I have installed xcode 8 and developed a project, and now I want to get build file of my project but I do not have a developer account.
What can I do to in order to create a ipa file?
You can create ipa below way, but the ipa wont install if you don't create a provisioning or certificate.
Find the .app file in your project.
Ctrl-Click on that file and Show in finder.
Drag and drop the file into iTunes.
Your app will be shown in iTunes, then again Ctrl-Click on your app and show in finder.
Here you will see your ipa.
Note: You cannot install this ipa in any device untill you create proper provisioning and certificate.
There are also many ways to create ipa, this is one of those ways.
my xcode version is 7.0.1, Now my client gave me their p12, .provision. Now i added all the under build setting. i want to generate ipa file to upload in app store. So i select first option in below image and i dont have my client developer account. So i choose "local assign assets"..After that my xcode getting quit automatically
My client gave me these files :
1.p12
2. projectname.mobileprovision
Does .cer is needed to generate ipa file to upload in app store.
Please help me !!1
The Keychain Access Window opens up. With the Keychain Access window open, go up to the Keychain Access menu at the top and select File and then click on Import Items. Another window will appear. In this window, you should browse to the .p12 or .pfx certificate file on your computer.
& After upload process...
Refer this tutorial and testflight app information...
http://www.raywenderlich.com/101790/ios-beta-testing-with-testflight-tutorial
https://developer.apple.com/testflight/
You can't create .ipa file when following issue arise.
1) if provisional certificate not made properly.
or
2) created provisional certi. and installed certificate is not match.
or
3) when proper team is not selected in project and target tab.
or
4) certificate make issue for Adhoc or developement (AppStore).
you can check what issue is in your end of given here.
When I upload to Application Loader I receive the following message:
ERROR ITMS-90174: "Missing Provisioning Profile - iOS Apps must contain a provisioning profile in a file named embedded.mobileprovision."
I have this contained in my app folder. When I compress no matter how obvious I make the provisioning profile, I receive this error trying to upload my app for Apple.
If you are using Ionic / Cordova like I am see this announcement...
https://github.com/apache/cordova-ios/issues/407
It's just one setting, then re-run your Archive to Submit to the Apple Store like normal.
Go to "File" > "Project Settings..."
then select "Legacy Build System"
To upload a archive to AppStoreConnect I had to change the default build system in xcode10 within "File > Project / Workspace Settings" and change it to the Legacy Build system.
This worked for me
Access https://developer.apple.com/account
1 - Certificates, IDs & Profiles
2 - Provisioning Profiles
3 - Distribution
4 - Add Button
5 - Distribution -> App Store -> Continue
6 - Choose Apple Id -> Continue
7 - Select certificates -> Continue
8 - Set Profile Name -> Continue
9 - Download
10 - In Xcode -> Product -> Archive, In Re-sign "App Name" make option Manually manage signing -> choose the Distribution certificate and import your provisioning profile downloaded on step 9.
Sorry for my English, I'm from Brazil
If you submit your build to the AppStore in an IPA archive format (example: Game.ipa), make sure that the Payload folder is at the root of the archive, otherwise you'll get the error: Missing Provisioning Profile - - Apps must contain a provisioning profile in a file named embedded.mobileprovision.
in .plist add
Application requires iPhone environment , Yes !
I tested this , really worked !
I've faced same problem and solved by following below points.
For our clarification, please re-download your distribution provisional profile.
Please make sure you are generating ipa by setting "Generic iOS Device" in xcode.
Clean and build your project.
Place your product file in "Payload" folder and compress this folder and change .zip to .ipa
Now upload your ipa. It worked for me.
Hope this helps.
For those that are using the command line to build, and were using the flag (UseModernBuildSystem=0) to avoid this problem, seems that since the release of package cordova-ios 5.0.0, it's no longer needed. So if you update your Ionic / Cordova App dependency, will work normally.
