how to programmatically deselect a static cell iOS - ios

I have a static cell and when clicked it launches a modal view. Except when i return from the modal view the cell is still selected? Why is it doing this and how can I make it only make the cell selected until the modal completely covers the view.
Thanks in advance

For Swift 2 :
override func viewWillAppear(animated: Bool) {
if let indexPath = self.tableView.indexPathForSelectedRow {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
}
For Swift 3 and 4 :
override func viewWillAppear(animated: Bool) {
if let indexPath = self.tableView.indexPathForSelectedRow {
tableView.deselectRow(at: indexPath, animated: true)
}
}

If you use a UITableViewController instead of a UIViewController this will be done automatically. Otherwise, you need to do the deselecting yourself using
deselectRowAtIndexPath:animated: on the UITableView. The best place to do this is probably on viewDidAppear: of the presenting view controller. That way, the user still sees the deselecting animation allowing them to reorient themselves.
If you don't need to track the selected row for other purposes, you can use
indexPathForSelectedRow to determine which index path needs to be deselected (if any).

I know this is too late but may help someone who's using Swift -
This will give a nice effect when you return to masterViewController from detailViewController
override func viewWillAppear(animated: Bool)
{
if let indexPath = self.tableView.indexPathForSelectedRow
{
self.tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
}
Otherwise add this delegate method of TableView and call it from didSelectRowAtIndexPath
func tableView(tableView: UITableView, didDeselectRowAtIndexPath indexPath: NSIndexPath)
{
if let indexPath = tableView.indexPathForSelectedRow
{
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
}

You can use this in your UITableViewController;
- (void)viewWillAppear:(BOOL)animated
{
[yourTableView deselectRowAtIndexPath:[yourTableView indexPathForSelectedRow] animated:YES];
}
In your condition, yourTableView property should be self.tableView

swift 3
override func viewWillAppear(animated: Bool) {
tableView.deselectRow(at: tableView.indexPathForSelectedRow!, animated: true)
}

Related

Swift tableViewCell stays selected

When I go selected a cell in my VC and go to another VC, and then back again to the first VC, the cell is still selected. I found some answers here and on the Medium but they didn't work.
I tried this in didSelectRowAt but it makes no sense because I will never be able to select a row if I put this at the beginning of the method:
tableView.deselectRow(at: indexPath, animated: false)
I also found this solution but it didn't work, too:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
let selectedRow: IndexPath? = tableView.indexPathForSelectedRow
if let selectedRow = selectedRow {
tableView.deselectRow(at: selectedRow, animated: true)
}
else {
print("no selected rows found")
}
}
The method above always prints no selected rows found

How to stop UITableViewCell flashing to white when deselecting?

I have the common pattern of a UITableView with a secondary view controller which gets pushed over the top when a row is selected. To give the user some context when they dismiss the second view controller and return to the tableview, that first view controller has this:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
if let index = tableView.indexPathForSelectedRow {
tableView.deselectRow(at: index, animated: animated)
}
}
That results in this unintended and jarring transition in which the cell being deselected fades it's background away, before snapping back to normal :
My expectation was that it would transition from the partially subdued state selection left it in directly back to the normal, dark state.
(The cell is very much a work-in-progress - it's far from finished)
Following the suggestions here isn't really an option as I do want to preserve the context hint and the cell as a whole should continue to have a white background.
In response to Rico's question, the cell is created as a .swift and .xib pair, the hierarchy of views being:
The Swift does very little - sets .textInsets on the two labels, draws the disclosure indicator in the button.
I believe this is because the default implementation of setSelected removes the background color of all subviews of the cell. What you can do is override setSelected and/or setHighlighted and update the cell yourself.
This also allows you to create a custom look for selected cells.
Example that uses a red background when selected, and white when not selected:
override func setSelected(_ selected: Bool, animated: Bool) {
let animationDuration = animated ? 0.3 : 0
UIView.animate(withDuration: animationDuration) {
self.backgroundColor = highlighted ? UIColor.red : UIColor.white
}
}
Instead of deselecting the row in viewWillAppear(_:), call deselectRow(at:animated:) inside the tableView(_:didSelectRowAt:) method, i.e
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: true)
//Your rest of the code...
}
Edit-1:
In viewWillAppear(_:), you need to deselect the cell in UIView.animate(withDuration:animations:) with animation set to true in deselectRow(at:animated:), i.e.
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
UIView.animate(withDuration: 0.2) {
if let indexPath = self.tableView.indexPathForSelectedRow {
self.tableView.deselectRow(at: indexPath, animated: true)
}
}
}

View did appear not called when view controller (SideMenu)

