObjectWithData:jsonData
options:kNilOptions error:&error];
if (error != nil) {
NSLog(#"Error parsing JSON.");
}
else {
NSLog(#"Array: %#,array count is %d", jsonArray,jsonArray.count);
}
// [reportArray addObject:[jsonArray objectAtIndex:0]];
if (JSON!=NULL) {
UIAlertView *alert=[[UIAlertView alloc]initWithTitle:#"Reports succesfully retrieved" message:#"" delegate:self cancelButtonTitle:#"Ok" otherButtonTitles: nil];
[alert show];
}
}
}
// This method receives the error report in case of connection is not made to server.
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error{
UIAlertView *errorAlert=[[UIAlertView alloc]initWithTitle:#"Wrong Login" message:nil delegate:self cancelButtonTitle:#"ok" otherButtonTitles: nil];
[errorAlert show];
NSLog(#"error is %#",error);
}
// This method is used to process the data after connection has made successfully.
- (void)connectionDidFinishLoading:(NSURLConnection *)connection{
}
I see that the memory leak occurs just before the alert view appears in the didRecieveData method.
Here is the screenshot of the memory leak instrument showing memory leak:
I couldn't understand which part of the code causes the memory leak. Can anyone tell me how to identify the part of code that causes the memory leak with the leak instrument?
Edit: When I run the app on the simulator, the instrument didnt show any memory leak:
Here is the screenshot:
Again When I run the app on device, the instrument showed me the memory leak:
I looked into the leaks section and I found NSmutableArray is causing the leak:
I used only one NSMutableArray in my code. I declared it in .h file:
#property (nonatomic,strong) NSMutableArray *reportArray;
and allocated it in viewDidLoad:
reportArray=[[NSMutableArray alloc]init];
and loaded it in didRecieveData:
[reportArray addObject:obj[#"reason"]];
Stacktrace snapshots:
Try this:
reportArray = [[[NSMutableArray alloc] init] autorelease];
in your connectionDidFinishLoading: and connection:didFailWithError: methods set
reportArray = nil
and finally in Project > Build Phases > Compile Sources add -fno-objc-arc as compiler flag for this file (edited, sorry). Then click Product menu >Analyze (command + shift + B) again and check if the memory leak still occurs.
It is possible it is Apple's leak -- sure looks like it is coming from UIAlertView / UIAlertConnection. You might try implementing the alert using UIAlertConnection and see if it goes away -- Apple may not have tested the back-compatible UIAlertView implementation as much.
It won't show up in leaks, but be aware that NSURLConnection retains its delegate, and in your case you have your delegate retaining the NSURLConnection it looks like. That should be a retain loop if I'm not mistaken. Be sure to break it (nil out the delegate, or nil out the connection on your controller) when the connection finishes or fails.
Related
This problem has already been mentioned elsewhere but the solution was dealing with error. And here I think I manage my error correctly (but it sound like I am mistaken...).
I've got something strange I cannot figure out. My app crashes when I check if a server is not responding (offline) and not by getting back a JSON object. In my memories this was working before I dealt with iOS 9.2.
Using exception breakpoint, I can see it has to do with a data parameter which is "nil" when creating a dictionary (which is normal I guess since the server is offline and not returning anything) but the crash should be avoided by managing the error... which does not seem to be the case in my code.
A few lines:
NSMutableURLRequest *urlRequest = [NSMutableURLRequest requestWithURL:url]; // url with php script have been set before...
[urlRequest setHTTPMethod:#"POST"];
[urlRequest setHTTPBody:[noteDataString dataUsingEncoding:NSUTF8StringEncoding]];
NSURLSessionDataTask * dataTask =[defaultSession dataTaskWithRequest:urlRequest completionHandler:^(NSData *dataRaw, NSURLResponse *response, NSError *error) {
NSDictionary *json = [NSJSONSerialization
JSONObjectWithData:dataRaw
options:kNilOptions error:&error];
// I thought this condition below should manage the error when the json dictionary cannot be set because of the nil "dataRay" paramater but my app crashes.
if (error) {
UIAlertView * av = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:#"Checking permission:\nGot error %#.\n", error] message:nil delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
[av show];
// (I know UIAlertView is deprecated in iOS 9.0 :-)...)
}
NSString *status = json[#"status"];
if([status isEqual:#"1"]){
//Success in php script
UIAlertView *av = [[UIAlertView alloc] initWithTitle:#"It works" message:nil delegate:self cancelButtonTitle:#"Cool" otherButtonTitles:nil, nil];
[av show];
}
It sounds like the if (error) condition does not prevent from crashing...
