I'm trying to pass an object in Swift from one scene to the next, and I'm getting an error with the code below saying:
Cannot invoke indexPathForSelectedRow with no arguments.
Is this a new requirement?
It seems to me the code below should work, but I'm confused as to why it isn't.
import UIKit
class ViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var myTableView: UITableView!
var propertyArray: [Property] = [Property]()
override func viewDidLoad() {
super.viewDidLoad()
self.setUpProperties()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func setUpProperties() {
var property1 = Property(cardImage: "image1.png", name: "Name1", location: "Hollywood")
var property2 = Property(cardImage: "image2.png", name: "Name2", location: "Astoria")
var property3 = Property(cardImage: "image3.png", name: "Name3", location: "Ft. Greene")
propertyArray.append(property1)
propertyArray.append(property2)
propertyArray.append(property3)
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return propertyArray.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell: CustomCell = tableView.dequeueReusableCellWithIdentifier("FeedCell") as! CustomCell
let property = propertyArray[indexPath.row]
println(property.name + " " + property.location)
cell.setProperty(property.cardImage, name: property.name, location: property.location)
return cell
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showDetail" {
var detailPage = segue.destinationViewController as! DetailViewController
if let indexPath = self.tableView.indexPathForSelectedRow() {
let selectedProperty = propertyArray[indexPath.row]
detailPage.currentProperty = selectedProperty
}
}
}
}
The problem is that in this line:
if let indexPath = self.tableView.indexPathForSelectedRow() {
you have not correctly used the name of your view controller's property. Its name is myTableView. So change it to this:
if let indexPath = self.myTableView.indexPathForSelectedRow() {
Problem solved!
Related
I get the following error after passing data from one ViewController to another.
no data
eventStruct(title: What are we gonna do today?, date: 2017-07-13, location: House3, description: Hello beautiful people!)
2017-06-15 22:01:05.697 RUC-App 1.0[48760:5792168] Warning: Attempt to present <RUC_App_1_0.EventViewController: 0x7fb686636460> on <RUC_App_1_0.NewsfeedViewController: 0x7fb68662e6a0> whose view is not in the window hierarchy!
The code from the first ViewController:
import UIKit
import Firebase
import FirebaseAuth
import FirebaseDatabase
class NewsfeedViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
var ref:DatabaseReference!,
posts = [eventStruct]()
#IBOutlet weak var tableview: UITableView!
var propertStruct : (Any)? = nil
override func viewDidLoad() {
super.viewDidLoad()
loadNews()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
func loadNews() {
ref = Database.database().reference()
ref.child("events").queryOrderedByKey().observe(.childAdded, with: { (snapshot) in
if let valueDictionary = snapshot.value as? [AnyHashable:String]
{
let title = valueDictionary["Title"]
let location = valueDictionary["Location"]
let date = valueDictionary["Date"]
let description = valueDictionary["Description"]
self.posts.insert(eventStruct(title: title, date: date, location: location, description: description), at: 0)
self.tableview.reloadData()
}
})
}
///////////////////////// Table View Content \\\\\\\\\\\\\\\\\\\\\\\\\\
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return posts.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath)
let label1 = cell.viewWithTag(1) as! UILabel
label1.text = posts[indexPath.row].title
let label2 = cell.viewWithTag(2) as! UILabel
label2.text = posts[indexPath.row].location
let label3 = cell.viewWithTag(3) as! UILabel
label3.text = posts[indexPath.row].date
return cell
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "showDetails"){
let secondViewController = segue.destination as? EventViewController
secondViewController?.data = sender as? eventStruct
}
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "showDetails", sender: posts[indexPath.row])
}
/////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
}
struct eventStruct {
let title: String!
let date: String!
let location: String!
let description: String!
}
The code of the second ViewController:
import UIKit
class EventViewController: UIViewController {
var data: eventStruct?
#IBOutlet weak var titleLabel: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
print (data ?? "no data")
self.titleLabel.text = self.data?.title
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
You should not have both triggered and manual segues happening at the same time.
Try this:
Delete your didSelectRowAt function (or comment it out), and replace prepare() with:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "showDetails"){
let secondViewController = segue.destination as? EventViewController
if let idx = tableView.indexPathForSelectedRow {
secondViewController?.data = posts[idx.row]
}
}
}
I am struggling with getting my care data to populate my second tableview controller. The data is populating the first tableview and I can select a row and the segue is used to go to the second table but the labels are not populated.
I've looked all over and have found older samples or obj-c but I cannot figure it out, so any help pointing this n00b in the right direction will be helpful.
Here is what I have, I think I am missing how to populate a variable to pass in prepareForSegue in the list tableview, but I could be wrong. I get a warning error in that function (Warning cannot assign value of type 'ListEntity' to type '[ListEntity]').
