I'm trying to install .ipa release of my flutter project on a physical IOS device but as I'm not fully familiar with IOS there were some problems moving the file from mac to iphone and install it. finally I used installonair.com ,but when I try to open it the following error comes up:
"This app cannot be installed because its integrity could not be verified."
Screenshot of error
I tried going to Settings -> General -> Profiles and it says "No profiles are currently installed."
I would appreciate any help to resolve this issue or other ways of installing .ipa file on IOS devices.
Why use over-the-air installs for your own devices in the first place? If you're using an iOS device you physically have with you, installing to it is as simple as plugging it into your Mac and running the app from Xcode. Alternatively, try the flutter run command.
If you want to install to a device you can't do these steps for and must use over-the-air (for example, when installing to a cloud device, or to your friends/colleagues/clients), make sure its UDID is added at https://developer.apple.com/account/resources/devices/ (I'm pretty sure you'll need a Paid Apple Developer account for that.), then re-build/re-sign.
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I have created an ipa file using codemagic, when I am trying to install in my iphone using itunes, it is giving error, 'unable to install, because its integrity could not be verified',
I don't have developer account, I don't have mac, And I haven't done any specific configuration related to ios, Just I need to test this app in my iphone using windows,
is there any way to do this
I have developed an app targeting windows and iOS. The windows build works perfectly while installing on device but not the iOS app.
I am using a Visual Studio 2015 on my windows 8.1 PC and have a MAC connected remotely. I have specified iOS version 9.0 in config.xml file. It successfully creates release builds for iOS by generating a .ipa file.
When I put this file in my mac system, connect my iPad air with version 9.02 and try to install the app on device with itunes, the status says installing but then freezes. It never completes installing the app completely.
FYI- The provisioning file I have used for it is an AD-HOC provisioning file. My device along with its UDID is registered in my apple developer account too.
What are the probable reasons for it? How can I correct it?
You can't install release build with itunes. Use debug build, and it will work.
The single way, as I understand, can be drag&drop .ipa file to iTunes app on laptop while iphone is connected. I tried to install iTunes on Ubuntu, but as there is no linux version, I try with wine/playonlinux. In playonlinux I tried different versions of iTunes from official website. For version 11.1.5 32 bit it says that iTunes Library.itl file was created by previous version of iTunes. Have no idea where to look for this file in Ubuntu or simply download the old lib file... For version 64bit playonlinux says that installation crashed with POL_ error. Trying to install additional POL modules while creating a virtual space failed. Trying to use wine ./iTunes64Setup.exe crashes because my wine wasn't built with 64bit apps support. I tried to ./configure --enable-win64 to install wine64 from sources, but got error like YYLEX is undefined. Following suggestions in another stackoverflow post here it still fails on make depend && make even after installing flex and bison packages and make distclean.
Now, the question is what is the best way to install .ipa app on my iphone using ad-hoc method without itunes or how to install itunes on Ubuntu 14.04 so that it's possible?.
There is also suggestion to try libimobiledevice4, but I don't get it how can I just copy-paste an app.
IF you want to install .ipa app on your iPhone without iTunes you may want to take a look at TestFlightApp. You can upload your adhoc apps to there and then install in on your device directly from the device without iTunes or Xcode.
I have the following problem - I am trying to install ad hoc .ipa file on my iPad 2, model MC979HC/A with iOS version 6.1.3. But when I try to install the app via iPhone Configuration Utility or iTunes it says: "An unknown error message 'Install Prohibited', was received from the device."
My app was created by using Xcode 4.6.1. I installed the same app on iPad 2 with iOS version 6.0.
What is the problem, because I can't find any solution on the internet? I guess it can be something with the version of Xcode and iOS. I also have to mention that in my iPad 2 General Settings, Restrictions are disabled. But if I enable the restrictions, the option "INSTALLING APPS" is set to OFF and it is not active, so I can't really change it. How to activate this option?
You may have already installed with other app in your iphone with same Provisioning profile. Please uninstall the app with same provisioning profile which you installed previously and install again a clean build.
I build my app for iPhone (without code-signing, with help of Jailcoder utility). How to install it on my jailbroken device over Wi-Fi? I need only to install it, without running/debugging from XCode.
As an approach I tried to pack it as IPA and download in Installous, but installation failed with unexpected content error message.
Is there a working method?
I found basic instructions for transferring IPA's to jailbroken iPhones over WiFi here: http://www.ehow.com/how_12098417_send-ipa-ipod-touch.html
Cheers!
I solved it via Installous. Previously the build was not configured for my device and thats why there was an error.
Steps:
archive build in XCode (Product->Archive)
reveal the archive folder in finder, get app folder from it
place app folder into Payload folder and compress this all
change extension from .zip to .ipa
in Installous get device IP adress, than enter it in desktop browser
upload ipa file
You can do it by generating a build, transferring it to your device using sftp, and then installing it on the device by using installipa. Here is a tutorial i wrote on it.