Anyone could help me?
Thanks!
You should just add a if block after before initizaling your JSON. Such as:
if(rawData != nil) {
NSDictionary *json = [NSJSONSerialization
JSONObjectWithData:dataRaw
options:kNilOptions error:&error];
}
After that you can handle your error if it is not nil.
I am performing JSON POST request by clicking UIButton and after the submission, segue perform can be done. So, After submitting values, I cannot perform POST request anymore. It shows status code 200 and response is OK. But, data is not reflected in the Backend. Here is my code:
(IBAction)transitsurveydone:(id)sender {
if([tempArray count]!=0){
/* alert= [[UIAlertView alloc] initWithTitle:#"Survey Submission"
message:#"Please Enter your location"
delegate:self
cancelButtonTitle:#"Modify"
otherButtonTitles:#"Submit",nil];
alert.alertViewStyle = UIAlertViewStylePlainTextInput;
alert.tag=2;
[alert show];*/
NSLog(#"Caption array is %# %#",captionArray,tempArray);
NSURL *URL = [NSURL URLWithString:[NSString stringWithFormat:#"myURL"]];
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:URL];
[request setHTTPMethod:#"POST"];
[request setValue:#"application/json" forHTTPHeaderField:#"Content-Type"];
NSMutableDictionary *postDict = [[NSMutableDictionary alloc]init];
NSMutableDictionary *d=[[NSMutableDictionary alloc] initWithObjectsAndKeys:#10,#"\"Bus\"", nil];
NSMutableArray *m=[[NSMutableArray alloc] init];
NSString *str1,*str2,*str3,*str4;
// Checking the format
if(tempArray.count==1){
for (int x=0; x<1; x++) {
str1=[NSString stringWithFormat:#"\"%#\"",[captionArray objectAtIndex:x]];
[d setObject:[tempArray objectAtIndex:x] forKey:str1];
}
[request setHTTPBody:[[NSString stringWithFormat: #"{\n \"instance\" : %#,\n \"response_method\": \"web\",\n \"routes\": [\n {%#:%#}\n ]\n}",randomString,str1,[d objectForKey:str1] ]dataUsingEncoding:NSUTF8StringEncoding]];
}
NSLog(#"%#:%#",str1,[d objectForKey:str1]);
NSURLSession *session = [NSURLSession sharedSession];
NSURLSessionDataTask *task = [session dataTaskWithRequest:request
completionHandler:
^(NSData *data, NSURLResponse *response, NSError *error) {
if (error) {
// Handle error...
return;
}
if ([response isKindOfClass:[NSHTTPURLResponse class]]) {
NSLog(#"Response HTTP Status code: %ld\n", (long)[(NSHTTPURLResponse *)response statusCode]);
NSLog(#"Response HTTP Headers:\n%#\n", [(NSHTTPURLResponse *)response allHeaderFields]);
}
NSString* body = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSLog(#"Response Body:\n%#\n", body);
}];
[task resume];
NSHTTPURLResponse *response = nil;
NSError *error = nil;
NSData *respData = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error];
NSLog(#"~~~~~ Status code: %d", [response statusCode]);
if([response statusCode]==200){
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:#"Transit Survey submitted" delegate:self cancelButtonTitle:nil otherButtonTitles:nil];
alert.transform = CGAffineTransformMakeTranslation( 10, 740);
[alert show];
[self performSelector:#selector(dismissAlert:) withObject:alert afterDelay:1.0f];
submitteddonthide=NO;
}
else{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:#"Transit Survey Submission Failed" delegate:self cancelButtonTitle:nil otherButtonTitles:nil];
alert.transform = CGAffineTransformMakeTranslation( 10, 740);
[alert show];
[self performSelector:#selector(dismissAlert:) withObject:alert afterDelay:1.0f];
}
if([prefs integerForKey:#"humandone"]==1){
[self performSegueWithIdentifier:#"transittohuman" sender:nil];
}
else{
[self performSegueWithIdentifier:#"gobackfromtransit" sender:nil];
}
}
`
The above code is in IBAction
Your code looks fine and there is no any issues.
If this issue is happens all the time, add "Advanced Rest Client" add-on to chrome browser and test your server URL passing respective input values. If this process also can't be able to update values on your backend there should be some issue on your backend.