CoreData
Entity = ListEntity
Attributes = title, event & location (all as Strings)
listTableViewController
import UIKit
import CoreData
class ListTableViewController: UITableViewController {
let managedObjectContext = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext
var lists = [ListEntity]()
override func viewDidLoad() {
super.viewDidLoad()
self.title = "The List"
let addButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Add, target: self, action: #selector(ListTableViewController.addButtonMethod))
navigationItem.rightBarButtonItem = addButton
}
func addButtonMethod() {
print("Perform action")
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
reloadData()
tableView.reloadData()
}
func reloadData() {
let fetchRequest = NSFetchRequest(entityName: "ListEntity")
do {
if let results = try managedObjectContext.executeFetchRequest(fetchRequest) as? [ListEntity] {
lists = results
}
} catch {
fatalError("There was an error fetching the list!")
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return lists.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("ListCell") as! ListTableViewCell
let list = lists[indexPath.row]
cell.configurationWithSetup(list)
return cell
}
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
performSegueWithIdentifier("DetailsSegue", sender: self)
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "DetailsSegue" {
let destinationVC = segue.destinationViewController as! DetailsTableViewController
let indexPath : NSIndexPath = self.tableView.indexPathForSelectedRow!
print(indexPath.row) // Print the Row selected to console
// Place the code to pass data here?
// destinationVC.lists = lists[indexPath.row]
// Warning cannot assign value of type 'ListEntity' to type '[ListEntity]'
}
}
}
listTableViewCell
import UIKit
class ListTableViewCell: UITableViewCell {
#IBOutlet weak var titleLabel: UILabel!
func configurationWithSetup(list: AnyObject) {
titleLabel.text = list.valueForKey("title") as! String?
}
}
detailsTableViewController
import UIKit
import CoreData
class DetailsTableViewController: UITableViewController {
let managedObjectContext = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext
var lists = [ListEntity]()
override func viewDidLoad() {
super.viewDidLoad()
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("DataCell") as! DetailsTableViewCell
let list = lists[indexPath.row]
cell.configurationWithSetup(list)
return cell
}
}
detailsTableViewCell
import UIKit
import CoreData
class DetailsTableViewCell: UITableViewCell {
#IBOutlet weak var titleLabel: UILabel!
#IBOutlet weak var eventLabel: UILabel!
#IBOutlet weak var locationLabel: UILabel!
func configurationWithSetup(list: AnyObject) {
titleLabel.text = list.valueForKey("title") as! String?
eventLabel.text = list.valueForKey("event") as! String?
locationLabel.text = list.valueForKey("location") as! String?
}
}
The warning contains the answer - just change
var lists = [ListEntity]() to
var lists = ListEntity(), or var lists:ListEntity! and when you prepare for segue set that value.
Then you will need to change
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("DataCell") as! DetailsTableViewCell
// as data source is not array you can just you the item you passed
// let list = lists[indexPath.row]
cell.configurationWithSetup(lists)
return cell
}
You should use a static table view if you just want one cell
More info per you current issue
class DetailsTableViewController: UITableViewController {
let managedObjectContext = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext
var theDetailListEntity:ListEntity!
override func viewDidLoad() {
super.viewDidLoad()
print(theDetailListEntity) // check that you passed it across
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("DataCell") as! DetailsTableViewCell
cell.configurationWithSetup(theDetailListEntity)
return cell
}
}
Don't forget to add prepare for segue in the listTableViewController otherwise theDetailListEntity won't be set... and then it will crash.
Depending on how you set up your segue, it may differ. But this is what you need
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
performSegueWithIdentifier("showMyDetailView", sender: indexPath)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showMyDetailView" {
guard let
vc = segue.destinationViewController as? DetailsTableViewController,
ip = sender as? NSIndexPath else { fatalError() }
let item = lists[ip.row]
vc.theDetailListEntity = item
// set the item in the next VC
tableView.deselectRowAtIndexPath(ip, animated: true)
}
}
I'm building a table view for shops in our town, and I'd like to be able to click on the name of the shop to see some more details. You can find some pictures of the main.storyboard and the files here. I also added a video of the problem with the clicking.
