I am doing following steps and having problem with UIButton not getting called.
1) I create UIbutton objects array using for loop. called addTarget for all buttons and set tags also.
2) Used above array, placed all buttons to look like table columns in a view.
3) Add the above view in scroll view.
set scrollview content size = view size
4) Now add above scrollview to cell.contentView as subview.
The issues I'm facing are :-
1) The scroll view not getting scrolled horizontally.
2) The button is not calling its methods
Your Using Tableview and Scrolle view , Both are no need , If using Tableview why scroll view
If your using only scroll view follow below url
Horizontal scroll with buttons in ios?
If you want scroll view to scroll in table view cell you have to provide delegates to both table view and scroll view and make them implement:
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer {
return YES; }
Do not forget that content size of the scroll view must be bigger than it's frame size in order to scroll. Also, try setting contentView.userInteractionEnabled = NO; for button to become click-able.
Related
I have already built out 2 collection views, 1 horizontally scrolling (at the top) & 1 vertically scrolling (at the middle - bottom) that are used to view 2 different sets of content in my Objective-C iOS application similar to this Instagram screenshot:
I am trying to add functionality to make it so that the horizontally scrolling Collection View disappears when the user scrolls up on the vertically scrolling one. What is the best way to accomplish this task? I have looked up tutorials on adding a collection view in another collection view's cell but I cant find anything on just adding a collection view to the 1st cell of another collection view. What would be the best way to accomplish this functionality?
I think you should you use UITableView with UICollectionView. On the screeshot, I think horizontal collectionview is embedded in first cell of the tableview. And when use starts to scroll tableview, first row is gone as you want.
Edit
Create uitableview with 2 prototype cells. Create horizontall collectionview and embed it in first cell of tableview, this is first prototype cell. Then create second prototype cell for images. And when user will start scroll the tableview first cell will gone, as you want.
If you don't want to go with the other suggested method of embedding the horizontal collection view into the top cell of the vertical collection view, you could use the vertical collection view's scrolling callbacks (scrollViewDidScroll, since UICollectionView subclasses UIScrollView). When the vertical collection view scrolls, you can apply a transform to the top collection view to move it off the top of the screen based on the contentOffset of the vertical collection view, and then have it reappear once the contentOffset approaches 0.
Keep in mind that with this approach, the vertical collection view's frame will likely be the height of the screen minus the height of the horizontal collection view. Therefore, you will need a bit of extra logic to expand the vertical collection view's frame to take up the whole screen once the horizontal collection view has disappeared from sight. Otherwise, you will have an awkward blank bar at the top of the screen where the horizontal collection view initially was while you scroll.
You have two scroll view lets call it "cvHorizontal" and "cvVertical".
You can manage scrollViewDidScroll method to hide cvHorizontal when scrolled up and show cvHorizontal when scrolled down.
- (void)scrollViewDidScroll:(UIScrollView *)scrollView{
if (lastContentOffset > scrollView.contentOffset.y){
[self showCategory:YES];
lastContentOffset = scrollView.contentOffset.y;
} else if (lastContentOffset < scrollView.contentOffset.y) {
[self showCategory:NO];
lastContentOffset = scrollView.contentOffset.y;
}
}
-(void)showCategory:(BOOL)flag{
if(flag){
[UIView animateWithDuration:0.6 animations:^{
if(cvHorizontal.hidden ){
cvHorizontal.hidden=NO;
cvHorizontalHeight.constant=65.0f;//manage the cvHorizontal height and all the other constraints calculation if any
}
}];
}else {
[UIView animateWithDuration:0.6 animations:^{
cvHorizontal.hidden=YES;
cvHorizontalHeight.constant=0;
}];
}
}
I have a view controller with this hierarchy:
View Controller:
UIScrollView (scrollable horizontally)
UITableView (scrollable vertically)
I want to forward the vertical scrolls from my UIScrollView to the sibling UITableView, so that when the user scrolls up on the UIScrollView, the UITableView will scroll up instead. What would be the best way to do it?
I have tried these:
Detecting the vertical scroll in scrollViewDidScroll, it doesn't get called because the contentOffset of the scroll view does not change.
Subclassing the UIScrollView and overriding touchesMoved, I can't forward the touches to the table view because I don't have a reference to it in this class.
If the tableview is contained within the scroll view I believe you can set up the scroll view's gesture recognizers to respond only if the table view's gesture recognizers fail. I haven't had a chance to try this, but you should be able to set up a dependency between the gestures for each of the views.
