I have two images I used for showing on/off. Everything was working perfectly. When my designer asked to replace the images, I replaced the images and replaced the name of the images in the class. Suddenly the switching isn't happening any more. I used [button setImage:image forState:UIControlStateNormal]; With condition. My condition is working perfectly. But image never changes. Replacing these images with the old images worked perfectly for the same code.
Now, I again replaced it back it to the new images and added setBackgroundColor for Button. Strangely the images are getting replaced. If I take away the backgroundColor method it doesn't work. Does anyone knows why this happens?? I think the image is getting set as background image as well. But I haven't used a single code anywhere to set the background image.
Update
This is the place I set the images. Where in viewDidLoad
selectedImage = [UIImage imageNamed:kcheckSelected];
notSelectedImage = [UIImage imageNamed:kcheckUnselect];
-(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *identifier = #"cellIdentifier";
UITableViewCell *cell = [tableview dequeueReusableCellWithIdentifier:identifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier];
UIView *view = [[UIView alloc]initWithFrame:CGRectMake(15, 0, tableview.frame.size.width - 15, 1)];
view.backgroundColor = [UIColor lightGrayColor];
[cell.contentView addSubview:view];
}
NSString *sltd= [selectionArray objectAtIndex:indexPath.row];
UIImage *image = nil;
UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(tableview.frame.size.width - 60, 5, 60, 50)];
if ([sltd isEqualToString:#"yes"])
{
image = selectedImage;
}
else
{
image = notSelectedImage;
}
[button setBackgroundColor:[UIColor whiteColor]];
button.tag = indexPath.row;
[button addTarget:self action:#selector(selectButton:) forControlEvents:UIControlEventTouchUpInside];
[button setImage:image forState:UIControlStateNormal];
[cell.contentView addSubview:button];
[cell.contentView bringSubviewToFront:button];
User *userObj = [userArray objectAtIndex:indexPath.row];
cell.textLabel.text = userObj.name;
cell.textLabel.font = [UIFont fontWithName:#"Montserrat-Regular" size:17];
if ([userObj.installOnIpad boolValue] == YES)
{
cell.imageView.image = [UIImage imageNamed:#"ipad-icon-active"];
}
else
{
cell.imageView.image = [UIImage imageNamed:#"ipad-icon-disabled"];
}
[cell setSelectionStyle:UITableViewCellSelectionStyleNone];
return cell;
}
Related
I have tried to show a custom view with an accept button and decline button (as subviews) in a table view cell. I have the following code implemented:
tableView: cellForRowAtIndexPath: method
...
if ([status isEqualToString:#"pending"] || [status isEqualToString:#"declined"]){
cell.accessoryView = [self setAccessoryViewForCell:cell];
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
...
- (UIView *)setAccessoryViewForCell:(UITableViewCell *)cell
{
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(192, 0, 128, 44)];
UIButton *acceptButton = [[UIButton alloc] initWithFrame:CGRectMake(2, 5, 60, 34)];
UIButton *declineButton = [[UIButton alloc] initWithFrame:CGRectMake(66, 5, 60, 34)];
[acceptButton setTitle:#"A" forState:UIControlStateNormal];
[declineButton setTitle:#"D" forState:UIControlStateNormal];
[acceptButton addTarget:self action:#selector(acceptButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
[declineButton addTarget:self action:#selector(declineButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
[view addSubview:acceptButton];
[view addSubview:declineButton];
return view;
}
I have tried to debug it, but the methods are called appropriately.