A couple of thoughts:
You are using status code to determine whether the server inserted the data correctly or not. You should actually have your web service build an affirmative response (in JSON, would be great) that says whether data was successfully inserted or not. You should not be relying solely on the web server's request response code.
I would observe the request with something like Charles and make sure it looks OK.
You're building a JSON request manually, which is very fragile. I would suggest using Charles to observe the request, and copy and paste it into http://jsonlint.com and make sure it's OK.
Even better, use NSJSONSerialization which is more robust and easier to use.
Also, you're sending this request twice. Lose this second request (you shouldn't do synchronous requests, anyway) and put all of your confirmation logic inside the session's completion handler block.
Yes. After struggling a bit, Clearing cookies helped me a lot :-
Here is a chunk of code, which is pretty much simple
NSHTTPCookieStorage *cookieStorage = [NSHTTPCookieStorage sharedHTTPCookieStorage];
NSArray *cookies = [cookieStorage cookiesForURL:[NSURL URLWithString:urlString]];
for (NSHTTPCookie *cookie in cookies) {
NSLog(#"Deleting cookie for domain: %#", [cookie domain]);
[cookieStorage deleteCookie:cookie];
}
Thank you Mr. reddys and Rob for the suggestions
Here is my question. How do I display an error if my app is unable to load my remote JSON file? I turned my wifi off on my computer and ran the app in the Simulator. It NSLogs the message that should be displayed if there is connection. How can I fix this? Thanks.
Here is my code:
- (void)viewDidLoad
{
[super viewDidLoad];
NSString *jsonStr = #"http://xxx.com/server.php?json=1";
NSURL *jsonURL = [NSURL URLWithString:jsonStr];
// NSData *jsonData = [NSData dataWithContentsOfURL:jsonURL];
// NSError *jsonError = nil;
NSURLRequest *jsonLoaded = [NSURLRequest requestWithURL:jsonURL];
if(!jsonLoaded) {
UIAlertView *alertView = [[UIAlertView alloc] init];
alertView.title = #"Error!";
alertView.message = #"A server with the specified hostname could not be found.\n\nPlease check your internet connection.";
[alertView addButtonWithTitle:#"Ok"];
[alertView show];
[alertView release];
NSLog(#"No connection, JSON not loaded...");
}
else {
NSLog(#"JSON loaded and ready to process...");
}
}
Your code just creates the request. It doesn't actually fetch the data. You need to use NSURLConnection to fetch the data.
There are multiple ways to fetch the data. This example is for iOS 5.0 or higher:
NSOperationQueue *q = [[[NSOperationQueue alloc] init] autorelease];
NSURLRequest *jsonRequest = [NSURLRequest requestWithURL:jsonURL];
[NSURLConnection sendAsynchronousRequest:jsonRequest
queue:q
completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) {
// data was received
if (data)
{
NSLog(#"JSON loaded and ready to process...");
// ... process the data
}
// No data received
else
{
NSLog(#"No connection, JSON not loaded...");
// ... display your alert view
}
}];
You have not actually requested anything yet. Read here on how to make requests.
Basically, what you want to do is to implement NSURLConnectionDelegate protocol and override connection:didFailWithError: function to listen for failure event.
I have searched for awhile and tried many things, but I cannot get this error to go away. I have a table that is refreshed by a pull down method. I also use Apple's Reachability to determine internet connectivity. When I run my application WITH internet, and then while the app is running, shut the internet off, my app crashes trying to display a UIAlertView. Although, when I start my app WITHOUT internet and then turn on internet while the app is running and turn it back off, the app does not crash and everything works as it should. Any help would be greatly appreciated.
The error occurs on the [message show] line.
Edited code:
- (void)loadCallList {
NSURL *theURL = [NSURL URLWithString:#"http://www.wccca.com/PITS/"];
NSURLRequest *theRequest = [NSURLRequest requestWithURL:theURL cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:10.0];
NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self];
if (theConnection) {
NSLog(#"Reachable");
self.headerHeight = 45.0;
NSData *data = [[NSData alloc] initWithContentsOfURL:theURL];
xpathParser = [[TFHpple alloc] initWithHTMLData:data];
NSArray *elements = [xpathParser searchWithXPathQuery:#"//input[#id='hidXMLID']//#value"];
if (elements.count >= 1) {
TFHppleElement *element = [elements objectAtIndex:0];
TFHppleElement *child = [element.children objectAtIndex:0];
NSString *idValue = [child content];
NSString *idwithxml = [idValue stringByAppendingFormat:#".xml"];
NSString *url = #"http://www.wccca.com/PITS/xml/fire_data_";
NSString *finalurl = [url stringByAppendingString:idwithxml];
xmlParser = [[XMLParser alloc] loadXMLByURL:finalurl];
[callsTableView reloadData];
}
}
else {
NSLog(#"Not Reachable");
self.headerHeight = 0.0;
UIAlertView *message = [[UIAlertView alloc] initWithTitle:#"No Internet Connection"
message:#"Please check your internet connection and pull down to refresh."