UITableView* tableView = ...;
UIScrollView* scrollView = ...;
for (UIGestureRecognizer* r in scrollView.gestureRecognizers)
{
for (UIGestureRecognizer* tableRecognizer in tableView.gestureRecognizers)
{
[r requireGestureRecognizerToFail:tableRecognizer];
}
}
This will make your scroll simultaneously with UITableView and UIScrollView and apply #Stephen Johnson's block
- (BOOL)gestureRecognizer:(UIPanGestureRecognizer *)gestureRecognizer
shouldRecognizeSimultaneouslyWithGestureRecognizer:(UISwipeGestureRecognizer *)otherGestureRecognizer
{
return YES;
}
I have an UIScrollView with many buttons and some labels. My question is: How can I easily zoom UIScrollView content (with two fingers)?
Thank you very much.
UIScrollViews already support zoom using pinch gesture, you just need to implement the delegate method
- (UIView*)viewForZoomingInScrollView:(UIScrollView *)scrollView {
// Return the view that you want to zoom
return self.viewZoom;
}
Returning the view you want to zoom.
As Andrea pointed out the UIScrollView already supports zoom feature.
Follow these steps:
Add a UIView (say viewZoom) to the scrollView by giving same width and height as that of scroll view.
Add all UI components (Buttons etc) to viewZoom.
Set maximumZoomScale property of scroll view to '2' (or any other value as per your requirement).
Set your view controller as delegate to ScrollView(scrollView.delegate = self).
Implement - (UIView*)viewForZoomingInScrollView:(UIScrollView *)scrollViewin view controller and return the "viewZoom" you added to the scroll view from this method.
I have implemented a scrollview, which holds multiple copies of a custom view. The custom views contain a UIPanGestureRecoginixer that I use to swipe them to the left (to delete them). When I attempt to scroll vertically, scrolling doesn't occur if I'm touching inside of the CustomView. However if I set up the subViews and the scrollviews content size so that it scrolls horizontally this issue doesn't occur. How can I force the scrollview to scroll horizontally even if I'm touching inside of a subview?
Try to set the UIPanGestureRecoginzer's delegate and implement
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
It requires you to return a BOOL value. When you return YES, the otherGestureRecognizer will be recognized simultaneous.
I currently have a view controller that is comprised of a Navigation bar, followed by a UIView that has two UIButtons added as subViews. There is then a UITableView underneath that begins at the bottom of the container UIView.
At the moment, when the user scrolls the UITableView it goes behind the UIView and UIButtons. What I actually want to happen is for the UIView and UIButtons to move up with the table view but only by the value of their height which in this case is 58 pixels. The flow would be like this...
1) Table scrolls and the UIView moves with it for the first 58 pixels.
2) The user continues to scroll the table but the UIView "pins" itself just out of view under the navigation bar.
3) When the user scrolls the table back down the UIView is then picked up and dragged back into view. I believe the new Facebook app does something similar in the timeline.
I don't want to set the UIView as the TableHeaderView of the table as I also have a pull-to-refresh which then sits above the buttons and looks terrible. I've tried playing around with the contentOffset properties of the underlying scrollview of the table but have hit a brick wall.
Any advice on where to start would be appreciated.
Thanks
EDIT: I am gotten a little further and using this code to move the frame of the UIView.
-(void) scrollViewDidScroll:(UIScrollView *)scrollView
{
NSLog (#"Content Offset: %f", self.tableView.contentOffset.y);
NSLog (#"Button Frame: %f", self.btnBackground.frame.origin.y);
if (self.tableView.contentOffset.y > 0)
{
CGRect newFrame = self.btnBackground.frame;
newFrame.origin.x = 0;
newFrame.origin.y = -self.tableView.contentOffset.y;
[self.btnBackground setFrame: newFrame];
}
}
The problem now is that the scrollViewDidScroll delegate method doesn't get fired quickly enough if the table view is scrolled fast. The result is that the UIView doesn't quite make all way back to its original position when scroll quickly.
The scroll content offset is a good idea. Also if you tableview has only one section one approach is to do a custom header view representing the top level widgets. If there is more than one sections create an additional empty section which would return your custom header.
You can refer to this stack overflow post.
Customize UITableview Header Section
Well Asked Question (y)
well , for me i would first : use a main UIScrollView that contains both your topView and the tableView under it and that has the same width as your top UIView and UITableView and set its height to be height(tableView) + height(topView).
Second : since UITableView is a subClass of UISCrollView you can use scrollViewDidScroll delegate to know if the tableview is scrolled up or down.
in this cas you will have Two cases :
1) tableview is scrolled up = > you set the content offset of the main scrollView to be
[scrollView setContentOffset:CGPointMake(0, 58) animated:YES];
2) when the table view is scrolled down you can reset the content offset again
[scrollView setContentOffset:CGPointMake(0, 0) animated:YES];