Is the globe icon on keyboard a character or image? - ios

I am building a keyboard extension for iOS 8 and wondering whether the globe icon is a character of some font or an image?

This is the character being used: http://fileformat.info/info/unicode/char/1f310/index.htm (Unicode charpoint 1f310)

Related

unicode circles with varying size on ios chrome

I am using the black and white circle in my project when I noticed that on ios chrome the white circle is larger than the black circle.
● - U+25CF
○ - U+25CB
In a desktop environment the circles appear to be the same size but have slightly different heights. The difference is not noticeable.
I am trying to make these circles the same size on ios chrome.
I feel like I have eliminated any variables and that the browser is responsible for the different sizes of these circles.
photo
Actually, as far as unicode is concerned, all characters are font dependant. When a certain character is not available, it is picked from a fallback font.
If you had not configured a custom font, or if these chars are not available in the font you picked then the different sized circles are in the default font used by chrome/ios.
So, you have two ways to go: either find a font that have the characters drawn in a way that suits you, and force that, or give-up using unicode characters for these glyphs and use inline images instead.
You could make use of SVG drawings which can be encoded within the HTML markup itself, that will ensure a consistent look.

How to render the erase-to-left character ⌫ like desktop in iOS?

The erase-to-left character (⌫) (U+232B) is rendered differently on MacOS and iOS:
Is it possible to render it like what's on MacOS in iOS app?
Particular glyphs are included in particular fonts. The "character" (i.e. the glyph) looks the same on iOS and macOS as long you use the same font. Here it is in iOS with the Arial Unicode font installed:

Changed color when load image in iOS app?

I have following images:
Original PNG
Load in iOS App
As seen, left side icon color works perfectly, but for right side icon, why iOS load different color? It applies on both iOS simulator and device. Is it wrong setting when saving the PNG in Photoshop?
And I don't have any code to change the color or tint.
It is not related to iOS code, since it also occured on Android.
The solution is, we need to use the actual bit depth. I use 8 bit depth (automatically by Photoshop) while actually the icon uses 16 bit depth when editing the icon.

Is there a way to generate high resolution PNGs of iOS emoji?

I have been able to find 160x160 pixel emoji PNGs from iOS (actually WhatsApp but they are roughly the same set). These only show up as 1x when I import them into XCode 7 though.
Is there a way using Photoshop / OS X or similar to create high-resolution (retina friendly even, if possible) Emoji for use in an iOS game utilizing SpriteKit to animate the emoji?
Thanks in advance.
The "Apple Color Emoji" font that's used to render emoji in Mac OS X and iOS uses PNG bitmaps for the glyphs. The 160x160 graphics you've found are the largest ones available in the font — sorry! If you want something larger, you'll need to draw it yourself.
A tool to extract the images is available at: https://github.com/tmm1/emoji-extractor
If they don't need to be the Apple version, you can always download the collection of emoji from Emoji One. They're available in PNG and SVG formats under a Creative Commons Attribution license.

How to display big Emojis in UILabel?

I try to show big Emoji on UIView using UILabel, but when I increase the font size it loses quakity of the Emoji image.
Is it possible to display Emoji 200x200px without losing quality?

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