I am making a Profit and loss calculator.
I assigned a custom font to text field and ran the app in the simulator.
when the app ran it for no reason changed the font.
Here are the images:
While building the interface
And When i run the app, Font Changed!
What should I do?
Create #property for each object and then set the font for each label/textfield in viewDidLoad.
Related
I am using Xcode 11.3.1 and My current app is in Objective c.
I was using Launch Image earlier and Now, I have moved to LaunchScreen.storyboard. When I select "LaunchScreen.storyboard" as my Launch Screen, App custom Font stop working.
I have set custom font in "Main.storyboard" and Even on some controller I have set custom font using code (UIFont) class.
When I check in "Main.storyboard", all controller have custom font, but at run time it changed and it looks like it using system font (not sure for this, but font is not custom which I set in storyboard).
I have read, If we use "LaunchScreen.storyboard" then custom font will not work on "LaunchScreen.storyboard", but I am using custom font in code and "Main.storyboard".
I am not sure why all fonts are changed, Can anyone know and help me to use custom font?
Edit:
I have verified in Build Phase, font is available there and I have try to print them as well from App Delegate, it is printing font in console as well.
I want to know the font of an installed app name in IOS.
I am not talking about the fonts being used in an app.
When app is installed on an iphone, we see a name for it. I want to know what is font of it by default? Is there a way to change the font of it?
Its the default apple font (System font) used by the iOS and it varies from iOS8 to iOS9. If you want to change the display font below the Application Icon on your home screen you actually cannot do it.
I don't know if someone also has this problem in Xcode 6 but whenever I add the custom font in interface builder and change the text or size of label the font changes to system and the custom font diapers from the list. I have to delete it from my project and add it again to Supporting Files to make it appear again in the list.
Is it only me? or someone has faced this issue?
(I've added the font also in info.plist)
Restarting Xcode seems to fix this temporarily at least.
How can I add a custom font (by custom i mean, the font that dont exist in xcode) in font selector which comes through XIB?
I have added the font to the bundle and added it to the plist. I can use the font programmatically but I want to use it through XIB.
Xcode uses the fonts installed on the computer. Add the font to your ~/Library/Fonts folder or double click the font and install it using Font Book.
The font selector in Xcode also allows you to type directly into it. I imagine you can type whatever font you want here and it will work at run time if the font is found, but to use it during development I'm pretty sure you need to have it installed.
If you're looking for a WYSIWYG preview of a custom font in Interface Builder, this isn't possible (even in Xcode 5).
Like you mentioned, you may continue to set the font programmatically.
I'm trying to render a simple UITextView in a custom font in my iOS app. This font is for the Urdu language and I specifically need the stylized look of the characters.
I'm certain that I've followed all requisite steps correctly (the .ttf file's target membership, info.plist entry, finding out and using the right font name etc.), since I confirmed this by logging:
NSLog(#"%#", poem.font.fontName);
where *poem is my UITextView.
The strange thing is that when I install this font on my Mac and type in the same text in text-edit, the font renders as it should.
Mac OS screenshot:
Simulator/iOS Device screenshot:
Any explanation?
You can simply use UITextView, but instead of using the text property, use the attributedText property to set the text. That should do the trick, in iOS 7+.
If you want to support iOS 6 or earlier, use CoreText.