I follow all guideline steps of urban airship support to integrate in IOS project , but still getting error, can anyone help me.
If you're getting odd errors related to a UI file and you're using the most recent iOS SDK version, you'll want to include UIKit/UIKit.h in your pre-compile header.
Otherwise, going to need more detail.
Related
I found when installing the Facebook SDK with cocoapods that there were several errors in my Xcode project. Upon research I found that this is because the SDK for Swift hasn't been update in a while.
Can someone tell me the best way to implement the Facebook SDK into my Swift application so I can use Facebook Login?
Thanks,
Calum.
Although the errors are still present in Xcode, they do not affect the overall functionality of the program. Therefore, it is okay to simply ignore the errors and hopefully the Facebook SDK will be updated soon.
Recently I try to add Fabric & Crashlytics to my projects, but I got one link issue.
My base SDK is iOS7.0 and deployment target is 7.0 too, try to use the Fabric app for mac or cocoapods to add these frameworks, but always got error msg like this:
Anyone can assist?
Thanks a lot.
Add the run script provided by fabric to you. The follwing screenshot demonstrates where to add the runscript.
Reply from Mattie, Twitter Staff
Yes. It turns out that Crashlytics does not support building with a base SDK older than "latest" for any given Xcode release. It's extremely hard for us to maintain build compatibility with older SDKs, even if we can maintain runtime compatibility.
So I need change the base SDK to latest one and revamp my codes..
I tried integrating Paytm iOS SDK 2.1. Always give me the error -
ld: library not found for -lPaymentsSDK
I added the libPaymentsSDK.a to my frameworks and all the 5 files under include folder to my project. Is there any other step?
The documentation of adding the SDK is not there at all. Only steps for integrating are there. If anyone is using the SDK please help me with this issue.
So apparently the Paytm SDK uses Apple's reachability and it was interfering with the Reachability I was using. So I changed the name of the class of the Reachability(Non Apple one) I was using.
I have been trying to send my application to apple for submission and it is my first experience about it. I have searched the errors and applied all suggested solutions. However none of the solutions didn't work for me. I got the error below.
I set the ios deployment target as ios 7.0 and later versions for both of the project target and Alamofire framework. Also, my Xcode version is 6.1.1 . However, I could not understand that why not working.
Could you help me please ?
Thank you for your answers
Best regards
Unfortunately, iOS 7 does not support frameworks. Here is some additional information about it. The known workaround is to add Alamofire to your project by dragging the Alamofire.swift file directly into your project.
A good way to track this type of usage in your project is to use Git submodules. You could also download a version and copy the file into your project, but then it gets more difficult to track what version you have compiled into your project.
This will build Alamofire into your project as though it was just another Swift file associated with your project.
This is also why most Swift CocoaPods are iOS 8 only.
I am new baby to Xcode, was trying to learn twitter integration, downloaded sample twitter source code from sample code, but when i tried to run it, it says that there is no twitter framework, and when I try to add from 'Link Binary with Libraries' there is no twitter framework!!
I am using Xcode 4.2 with ios 5.
Is it possible to manually import twitter framework into my Xcode??
Please help me.
Forget about the "Twitter.framework" from now on.
Apple has switched to "Social.framework" which was delivered with OS X 10.8 (Mountain Lion) today.
This means "Twitter.framework" is deprecated now. It's very likely that "Twitter.framework" will be replaced by "Social.framework" in iOS 6, too.
All accounts are managed by "Accounts.framework" which is available on iOS 5 AND "Mountain Lion". If you need to implement "Twitter.framework" for iOS 5, keep this in mind to write "universal code".
It is easy to add the Twitter framework for an iOS 5 project. Please follow the instructions at https://dev.twitter.com/docs/ios/how-add-twitter-framework-your-ios-project
TwitterKit provides wrappers for accessing the Twitter REST API.
Get Fabric from here this will provide you wizard to add all appropriate frameworks for twitter.
https://get.fabric.io/