Using a coordinate pair as a key in a Lua table - lua

As the title says, I'm trying to use a coordinate pair (x, y) as a key for a table. Here is what I have done so far
local test = {_props = {}}
local mt = {}
local xMax = 5
local yMax = 5
local function coord2index(x, y)
return ((x-1) * xMax) + y
end
mt.__index = function(s, k)
if s._props[coord2index(k[1], k[2])] ~= nil then
return s._props[coord2index(k[1], k[2])]
end
end
mt.__newindex = function(s, k, v)
s._props[coord2index(k[1], k[2])] = v
end
mt.__call = function (t, k)
if type(k) == "table" then print "Table" end
end
setmetatable(test, mt)
test[{1,2}] = 5
print( test[{1,2}])
This is actually working as expected. What I'm really wondering if there is a way to reduce this even more, something like test[1,2] = 5 and print(test[1,1]). There is no technical need for this, it's purely for my further edification into Lua.

I think your method is good. You can also use strings instead of numbers and do something like return x..';'..y in your coord2index function.

Related

Why won't __add work?

So I am trying to learn about metatables in lua, so i decided to follow some tutorials. I was trying out the __add part of metatables. But for some reason i kept on getting an error (attempt to perform arithmetic on field (nil)
aTable = {}
--Assign the values for the normal table
for x = 1, 10 do
aTable[x] = x
end
-- metatable
mt = {__add = function(table1, table2)
sumTable = {}
for i = 0, #table1 do
sumTable[i] = table1[i] + table2[i]
end
return sumTable
end}
setmetatable(aTable, mt)
newTable = {}
newTable = aTable + aTable
for x = 1, #newTable do
print(newTable[x])
end
At this point i am confused.Help would be appreciated
In the __add-function it should be:
for i = 1, #table1 do
since you didn't set table[0] initially, but started at index 1 (which is indeed recommended for lua-pseudoarrays, many operations rely on it)
#Ctx is correct that the problem is that differing indices in the array initialization and adding functions. But the best way to fix it is to modify your __add function to handle 'holes' in the arrays passed, by checking for nil entries in them.
for i = 0, #table1 do
if (table1[i] and table2[i]) then
sumTable[i] = table1[i] + table2[i]
end
end
Another thing that's missing: You don't set the same metatable on the result, which means that while things like aTable+aTable, aTable+aTable+aTable etc. will work, aTable+aTable+(aTable+aTable) will fail.
Corrected and cleaned version:
-- metatable
mt = {
__add = function( table1, table2 )
sumTable = {}
for i = 1, #table1 do
sumTable[i] = table1[i] + table2[i]
end
return setmetatable( sumTable, mt )
end,
}
aTable = setmetatable( {}, mt )
--Assign the values for the normal table
for x = 1, 10 do aTable[x] = x end
newTable = aTable + aTable
for x = 1, #newTable do print( newTable[x] ) end
-- and a test for what would have failed:
yetAnotherTable = newTable + newTable
for x = 1, #yetAnotherTable do print( yetAnotherTable[x] ) end

How to shift all elements in a table?

I'm trying to think of an easy way to make all elements in a table shift up one. It is for a game I am playing, attempting to switch between all targets in a table!
For example, let's say I'm surrounded by three mooks who want to kill me, so I target all of them and they're added into an array like so:
{
"mook1",
"mook2",
"mook3",
}
What I want the function to do is change all indexes to go up one (or the amount I specify), and the last to go to the beginning, so the end result would be:
{
"mook3",
"mook1",
"mook2",
}
I attempted it on my own with a simple function like this:
local function nextIndex(tbl, amount)
local t = {}
for k,v in ipairs(tbl) do
if k < #tbl then
t[k+amount] = v
else
t[1] = v
end
end
return t
end
It works as long as the amount is set to 1. I'm sure there is a much smarter and more efficient way of doing this. Could anyone take a whack at it please?!
You can use a function like this:
function wrap( t, l )
for i = 1, l do
table.insert( t, 1, table.remove( t, #t ) )
end
end
You can see a test run on codepad. or, if you're uncomfortable with nesting of function calls;
function wrap( t, l )
for i = 1, l do
table.insert( t, 1, t[#t] )
table.remove( t, #t )
end
end
would work the same way.
I worked a bit more and figured out how to do it. This is the code:
local function nextIndex(tbl, amount)
local t = {}
local i
for k,v in ipairs(tbl) do
i = k + amount
if i <= #tbl then
t[i] = v
else
t[i-#tbl] = v
end
end
return t
end
Is there an easier way to do it though?
So, the task is to rotate the last rot items to the front.
I added parameter n to allow overriding of the sequence end as determined by #t.
-- uses t[#t+1]...t[#t+rot%#t] as scratch space
local function rotate_mod(t, rot, n)
n = n or #t
rot = rot % n
if rot == 0 then return t end
for i = n, 1, -1 do
t[i + rot] = t[i]
end
for i = 1, rot do
t[i], t[i + n] = t[i + n]
end
return t
end
Or if you want a new array (just ignore parameter r):
local function rotate_new(t, rot, n, r)
n, r = n or #t, {}
rot = rot % n
for i = 1, rot do
r[i] = t[n - rot + i]
end
for i = rot + 1, n do
r[i] = t[i - rot]
end
return r
end
Here's a true "in-place" version. It does not need to temporarily enlarge the table:
local function reverse(t, i, j)
while i < j do
t[i], t[j] = t[j], t[i]
i, j = i+1, j-1
end
end
local function rotate_inplace(t, d, n)
n = n or #t
d = (d or 1) % n
reverse(t, 1, n)
reverse(t, 1, d)
reverse(t, d+1, n)
end

