I have a note part of my app which I am able to create note and edit notes but when it comes to deleting notes I have an issue. I can delete them from the table view itself and all notes but when I reload the app they're back as if they're sticking in the dictionary. Could you pleas etell me a way to delete them permanently. I have three controllers, only two being relevant. Here are the relevant ones:
MasterViewController.swift
import UIKit
class MasterViewController: UITableViewController {
#IBOutlet weak var menuButton: UIBarButtonItem!
override func awakeFromNib() {
super.awakeFromNib()
}
override func viewDidLoad() {
super.viewDidLoad()
Note.loadnotes()
noteTable = self.tableView
// Side Menu
if self.revealViewController() != nil {
menuButton.target = self.revealViewController()
menuButton.action = "revealToggle:"
self.view.addGestureRecognizer(self.revealViewController().panGestureRecognizer())
}
// Do any additional setup after loading the view, typically from a nib.
func insertNewObject(sender: AnyObject) {
allNotes.insert(Note(), atIndex: 0)
let indexPath = NSIndexPath(forRow: 0, inSection: 0)
self.tableView.insertRowsAtIndexPaths([indexPath], withRowAnimation: .Automatic)
self.performSegueWithIdentifier("showDetail", sender: self)
}
// MARK: - Segues
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showDetail" {
if let indexPath = self.tableView.indexPathForSelectedRow() {
let object: Note = allNotes[indexPath.row] as Note
currentNoteIndex = indexPath.row
}
else {
currentNoteIndex = 0
}
}
}
// MARK: - Table View
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return allNotes.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as! UITableViewCell
let object: Note = allNotes[indexPath.row]
as Note; cell.textLabel!.text = object.note
return cell
}
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
allNotes.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view.
}
}
}
note.swift
import UIKit
var allNotes:[Note] = []
var currentNoteIndex:NSInteger = -1
var noteTable:UITableView?
let KAllNotes:String = "notes"
class Note: NSObject {
var date:String
var note:String
override init() {
date = NSDate().description
note = ""
}
func dictionary() -> NSDictionary {
return ["note":note, "date":date]
}
class func saveNotes() {
var aDictionaries:[NSDictionary] = []
for (var i:NSInteger = 0; i < allNotes.count; i++) {
aDictionaries.append(allNotes[i].dictionary())
}
NSUserDefaults.standardUserDefaults().setObject(aDictionaries, forKey: KAllNotes)
// aDictionaries.writeToFile(filePath(), atomically: true)
}
class func loadnotes() {
var defaults:NSUserDefaults = NSUserDefaults.standardUserDefaults()
var savedData:[NSDictionary]? = defaults.objectForKey(KAllNotes) as? [NSDictionary]
// var savedData:NSArray? = NSArray(contentsOfFile: filePath())
if let data:[NSDictionary] = savedData {
for (var i:NSInteger = 0; i < data.count; i++) {
var n:Note = Note()
n.setValuesForKeysWithDictionary(data[i] as [NSObject : AnyObject])
allNotes.append(n)
}
}
}
class func filePath() -> String {
var d:[String]? = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.AllDomainsMask, true) as? [String]
if let directories:[String] = d {
var docsDirectory:String = directories[0]
var path:String = docsDirectory.stringByAppendingPathComponent("\(KAllNotes).notes")
return path;
}
return ""
}
}
Thanks in advance
Sam
In the master view controller use this altered function:
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
allNotes.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
Note.saveNotes()
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view.
}
}
This will force the dictionary to be re-saved. using your save notes function in notes.swift
Related
I'm trying to pass a certain part of an array to another view controller based on which tableview cell you click on. So when I click on the third cell for example, it'll send the array data from the third cell to the next screen. This data is an array called "todos". When I try to receive the data in the next screen, there is no data.
Code:
func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "EditTodo" {
print("it is")
var vc = segue.destination as! ViewController
// var indexPath = tableView.indexPathForCell(sender as UITableViewCell)
var indexPath = tableView.indexPathForSelectedRow
if let index = indexPath {
vc.todo = todos[index.row]
}
}
}
I'm not sure if it's being called at all, or what. The identifier is correct, and I'm not sure what else to do. (When I run it, the print function is not called, but I'm not even sure if it's supposed to be).