Finally, the problem was not in the cellForRowAtIndexPath: method, but in the setAccessoryViewForCell: method. When creating a view for containing two buttons as subviews I really should not have used literal values for the frames. Instead of setting a view for accessoryView property, I rewrote the whole cellForRowAtIndexPath: method and added a subview to the cell's contentView.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *identifier = #"notificationsCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
if (!cell){
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:identifier];
}
PFObject *user = [self.objects objectAtIndex:indexPath.row];
NSString *firstName = [user objectForKey:#"firstName"];
NSString *lastName = [user objectForKey:#"lastName"];
cell.textLabel.text = [NSString stringWithFormat:#"%# %#", firstName, lastName];
UIView *view = [UIView new];
view.frame = CGRectMake(230, 2, 80, 40);
view.backgroundColor = [UIColor whiteColor];
UIButton *acceptButton = [UIButton buttonwithType:UIButtonTypeCustom];
UIButton *declineButton = [UIButton buttonWithType:UIButtonTypeCustom];
[acceptButton setTitle:#"" forState:UIControlStateNormal];
[declineButton setTitle:#"" forState:UIControlStateNormal];
[acceptButton setImage:[UIImage imageNamed:#"Ok.png"] forState:UIControlStateNormal];
[declineButton setImage:[UIImage imageNamed:#"Close.png"] forState:UIControlStateNormal];
[acceptButton addTarget:self action:#selector(acceptButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
[declineButton addTarget:self action:#selector(declineButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
acceptButton.frame = CGRectMake(CGRectGetMinX(view.bounds), CGRectGetMinY(view.bounds), CGRectGetWidth(view.bounds)/2, CGRectGetHeight(view.bounds));
declineButton.frame = CGRectMake(CGRectGetMidX(view.bounds), CGRectGetMinY(view.bounds), CGRectGetWidth(view.bounds)/2, CGRectGetHeight(view.bounds));
[view addSubview:acceptButton];
[view addSubview:declineButton];
[cell.contentView addSubview:view];
return cell;
}
The main difference was that when setting the frames for each button, I used literal values (not a good practice) and now I used the CGRect functions CGRectGetMinX(CGRect rect), CGRectGetMinY(CGRect rect), CGRectGetWidth(CGRect rect), CGRectGetMidX(CGRect rect) and CGRectGetHeight(CGRect rect) to get more accurate values for setting each button's frame. This was a misunderstanding of how a UIView's frames work, I recommend always to use these functions to get the origin and size of subviews and not to use literal values.
The problem appeared to be you are not returning the UIView from setAccessoryViewForCell method.
return view;
Please return the view from the mentioned method, it might solve your problem.
i am working with the tableview in which i added 2 buttons on one cell. Below is the code which i used
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell.contentView addSubview:tickbtn];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[cell.contentView addSubview:crossbtn];
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
on the tickbtn and crossbtn i am applying following actions :-
-(IBAction)addshed:(UIControl *)sender
{
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:sender.tag-200 inSection:0];
UITableViewCell *cell = (UITableViewCell*)[list_table cellForRowAtIndexPath:indexPath];
UIButton *check1 = (UIButton*)[cell.contentView viewWithTag:indexPath.row+200];
UIButton *check2 = (UIButton*)[cell.contentView viewWithTag:indexPath.row+400];
UIImageView *btnimg1 = [[UIImageView alloc] initWithImage:check1.currentBackgroundImage];
//UIImageView *btnimg2 = [[UIImageView alloc] initWithImage:check2.currentBackgroundImage];
NSLog(#"SHED LIST subviews: %#", btnimg1.image);
// Shed_data *sheddata = [[Shed_data alloc] init];
if (btnimg1.image == [UIImage imageNamed:#"ok_gray.png"]) {
//btnimg.image = [UIImage imageNamed:#"ok_gray.png"];
[check1 setBackgroundImage:[UIImage imageNamed:#"ok_green.png"]forState:UIControlStateNormal];
[check2 setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[self addsheddata:sender];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
}
else if (btnimg1.image == [UIImage imageNamed:#"ok_green.png"])
{
[check2 setBackgroundImage:[UIImage imageNamed:#"delete-red.png"]forState:UIControlStateNormal];
[check1 setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[self removesheddata:sender];
}
}
-(IBAction)removeshed:(UIControl*)sender
{
//.…………………….. My functionality
}
but in both these cases i am getting the tag value of last cell only whenever i am pressing the buttons of the cell.
Please locate my error and help me out to solve it. Your help will be much appreciable.