I have been implementing SideMenu in my iOS app (mailbox). The SideMenu is used to choose the current folder. I created a SideMenu navigation controller and attached a UITableViewController as the root vc.
It works perfectly fine, up until the point where I click on one of the cells, which dismisses the side menu and should load the mail in the original view controller. However, the original view controller's viewDidAppear method is not called. When I tried to call the load function directly, Xcode said that my tableView was nil (it wasn't when it first loaded).
Here is my code for didSelectRowAtIndexPath in the SideMenu table:
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
currentFolder = folders[indexPath.row].path
tableView.deselectRow(at: indexPath, animated: true)
self.dismiss(animated: true) {
let vc = self.storyboard?.instantiateViewController(withIdentifier: "mail") as! MailViewController
vc.loadMail()
}
}
Here is the loadMail function in the original vc:
func loadMail(showsSpinner: Bool = true) {
...
if let messages = fetchedMessages as? [MCOIMAPMessage] {
self.mailsInFolder = messages
SwiftSpinner.hide()
self.refresher.endRefreshing()
self.table.reloadData()
}
}
Also, here is viewDidAppear in the original vc:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
print("viewDidAppear")
let from = self.navigationController?.transitionCoordinator?.viewController(forKey: .from)
if from is MessageViewController {
print("from is message controller")//should not load
return
}
self.loadMail()
}
Here, viewDidAppear is not called, and the mail doesn't load. What can I do to fix this? Thanks!
I had been working with SideMenu for a while, and I suggest you to use as mainViewController a UINavigationController and then when select one cell of your tableView in the rightViewController
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
currentFolder = folders[indexPath.row].path
tableView.deselectRow(at: indexPath, animated: true)
if let vc = self.storyboard?.instantiateViewController(withIdentifier: "mail") as! MailViewController
{
mainNavController.setViewControllers([vc], animated: false)
}
homeSlide.slideMenuController()?.closeLeft()
}
I hope this helps you, best regards

Presenting a different view when selecting each Cell in a TableView

I want to present a different view when selecting each Cell in a Table View.
I figured out that I have to use this function:
func tableView(tableView: UITableView, didDeselectRowAtIndexPath indexPath: NSIndexPath) {
}
What should I add inside the function to make this work?
First of all, you need didSelectRowAtIndexPath and inside the function you could use indexPath.row to know witch cell was tapped and then you need to create and push the view you want
let viewControllerObj = self.storyboard?.instantiateViewControllerWithIdentifier("ViewControllerIdentifier") as? ViewController
self.navigationController?.pushViewController(viewControllerObj!, animated: true)
also, make sure your navigationController is not nil
...hope it helps
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath)
{
if indexPath.row == 0
{
let objOne = self.storyboard?.instantiateViewControllerWithIdentifier("ID_OneScene") as? OneScene
self.navigationController?.pushViewController(objOne!, animated: true)
}
else if indexPath.row == 1
{
let objTwo = self.storyboard?.instantiateViewControllerWithIdentifier("ID_TwoScene") as? TwoScene
self.navigationController?.pushViewController(objTwo!, animated: true)
}
else
{
let objOther = self.storyboard?.instantiateViewControllerWithIdentifier("ID_OtherScene") as? OtherScene
self.navigationController?.pushViewController(objOther!, animated: true)
}
}

Why does UITableViewCell remain highlighted?