Here is the whole page of code from the 'sending data' page with the table:
import UIKit
var todos: [TodoModel] = []
var filteredTodos: [TodoModel] = []
class HomeViewController: UIViewController, UITableViewDataSource, UITableViewDelegate, UISearchDisplayDelegate {
#IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
override func viewDidAppear(_ animated: Bool) {
print("i think it worked...")
let defaults = UserDefaults.standard
if todos.count > 0 {
// Save what we have
let data = NSKeyedArchiver.archivedData(withRootObject: todos)
defaults.set(data, forKey: "TDDATA")
defaults.synchronize()
print("saved \(todos.count)")
} else if let storedTodoData = defaults.data(forKey: "TDDATA"),
let storedTodos = NSKeyedUnarchiver.unarchiveObject(with: storedTodoData) as? [TodoModel] {
// There was stored data! Use it!
todos = storedTodos
print("Used \(todos.count) stored todos")
tableView.reloadData()
self.tableView.tableFooterView = UIView()
}
//print([todos.first])
print("Here?: \(todos.first?.title)")
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override var prefersStatusBarHidden: Bool {
return true
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if tableView == searchDisplayController?.searchResultsTableView {
return filteredTodos.count
}
else {
return todos.count
}
}
// Display the cell
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
// Must use 'self' here because searchResultsTableView needs to reuse the same cell in self.tableView
let cell = self.tableView.dequeueReusableCell(withIdentifier: "todoCell")! as UITableViewCell
var todo : TodoModel
if tableView == searchDisplayController?.searchResultsTableView {
todo = filteredTodos[indexPath.row] as TodoModel
}
else {
todo = todos[indexPath.row] as TodoModel
}
//var image = cell.viewWithTag(101) as! UIImageView
var title = cell.viewWithTag(102) as! UILabel
var date = cell.viewWithTag(103) as! UILabel
//image.image = todo.image
// image = UIImageView(image: newImage)
// if image.image == nil{
// print("nilish")
// image = UIImageView(image: UIImage(named: "EmptyProfile.png"))
// }
// image.image = todo.image
// if image.image == nil{
// print("pic is nil")
// image.image = UIImage(named: "CopyEmptyProfilePic.jpg")
// }
title.text = todo.title
date.text = "\(NSDate())"
let locale = NSLocale.current
let dateFormat = DateFormatter.dateFormat(fromTemplate: "yyyy-MM-dd", options:0, locale:locale)
let dateFormatter = DateFormatter()
dateFormatter.dateFormat = dateFormat
return cell
}
// MARK - UITableViewDelegate
// Delete the cell
func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == UITableViewCellEditingStyle.delete {
todos.remove(at: indexPath.row)
tableView.deleteRows(at: [indexPath as IndexPath], with: UITableViewRowAnimation.automatic)
let defaults = UserDefaults.standard
if todos.count >= 0 {
// Save what we have
let data = NSKeyedArchiver.archivedData(withRootObject: todos)
defaults.set(data, forKey: "TDDATA")
defaults.synchronize()
print("saved \(todos.count)")
} else if let storedTodoData = defaults.data(forKey: "TDDATA"),
let storedTodos = NSKeyedUnarchiver.unarchiveObject(with: storedTodoData) as? [TodoModel] {
// There was stored data! Use it!
todos = storedTodos
print("Used \(todos.count) stored todos")
}
tableView.reloadData()
}
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 80
}
// Edit mode
override func setEditing(_ editing: Bool, animated: Bool) {
super.setEditing(editing, animated: animated)
tableView.setEditing(editing, animated: true)
}
// Move the cell
func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
return self.isEditing
}
// func tableView(tableView: UITableView, moveRowAtIndexPath sourceIndexPath: NSIndexPath, toIndexPath destinationIndexPath: NSIndexPath) {
// let todo = todos.removeAtIndex(sourceIndexPath.row)
//todos.insert(todo, atIndex: destinationIndexPath.row)
// }
// MARK - UISearchDisplayDelegate
// Search the Cell
func searchDisplayController(controller: UISearchDisplayController, shouldReloadTableForSearchString searchString: String?) -> Bool {
//filteredTodos = todos.filter({( todo: TodoModel) -> Bool in
// let stringMatch = todo.title.rangeOfString(searchString)
// return stringMatch != nil
//})
// Same as below
filteredTodos = todos.filter(){$0.title.range(of: searchString!)
!= nil}
return true
}
// MARK - Storyboard stuff
// Unwind
#IBAction func close(segue: UIStoryboardSegue) {
print("closed!")
tableView.reloadData()
}
// Segue
func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "EditTodo" {
print("it is")
var vc = segue.destination as! ViewController
// var indexPath = tableView.indexPathForCell(sender as UITableViewCell)
var indexPath = tableView.indexPathForSelectedRow
if let index = indexPath {
vc.todo = todos[index.row]
}
}
}
}
How I am receiving the data in viewDidLoad of receiving screen:
nameOfDocTF.delegate = self
nameOfDocTF.text = todo?.title
outputTextView.attributedText = todo?.desc
print(todo?.title)
//prints "nil"
As I suspected you´re missing the didSelectRowAt function which will be called when you click on a cell and from there you need to call your prepareForSegue. Implement the following function and try:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
self.performSegue(withIdentifier: "EditTodo", sender: indexPath.row)
}
And then replace your prepareForSegue function with the following:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "EditTodo" {
let vc = segue.destination as! ViewController
if let index = sender as? Int {
vc.todo = todos[index]
}
}
}
I have a uitableview that collects data from mysql through json. Then it has a detail view that has two action edit and delete. Edit works fine. Delete action deletes mysql data but problem is it does not update data from uitableview.
