Send file to print in the background from ruby on rails app - ios

I'm looking to make an app be able to print out a stick on name tag based on some fields that the user has filled out. The catch is that I don't want the user to have to interact with any sort of system print dialog, I just want it to go straight to the printer and print out after they submit.
The other catch here is that this will most likely be run on an iPad, so I will need to try to send this print job over the air either on wifi, somehow to a computer that is usb connected to the printer or over airprint if I can find one that is small enough and supports the right paper.
I've seen some solutions here and there that require the app to run on windows, or to be connected to the printer some how.
I'm not sure if this feat is possible with this setup, but the most important part is being able to print in the background, if the iPad is going to hinder that, there is a case we can make to our client for getting a small, cheap, windows 8 touch tablet instead of an iPad since I know it has a few more capabilities in this area as it seems through my research.
It doesn't matter what version of ruby or rails it's in and I don't care if it's 2 steps or 200, if the user experience is there, I can make a case for the increased work load needed to make something work.
I'm not a very experienced rails developer, but this project is my first big project that is simple enough that I can tackle it. If more information about how their name tag info is being collected I can shed some light on that as well but I don't think it matters. Whatever I'm printing I need the experience to be the above.

Have a look here: http://support.vendhq.com/hc/en-us/articles/201378390-Enable-kiosk-silent-printing-for-Google-Chrome-on-Windows-Video- under 2) Kiosk printing for Google Chrome
Basically this is using Chrome's Kiosk printing mode. So you would have to get a PC for it to work.
The "print dialog" will pop up shortly but then automatically disappear the the document will print.

Related

How can I use an online code compiler's output through in a code compiler app?

I want to make an app which compiles Swift code, so how can I use a website named www.swiftstub.com or any similar website to retrieve the output of the code? I want my app to have a simple UITextView in which the user can type the code. If a UITextView cannot be used, what can be used?
I want my app to send the code typed to this website, and then retrieve the output back and display it. How can this be done? Thanks!
Make an app that sends text to a server.
Have the server compile this code, run it, and capture the output.
Send this output back to the app.
Have the app display the output.
This is an extreme oversimplification, there are lots of things to consider, but these are kind of the big sections of whats there to to. You need to understand very well on the app side: UI and networking, and on the server side: triggering a compilation of text, capturing that output (command line, maybe Swift or Python can help you here) and HTTP(S) responses and requests (or sockets, even harder).
This does not sound like an easy task, so you are very courageous.
Build all components locally:
App:
- write an app with a textView and a button, and on the tap of that button, save the output to a textile. This is to avoid any networking complications at this point, later, instead of saving, you would send this to a server.
Server: (just build the things on your computer)
- write some script/program that can read in that textfile that was saved.
- Then you need to compile this code (lookup 'xcrun' on google) and capture the output. Save this output to a textile. Have your app load this file and display it.
The important thing to consider is the real server machine you will run this code on later: it has to be a machine that can compile, and execute Swift code. Currently, this means it has to be an OS X machine. This is hard to find, as most servers run linux, and there is no Linux Swift compiler yet.
Getting this to work would be a proof of concept: you can capture text from the app, you can grab this text and compile it, you can capture the output of the compilation, and you can have the app read that output and display it.
Once you've got this working, you would need to find a server that can do the compilation part, and run what you build to do that. Then you would need to write some code in your app that sends an HTTP request to your server containing this text, to which your server would respond with the output of that compilation.
As I said, this is a big undertaking, with lots of difficult parts and unexpected surprises, so don't expect this to be done in a couple of weeks, it will most likely be more like over six months.
Try to find someone who has experience on programming and setting up a server, that will really help you a lot.

Is there any way to automate scanning of barcode from appium?

I require my app to Scan barcode automatically , i have the barcodes, i have the app required, how can i make the App read physical bar codes using automation in appium,
In manual i can scan the code by pointing out the camera to an bar code.
I dont know how to do it while executing an test suite.
i got idea of placing Mobile device on an Stand, tripod and placing barcode in front of it.
But the problem is we can test only one barcode. i want to run for about 100-200 barcodes ans see app performance does not decrease, can any one suggest some ways?
This is a very interesting case. If you really want to test your app scanning the bar codes through camera then I think instead of looking for a solution through appium you have to look for a solution to exactly match your manual process.
You can click scan button using appium(I assume) - for example you can write a script to click on this button every 10 seconds.
Challenge is to point the camera to the next barcode as soon as first scan is complete. Possible solutions- I believe that all the bar codes can be captured in a file in a pc. Copy these bar code images in a ppt or using any other program so that these images can automatically displayed one by one.
Put your device in front of this pc as you are already planning to use tripod stand etc. Focus them on screen(may be first time you might need to do all these adjustments). Run your script. Do some trial runs. Synchronize the process with correct time outs. I think this should be feasible though really not the best way to automate this scenario.
I haven't tested it, but this blog post can be your answer http://www.mobileqazone.com/profiles/blogs/simulating-camera-in-android-emulator. If not, you can try bypass it by creating API to upload an image to your server instead of reading it from the camera. I think the impact on your QA will not change dramatically (besides, it's very easy and fast to check that part manually)
We do have an app that scans plenty of items such as bar codes plus tracking the dimensions of objects through the camera.
I read the idea of synchronizing images into a slideshow which is absolutely hilarious. The way I do it, is by using my own node server app with websockets that will toggle images through http requests. When this app is hosted in a laptop/ipad positioned exactly in front of the AUT, the test will have full control on which barcode to be shown at particular time frame.
No synchronization required at all and does the job.
It is a modified version of https://github.com/JangoSteve/websockets-demo