Count frequency of elements into an array in Lua

I have a table in Lua:
p = {'sachin', 'sachin', 'dravid', 'Dhoni', 'yuvraj', 'kohli'}
I want to count frequency of each name in table .
test1 = {sachin=2, dravid=1, Dhoni=1, yuvraj=1, kohli=1}
I tried this program with lot of for loops .Please see my code
> function exec(ele,p)
count = 0
for k,v in pairs(p) do
if ele == p[k] then
count = count +1
end
end
return count
end
> new_table = {}
> for k,v in pairs(p) do
new_table[v] = exec(v,p)
end
>
> for k,v in pairs(new_table) do
print(k,v)
end
dhone 1
yuvraj 1
kohli 1
sachin 2
dravid 1
I want to do this more efficient way. How can I achieve this?
You can count the frequency like this:
function tally(t)
local freq = {}
for _, v in ipairs(t) do
freq[v] = (freq[v] or 0) + 1
end
return freq
end
And here's another demo example.
Using metatable may be a little unnecessary for this simple case, just showing another option:
local mt = {__index = function() return 0 end}
local newtable = {}
setmetatable(newtable, mt)
for _, v in pairs(p) do
newtable[v] = newtable[v] + 1
end
The metamethod __index above gives the table 0 as the default value.

How to make LPeg.match return nil

I'm currently getting familiar with the LPeg parser module. For this I want to match a version string (e.g. 11.4) against a list.
Such a list is a string with a tight syntax that can also contain ranges. Here is an EBNF-like, but in any case quite simple grammar (I write it down because LPeg code below can be a bit difficult to read):
S = R, { ',', R }
R = N, [ '-', N ]
N = digit+, [ '.', digit+ ]
An example string would be 1-9,10.1-11,12. Here is my enormous code:
local L = require "lpeg"
local LV, LP, LC, LR, floor = L.V, L.P, L.C, L.R, math.floor
local version = "7.25"
local function check(a, op, b)
if op and a+0 <= version and version <= b+0 then
return a..op..b -- range
elseif not op and floor(version) == floor(a+0) then
return a -- single item
end
end
local grammar = LP({ "S",
S = LV"R" * (LP"," * LV"R")^0,
R = LV"V" * (LC(LP"-") * LV"V")^-1 / check,
V = LC(LV"D" * (LP"." * LV"D")^-1),
D = (LR("09")^1),
})
function checkversion(str)
return grammar:match(str)
end
So you would call it like checkversion("1-7,8.1,8.3,9") and if the current version is not matched by the list you should get nil.
Now, the trouble is, if all calls to check return nothing (meaning, if the versions do not match), grammar:match(...) will actually have no captures and so return the current position of the string. But this is exactly what I do not want, I want checkversion to return nil or false if there is no match and something that evaluates to true otherwise, actually just like string:match would do.
If I on the other hand return false or nil from check in case of a non-match, I end up with return values from match like nil, "1", nil, nil which is basically impossible to handle.
Any ideas?
I think you can or + it with a constant capture of nil:
grammar = grammar + lpeg.Cc(nil)
This is the pattern I eventually used:
nil_capturing_pattern * lpeg.Cc(nil)
I incorporated it into the grammar in the S rule (Note that this also includes changed grammar to "correctly" determine version order, since in version numbering "4.7" < "4.11" is true, but not in calculus)
local Minor_mag = log10(Minor);
local function check(a, am, op, b, bm)
if op then
local mag = floor(max(log10(am), log10(bm), Minor_mag, 1))+1;
local a, b, v = a*10^mag+am, b*10^mag+bm, Major*10^mag+Minor;
if a <= v and v <= b then
return a..op..b;
end
elseif a == Major and (am == "0" or am == Minor) then
return a.."."..am;
end
end
local R, V, C, Cc = lpeg.R, lpeg.V, lpeg.C, lpeg.Cc