Here is screen shot and code
//Table View Controller
import UIKit
class TableViewController: UITableViewController {
var storeList = [Store]()
//var storeList:Store?
override func viewDidLoad() {
super.viewDidLoad()
/*
if let s = storeList
{
txtName.text = s.storeName
}
*/
// Uncomment the following line to preserve selection between presentations
//self.clearsSelectionOnViewWillAppear = true
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem()
self.loadRecords()
self.tableView.reloadData()
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
self.tableView.reloadData() // to reload selected cell
//tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Automatic)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return storeList.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
//let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)
// Configure the cell...
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! StoreTVC
let s = storeList[indexPath.row] as Store
cell.lblName.text = s.storeName
//cell.lblID.text = s.storeId
return cell
}
// for swipe delete
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == UITableViewCellEditingStyle.Delete {
storeList.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Automatic)
}
}
/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
// Delete the row from the data source
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
/*
if segue.identifier == "details"
{
//if let indexPath = tableView.indexPathForCell(sender as! UITableViewCell)
if let indexPath = tableView.indexPathForSelectedRow
{
let s = storeList[indexPath.row] as Store
let dvc = segue.destinationViewController as! ViewDetails
dvc.store = s
}
}
*/
if let indexPath = tableView.indexPathForCell(sender as! UITableViewCell)
{
let s = storeList[indexPath.row] as Store
let dvc = segue.destinationViewController as! ViewDetails
dvc.store = s
}
}
func loadRecords()
{
//The address of the web service
let urlString = "http://localhost/crud/read_for_table_view.php"
// 1 - Create the session by getting the configuration and then crrating the session
let config = NSURLSessionConfiguration.defaultSessionConfiguration()
let session = NSURLSession(configuration: config, delegate: nil, delegateQueue: nil)
//2 - Create the URL Object
if let url = NSURL(string: urlString)
{
//3 - Create the request object
let request = NSURLRequest(URL: url)
//4 - execute the request
let taskData = session.dataTaskWithRequest(request, completionHandler: {
(data: NSData?, response:NSURLResponse?, error: NSError?) -> Void in
//5 - Do something with the Data back
if(data != nil)
{
//we got some data back
print("\(data)")
/*
var parseError:NSError?
let parsedStores = NSJSONSerialization.JSONObjectWithData(data, options: nil, error: &parseError) as! NSDictionary
*/
do {
if let parsedStores = try NSJSONSerialization.JSONObjectWithData(data!, options: []) as? NSDictionary {
print("Json Data \n \(parsedStores)")
if let stores:AnyObject = parsedStores["result"]
{
self.parseJSON(stores)
}
}
} catch let error as NSError {
print(error.localizedDescription)
}
}else
{
//we got an error
print("Error getting stores :\(error!.localizedDescription)")
}
})
taskData.resume()
}
}
func parseJSON(jsonData:AnyObject)
{
if let storeData = jsonData as? [[NSObject:AnyObject]]
{
var store:Store
//we loop through all the recors and everytime we create
// an object of kind store and then add to the store list
for s in storeData
{
store = Store()
// this part is getting the values
if let sId:AnyObject = s["id"]
{
if let storeID = sId as? String
{
print("Store id = \(storeID)")
store.storeId = storeID
}
}
if let sn:AnyObject = s["name"]
{
if let storeName = sn as? String
{
store.storeName = storeName
}
}
storeList += [store]
}
NSOperationQueue.mainQueue().addOperationWithBlock()
{
self.tableView.reloadData()
}
}
}
}
//Detail View
import UIKit
class TableViewController: UITableViewController {
var storeList = [Store]()
//var storeList:Store?
override func viewDidLoad() {
super.viewDidLoad()
/*
if let s = storeList
{
txtName.text = s.storeName
}
*/
// Uncomment the following line to preserve selection between presentations
//self.clearsSelectionOnViewWillAppear = true
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem()
self.loadRecords()
self.tableView.reloadData()
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
self.tableView.reloadData() // to reload selected cell
//tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Automatic)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return storeList.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
//let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)
// Configure the cell...
