ad hoc install iphone app using Ubuntu - ios

The single way, as I understand, can be drag&drop .ipa file to iTunes app on laptop while iphone is connected. I tried to install iTunes on Ubuntu, but as there is no linux version, I try with wine/playonlinux. In playonlinux I tried different versions of iTunes from official website. For version 11.1.5 32 bit it says that iTunes Library.itl file was created by previous version of iTunes. Have no idea where to look for this file in Ubuntu or simply download the old lib file... For version 64bit playonlinux says that installation crashed with POL_ error. Trying to install additional POL modules while creating a virtual space failed. Trying to use wine ./iTunes64Setup.exe crashes because my wine wasn't built with 64bit apps support. I tried to ./configure --enable-win64 to install wine64 from sources, but got error like YYLEX is undefined. Following suggestions in another stackoverflow post here it still fails on make depend && make even after installing flex and bison packages and make distclean.
Now, the question is what is the best way to install .ipa app on my iphone using ad-hoc method without itunes or how to install itunes on Ubuntu 14.04 so that it's possible?.
There is also suggestion to try libimobiledevice4, but I don't get it how can I just copy-paste an app.

IF you want to install .ipa app on your iPhone without iTunes you may want to take a look at TestFlightApp. You can upload your adhoc apps to there and then install in on your device directly from the device without iTunes or Xcode.

Related

how to install ipa file in iphone using windows without developer account

I have created an ipa file using codemagic, when I am trying to install in my iphone using itunes, it is giving error, 'unable to install, because its integrity could not be verified',
I don't have developer account, I don't have mac, And I haven't done any specific configuration related to ios, Just I need to test this app in my iphone using windows,
is there any way to do this

Failed to install .ipa file on IOS device

I'm trying to install .ipa release of my flutter project on a physical IOS device but as I'm not fully familiar with IOS there were some problems moving the file from mac to iphone and install it. finally I used installonair.com ,but when I try to open it the following error comes up:
"This app cannot be installed because its integrity could not be verified."
Screenshot of error
I tried going to Settings -> General -> Profiles and it says "No profiles are currently installed."
I would appreciate any help to resolve this issue or other ways of installing .ipa file on IOS devices.
Why use over-the-air installs for your own devices in the first place? If you're using an iOS device you physically have with you, installing to it is as simple as plugging it into your Mac and running the app from Xcode. Alternatively, try the flutter run command.
If you want to install to a device you can't do these steps for and must use over-the-air (for example, when installing to a cloud device, or to your friends/colleagues/clients), make sure its UDID is added at https://developer.apple.com/account/resources/devices/ (I'm pretty sure you'll need a Paid Apple Developer account for that.), then re-build/re-sign.

How to install ios app from pc(windows/linux)

Through Codemagic I can build flutter app for ios. But how do I install it on ios without a mac?
This article talks about using Cydia Impactor, which I've tried and it doesn't work.
Simply, you can't.
iOS doesn't allow app installs from pc, you need a Mac with xCode and the iPhone attached to it.
There is no way to install via Widndows/Linux.
Cydia impactor will no install because the app needs to be compiled with a certificate that you need to buy from apple.
Yes you can with AltSigner is a free Cydia Impactor alternative tool that can be used to sign IPA on Windows to install app directly.

Install ipa on iOS via Safari

I need to install an ipa file via Safari. I'm using this thred to lean how to do HERE but I'm not able to install it.
I'm running iOS 11 beta 3 and probably I'm not able to obtain license to install app. In which way can I do it?
I'm using this scheme to compile manifest.plist and I toke data from iTunesMetadata.plist stored into ipa file.
I have all the permissions to install ipa (from developer) but I'm not able to install it.
Alternative way to install via Safari:
I understood that by doing all these steps you want to install your .ipa file on your iPhone through the link. The same benefit is offering by different services like Diawi. Installing using this links are very easy.

Developer ID Code Signing working on one machine but not another

I have a Mac Pro that I usually build and sign my apps on for distribution outside of the Mac App Store (signing is required for Mountain Lion machines that have Gatekeeper even if it isn't an app store app).
I sign the applications in Terminal, and it works fine on the Mac Pro, so I went to create another Developer ID Application certificate for a Mac Book Air, successfully created an installed the certificate, but I'm completely unable to sign any apps on the air still. I keep getting the error:
object file format unrecognized, invalid, or unsuitable
The problem is that I can take the built .app file that was built on either machine and successfully sign it on the Mac Pro. If I take a .app file built from either machine and try to build in on the Mac Book Air I receive this error. I'm not getting any errors about the certificate.
Just so it's here, I use the following two lines to sign the app (which I copy to an "App" folder on my desktop):
cd ~/Desktop/App
codesign -f -v -s 'Developer ID Application: [company name]' '[appname].app'
I've checked in Keychain access and the certificates show up nearly identically on both machines. Both computers are running 10.8.3. I can't really see what the difference is that is preventing the MBA from signing the app.
Thanks for any help!
The Mac Book Air did not have extra Command Line Tools installed, which is what caused the problem. I needed to have Xcode 4.4 (or newer) and go to the Preferences Window > Downloads section and install the Command Line Tools from there for the code signing to work properly.

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