Try this one as working fine for me. I Just tested with my Xcode 5.
Modification :
1. I Create an NSMutableArray with the name of _objects (_objects = [[NSMutableArray alloc]initWithObjects:#"one",#"two",#"thre", nil];). and give it to my UITableView.
2.Give the tickBtn and crossBtn an different color so easily visible.
3.change the button pressed function to UIControl to UIButton like -(IBAction)addshed:(UIButton *)sender and when button pressed i catch the tag value and print it out on the console.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
cell.textLabel.text = [_objects objectAtIndex:indexPath.row];
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn setBackgroundColor:[UIColor blackColor]];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell.contentView addSubview:tickbtn];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[crossbtn setBackgroundColor:[UIColor greenColor]];
[cell.contentView addSubview:crossbtn];
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
-(IBAction)addshed:(UIButton *)sender {
NSLog(#"add shed %d",sender.tag);
}
-(IBAction)removeshed:(UIButton *)sender {
NSLog(#"remove %d",sender.tag);
}
NEW QUESTION UPDATE
Did you try with 10 or more cells and try with some continuous scroll?
And the result is
As the Another Answer says
[cell addSubview:crossbtn];// -------- Change here ---------
Let me clear this as i know about it.
The contentView is a subview of UITableViewCell. please review this reference and here you can see there are actually 3 subviews in a UITableViewCell.
You need to add your button to cell subview not cell's contentview subview. So use this code....
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell addSubview:tickbtn];// -------- Change here ---------
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[cell addSubview:crossbtn];// -------- Change here ---------
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
Your code seems fine for cellForRowAtIndexpath:. Error might be in getting the tag value at button click. Try to change with this code:-
-(IBAction)addshed:(UIControl *)sender
{
//.…………………….. My functionality
int selectedRow1 = ((UIControl *)sender).tag;
NSLog(#"No. %d", selectedRow1);
}
I have seen issue. It may be lead to this type of error.
Why do you add subviews again and again to your cell's content view.?
That is, for every cellForRowAtIndexpath: call, button will be add to cell. In case dequeueReusableCellWithIdentifier:, your last cell may reuse to any other cell while scroll. It will lead to your error. that is your cell will contain two button.(tag with last cell and tag with your current cell).
In this line [cell.contentView addSubview:tickbtn];, you have to do some change according to add once and also for crossbtn.
Updation: I have seen your updated question. My suggestion, better use custom cell. Use this link to how to create custom cell.. Lot of confusion in your code. ex. in this line UITableViewCell *cell = (UITableViewCell*)[list_table cellForRowAtIndexPath:indexPath];, It will give unexpected. Don't call delegate method like this.
I create a tableview has button, this button has been changed image ass different condition. The first load tableview, these buttons set image correct but after condition change, it set image incorrect. Example : If [Selling = 0] , set image "Market.png", else [Selling =2], set image "MarketSelect.png". When value of Selling array changing, i used [_tableview reloadData] but it still not change image. I debug, i see MarketButton is 0x0000. The first load, MarketButton works correct but second load, it is 0x0000. Please give me advice to solve this problem. I tried 2 days but it can not works. thanks much
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
CustomCell *cell = (CustomCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (nil == cell) {
cell = [[CustomCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.button.tag = indexPath.row;
UIButton *market = [UIButton buttonWithType:UIButtonTypeCustom];
[market setFrame:CGRectMake(200, 6, 30, 30)];
market.tag = 4000;
[market addTarget:self action:#selector(marketPressedAction:) forControlEvents:UIControlEventTouchDown];
[cell.contentView addSubview:market];
UILabel *pricelabel = [[UILabel alloc] initWithFrame:CGRectMake(80, 0, 80, 30)];
pricelabel.backgroundColor = [UIColor clearColor];
pricelabel.font = [UIFont fontWithName:#"Helvetica" size:16];
pricelabel.font = [UIFont boldSystemFontOfSize:16];
pricelabel.textColor = [UIColor darkGrayColor];
pricelabel.tag = 3000;
//pricelabel.hidden = YES;