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! StoreTVC
let s = storeList[indexPath.row] as Store
cell.lblName.text = s.storeName
//cell.lblID.text = s.storeId
return cell
}
// for swipe delete
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == UITableViewCellEditingStyle.Delete {
storeList.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Automatic)
}
}
/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
// Delete the row from the data source
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
/*
if segue.identifier == "details"
{
//if let indexPath = tableView.indexPathForCell(sender as! UITableViewCell)
if let indexPath = tableView.indexPathForSelectedRow
{
let s = storeList[indexPath.row] as Store
let dvc = segue.destinationViewController as! ViewDetails
dvc.store = s
}
}
*/
if let indexPath = tableView.indexPathForCell(sender as! UITableViewCell)
{
let s = storeList[indexPath.row] as Store
let dvc = segue.destinationViewController as! ViewDetails
dvc.store = s
}
}
func loadRecords()
{
//The address of the web service
let urlString = "http://localhost/crud/read_for_table_view.php"
// 1 - Create the session by getting the configuration and then crrating the session
let config = NSURLSessionConfiguration.defaultSessionConfiguration()
let session = NSURLSession(configuration: config, delegate: nil, delegateQueue: nil)
//2 - Create the URL Object
if let url = NSURL(string: urlString)
{
//3 - Create the request object
let request = NSURLRequest(URL: url)
//4 - execute the request
let taskData = session.dataTaskWithRequest(request, completionHandler: {
(data: NSData?, response:NSURLResponse?, error: NSError?) -> Void in
//5 - Do something with the Data back
if(data != nil)
{
//we got some data back
print("\(data)")
/*
var parseError:NSError?
let parsedStores = NSJSONSerialization.JSONObjectWithData(data, options: nil, error: &parseError) as! NSDictionary
*/
do {
if let parsedStores = try NSJSONSerialization.JSONObjectWithData(data!, options: []) as? NSDictionary {
print("Json Data \n \(parsedStores)")
if let stores:AnyObject = parsedStores["result"]
{
self.parseJSON(stores)
}
}
} catch let error as NSError {
print(error.localizedDescription)
}
}else
{
//we got an error
print("Error getting stores :\(error!.localizedDescription)")
}
})
taskData.resume()
}
}
func parseJSON(jsonData:AnyObject)
{
if let storeData = jsonData as? [[NSObject:AnyObject]]
{
var store:Store
//we loop through all the recors and everytime we create
// an object of kind store and then add to the store list
for s in storeData
{
store = Store()
// this part is getting the values
if let sId:AnyObject = s["id"]
{
if let storeID = sId as? String
{
print("Store id = \(storeID)")
store.storeId = storeID
}
}
if let sn:AnyObject = s["name"]
{
if let storeName = sn as? String
{
store.storeName = storeName
}
}
storeList += [store]
}
NSOperationQueue.mainQueue().addOperationWithBlock()
{
self.tableView.reloadData()
}
}
}
}
Can you please help ?
So I got answer.
here is the update
import UIKit
class TableViewController: UITableViewController {
var storeList = [Store]()
//var storeList:Store?
override func viewDidLoad() {
super.viewDidLoad()
/*
if let s = storeList {
txtName.text = s.storeName
}
*/
// Uncomment the following line to preserve selection between presentations
//self.clearsSelectionOnViewWillAppear = true
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem()
self.loadRecords()
self.tableView.reloadData()
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
self.loadRecords() // to reload selected cell
//tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Automatic)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return storeList.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
//let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)
// Configure the cell...
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! StoreTVC
let s = storeList[indexPath.row] as Store
cell.lblName.text = s.storeName
//cell.lblID.text = s.storeId
return cell
}
// for swipe delete
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == UITableViewCellEditingStyle.Delete {
storeList.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Automatic)
}
}
/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
// Delete the row from the data source
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
/*
if segue.identifier == "details" {
//if let indexPath = tableView.indexPathForCell(sender as! UITableViewCell)
if let indexPath = tableView.indexPathForSelectedRow {
let s = storeList[indexPath.row] as Store
let dvc = segue.destinationViewController as! ViewDetails
dvc.store = s
}
}
*/
if let indexPath = tableView.indexPathForCell(sender as! UITableViewCell) {
let s = storeList[indexPath.row] as Store
let dvc = segue.destinationViewController as! ViewDetails
dvc.store = s
}
}
func loadRecords() {
//The address of the web service
let urlString = "http://localhost/crud/read_for_table_view.php"
// 1 - Create the session by getting the configuration and then crrating the session
let config = NSURLSessionConfiguration.defaultSessionConfiguration()
let session = NSURLSession(configuration: config, delegate: nil, delegateQueue: nil)
//2 - Create the URL Object
if let url = NSURL(string: urlString) {
//3 - Create the request object
let request = NSURLRequest(URL: url)
//4 - execute the request
let taskData = session.dataTaskWithRequest(request, completionHandler: {
(data: NSData?, response:NSURLResponse?, error: NSError?) -> Void in
//5 - Do something with the Data back
if (data != nil) {
//we got some data back
print("\(data)")
/*
var parseError:NSError?
