Im using parse.com cloud code -
Is there anyway to check your code there?
Something like breakpoint?
Im currently using console.log after every line in order to understand where i crash.
Any suggestions?
Related
I was getting data from the following url https://movelearnplay.edmonton.ca/COE/public/booking/checkavailabilitylocations/f3354137-bdae-4dcd-9683-e471107dbb6b?CheckAvailability=True&StartDate=2022-02-03&FinishDate=2022-02-22&Quantity=1&TimeRangeStart=120&TimeRangeEnd=960&Page=2#results
with =IMPORTHTML("https://movelearnplay.edmonton.ca/COE/public/booking/checkavailabilitylocations/f3354137-bdae-4dcd-9683-e471107dbb6b?CheckAvailability=True&StartDate=2022-02-03&FinishDate=2022-02-22&Quantity=1&TimeRangeStart=120&TimeRangeEnd=960&Page=2#results","table",1) , but suddenly it stopped working today. Can anyone tell me why and what I can do?
Change to number#2 to table
=IMPORTHTML("https://movelearnplay.edmonton.ca/COE/public/booking/checkavailabilitylocations/f3354137-bdae-4dcd-9683-e471107dbb6b?CheckAvailability=True&StartDate=2022-02-03&FinishDate=2022-02-22&Quantity=1&TimeRangeStart=120&TimeRangeEnd=960&Page=2#results","table",2)
I have a Unity3D game currently hosted on parse. I am in the process of migrating it to mongoDB and Heroku. I have followed this link Parse Migration
Although its for iOS and I have tested it working on iOS, I am doing the same steps in Unity.
The code I am using in Unity3D is:
ParseClient.Initialize(new ParseClient.Configuration {
ApplicationId = "",
Server = "",
WindowsKey = ""
});
But nothing happens. If I initialize it like this on iOS, it works perfectly. But its not working on Unity. Any help would be greatly appreciated. Thank you
A while back when I was still using Parse I was using the ParseInitializeBehaviour.cs script attached in an object that persisted across scene changes.
The reason is that it does an additional call at the bottom apart from the ParseClient.Initialize() call.
I cannot find that script any more at current master though.
I am trying to generate logs in the parse console from an iOS app. This should be pretty simple but I can't seem to find an example of how to accomplish this anywhere. I see that is it possible to set the logging level, but I haven't found other mention in the SDK about logging. Has anyone accomplished this? Sample code in either Swift or Objective-c would be much appreciated.
I've just created a new project and installed the file and file-transfer api's via CLI. I have already created a working app previously so I know how to use phonegap and have been doing so for a few years now.
Here is the code:
window.resolveLocalFileSystemURL("file:///localhost/var/mobile/Applications/96B4705C-C70D-4340-9A42-HJ1F28355D43/tmp/cdv_photo_015.jpg", function(fileEntry){
console.log(fileEntry.name);
}, function(error){
console.log('about to resolve this files errors');
console.log(error.code);
});
Nothing ever gets outputted in the console debugging window ...and yes I have debug installed cause I have console.log() in other parts of my code that show up.
It seems like there is an issue when passing URL data from navigator.camera.getPicture() to the file API when using window.resolveLocalFileSystemURL()...any ideas anyone. I'm up to date on phonegap api and everything and I have this issue for the past few days now...I can't seem to solve it.
***EDIT***
Seems like when you use Camera.DestinationType.FILE_URI as a parameter for navigator.camera.getPicture(). When you choose a picture and the success call back for navigator.camera.getPicture() is triggered, trying to window.resolveLocalFileSystemURL from the URL that getPicture returns just fails. But if you set Camera.DestinationType.NATIVE_URI it at least returns something but it's in a format that can't be used with the file-transfer api exp: assets-library://asset/asset.JPG?id=220BCEAE-F1EA-4A6A-83B2-AB8833A90BF2&ext=JPG
Seems like this was a bug in the file api v1.0.0
https://issues.apache.org/jira/browse/CB-6116
Temp solution is there as well.
Seems like "/local/" was causing the issue. Remove it from incoming uri's if it exist and the resolve should work.
I'm attempting to add a tableview to an existing UIViewController in my app. The implementation can be found here: https://gist.github.com/naderhen/8161526
It seems to be working okay for the most part, but it doesn't look like the delegate is calling the numberofSectionsinTableView method at all. Throwing some logging text in there returns nothing.
When I run the app in the simulator I get
There don't seem to be any errors in the console...I'm sure I am missing something very simple as I have done this a number of times in the past but can't get it working now.
Any help would be very much appreciated..thank you!
adding
def numberOfSectionsInTableView(tableView)
self.domains.length
end
seemed to fix it