pricelabel.textAlignment = NSTextAlignmentRight;
[cell.contentView addSubview: pricelabel];
[pricelabel release];
}
UIButton *marketButton = (UIButton*)[cell.contentView viewWithTag:4000];
[marketButton setTag:indexPath.row];
if([sellingArray count]>0)
{
NSLog(#"sellingArray %#",sellingArray);
if([[sellingArray objectAtIndex:indexPath.row] isEqualToString:#"0"]) // nothing
{
[marketButton setSelected:NO];
[marketButton setImage:[UIImage imageNamed:#"Marketplace.png"] forState:UIControlStateNormal];
marketButton.enabled = YES;
}
else if([[sellingArray objectAtIndex:indexPath.row] isEqualToString:#"2"]) // marketplace
{
[marketButton setSelected:YES];
[marketButton setImage:[UIImage imageNamed:#"MarketplaceSelect.png"] forState:UIControlStateNormal];
marketButton.enabled = YES;
}
}
}
UILabel *pricelbl = (UILabel*)[cell.contentView viewWithTag:3000];
pricelbl.text =[NSString stringWithFormat:#"$%#",[priceNewArray objectAtIndex:indexPath.row]];
if ([sellingArray count]>0) {
if([[sellingArray objectAtIndex:indexPath.row] isEqualToString:#"2"]){
pricelbl.hidden = NO;
}
else if([[sellingArray objectAtIndex:indexPath.row] isEqualToString:#"0"]){
pricelbl.hidden = YES;
}
}
return cell;
}
marketpressAction :
- (void)marketPressedAction:(id)sender
{
buttonPressed = (UIButton *)sender;
buttontag = buttonPressed.tag;
NSLog(#"Market button click at row %d",buttontag);
}
I'm a newbie. I am using this code to create a UITableViewCell but when I reload the table the button's image is not always correct, although all labels work fine. I don't know why. How can I fix this issue?
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [_tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
UILabel *FileNameLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 0, 100, 30)];
FileNameLabel.tag = 1000;
FileNameLabel.backgroundColor = [UIColor clearColor];
FileNameLabel.font = [UIFont fontWithName:#"Helvetica" size:16];
FileNameLabel.font = [UIFont boldSystemFontOfSize:16];
FileNameLabel.textColor = [UIColor blackColor];
[cell.contentView addSubview: FileNameLabel];
[FileNameLabel release];
UILabel *UploadTimeLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 20, 150, 25)];
UploadTimeLabel.tag = 2000;
UploadTimeLabel.backgroundColor = [UIColor clearColor];
UploadTimeLabel.font = [UIFont fontWithName:#"Helvetica" size:12];
UploadTimeLabel.textColor = [UIColor grayColor];
[cell.contentView addSubview: UploadTimeLabel];
[UploadTimeLabel release];
UILabel *pricelabel = [[UILabel alloc] initWithFrame:CGRectMake(80, 0, 80, 30)];
pricelabel.backgroundColor = [UIColor clearColor];
pricelabel.font = [UIFont fontWithName:#"Helvetica" size:16];
pricelabel.font = [UIFont boldSystemFontOfSize:16];
pricelabel.textColor = [UIColor darkGrayColor];
pricelabel.tag = 3000;
//pricelabel.hidden = YES;
pricelabel.textAlignment = NSTextAlignmentRight;
[cell.contentView addSubview: pricelabel];
[pricelabel release];
market = [[UIButton alloc] init];;
[market setFrame:CGRectMake(200, 6, 30, 30)];
market.tag = 4000;
[market addTarget:self action:#selector(marketPressedAction:) forControlEvents:UIControlEventTouchDown];
[cell.contentView addSubview:market];
}
if( [temp count] > 0)
{
UILabel *fileNameLbl = (UILabel*)[cell.contentView viewWithTag:1000];
fileNameLbl.text =[temp objectAtIndex:indexPath.row];
UILabel *uploadlbl = (UILabel*)[cell.contentView viewWithTag:2000];
uploadlbl.text =[UploadTimeAllArr objectAtIndex:indexPath.row];
}
UIButton *marketButton = (UIButton*)[cell.contentView viewWithTag:4000];
[marketButton setTag:indexPath.row];
if([sellingArray count]>0)
{
NSLog(#"sellingArray %#",sellingArray);
if([[sellingArray objectAtIndex:indexPath.row] isEqualToString:#"0"]) // nothing
{
[marketButton setSelected:NO];
[marketButton setImage:[UIImage imageNamed:#"Marketplace.png"] forState:UIControlStateNormal];
marketButton.enabled = YES;
}
else if([[sellingArray objectAtIndex:indexPath.row] isEqualToString:#"2"]) // marketplace
{
[marketButton setSelected:YES];
[marketButton setImage:[UIImage imageNamed:#"MarketplaceSelect.png"] forState:UIControlStateNormal];
marketButton.enabled = YES;
}
}
return cell;
}
Your main problem here is that you are recreating new views in your cell every time this method is called. You want to create all reusable elements inside the if(cell == nil) otherwise it will make duplicates. Anything that is dynamic must be created outside of this. I took your code and modified it. This should work better.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
// Everything that does not change should go in here!