let parsedStores = NSJSONSerialization.JSONObjectWithData(data, options: nil, error: &parseError) as! NSDictionary
*/
do {
if let parsedStores = try NSJSONSerialization.JSONObjectWithData(data!, options: []) as? NSDictionary {
print("Json Data \n \(parsedStores)")
if let stores:AnyObject = parsedStores["result"] {
self.parseJSON(stores)
}
}
} catch let error as NSError {
print(error.localizedDescription)
}
} else {
//we got an error
print("Error getting stores :\(error!.localizedDescription)")
}
})
taskData.resume()
}
}
func parseJSON(jsonData:AnyObject) {
storeList.removeAll()
if let storeData = jsonData as? [[NSObject:AnyObject]] {
var store:Store
//we loop through all the recors and everytime we create
// an object of kind store and then add to the store list
for s in storeData {
store = Store()
// this part is getting the values
if let sId:AnyObject = s["id"] {
if let storeID = sId as? String {
print("Store id = \(storeID)")
store.storeId = storeID
}
}
if let sn:AnyObject = s["name"] {
if let storeName = sn as? String {
store.storeName = storeName
}
}
storeList += [store]
}
NSOperationQueue.mainQueue().addOperationWithBlock() {
self.tableView.reloadData()
}
}
}
}
Here is the better solution for you rather than reload tableview in viewWillAppear. Approach using delegate.
On your Detail View Controller add.
weak var delegate : TableViewController!
Modify line of code on Table View Controller
if segue.identifier == "details"{
if let indexPath = tableView.indexPathForSelectedRow{
let s = storeList[indexPath.row] as Store
let dvc = segue.destinationViewController as! ViewDetails
dvc.store = s
dvc.delegate = self
}
}
When action complete on your Detail View or before dismiss details view. Execute below line in your Detail View.
self.delegate.tableView.reloadData()
Here I hope it's better way and best practice rather than your approach. Try it. :)
Try Below Code:
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == UITableViewCellEditingStyle.Delete {
storeList.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Automatic)
self.loadRecords()
}
}
Hope this will help you
I know this is an old question, but my 2 cents are, if you want to reload your tableview, as long as when you're making any updates your storeList array in any way, you can just make use of didSet when declaring your storeList like this:
var storeList: [Store] = []{
didSet{
DispatchQueue.main.async {
self.tableView.reloadData()
}
}
}
With the above, you are saying, any time the storeList array has content removed, added or updated in any way, then on the main UI, reload the tableView, this way you don't need to manually make changes to your tableView, but changes to the storeList will trigger changes to the tableView
I am creating a simple iPhone app using UITableView. I am using the default MasterDetail application template. Right now (in Edit mode) when I press any of the table cells nothing happens. However, when I am in normal mode the detail segue is initiated. How to override the Edit mode so that I initiate a custom segue to go to a different UIViewController.
P.S.: I still want to preserve the inherit delete functionality.
This is my code in my MasterViewController:
class MasterViewController: UITableViewController {
let kFileName: String = "/resolutionData.plist"
var resolutions = [Dictionary<String,String>]()
var achievedResolutions = [Dictionary<String,String>]()
// TO DO create a class to get this array
let iconArray = ["Fish","Fly","Heart","HelpingHand","Melon","Star","Tentacles","Volunteering"]
override func awakeFromNib() {
super.awakeFromNib()
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.navigationItem.leftBarButtonItem = self.editButtonItem()
let addButton = UIBarButtonItem(barButtonSystemItem: .Add, target: self, action: "insertNewObject:")
self.navigationItem.rightBarButtonItem = addButton
//extract the path
NSLog(dataFilePath())
/**
* Check where is the sandbox of the application
* and if there is read from the data file and story it to "objects" array
*/
if NSFileManager.defaultManager().fileExistsAtPath(dataFilePath()){
var temp = NSArray(contentsOfFile: dataFilePath()) as! [Dictionary<String,String>]
for res in temp{
if res["isAchieved"] == "Y"{
achievedResolutions.append(res)
}else{
resolutions.append(res)
}
}
//... if there is not - create it
} else {
let data = [["name":"Resolution name test","startingDate":"24-11-15","achievingDate":"01-01-2016","icon":iconArray[0],"isAchieved":"N"] as NSDictionary] as NSArray
//if the file does not exist...