delegate:self
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[message show];
[message release];
}
[pull finishedLoading];
}
I tested the following method using sendAsynchronousRequest:queue:completionHandler: as the method to download data from the URL. It seems to work fine, I can get the else clause to fire, either by messing up the URL or making the timeout interval .1 seconds.
NSURL *theURL = [NSURL URLWithString:#"http://www.wccca.com/PITS/"];
NSURLRequest *theRequest = [NSURLRequest requestWithURL:theURL cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:5];
[NSURLConnection sendAsynchronousRequest:theRequest queue:[NSOperationQueue mainQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) {
if (error == nil) {
//do whatever with the data. I converted it to a string for testing purposes.
NSString *text = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSLog(#"%#",text);
}else{
NSLog(#"%#",error.localizedDescription);
UIAlertView *message = [[UIAlertView alloc] initWithTitle:#"No Internet Connection" message:#"Please check your internet connection and pull down to refresh." delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[message show];
}
}];
You have two problems:
You shouldn't be using Reachability to determine whether there is an internet connection. Reachability is only useful to determine when an offline connection comes back online. Really. Making the networking calls is sometimes enough to power up the radios and connect so if you try to pre-check whether there is an internet connection the radios will remain off.
The second problem is that no synchronous networking calls can be made on the main thread. This includes Reachability and [NSData dataWithContentsOfURL:xxx]. Make them on a secondary thread using Grand Central Dispatch, NSOperationQueues, NSURLConnections, or NSThreads. Otherwise your application can lock up if the network isn't in good shape and the system watchdog timer will kill your app.
I have been working on this issue for a long time, and I am unsure how to proceed trying to solve it.
I have a simple ASIHTTPRequest. The code is posted below.
The app always works when I first run it. I have a table view which I can pull to refresh, which initiates the ASIHTTPRequest, and I can refresh as many times as I like with out problem. I can send the app to the background and bring it back and everything works fine. But if I leave the app for a number of hours and come back, sometimes I will start getting a request timed out error. Once this occurs, the error will repeat every time I try to refresh and I am never able to connect again without actually shutting down the app and restarting it.
I do not believe the problem is with my url, because it can be stuck on one device while fine on another device. I have never been able to get the time out error on the simulator.
I can imagine why I might get the time out error once, but I can't understand why once it starts, the error never stops. I really have no idea where to look to try to fix this, or how I could go about debugging it.
It might be relevant to note that I am currently using TestFlightLive, GoogleAnalytics and Urban Airship in my app. Perhaps one of these libraries is causing a problem with my networking behaviour?
Here is the code:
- (void)getData
{
NSURL *url = [NSURL URLWithString:#"http://www.mysite.com/appname/latestData.py?callback=?"];
ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url];
[request setDelegate:self];
[request setTimeOutSeconds:20.0];
[request startAsynchronous];
}
- (void)requestFinished:(ASIHTTPRequest *)request
{
NSData *responseData = [request responseData];
DLog(#"requestFinished entered");
NSString *dataString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding];
// Update the data model
if (dataString != nil)
{
SBJsonParser *jsonParser = [[SBJsonParser alloc] init];
NSDictionary *dataDictionary = [jsonParser objectWithString:dataString error:NULL];
[self updateDataModel:dataDictionary];
}
[self refreshIsFinished];
}
- (void)requestFailed:(ASIHTTPRequest *)request
{
NSError *error = [request error];
// inform the user
ELog(#"Connection failed! Error - %# %#",
[error localizedDescription],
[[error userInfo] objectForKey:NSURLErrorFailingURLStringErrorKey]);
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:nil
message:NSLocalizedString(#"CONNECTION_FAILED_MESSAGE",nil)
delegate:nil
cancelButtonTitle:NSLocalizedString(#"CLOSE",nil)
otherButtonTitles:nil];
[alertView show];
[self updateUI];
[self refreshIsFinished];
}