What is the advantage and disadvantage of developing Hybrid App using Apache Cordova in Visual Studio Community [closed] - hybrid-mobile-app

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We are going to develop a Mobile Application for all platform, This Mobile Application includes main concept as messaging,notes,reading a book,blogs,sharing on facebook, tweet.

Advantages:
Easy to write code in Visual studio due to context aware help
Code completion for JavaScript, CSS, HTML
Easy to debug in browsers like Chrome is best
Check on simulators (on windows only for Windows mobile, Blackberry, and even can check on Android)
Disadvantages:
Can not test all devices or simulators like iOS
Limited Command Line support options
Little support for Visually designing a page UI
Few simulators that I use on VS.
http://www.asp.net/mobile/device-simulators
also have a look:

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Selenium Equivalent in Swift/iOS [closed]

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I have used Selenium for making python projects and now I want to try similar projects in Swift with Xcode using Selenium. Unfortunately, I quickly found out Selenium is not for Swift or iOS apps.
I have been spending the last two days researching on a Selenium alternatives for mobile but have not been able to find anything. Everything I have found so far seems to be outdated. Is there any alternative that is for the current version of Swift and Xcode?
The ONLY option available for automating iOS devices is with Appium and the XCUITest driver.
(Unless there are other drivers recently made that utilize XCUITest, which is an apple tool set).
XCUITest-driver can be found here
Luckily, many of the driver commands will be the same as, say, the UIAutomator2 driver for android. They inherit the same base classes/interfaces after all.
You will need to run these tests on your Mac laptop or desktop, as it is not possible to interact with an iOS device as a developer on non apple products.
Here is a set of server bash and python scripts that I used to launch a video game on to iOS (and android devices). This is not identical to what you need, but it should provide a lot of help that you might need.
Github server files (python and bash)
Wiki explaining how to implement and get this working

Build a Windows Desktop Application from a Rails App [closed]

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I have build a fairly decent sized Ruby on Rails Application that works just fine. It exposes data via Rest API calls to the users, that is authenticated via token based authentication and Devise.
But now a few clients are wanting to have the application on-premise. They want their developers(windows developers) to work on the data, but in offline mode.
I have no idea if a Ruby on Rails App can be converted to a Windows Desktop App. Or do I have to build the desktop App from scratch? The Desktop App will NOT have a GUI, as the client just needs the data in Json format(Just like API calls during web-app).
The Desktop App will also have a license information too that needs to be stored in an encrypted way.
I am a complete newbee to desktop apps so please pardon me if this question seems really stupid.
Actually there's a project to do what you want to do. http://enclose.io will allow you to package your app for windows clients.

Can we debug iphone app in window [closed]

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I have developed simple app for ios using codenameone. I do not have
mac book I want to debug the app so how can I debug the app in
window laptop?
codenameone has its own plugin for Netbeans IDE. You can install Netbeans IDE in windows and then add codenameone plugin to that. Then connect your IDE with your code in cloud and you can start working on that.
For cross platforms like codenameone you dont need to have Mac machines for development.
For more information you can visit the following link
INFO ABOUT CODENAMEONE
Hope this helps...

Support both 32 & 64 bit iOS binary without code changes in Xamarin [closed]

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I wanted to check if its possible to build iOS app with both 32-bit and 64-bit support without using the new Unified Apis in Xamarin. Unified API support will require code changes in existing Xamarin iOS apps which are using MonoTouch Foundation and we want to avoid that.
Any pointers will be welcome
Thanks in advance!
No it is not possible to support 64 bit apps with the classic API. This is explained in the Xamarin blog post: http://blog.xamarin.com/unified-api-with-64-bit-support-for-ios-and-mac/
It is actually quite easy to update to unified, so i don't see a reason why you want to avoid that, also because it will be a requirement of Apple soon, and you can't publish new updates anymore after there deadline. For more information on how to update see the Xamarin documentation on that: http://developer.xamarin.com/guides/cross-platform/macios/updating_ios_apps/

web scraping for mobile apps [closed]

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I have a question regarding web scraping/web parsing with mobile applications (an iOS 7 app as of now...). For example, I want to have images from various websites retrieved and aggregated to a device based on user inputs/preferences. I want the user to be able to select and store those images on the device with offline viewing capabilities as well. I have heard that using jQuery and JSON for parsing and programming through the server-side rather then the front-end is supposed to be more efficient...correct?
What type/s of algorithms/code that I should use for performing website parsing and aggregating content into a mobile app? I apologize for being quite broad, I am in the early development stages. Thanks.
You can build a hybrid mobile app using Cordova/PhoneGap using just HTML/JavaScript/CSS and do an XMLHttpRequest or use jQuery's $.ajax to get the data from the website and parse it with jQuery selectors.
I would however recommend you do the web scraping in a service, so that if anything changes on the website you're scraping, you'll only have to update the service.

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