if !NSFileManager.defaultManager().fileExistsAtPath(dataFilePath()){
//... create it
NSFileManager.defaultManager().createFileAtPath(dataFilePath(), contents: nil, attributes: nil)
}
//write to it
data.writeToFile(dataFilePath(), atomically: true)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func insertNewObject(sender: AnyObject) {
performSegueWithIdentifier("editDetails", sender: sender)
}
func saveDateToFile(){
let data = resolutions as NSArray
data.writeToFile(dataFilePath(), atomically: true)
}
func notifyTableViewForNewInsertion(){
let indexPath = NSIndexPath(forRow: 0, inSection: 0)
self.tableView.insertRowsAtIndexPaths([indexPath], withRowAnimation: .Automatic)
}
// MARK: - Segues
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showDetail" {
if let indexPath = self.tableView.indexPathForSelectedRow() {
let object = resolutions[indexPath.row] as Dictionary
(segue.destinationViewController as! DetailViewController).detailItem = object
}
}
}
// MARK: - Table View
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 2
}
override func tableView(tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
if section == 0 {
return "Active"
}else{
return "Achieved"
}
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if section == 0 {
return resolutions.count
}else{
// TODO replace that with an actual array count
return achievedResolutions.count
}
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as! UITableViewCell
if indexPath.section == 0{
let object: AnyObject? = resolutions[indexPath.row] ["name"]
cell.textLabel!.text = object as? String
cell.detailTextLabel!.text = resolutions[indexPath.row]["achievingDate"]
cell.imageView!.image = UIImage(named: resolutions[indexPath.row]["icon"]!)
} else {
let object: AnyObject? = achievedResolutions[indexPath.row] ["name"]
cell.textLabel!.text = object as? String
cell.detailTextLabel!.text = resolutions[indexPath.row]["achievingDate"]
cell.imageView!.image = UIImage(named: resolutions[indexPath.row]["icon"]!)
}
return cell
}
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
resolutions.removeAtIndex(indexPath.row)
saveDateToFile()
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view.
}
}
func dataFilePath() -> String{
let paths = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.UserDomainMask, true)
//get the first path and convert it to str
let docDicrectyory: String = paths[0] as! String
return "\(docDicrectyory)\(kFileName)"
}
}
Instead of performing your segue directly from the storyboard, add a UITableViewDelegate method:
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
if tableView.editing {
performSegueWithIdentifier("id_Segue_Editing_VC", sender: tableView.cellForRowAtIndexPath(indexPath))
} else {
performSegueWithIdentifier("id_Segue_Standard_VC", sender: tableView.cellForRowAtIndexPath(indexPath))
}
}
Set the sender to the selected cell -- this matches the default UIKit behavior.
Then in your prepareForSegue method you can add custom value to your view controllers according to the segue identifier.
Override willBeginEditingRowAtIndexPath: function. this willbe call before start editing. there you can initialize a global variable.
#property(nonatomic, String) BOOL editing
and in the
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if (editing) {
if([[segue identifier] isEqualToString:#"identifierOne"]){
}else if([[segue identifier] isEqualToString:#"identifierTwo"]){
}
}
}
There is a table view property for that:
self.tableView.allowsSelectionDuringEditing = YES;
I have a UITableView that I want to filter based on a selection from slide panel view controller. This is the function that gets the returned value form the panel.
func itemSelected(type: Item) {
self.selectedItem = Item.title
delegate?.collapseSidePanels?()
}
Table view code.
var myData: Array<AnyObject> = []
var selectedItem:Array<AnyObject> = []
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cellID: NSString = "Cell"
var Cell: UITableViewCell = tableView.dequeueReusableCellWithIdentifier(cellID as String) as! UITableViewCell
var data: NSManagedObject = myData[indexPath.row] as! NSManagedObject
if tableView == selectedItem {
data = self.selectedItem[indexPath.row] as! NSManagedObject
} else
{
data = myData[indexPath.row] as! NSManagedObject
}
Cell.textLabel?.text = data.valueForKeyPath("itemname") as? String
var tt = data.valueForKeyPath("itemtype") as! String
Cell.detailTextLabel?.text = ("Item Type: \(tt)")
return Cell
}
I need to filter on the itemtype.
edit - Will not filter still so here is the full code for the tableViewController.
import UIKit
import CoreData
import Foundation
#objc
protocol tableViewControllerDelegate {
optional func toggleLeftPanel()
optional func toggleRightPanel()
optional func collapseSidePanels()
}
class tableViewController: UITableViewController, NSFetchedResultsControllerDelegate, SidePanelViewControllerDelegate {
var delegate: tableViewControllerDelegate?
var myData: Array<AnyObject> = []
var myFilteredData: Array<AnyObject> = []
#IBAction func leftTapped(sender: AnyObject) {
delegate?.toggleLeftPanel?()
}
// Use this to change table view to edit mode
// and to Change the title when clicked on.
