How to get the "Created by <name> on <date>" text - ios

So the question is actually simple, but I have no idea how to approach this issue. I know this code is generated by template based on this question:
XCode automatically generated comments?
I want to use the <name> that xcode provides on each mac machine which is unique for it's user, for some types of logs.
EDIT:
This is how the swift template file looks before it's used by Xcode to create my work file:
//
// ___FILENAME___
// ___PROJECTNAME___
//
// Created by ___FULLUSERNAME___ on ___DATE___.
//___COPYRIGHT___
//
Surely, there is no point in parsing it.
The question is: Does anyone knows how I can get this name using swift in my application?
I searched for an answer here/Google but so far no luck.

I don't know how to read the header. But you can do it otherwise.
First if you need the creation-date of a file, you can use the NSFileManager:
var path = "path/to/your/file/"
var fileAttribs:NSDictionary = NSFileManager.defaultManager().attributesOfFileSystemForPath(path, error: nil)!
var creationDate = fileAttribs.objectForKey(NSFileCreationDate)
Also if you need the full username, you can use the function NSFullUserName() or NSUserName(). It should return the same string as __FULLUSERNAME__
var fullUsername = NSFullUserName()
var username = NSUserName()
Sometimes in the iOS Simulator, this username is empty, but in a real app, it should work properly.

That text written at template instantiation time — that is, when you create a new Xcode project (or a new file in an existing project using the File > New > File... templates). You can't read the contents of the source file your code was compiled from. (Well, unless you ship that file along with your compiled binary, and read it in like any other text file.)
But that's just text substitution — it can be done anywhere in the file, not just in the comment headers. So you could create your own file or project templates, and in the template files, put those substitution macros in code instead of in comments:
let schmoeWhoCreatedThisFile = "___FULLUSERNAME___"
Here's a tutorial found in a couple seconds of web searching that has the full details on creating templates and the substitution macros you can use in them.
Remember, substitution happens when you create a new file or project — if you're looking for who made the latest change to your source file or who built the app that shipped to your customers, you're barking up the wrong tree. Some of those sorts of things you can do with source control; others are more a matter of (human-defined, human-executed) policy for you or or your organization.

Related

Difference between App.Path and using a ShellObject.Self.Path

I am converting a VB6 application to VB.NET. In the code I am converting, it seems that the developer found the applications path two separate ways. However, it appears that he expects the two methods to produce different results.
Simple question:
What is the difference between calling these two lines of code:
strAppDataPath = CreateObject("Shell.Application").
NameSpace(ssfLOCALAPPDATA).Self.Path
and
strAppDataPath = App.Path
Explanation:
This is the code in question:
strAppDataPath = CreateObject("Shell.Application").
NameSpace(ssfLOCALAPPDATA).Self.Path
strAppDataPath = strAppDataPath & "\DataFolder\"
If (Not objFileSystem.FileExists(strAppDataPath & strAppDataFile)) Then
If (objFileSystem.FileExists(App.Path & strAppDataFile)) Then
...
End If
End If
The application's path is appended with \DataFolder\, and stored in the String strAppDatapath.
We check if the file strAppDataFile does not exist in strAppDatapath. Followed by checking if the file does exist in App.Path.
The concept behind what is going on makes sense to me: If the file doesn't exist in the subfolder, and if the file exists in App.Path, then do .... What I do not understand is why they didn't use one of the method for finding the application's path exclusively.
They don't point to the same path.
App.Path: Path where the currently executing EXE/DLL resides.
CreateObject("Shell.Application").NameSpace(ssfLOCALAPPDATA).Self.Path: Will point to the local (non-roaming) app data user folder. Same as the value in (user) environment variable LOCALAPPDATA.
Since Windows XP, the roaming & local app data paths are preferred places to store user settings and files (instead of the probably rights-restricted app folder).
So what the code does, is:
Look for strAppDataFile in %LOCALAPPDATA%\DataFolder\ (e.g. where "%LOCALAPPDATA%" could point to "C:\Users\UserName\AppData\Local\" on Windows Vista/7)
If not found, look for the same file in the application folder.
Please note that preferably applications should create an application specific sub-directory in local/roaming app data, e.g. use something like:
strAppDataPath = strAppDataPath & "\" & App.ProductName & "\DataFolder\"
' NOTE: Make sure to set the "Product Name" entry in the version information
' of the project settings
that could resolve to something like
"C:\Users\UserName\AppData\Local\My Application\DataFolder\"
My guess is that when the program is installed per-machine, a per-user location under LocalAppData is used. However during development or when installed per-user or as a portable application the application folder is used.
Some programmers use something like the code in question, while others make the decision by comparing App.Path against the ssfPROGRAMFILES path to determine the environment. The latter is probably preferable for a number of reasons but in the degenerate case where only one instance of the program exists on a machine they're equivalent.

