I've read on Facebook's policies that in your SHARE button the messenger's can't be pre-populated at all. No matter if it's a little message or a URL. It must be 100% user generated. Which sucks for the iOS and Android developers because the SHARE button is one of the best ways to market your app. However, in the App store i see a lot of big gaming companies and developers using the Facebook share button with pre-populated texts and URLS. Some of these games are in the top 20 downloaded apps. I can't believe Facebook doesn't see that. Maybe they don't care?
Even though it's against Facebook policy, does Facebook penalize developers for posting pre-populated texts even though those texts can be edited before being posted? Any developer have an experience with this?
Related
i am in the process of making my app with firebase i am pretty much done with that except Firebase App Indexing. I am very exited with this feature because it could help me to increase my app get more traffic from the web but the problem is i really can't able to see how to implement this. According to Firebase Docs i just need to register my app with this pice of code
[[FIRAppIndexing sharedInstance] registerApp:your Apple ID from iTunes Connect];
I have done that but what should i do after that?
1.My app is firebase app that means i don't have any website to host my content except firebase realtime database. Does my content is available for crawlers? if not how can i make available to them?
2.If i can able to show my content in the google search results i don't wanna show all the content and i wanna show just some of my content for example i have a social app for sharing General Knowledge questions, i wanna show just the question like "What is the highest mountain" in the search results and if the user want to see the answer it should take them to my app how can i do that?
3.As per docs i came to know that i need to create univiersal links for my app content to direct users from google search but how shold i do that ? Lets say should i crate universal links when the user create question?? if so how can i do that ??
Thank you very much for the help.
This is not currently possible on iOS using Firebase App Indexing. The situation is slightly different on Android, but that is not applicable to your question.
On iOS, Firebase App Indexing is simply highlighting pages on your website in Google search results that have corresponding content inside your app. This is achieved by piggybacking on Apple's Universal Links standard, and there is no proactive 'crawling' going on inside your app. This means unless you have a corresponding web page for your app with 1:1 content parity, you can't really benefit from Firebase App Indexing on iOS as it comes out-of-the-box.
The best workaround is to generate little 'placeholder pages' for every piece of content in your app, which the sole purpose of opening your app (if it is installed) or redirecting to the App Store (if it is not installed). Ideally you'll need some sort of deferred deep linking system so that users still see the correct content after downloading. Fun fact: this is essentially how HotelTonight operates their entire business model. Unfortunately Firebase's implementation is not mature enough to support this full flow, and Google hasn't quite figured out how to rank app-only content properly yet in search results so you will probably need to pro-actively submit your placeholder pages to them.
Shameless plug: at Branch, we provide all of the above as a free service. You can read more about it here and take a look at the set up docs here.
I want my app to create a new Facebook group chat with certain people that opens either on Facebook's site in Safari or in the native Facebook app when the user presses a button. I want Facebook to handle the whole chat and my app only to initiate it somehow in the cleanest and least involved way possible. My app already uses the Facebook SDK to open an active FBSession, so I've already got login credentials.
Looking around online and in Facebook's docs, I can't find anything that suits my needs. The closest thing I found was in this answer containing a list of Facebook app URLs you can connect to that open the Facebook app to certain pages. There's "fb://chat/(initWithUID:)" and "fb://messaging/compose/(initWithUID:)". However, not only is there no explanation on how to use these, but people say that Facebook has changed these URLs (and does not have any documentation on them), so they don't work anymore unless I reverse-engineer new URLs (which could change again). Ugh, so close!
I also found examples on starting chats with the Facebook Chat API, but that involves logging into Facebook using some networking framework then writing my own GUI and model for sending messages, which I am only prepared to do as a last resort. There should be some way to let the Facebook app or website do all that. Does anyone know how I can do this?
I've found something very close, but I still don't see a way to make my app initialize it with the desired group of friends:
The Facebook SDK has a message dialog that can appear for sending messages to friends. This isn't exactly what I wanted but is good enough because it means that all the programming is already done for me by Facebook, and users should be able to see these messages on https://facebook.com and the Facebook apps. https://developers.facebook.com/docs/ios/share#message-dialog
Is there a service that allows me to put a form on my site that will send a link to my iOS app to a user?
