My code
- (IBAction)takePhoto:(UIButton *)sender {
if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]){
UIImagePickerController *picker = [UIImagePickerController new];
picker.delegate = self;
picker.allowsEditing = YES;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentViewController:picker animated:YES completion:nil];
}else{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ERROR!" message:#"Device has no camera!" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
}
}
and the delegate
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
UIImage *chosenImage = info[UIImagePickerControllerEditedImage];
self.userImage.image = chosenImage;
[picker dismissViewControllerAnimated:YES completion:NULL];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker {
[picker dismissViewControllerAnimated:YES completion:NULL];
}
Well, thats pretty simple and basic. My problem is that after assigning my image to the UIImageView I have (which has a pinned/fixed width and height) instead of resizing itself to the size of the uiimageview it stretches throughout my whole view, working more as a background that an image placed where it should be. Again, the width and height of my uiimageview has been pinned. Can anybody help? thanks
The contentMode of your UIImageView should be UIViewContentModeScaleAspectFit, instead of UIViewContentModeCenter as it seems to be.
If you need to change the content mode on the fly, just add this line:
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
UIImage *chosenImage = info[UIImagePickerControllerEditedImage];
self.userImage.image = chosenImage;
// Add this line
self.userImage.contentMode = UIViewContentModeScaleAspectFit;
[picker dismissViewControllerAnimated:YES completion:NULL];
}
Related
How to save the image captured using Camera and save in another ViewController ?
I am making a Photo Gallery App. But i dont know how to save the Captured image and show it in collection view in another viewcontroller. Currently i am using UIImagePickerController to access iphone camera and library .Can anyone help me to do that.
Here is my code.
Thanks in advance
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
- (IBAction)takePhoto:(UIButton *)sender {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsEditing = YES;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentViewController:picker animated:YES completion:NULL];
}
- (IBAction)selectPhoto:(UIButton *)sender {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsEditing = YES;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self presentViewController:picker animated:YES completion:NULL];
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
UIImage *chosenImage = info[UIImagePickerControllerEditedImage];
self.imageView.image = chosenImage;
[picker dismissViewControllerAnimated:YES completion:NULL];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker {
[picker dismissViewControllerAnimated:YES completion:NULL];
}
- (void)viewDidLoad {
[super viewDidLoad];
if (![UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
UIAlertView *myAlertView = [[UIAlertView alloc] initWithTitle:#"Error"
message:#"Device has no camera"
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles: nil];
[myAlertView show];
}
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
Try This
- (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
// Access the uncropped image from info dictionary
UIImage *image = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
// Save image
UIImageWriteToSavedPhotosAlbum(image, self, #selector(image:didFinishSavingWithError:contextInfo:), nil);
[picker release];
}
you can achieve it by adding NSNotificationcenter.
Class A - Where you select the image from camera
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
UIImage *chosenImage = info[UIImagePickerControllerEditedImage];
self.imageView.image = chosenImage;
[picker dismissViewControllerAnimated:YES completion:NULL];
[[NSNotificationCenter defaultCenter] postNotificationName: #"GotNewImage" object: chosenImage];
}
Class B - Where you want to pass image after selection and show on collection view. Add Nsnotificationcenter for this class in Viewdidload
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(GotNewImage:) name:#"GotNewImage" object:nil];
//To get the image on Class B
-(void)GotNewImage:(NSNotification*)notification
{
UIImage * newImage = (UIImage*) notification.object;
//Now do whatever you want to do with your image...
//Add in collection view and reload the collection view
}
I am trying to pick an image from photo library and for that I used picker controller, but when I am trying to print the image in didFinishPickingMediaWithInfo method I am getting a null response. I used protocols also in my .h file.
- (IBAction)choosePhoto:(UIButton *)sender {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsEditing = YES;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
NSLog(#"choose the img");
[self presentViewController:picker animated:YES completion:nil];
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
self.imageView.image = info[UIImagePickerControllerEditedImage];
NSLog(#"imgae is %#",self.imageView.image);
[picker dismissViewControllerAnimated:YES completion:nil];
}
-(void)imagePickerControllerDidCancel:(UIImagePickerController *)picker{
[self dismissViewControllerAnimated:YES completion:nil];
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
UIImage *chosenImage = info[UIImagePickerControllerOriginalImage];
// here you can check that image is null or not
[Btn_ImagePicker setImage:chosenImage forState:UIControlStateNormal];
[picker dismissViewControllerAnimated:YES completion:NULL];
[[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleLightContent];
}
For the full detail kindly print NSLog(#"%#",info); info contains full details.
I am getting image from a photo album with this code:
-(IBAction) getPhoto:(id) sender {
UIImagePickerController * picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self presentViewController:picker animated:YES completion:nil];}
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
[picker dismissViewControllerAnimated:YES completion:nil];
imageView.image = [info objectForKey:#"UIImagePickerControllerOriginalImage"];}
Please Could anyone help me to assign this image to a variable? I want to blur it later using stackblur:
UIImage *newIma=[oldIma stackBlur:radius];
Thanks in advance!
Set the UIImage when you're getting the image that the user has selected.
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
[picker dismissViewControllerAnimated:YES completion:nil];
// Create the UIImage in your #implementation and set it here
myImage = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
myImageView.image = myImage;
}
I am trying to select a picture from the device's photo library.
This is my code so far. I am following a tutorial and that should work, but I am getting an error :
"Use of undeclared identifier info", on the second method, line 3.
What am I doing wrong?
- (IBAction)selectPicturePressed:(UIButton *)sender {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsEditing = NO;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self presentViewController:picker animated:YES completion:NULL];
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img editingInfo:(NSDictionary *)editInfo
{
UIImage *chosenImage = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
self.imgToUpload.image = chosenImage;
[picker dismissViewControllerAnimated:YES completion:NULL];
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker {
[picker dismissViewControllerAnimated:YES completion:NULL];
}
Change info to editInfo will resolve it.
As you can see in this video it bounces back whenever I try to crop or move the crop box. I can't find any way to do this and I think my code is correct. How am I suppose to do this?
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
if (![UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
UIAlertView *myAlertView = [[UIAlertView alloc] initWithTitle:#"Error"
message:#"Device has no camera"
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles: nil];
[myAlertView show];
}
}
- (IBAction)takePhoto:(UIButton *)sender {
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsEditing = YES;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentViewController:picker animated:YES completion:NULL];
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
UIImage *chosenImage = info[UIImagePickerControllerEditedImage];
self.imageView.image = chosenImage;
[picker dismissViewControllerAnimated:YES completion:NULL];
}
If image is too far away use this method to animate it back:
[UIView animateWithDuration: animations: completion:]
animations: is a block and it will change e.g CGRects over a duration, if you want to change the image position you add [image setRect:(CGRectMake(orginPosition.x, orginPosition.y, size.width, size.height))];
completion: is a block but isn't required.