How to put a specific monitor into standby mode? [duplicate]

I have 3 monitors, but I don't need them all turned on all the time. I can just shut them down with power button, but I want to use their standby mode, like Windows does when we let PC idle for a while - it shuts down monitors, HDD, etc.
But of course, I wanna keep using PC and let just that monitor on standby. Others must remain on and that one doesn't wake up even with me using PC.
Is it possible to do that? It would be great to have a shortcut like Winkey+1, 2, 3 etc to shut down and wake up each monitor.
An existing app with this feature is not likely to exist, but is there a Windows API function that can control monitor state, for each monitor in a MultiMonitor system?
The display control panel applet calls SetDisplayConfig to start or stop forced projection on a particular target
You can probably use MS Detours or some other API hooking tool to inspect the usage pattern of the API while using the applet to adjust display settings.
You'll want to try Display Fusion. You should be able to do what you're asking for using Monitor configurations.
I know I'm late on this but use DDC to control your display. You can easily create hotkeys that send a command via DDC to the display to turn-off. This would be equivalent to turning off the display using the button. Works like a charm for me. The only trick is that DDC command specs vary across monitor manufacturers but its not hard to find the right codes to send with the help of google.
Ready made tools also exist for this; search for anything that is related to DDC or EDID and you should find.
Be aware though that this does not remove the display from Windows which means that apps may find their way onto displays that are off and you will be looking for them.

(iOS) Way of viewing log messages directly on an iOS device?

As nice as debuggers have gotten these days, sometimes the best way of finding out what is going on in an app is still ye olde NSLog. Doing this is easy when you're tethered to your computer; Xcode helpfully pops up the Log Viewer panel and there you go. Not so easy to do when you're away from your desk, as you sometimes have to be when testing an app (for example, when you are testing CoreLocation functionality). Sure you can pop open Xcode and check the Console section of the Device Organizer as soon as you get back from a testing run, but then you have to wait, and by the time you can get back to view the logs you forgot what was going wrong with your app; also odds are that by the time you are able to do this, the log messages you are looking for have scrolled off into oblivion.
Is there any way of checking the console logs on the device itself? I'm guessing the answer is "no, unless you jailbreak" (IIRC there are at least one or two terminal apps in jailbreak-land that I could use to do this sort of thing). Unfortunately jailbreaking is not an option for me.
Alternatively, is there some sort of Objective-C framework or library or whatnot that handles log collection and on-device displaying? Ideally this would come in the form of a drop-in replacement for NSLog, whereby I could simply do a search-and-replace and change all occurrences of NSLog to SomeFancyPantsLoggingTool or whatever and be done with it.
A good example of the kind of functionality I am looking for can be found in the podcast client Downcast. If you tap the "More" tab, then tap on the version number string at the bottom of the screen, a new view slides up that contains a scrollable view of accumulated log messages. It even has an easy way of mailing said logs to a support e-mail address.
Take a look at LibComponentLogging which you can configure to output logging at different levels and to different destinations.
There is a file for the SysLog. You can simply open it and read from it. The file is at /var/log/syslog. If the file does not exist there are instructions on how to set it up here.

no idea where to start: 'calculator-like' rails app that displays a keypad user can click to type

I need my webapp to display a 'keypad' on the screen that makes special-purpose data entry very easy... can't be flash since needs to work with ipad (and also work from regular pc/browser/ mouse).
The simplest variation would be a 'calculator' app where they press number keys and functioin keys and the app takes the input and displays results.
we very specifically need to provide data input from our webapp screen by click/touch 'keys' -- not from the PC keyboard (or soft keyboard on ipad)
I have no idea where to start... any ideas would be appreciated! For example is there some nifty ajax and/or jquery thingy that lets you build an input keypad?
https://github.com/davidnorth/JsReckoner you can take this repo for your base and modify it. Good luck

Resources