// Make sure to have sender set as UIBarButtonItem
// or you can not change the title of the button.
var condition: Bool = true
#IBAction func buttonEdit(sender: UIBarButtonItem) {
if(condition == true) {
tableView.editing = true
sender.title = "Done"
condition = false
} else {
tableView.editing = false
sender.title = "Edit"
condition = true
}
}
let managedObjectContext = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext
var fetchedResultController: NSFetchedResultsController = NSFetchedResultsController()
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewWillAppear(animated: Bool) {
// This is neeed when using panel view controller to show the bottom navbar.
self.navigationController?.setToolbarHidden(false, animated: true)
// ref app del
let appDel: AppDelegate = UIApplication.sharedApplication().delegate as! AppDelegate
// Ref data
let context: NSManagedObjectContext = appDel.managedObjectContext!
let freq = NSFetchRequest(entityName: "Products")
myData = context.executeFetchRequest(freq, error: nil)!
}
override func viewDidAppear(animated: Bool) {
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Potentially incomplete method implementation.
// Return the number of sections.
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete method implementation.
// Return the number of rows in the section.
if (self.myFilteredData.count != 0) {
return self.myFilteredData.count
} else {
return self.myData.count
}
}
func getFetchedResultController() -> NSFetchedResultsController {
fetchedResultController = NSFetchedResultsController(fetchRequest: NSFetchRequest(), managedObjectContext: managedObjectContext!, sectionNameKeyPath: nil, cacheName: nil)
return fetchedResultController
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cellID: String = "Cell"
var cell: UITableViewCell = tableView.dequeueReusableCellWithIdentifier(cellID as String) as! UITableViewCell
var data: NSManagedObject
if (self.myFilteredData.count != 0){
data = myFilteredData[indexPath.row] as! NSManagedObject
cell.textLabel?.text = data.valueForKeyPath("productname") as? String
var tt = data.valueForKeyPath("itemtype") as! String
cell.detailTextLabel?.text = ("Item J Type: \(tt)")
} else {
data = myData[indexPath.row] as! NSManagedObject
cell.textLabel?.text = data.valueForKeyPath("productname") as? String
var tt = data.valueForKeyPath("itemtype") as! String
cell.detailTextLabel?.text = ("Item Type: \(tt)")
}
return cell
}
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
return true
}
override func tableView(tableView: UITableView, moveRowAtIndexPath sourceIndexPath: NSIndexPath, toIndexPath destinationIndexPath: NSIndexPath) {
let item: AnyObject = myData[sourceIndexPath.row]
myData.removeAtIndex(sourceIndexPath.row)
myData.insert(item, atIndex: destinationIndexPath.row)
}
// called when a row deletion action is confirmed
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
switch editingStyle {
case .Delete:
// remove the deleted item from the model
let appDel:AppDelegate = UIApplication.sharedApplication().delegate as! AppDelegate
let context:NSManagedObjectContext = appDel.managedObjectContext!
context.deleteObject(myData[indexPath.row] as! NSManagedObject)
myData.removeAtIndex(indexPath.row)
context.save(nil)
// remove the deleted item from the `UITableView`
self.tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
default:
return
}
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if (segue.identifier == "showProduct"){
let selectedIndexPath:NSIndexPath = self.tableView.indexPathForSelectedRow()!
let genView:genViewController = segue.destinationViewController as! genViewController
genView.row = selectedIndexPath.row
}
else if (segue.identifier == "addProduct"){
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func itemSelected(item: Type) {
var selectedType = item.title
delegate?.collapseSidePanels?()
for (key, value) in enumerate(self.myData) {
if (value.valueForKeyPath("itemtype") !== "selectedType") {
self.myFilteredData.append(value)
dump(myFilteredData)
} else {
// do nothing with it
}
}
tableView.reloadData()
}
}
Depending on however you want the data filtered, you could loop through myData in itemSelected(), find the elements that you want in your filtered list and save them in a new array (myFilteredData).
var myFilteredData: Array<AnyObject> = []
func itemSelected(type: Item) {
self.selectedItem = Item.title
delegate?.collapseSidePanels?()
for (key, value) in enumerate(self.myData) {
if (value.valueForKeyPath("itemtype") == "yourCondition") {
self.myFilteredData.append(value)
} else {
// do nothing with it
}
}
tableView.reloadData() // use tableView.reloadSections with rowAnimation for better effect.
}
You would then reload the tableview with tableView.reloadSections(_ sections: NSIndexSet,
withRowAnimation animation: UITableViewRowAnimation), which will trigger the cellForRowAtIndexPath function. Here, you would need to decide if you want to use myData or myFilteredData for the cell's labels.
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
...
var data:NSManagedObject
if (self.myFilteredData.count != 0) {
data = myFilteredData[indexPath.row] as! NSManagedObject
} else {
data = myData[indexPath.row] as! NSManagedObject
}
...