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
UILabel *pricelabel = [[UILabel alloc] initWithFrame:CGRectMake(80, 0, 80, 30)];
pricelabel.backgroundColor = [UIColor clearColor];
pricelabel.font = [UIFont fontWithName:#"Helvetica" size:16];
pricelabel.font = [UIFont boldSystemFontOfSize:16];
pricelabel.textColor = [UIColor darkGrayColor];
pricelabel.tag = 3000;
//pricelabel.hidden = YES;
pricelabel.textAlignment = NSTextAlignmentRight;
[cell addSubview:pricelabel];
UIButton *market = [UIButton buttonWithType:UIButtonTypeCustom];
[market setFrame:CGRectMake(200, 6, 30, 30)];
[market addTarget:self action:#selector(marketPressedAction:) forControlEvents:UIControlEventTouchDown];
[cell addSubview:market];
}
// find market button, since we could be reusing a cell we cannot rely on a tag
// value to find it. (This would only work with one button though).
UIButton *market;
for (UIView *subview in cell.subviews) {
if ([subview isKindOfClass:[UIButton class]]) {
market = (UIButton *)subview;
break;
}
}
// set all defaults in case of reuse
[market setImage:[UIImage imageNamed:#"DefaultImage.png"] forState:UIControlStateNormal];
market.selected = YES;
market.enabled = NO;
market.clearsContextBeforeDrawing = NO;
if([sellingArray count] > 0) {
NSLog(#"sellingArray %#",sellingArray);
if([[sellingArray objectAtIndex:indexPath.row] isEqualToString:#"0"]) {
// not sure if this is supposed to be YES or NO
market.clearsContextBeforeDrawing = YES;
[market setSelected:NO];
[market setImage:[UIImage imageNamed:#"Marketplace.png"] forState:UIControlStateNormal];
market.enabled = YES;
}
}
[market setTag:indexPath.row];
return cell;
}
Since it appears you are not using ARC, make sure you look over this code for any needed reference counting.
dequeReusablecellWithIdentifier: method get return the cell instance already created available,If the reference points still to nil ,we need a valid cell and create one cell to return from that cellForRowatIndexpath: method.That is what being checked in the (cell ==nil).When you create a new cell it is creation and hence all settings custom and all has to be done here.