The code of the masterViewController is mentioned below:
import UIKit
class MasterTableViewController: UITableViewController {
// MARK: - Properties
var detailViewController: DetailViewController? = nil
var winkels = [Winkel]()
// MARK: - View Setup
override func viewDidLoad() {
super.viewDidLoad()
winkels = [
Winkel(category:"Literature", name:"Standaard"),
Winkel(category:"Literature", name:"Acco"),
Winkel(category:"Clothing", name:"H&M"),
Winkel(category:"Clothing", name:"C&A"),
Winkel(category:"Clothing", name:"Patio"),
Winkel(category:"Restaurants", name:"De 46"),
Winkel(category:"Restaurants", name:"Het hoekske"),
Winkel(category:"Supermarkets", name:"Carrefour"),
Winkel(category:"Supermarkets", name:"Colruyt")
]
winkels.sortInPlace({ $0.name < $1.name })
if let splitViewController = splitViewController {
let controllers = splitViewController.viewControllers
detailViewController = (controllers[controllers.count - 1] as! UINavigationController).topViewController as? DetailViewController
}
self.tableView.reloadData()
}
override func viewWillAppear(animated: Bool) {
clearsSelectionOnViewWillAppear = splitViewController!.collapsed
super.viewWillAppear(animated)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
// MARK: - Table View
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return winkels.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath)
let winkel = winkels[indexPath.row]
cell.textLabel!.text = winkel.name
cell.detailTextLabel?.text = winkel.category
return cell
}
// MARK: - Segues
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showDetail" {
if let indexPath = tableView.indexPathForSelectedRow {
let winkel = winkels[indexPath.row]
let controller = (segue.destinationViewController as! UINavigationController).topViewController as! DetailViewController
controller.detailWinkel = winkel
controller.navigationItem.leftBarButtonItem = splitViewController?.displayModeButtonItem()
controller.navigationItem.leftItemsSupplementBackButton = true
}
}
}
}
The last part shows the segue to the next navigation controller (named showDetail, and is of kind "show Detail (e.g. replace)".
Below is the code of the detailViewController:
import UIKit
class DetailViewController: UIViewController {
#IBOutlet weak var detailDescriptionLabel: UILabel!
#IBOutlet weak var WinkelImageView: UIImageView!
var detailWinkel: Winkel? {
didSet {
configureView()
}
}
func configureView() {
if let detailWinkel = detailWinkel {
if let detailDescriptionLabel = detailDescriptionLabel, WinkelImageView = WinkelImageView {
detailDescriptionLabel.text = detailWinkel.name
WinkelImageView.image = UIImage(named: detailWinkel.name)
title = detailWinkel.category
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
configureView()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
I'm not sure what i'm doing wrong so that the clicking won't work.. Thanks in advance for teaching me how to fix this!
You need to implement the method didSelectRowAtIndexPath for the tableview in the first class. In this, you will perform the segue that actually moves from one ViewController to another.
I am really struggling to pass data from SecondViewController to ActivityFormTableViewController.
get this error: 'NSInvalidArgumentException', reason: 'Receiver () has no segue with identifier 'MajorActivity''
Code for two classes follow:
Any help would be received with gratitude.
//
// SecondViewController.swift
// LinkByActivity
//
// Created by Jeremy Andrews on 2015/06/10.
// version update 23/06/2015
// Copyright (c) 2015 Jeremy Andrews. All rights reserved.
//
import UIKit
class SecondViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet var tableView: UITableView!
let textCellIdentifier = "TextCell"
var catRet = XnYCategories.mainCats("main")
var activityDictionary = [String : [String]]()
var key1:String!
#IBAction func ActivityMainCats(segue:UIStoryboardSegue) {
}
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
}
// MARK: UITextFieldDelegate Methods
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return catRet.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier(textCellIdentifier, forIndexPath: indexPath) as! UITableViewCell
let row = indexPath.row
cell.textLabel?.text = catRet[row]
return cell
}
// MARK: UITableViewDelegate Methods
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
var row = indexPath.row
let key1 = catRet[row]
println(key1)
performSegueWithIdentifier("MajorActivity", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject!) {
if (segue.identifier == "MajorActivity") {
var svc = segue.destinationViewController as! ActivityFormTableViewController;
svc.key2 = key1
println(key1)
}
}
}
//
// ActivityFormTableViewController.swift
// LinkByActivity
//
// Created by Jeremy Andrews on 2015/07/24.
// Copyright (c) 2015 Jeremy Andrews. All rights reserved.
//
import UIKit
class ActivityFormTableViewController: UITableViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet var tableView2: UITableView!
var key2:String!
var catRet2 = XnYCategories.mainCats("Sport")
let textCellIdentifier = "TextCell2"
var activityDictionary = [String : [String]]()
override func viewDidLoad() {
super.viewDidLoad()
println(key2)
var catRet2 = XnYCategories.mainCats(key2)
println(catRet2)
tableView.delegate = self
tableView.dataSource = self
}
// MARK: UITextFieldDelegate Methods
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
//var catRet2 = XnYCategories.mainCats(key2)
return catRet2.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier(textCellIdentifier, forIndexPath: indexPath) as! UITableViewCell
let row = indexPath.row
cell.textLabel?.text = catRet2[row]
return cell
}
// MARK: UITableViewDelegate Methods
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
var row = indexPath.row
let activityKey = "CellNo_" + "famNam_" + key2
activityDictionary = [activityKey: ["TheForm", "l1", "etc"]]
//println(activityDictionary)
}
}
You need to create a UINavigationController in your prepareForSegue method because it appears as that's what you have on your storyboard. Then you need to create an instance of the controller that you want the navigation controller to show and assign your properties to that.