User goes to my site
User inserts their cell phone number in a field
User receives a text message with the link to download my app
Does this make sense? Is there a better way? I've seen this before but can't remember where...
Currently do people really just take out their iPhones, open the app store, search for the app name to download it?
PS: Before posting I searched Google and this site but didn't find any answer.
Not quite what you're looking for, but probably a lot easier for you to do: You could create a QR-Code that contains a link to your app in the App Store. Then people can scan it with their phones (there are tons of popular apps that can do this), and when it opens the URL, the user will be redirected to the app store.
Just use the https://itunes.apple.com/us/app/[...] link from iTunesConnect for your app.
My company has an app (iOS and Android), to which the following scenarios applies. I'm trying to help point my engineers and product team in the right direction.
When one of our users clicks on a content link from one of our emails, or Tweets or Facebook posts, and they're on their mobile device, we prompt the user with a link to download our app. This is similar to what many apps do, including LinkedIn (see i.stack.imgur.com/glSgJ.png).
I imagine this is mildly effective of driving awareness and downloads of a native app, for new users who came in from social media and various web sources. However, it is not helpful at all for a user like me who already has the app!
1) clicking "No Thanks" keeps me on the mobile web (when I want to be in the native app), and
2) clicking "Download the App" takes me to iTunes App Store page for an app I already own.
SUPER ANNOYING. As a result, I have to manually open the app, and search for the content in question. I'm guessing most users don't do this. More importantly, depending on the UI/UX of the app, I may never get there!
Again, I know we are handling mobile web visits in the same way many other companies (including LinkedIn) do, but it seems we are leaving a lot of potential native app use on the table. I want our engineers to build that elusive 3rd option, "Open In App".
Spotify and Rdio have solved this very nicely. Here are deep content links (in the case of these companies, to a specific song) for the two apps respectively:
http://open.spotify.com/track/2SldBUTJSK6xz43i8DZ5r2
http://rd.io/x/QF3NK0JKWmk
If you have a moment, first grab the free version of Rdio or Spotify apps. Then, if you open those links above from an iOS device, you will see how nice the experience is, for existing native app users: Rdio has a nice "Tap to open in Rdio" link (http://i.stack.imgur.com/B7PuE.png), and Spotify's link is even more clear, "I have Spotify" (http://i.stack.imgur.com/Q3IV6.png). Both apps also include a link to download the app, for new app users. More importantly, both apps cookie the user: future visits to links (whether from email, Twitter, Facebook, etc) on mobile web automatically open the app, instead of prompting you to choose each time. SUPER CONVENIENT.
Questions:
1) How do they accomplish this? I'm initially only concerned about iOS (on which I tested this), but this same situation should apply to Android.
2) Why aren't more apps doing this? It doesn't seem like rocket science, so am I missing a key reason why this might be a bad idea? Half of my problem is convincing the use case.
3) Why don't I see discussions about this technique? I've searched a ton for an iOS solution. I come up with a lot of discussion about URL registrations (mainly app-to-app), but no one actually referring to the type of scenario I describe (mobile web prompt to open native app).
It seems that with minimal engineering, app developers could dramatically increase native app use, converting from mobile web. :)
Android supports deep linking. Please refer to
http://developer.android.com/training/app-indexing/deep-linking.html
Tapstream's deferred deep links can send users to specific views within apps (iOS only), even when the app isn't yet installed on their device.
We are using ShareKit, an excellent open source framework for integrating social sharing services into iOS apps. We have been seeing lately that sharing to FaceBook triggers a captcha prior to submission almost every time. Needless to say, this experience is not what we want to offer our users.
In addition to that, if the user has keyed in any additional text or edited the post, receiving the captcha will ignore the extra text and only post the text that was pre-filled by the app when it popped the FBConnect dialog.
Has anyone else run across this? Is there some activity that might be causing the captcha to pop up that Facebook might consider a red flag?
As background, this app has been in the app store for almost a year, and this is the first time we're seeing this behavior.
The captcha being required is likely related to the content you're posting - this is especially likely if you're on a shared domain with many other apps or websites - try sharing the individual links and images manually on Facebook.com to see if any throw a captcha there.
The other issue, that the content is partially lost after the captcha sounds like it could be a bug, you should file it at Facebook's API bug tracker at http://bugs.developers.facebook.net with repro instructions