What would cause a table view cell to remain highlighted after being touched? I click the cell and can see it stays highlighted as a detail view is pushed. Once the detail view is popped, the cell is still highlighted.
In your didSelectRowAtIndexPath you need to call deselectRowAtIndexPath to deselect the cell.
So whatever else you are doing in didSelectRowAtIndexPath you just have it call deselectRowAtIndexPath as well.
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
// Do some stuff when the row is selected
[tableView deselectRowAtIndexPath:indexPath animated:YES];
}
The most clean way to do it is on viewWillAppear:
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
// Unselect the selected row if any
NSIndexPath* selection = [self.tableView indexPathForSelectedRow];
if (selection) {
[self.tableView deselectRowAtIndexPath:selection animated:YES];
}
}
This way you have the animation of fading out the selection when you return to the controller, as it should be.
Taken from http://forums.macrumors.com/showthread.php?t=577677
Swift version
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// deselect the selected row if any
let selectedRow: IndexPath? = tableView.indexPathForSelectedRow
if let selectedRowNotNill = selectedRow {
tableView.deselectRow(at: selectedRowNotNill, animated: true)
}
}
For the Swift users, add this to your code:
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
It's paulthenerd's answer but in Swift instead of Obj-C.
Did you subclass -(void)viewWillAppear:(BOOL)animated? The selected UITableViewCell won't deselect when you don't call [super viewWillAppear:animated]; in your custom method.
Swift 3 Solution
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath as IndexPath, animated: true)
}
If you are using a UITableViewCell, then comment the following line
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
// [super setSelected:selected animated:animated];
}
Hope this helps.
Updated with Swift 4
After few experiments, also based of previous answers, I've got the conclusion that the best behaviour can be achieved in 2 ways: (almost identical in practice)
// First Solution: delegate of the table View
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: false)
}
// Second Solution: With the life cycle of the view.
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
let selectedRow: IndexPath? = tableView.indexPathForSelectedRow
if let selectedRow = selectedRow {
tableView.deselectRow(at: selectedRow, animated: false)
}
}
I'm personally adopting the first solution, because it's simply more concise. Another possibility, if you need a little animation when you return to your tableView, is to use viewWillAppear:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
let selectedRow: IndexPath? = _view.tableView.indexPathForSelectedRow
if let selectedRow = selectedRow {
_view.tableView.deselectRow(at: selectedRow, animated: true)
}
}
Last but not least, if you're using a UITableViewController, you can also take advantage of the property clearsSelectionOnViewWillAppear.
To get the behaviour Kendall Helmstetter Gelner describes in his comment, you likely don't want deselectRowAtIndexPath but rather the clearsSelectionOnViewWillAppear property on your controller. Perhaps this was set to YES by accident?
See the comment in the default Apple template for new UITableViewController subclasses:
- (void)viewDidLoad
{
[super viewDidLoad];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
}
Swift 5 Solution:
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRow(at: indexPath as IndexPath, animated: true)
}
I was getting this problem as well for my drill-down application. After a viewcontroller, which I'll call VC, returns after pushing another ViewController, the selected cell in VC remained highlighted. In my app, I had created VC to handle the second level (out of three levels) of my drill-down.
The problem in my case is that VC was a UIViewController (that contained a View that contained a TableView). I instead made VC a UITableViewController (that contained a TableView). The UITableViewController class automatically handles the de-highlighting of the table cell after returning from a push. The second answer to the post "Issue with deselectRowAtIndexPath in tableView" gives a more complete answer to this problem.
The problem did not occur for the root viewcontroller because when I created the app as a "Navigation-based App" in XCode, the resulting root viewcontroller was already made to subclass UITableViewController.
If none of these work for you, consider this work-around:
Use an unwind segue to call:
#IBAction func unwind_ToTableVC (segue: UIStoryboardSegue) {
if let index = tableView.indexPathForSelectedRow {
tableView.deselectRowAtIndexPath(index, animated: true)
}
}
Why do this? Primarily if you're having trouble getting the deselect code to run at the right time. I had trouble with it not working on the viewWillAppear so the unwind worked a lot better.
Steps:
Write the unwind segue (or paste from above) into your 1st VC (the one with the table)
Go to the 2nd VC. Control-drag from the Cancel/Done/Etc button you're using to dismiss that VC and drag to the Exit Icon at the top.
Select the unwind segue you created in step 1
Good luck.
I am using CoreData so the code that worked for me was a combination of ideas from various answers, in Swift:
override func viewDidAppear(_ animated: Bool) {
if let testSelected = yourTable.indexPathForSelectedRow {
yourTable.deselectRow(at: testSelected, animated: true)
}
super.viewDidAppear(true)
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath as IndexPath, animated: true)
}
I've been having the same issue for long time so in case anyone else is struggling:
Take a look at your -tableView: cellForRowAtIndexPath: and see if you are creating cells or using a 'reuse identifier'. If the latter, make sure that your table in IB has a cell with that identifier. If you're not using a reuse Identifier just create a new cell for each row.
This should then give your table the expected 'fade selected row' on appearing.
Use this method in UITableViewCell class
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
// Just comment This line of code
// [super setSelected:selected animated:animated];
}
For Swift 3:
I would prefer it to use in viewDidDisappear
Define:-
var selectedIndexPath = IndexPath()
In viewDidDisappear:-
override func viewDidDisappear(_ animated: Bool) {
yourTableView.deselectRow(at: selectedIndexPath, animated: true)
}
In didSelectRowAtIndexPath:-
func tableView(_ tableView: UITableView, didSelectRowAtIndexPath indexPath: IndexPath) {
selectedIndexPath = indexPath
}
if the cell is remaining highlighted after touching it, you can call UITabelView method,
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
`[tableView deselectRowAtIndexPath:indexPath animated:YES];`
}
Or, you can use the following method and modify it according to your requirements,
// MARK: UITableViewDelegate
func tableView(tableView: UITableView, didHighlightRowAtIndexPath indexPath: NSIndexPath) {
if let cell = tableView.cellForRowAtIndexPath(indexPath) {
cell.backgroundColor = UIColor.greenColor()
}
}
func tableView(tableView: UITableView, didUnhighlightRowAtIndexPath indexPath: NSIndexPath) {
if let cell = tableView.cellForRowAtIndexPath(indexPath) {
cell.backgroundColor = UIColor.blackColor()
}
}
Xcode 10, Swift 4
I had this same issue and discovered I left an empty call to viewWillAppear at the bottom of my tableViewController. Once I removed the empty override function the row no longer stayed highlighted upon return to the tableView view.
problem func
override func viewWillAppear(_ animated: Bool) {
// need to remove this function if not being used.
}
removing empty function solved my problem.

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