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject!) {
if (segue.identifier == "MajorActivity") {
let activityFormNavController = segue.destinationViewController as! UINavigationController
let svc = activityFormNavController.topViewController as! ActivityFormTableViewController
svc.key2 = key1
println(key1)
}
}
Storyboard Example:
ViewController.swift
import UIKit
class ViewController: UIViewController {
var someString : String?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
#IBAction func fireSegueBttnTouched(sender: AnyObject) {
// set my local instance variable to some value to pass
someString = "Stack Overflow Is Great!"
performSegueWithIdentifier("next", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "next" {
// Create a UINavigationController instance first b/c that's where the segue goes
let nextNavVc = segue.destinationViewController as! UINavigationController
// Create an instance of the top view controller belonging to the above crated navigation controller
let nextVc = nextNavVc.topViewController as! SecondViewController
// Assign the instance variable from this view controller to the variable on the view controller nextVc
nextVc.passedString = someString
}
}
}
SecondViewController.swift
import UIKit
class SecondViewController: UIViewController {
#IBOutlet weak var outputLabel: UILabel!
var passedString : String?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
override func viewDidLayoutSubviews() {
if passedString != nil {
outputLabel.text = passedString!
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Simulator Screenshots:
I just found a tutorial how to pass data between two table views to textview of ViewController, its nice but I need an app about passing data from just one table view to textview of ViewController, I'm searching about this little problem but can't find it, hope you guys understand me, here is a pic of app tutorial I founded, I uploaded in tiny pic because can't post it here:
import UIKit
class FirstTableViewController: UITableViewController{
var FirstTableArray = [String]()
var SecondArray = [SecondTable]()
var ThirdArray = [ThirdView]()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
FirstTableArray = ["First", "Second", "Third","Fourth"]
SecondArray =
[SecondTable(SecondTitle: ["jdhfhjd","kldjjlkdfjd"]),
SecondTable(SecondTitle: ["FirstSecond","SecondSecond","ThirdSecond"]),
SecondTable(SecondTitle: ["FirstThird","SecondThird","ThirdThird"]),
SecondTable(SecondTitle: ["FirstFourth"])]
ThirdArray = [ThirdView(ThirdViewArray: [lf1,lf2]),
ThirdView(ThirdViewArray: ["asdkljf","asdfasd","asdfas"]),
ThirdView(ThirdViewArray: ["asdkljf","asdfasd","asdfas"]),
ThirdView(ThirdViewArray: ["asdkljf"])]
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return FirstTableArray.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var Cell = self.tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as! UITableViewCell
Cell.textLabel?.text = FirstTableArray[indexPath.row]
return Cell
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
var indexPath : NSIndexPath = self.tableView.indexPathForSelectedRow()!
var DestViewController = segue.destinationViewController as! SecondTableViewController
var SecondTableArrayTwo : SecondTable
SecondTableArrayTwo = SecondArray[indexPath.row]
DestViewController.SecondArray = SecondTableArrayTwo.SecondTitle
var ThirdAnswerArray : ThirdView
ThirdAnswerArray = ThirdArray[indexPath.row]
DestViewController.SecondAnswerArray = ThirdAnswerArray.ThirdViewArray
}
}
Here is your complete Updated code for one tableView to detailView:
import UIKit
class FirstTableViewController: UITableViewController{
var FirstTableArray = [String]()
var passThisArray = [String]()
override func viewDidLoad() {
super.viewDidLoad()
// This array will display on your tableviewcell.
FirstTableArray = ["First", "Second", "Third","Fourth"]
//You can pass element of this array
passThisArray = ["element1", "element2", "element3", "element4"]
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return FirstTableArray.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var Cell = self.tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as! UITableViewCell
Cell.textLabel?.text = passThisArray[indexPath.row]
return Cell
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if(segue.identifier == "detailView") {
var vc = segue.destinationViewController as! ViewController
//Get the Index of selected Cell
var indexPath : NSIndexPath = self.tableView.indexPathForSelectedRow()!
//assign string to next view controller instance from selected cell.
vc.FirstString = FirstTableArray[indexPath.row]
}
}
}
And you have to modify many things from your project.
And HERE is your project.