}
Also, don't forget to modify the numberOfRowsInSection function to return the size of the array you are populating the tableView with.
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if (self.myFilteredData.count != 0) {
return self.myFilteredData.count
} else {
return self.myData.count
}
}
Trying to search in the table with searchDisplayController. Data filtering configured, the search dialog works. Now I want to work with a method prepareForSegue for send current value indexPath to a new UIViewController:
import UIKit
import CoreData
class MainTableViewController: UITableViewController {
var results:AddrBook[]=[]
var searchResults:AddrBook[]=[]
init(style: UITableViewStyle) {
super.init(style: style)
}
init(coder aDecoder: NSCoder!) {
super.init(coder: aDecoder)
}
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func viewDidAppear(animated: Bool) {
let request = NSFetchRequest(entityName: "Person")
request.returnsObjectsAsFaults = false
let appDelegate:AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
let context:NSManagedObjectContext = appDelegate.managedObjectContext
results = context.executeFetchRequest(request, error: nil) as AddrBook[]
self.tableView.reloadData()
}
override func numberOfSectionsInTableView(tableView: UITableView?) -> Int {
return 1
}
override func tableView(tableView: UITableView!, numberOfRowsInSection section: Int) -> Int {
if tableView == self.searchDisplayController.searchResultsTableView {
return searchResults.count
} else {
return results.count
}
}
override func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell! {
var cell = tableView.dequeueReusableCellWithIdentifier("Cell") as? UITableViewCell
if !cell {
cell = UITableViewCell(style: UITableViewCellStyle.Value1, reuseIdentifier: "Cell")
}
if tableView == self.searchDisplayController.searchResultsTableView {
cell!.textLabel.text = searchResults[indexPath.row].lastname + " " + searchResults[indexPath.row].firstname
cell!.detailTextLabel.text = searchResults[indexPath.row].phonenumber
} else {
cell!.textLabel.text = results[indexPath.row].lastname + " " + results[indexPath.row].firstname
cell!.detailTextLabel.text = results[indexPath.row].phonenumber
}
return cell
}
override func tableView(tableView: UITableView!, didSelectRowAtIndexPath indexPath: NSIndexPath!) {
if tableView == self.searchDisplayController.searchResultsTableView {
self.performSegueWithIdentifier("editPerson", sender : self)
}
}
override func prepareForSegue(segue: UIStoryboardSegue!, sender: AnyObject?) {
var indexPath = NSIndexPath()
if self.tableView == self.searchDisplayController.searchResultsTableView {
NSLog("Trying recieve indexPath from Search")
indexPath = self.searchDisplayController.searchResultsTableView.indexPathForSelectedRow()
NSLog("indexPath from Search")
}
else {
indexPath = self.tableView.indexPathForSelectedRow()
NSLog("IndexPath from main table")
}
let destViewController:DetailViewController! = segue.destinationViewController as DetailViewController
if segue.identifier == "editPerson" {
destViewController.receivedPerson = results
destViewController.indexPath = indexPath
NSLog("Selected person ID: \(results[indexPath.row].idperson)")
}
}
override func tableView(tableView: UITableView?, canEditRowAtIndexPath indexPath: NSIndexPath?) -> Bool {
return true
}
override func tableView(tableView: UITableView!, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath!) {
let request = NSFetchRequest(entityName: "Person")
request.returnsObjectsAsFaults = false
let appDelegate:AppDelegate = (UIApplication.sharedApplication().delegate as AppDelegate)
let context:NSManagedObjectContext = appDelegate.managedObjectContext
if editingStyle == .Delete {
context.deleteObject(results[indexPath.row])
context.save(nil)
}
results.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
}
func filterContentForSearchText (searchText: String) {
searchResults = results.filter{
($0.lastname as NSString).localizedCaseInsensitiveContainsString("\(searchText)")
}
}
func searchDisplayController(controller: UISearchDisplayController!, shouldReloadTableForSearchString searchString: String!) -> Bool {
self.filterContentForSearchText (searchString)
return true
}
}
In the functions prepareForSegue condition self.tableView == self.searchDisplayController.searchResultsTableView is not fulfilled.
Always assigns indexPath = self.tableView.indexPathForSelectedRow() instead indexPath = self.searchDisplayController.searchResultsTableView.indexPathForSelectedRow(). This causes an error in case of selecting a row in the search result.
Link to project on Dropbox: https://www.dropbox.com/s/bqv46nkoa4s3ibg/lesson-12-2-swift%203.zip
self.tableView is the main table view, so the condition
if self.tableView == self.searchDisplayController.searchResultsTableView
will never be true. But you can check if the search is active or not:
if self.searchDisplayController.active {
// index path from search table ...
} else {
// index path from main table ...
}