Lua - My documents path and file creation date

I'm planning to do a program with Lua that will first of all read specific files
and get information from those files. So my first question is whats the "my documents" path name? I have searched a lot of places, but I'm unable to find anything. My second question is how can I use the first four letters of a file name to see which one is the newest made?
Finding the files in "my documents" then find the newest created file and read it.
The reading part shouldn't be a problem, but navigating to "my documents" and finding the newest created file in a folder.
For your first question, depends how robust you want your script to be. You could use Lua's builtin os.getenv() to get a variety of environment vars related to user, such as USERNAME, USERPROFILE, HOMEDRIVE, HOMEPATH. Example:
username = os.getenv('USERNAME')
dir = 'C:\\users\\' .. username .. '\\Documents'
For the second question, there is no builtin mechanism in Windows to have the file creation or modification timestamp as part of the filename. You could read the creation or modification timestamp, via a C extension you create or using an existing Lua library like lfs. Or you could read the contents of a folder and parse the filenames if they were named according to the pattern you mention. Again there is nothing built into Lua to do this, you would either use os.execute() or lfs or, again, your own C extension module, or combinations of these.

composite C1 form Renderer localization

I have created a global data type, and use form renderer in a page to let user fill in the data and submit to website.
The default English is working fine.
now when I try to support the second language I run into issues. According to the composite documentation:
1.Add your empty localization file at ~/Frontend/CompositeForms/Renderer/Localization/, for example: Composite.FormsRenderer.de-de.xml
2.Copy the contents of the default Composite.FormsRenderer.en-us.xml to your localization file.
3.Translate the strings.
4.In ~/App_Data/Composite/Composite.config, under the section locate Composite.Plugins.FormsRenderer's add section and register your localization file
but ~/Frontend/CompositeForms/Renderer/Localization does not exist, and neither does Composite.FormsRendereren-us.xml exists.
is the documentation outdated? does anyone had experience with localizing form renderer on user defined data type?
thanks
The documentation IS outdated at the moment (and will be updated soon - thanks for pointing it out).
Do it in the following way on 4.0 or later:
Make a copy of ~/Composite/InstalledPackages/localization/Composite.Forms.Renderer.en-us.xml, changing the language/culture code from 'en-us' to your language's (e.g. Composite.Forms.Renderer.de-de.xml).
Translate the strings.
No need to change anything in ~/App_Data/Composite/Composite.config any more.

How can I find out what Change template a DOORS Module is using?

I need to use DXL to loop through all modules in our database and find out which Rational Change Template each module is using, and possibly switch it to a different one. Can't find any documentation on Change API for DOORS.
I had to contact IBM directly to get this information. But here it is if anyone else needs to do it.
Skip cfgData = createString
string current_template = ""
getModuleConfigurationData(m, cfgData)
find(cfgData, CSINT_CONFIG_USE_TEMPLATE, current_template)
delete cfgData
At this point current_template has the file name of the template that it is configured for. This can be used to compare to existing templates and verify it is set correctly.
Also, if an update is necessary the following function will save the skip list back to the configuration.
put(cfgData, CSINT_CONFIG_USE_TEMPLATE, new_template)
cmSaveModuleConfigurationData(m, cfgData)

Localizing strings from the Settings.bundle using InAppSettingsKit

I am attempting to use InAppSettingsKit to manage my settings. This uses the Settings.bundle with a .plist file and the .strings files for each of the languages being translated.
I can confirm that the translation of my strings is working properly outside of my application, using the Setting application. But when I am in my application, the translation is not occurring.
I think it comes down to code like this, from the InAppSettingsKit class IASKSettingsReader, with a couple logging statements that I thought my be helpful:
- (NSString*)titleForStringId:(NSString*)stringId {
NSLog(#"%#",[_bundle localizedStringForKey:stringId value:stringId table:self.localizationTable]);
NSLog(#"%#",[_bundle localizedInfoDictionary]);
return [_bundle localizedStringForKey:stringId value:stringId table:self.localizationTable];
}
If I understand correctly, this should be using a table with the name self.localizationTable as the source of the translation. This value is simply "Root". It's not a path to the Root.strings file in the selected language, so I am guessing that the method localizedStringForKey:value:table: must be using some global system reference that points to the correct path.
I have confirmed that the strings file name is "Root.strings" all around, with a capital R, including in the Root.plist file.
[_bundle localizedInfoDictionary] returns (null); It is doing this for two language settings of English and French.
I'm not sure how to debug this. Thanks for any help you can give.
I'm using InAppSettingsKit with localized text with no problems. Two things I can think of that you could check: are your Root.strings files located in the correct subdirectories of Settings.bundle (en.lproj and fr.lproj for English and French?
Is there a "Strings Filename" entry in your Root.plist? It should simply contain a string with value "Root"
It has been quite some time since I resolved this, and at the time, I didn't fully understand it. But, in the interest of closing out this question, I'll point to the following documentation for future reference:
NSBundle Class Reference
which refers to the following:
Resource Programming Guide
In the second document, refer to the section "String REsources -> Loading String Resources Into Your Code"
The solution contains a properly configured Root.strings file, which shows up in the file list like this:

Resources