local g = lpeg.P({ "S",
S = V("R") * ("," * V("R"))^0 * Cc(nil),
R = (V("Vm") + V("VM")) * (C("-") * (V("Vm") + V("VM")))^-1 / check,
VM = V("D") * Cc("0"),
Vm = V("D") * "." * V("D"),
D = C(R("09")^1),
});
Multiple returns from match are not impossible to handle, if you catch them in a way that makes handling them easier. I added a function matched that does that, and added the fallback return of false to your check.
do
local L = require "lpeg"
local LV, LP, LC, LR, floor = L.V, L.P, L.C, L.R, math.floor
local version = 6.25
local function check(a, op, b)
if op and a+0 <= version and version <= b+0 then
return a..op..b -- range
elseif not op and floor(version) == floor(a+0) then
return a -- single item
end
return false
end
local grammar = LP({ "S",
S = LV"R" * (LP"," * LV"R")^0,
R = LV"V" * (LC(LP"-") * LV"V")^-1 / check,
V = LC(LV"D" * (LP"." * LV"D")^-1),
D = (LR("09")^1),
})
local function matched(...)
local n = select('#',...)
if n == 0 then return false end
for i=1,n do
if select(i,...) then return true end
end
return false
end
function checkversion(ver,str)
version = ver
return matched(grammar:match(str))
end
end
I enclosed the whole thing in do ... end so that the local version which is used here as an upvalue to check would have constrained scope, and added a parameter to checversion() to make it clearer to run through few test cases. For example:
cases = { 1, 6.25, 7.25, 8, 8.5, 10 }
for _,v in ipairs(cases) do
print(v, checkversion(v, "1-7,8.1,8.3,9"))
end
When run, I get:
C:\Users\Ross\Documents\tmp\SOQuestions>q18793493.lua
1 true
6.25 true
7.25 false
8 true
8.5 true
10 false
C:\Users\Ross\Documents\tmp\SOQuestions>
Note that either nil or false would work equally well in this case. It just feels saner to have collected a list that can be handled as a normal Lua array-like table without concern for the holes.

Lua table.concat

Is there a way to use the arg 2 value of table.concat to represent the current table index?
eg:
t = {}
t[1] = "a"
t[2] = "b"
t[3] = "c"
X = table.concat(t,"\n")
desired output of table concat (X):
"1 a\n2 b\n3 c\n"
Simple answer : no.
table.concat is something really basic, and really fast.
So you should do it in a loop anyhow.
If you want to avoid excessive string concatenation you can do:
function concatIndexed(tab,template)
template = template or '%d %s\n'
local tt = {}
for k,v in ipairs(tab) do
tt[#tt+1]=template:format(k,v)
end
return table.concat(tt)
end
X = concatIndexed(t) -- and optionally specify a certain per item format
Y = concatIndexed(t,'custom format %3d %s\n')
I don't think so: how would you tell it that the separator between keys and values is supposed to be a space, for example?
You can write a general mapping function to do what you'd like:
function map2(t, func)
local out = {}
for k, v in pairs(t) do
out[k] = func(k, v)
end
return out
end
function joinbyspace(k, v)
return k .. ' ' .. v
end
X = table.concat(map2(t, joinbyspace), "\n")
No. But there is a work around:
local n = 0
local function next_line_no()
n = n + 1
return n..' '
end
X = table.concat(t,'\0'):gsub('%f[%Z]',next_line_no):gsub('%z','\n')
function Util_Concat(tab, seperator)
if seperator == nil then return table.concat(tab) end
local buffer = {}
for i, v in ipairs(tab) do
buffer[#buffer + 1] = v
if i < #tab then
buffer[#buffer + 1] = seperator
end
end
return table.concat(buffer)
end
usage tab is where the table input is and seperator be both nil or string (if it nil it act like ordinary table.concat)
print(Util_Concat({"Hello", "World"}, "_"))
--Prints
--Hello_world

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