Second Edit:
This was copied from an answer above:
inside the -cellForRowAtIndexPath: method:
if (!cell) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellSubtitle];
UIButton *market = [UIButton buttonWithType:UIButtonTypeCustom];
[market setFrame:CGRectMake(200, 6, 30, 30)];
[market addTarget:self action:#selector(marketPressedAction:) forControlEvents:UIControlEventTouchDown];
[cell.contentView addSubview:market];
//Add all your UILabel INITIATION stuff here as well
}
UIButton *marketButton;
for (UIView *subview in cell.subviews) {
if ([subview isKindOfClass:[UIButton class]]) {
marketButton = (UIButton *)subview;
break;
}
}
marketButton.tag = [indexPath row];
UILabel *priceLabel = [cell.contentView viewWithTag:3000];
UILabel *uploadTimeLabel = [cell.contentView viewWithTag:2000];
//Set up your labels and button now
return cell;
}
EDIT: Leaving my original answer below for posterity but I see that you are setting the table index row as the MarketButton's tag. If you're using that to figure out which dataSource object to query, this is bad practice. You should be making a custom cell which can hold a reference to the object in your data source, so you don't have to ask the button for its tag, and then ask the data source array for the object at index:tag.
The reason this is bad is because somewhere, the state of your array could change, but the table cell is still displayed and still holds a tag pointing at the wrong index. If you just have the cell keep track of the object in question, no matter what happens to the array structure you're guaranteed to be modifying the object you need to.
The only thing I would change about Firo's answer is to just add a "tag" property to each view in the cell, so you don't have to iterate each time you want to find it.
Also took out the [[UIButton alloc]init] line because it's superfluous and might be considered a dangling pointer.
if (cell == nil) {
// Everything that does not change should go in here!
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
UIButton *market = [UIButton buttonWithType:UIButtonTypeCustom];
[market setFrame:CGRectMake(200, 6, 30, 30)];
[market addTarget:self action:#selector(marketPressedAction:) forControlEvents:UIControlEventTouchDown];
market.tag = 9999;
[cell.contentView addSubview:market];
}
//don't have to do UIView iteration here
UIButton *marketButton = [cell.contentView viewWithTag:9999];
I want to add a tick box (or if checkbox is a better name) in a table to every table row.
A small simple box to mark if a row is read or not. Just to remember.
And of course to be saved when I close the app.
And also to still be unchanged if the app is updated.
Is there an easy way to do that?
Is there any samples around?
In the following code I am using a code for making a todo list, here I am using two NSMutableArray itsToDoTitle and itsToDoChecked to populate the table rows..I hope this will help you..
You can have the the itsToDoTitle and the itsToDoChecked Array in NSUserDefaults or you can write in some properties file so that you will have the same list again..
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *CellIdentifier = #"ToDoList";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
cell.textLabel.text = [itsToDoTitle objectAtIndex:indexPath.row];
cell.textLabel.font = [UIFont systemFontOfSize:14.0];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
cell.selectionStyle = UITableViewCellSelectionStyleBlue;
BOOL checked = [[itsToDoChecked objectAtIndex:indexPath.row] boolValue];
UIImage *image = (checked) ? [UIImage imageNamed:#"checked.png"] : [UIImage imageNamed:#"unchecked.png"];
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
CGRect frame = CGRectMake(0.0, 0.0, image.size.width, image.size.height);
button.frame = frame; // match the button's size with the image size
button.tag = indexPath.row;
[button setBackgroundImage:image forState:UIControlStateNormal];
// set the button's target to this table view controller so we can interpret touch events and map that to a NSIndexSet
[button addTarget:self action:#selector(checkButtonTapped:event:) forControlEvents:UIControlEventTouchUpInside];
cell.accessoryView = button;
return cell;
}
- (void)tableView:(UITableView *)tableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath
{
BOOL checked = [[itsToDoChecked objectAtIndex:indexPath.row] boolValue];
[itsToDoChecked removeObjectAtIndex:indexPath.row];
[itsToDoChecked insertObject:(checked) ? #"FALSE":#"TRUE" atIndex:indexPath.row];
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
UIButton *button = (UIButton *)cell.accessoryView;
UIImage *newImage = (checked) ? [UIImage imageNamed:#"unchecked.png"] : [UIImage imageNamed:#"checked.png"];
[button setBackgroundImage:newImage forState:UIControlStateNormal];
UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:#"Save"
style:UIBarButtonItemStylePlain target:self action:#selector(saveChecklist:)];
self.navigationItem.rightBarButtonItem = backButton;
[backButton release];
}