I can confirm your solution works. To summarize the hacks so far:
1. While building, we need to do (if using ionic) ionic cordova build ios -- --buildFlag="-UseModernBuildSystem=0"
2. When you open it in Xcode, you can continue using "Automatic Sign" for the project, but when you upload the archive to App Store (for TestFlight or App Store) , you need to select "manually manage signing". When you select manual signing you will see there is no associated provisioning profile (huh...) so select one, and the right distribution profile.
I've managed to upload and distribute successfullly.
To locate the embedded provisioning profile in the app binary:
In Xcode, select your project in the project navigator.
Click the disclosure triangle next to the project to reveal the contents.
Click the disclosure triangle next to Products to reveal the binary.
Control-click the binary file, and choose “Show in Finder” from the shortcut menu to go to the Xcode build location in the Finder.
In the Finder, Control-click the binary file, and choose Show Package Contents from the shortcut menu.
For iOS apps, a provisioning profile called embedded.mobileprovision appears in the Finder window.
For Mac apps, the embedded file is called embedded.provisionprofile.
To verify the entitlements of the embedded provisioning profile
Launch Terminal (located in /Applications/Utilities), and enter this text (do not press Return):
security cms -D -i
In the Finder, drag the provisioning profile in the app binary to Terminal.
Press Return.
This command outputs a property list in XML format.
If you don't have an embedded.mobileprovision file, that seems to be the problem and you probably did not build the app properly for app store distribution.
I redid the 'Upload to App XStore..." and it worked the second time.
I downloaded the latest Xcode 6.1 and with having my client's provisioning profile/certificate, I tried to build IPA file for them (for ad-hoc deployment) but in the new Xcode 6.1 when you start archiving, it tries to connect to my apple developer account and since my client's App Id doesn't exist, it says:
Xcode attempted to locate or generate matching signing assets and failed to do so because of the following issues: An App ID with identifier 'com.myclient.something' is not available. Please enter a different string.
I used to do the same thing in Xcode 5.1.1 and I could archive and create the IPA file for my client with their provisioning profile. DO you know guys how can I build the IPA file for their in-house distribution in Xcode 6.1?
Thanks in advance,
Cam
Locate your .xcarchive file. Right click on it and select Show Package Contents. In the Products/Application folder you will find your app. Drag it onto the iTunes. iTunes will add it to the Applications tab. Go to the Applications tab in iTunes. Right click on your app and select Show In Finder. There you have your .ipa file
I'm new to iPhone development and i'm not sure how to test the actually binary that will be sent to Apple. Today I released a build that works great on my local device but the released App Store version did not work and hung on launch.
I'm trying to figure out how I can test my production builds so this doesn't happen again.
I tried creating an ad-hoc binary and saved the ipa to my desktop, then imported into iTunes. The app synced and downloaded but remained dark and said 'waiting..'.
I signed up for Test Flight and it said my IPA was created for production and the sdk could not be found.
Do I need to research ad-hoc builds and profiles? This seems to be getting confusing really quickly and i'm not sure where to start looking/learning.
When you create an archive to submit to the AppStore, it is saved under the organizer (Press Command + Shift + 2 to open Organizer).
You can save the same archive for Ad-hoc distribution as a .IPA file, and then install it using iTunes or TestFlight.
In the Organizer, just select the right archive, click 'Distribute', and select 'Ad-hoc distribution' and sign the IPA with your Ad-Hoc distribution profile (if you haven't created an ad-hoc distribution profile, create one at developer.apple.com, download it and double-click on it to import it to your Mac OS Keychain) to generate the .IPA file.
As long as you re-sign your AppStore archive with an ad-hoc distribution profile, it should install and execute on your test devices.
Follow these steps hopefully it will work
Delete the application from your iPhone.
Create a new Adhoc Distribution provisioning profile, make your the devices you want to run on are included in that profile.
Make sure the certificate associated with the newly created profile has a valid private/public key pair.
After creating an archive, see the build must be created with the newly created profile(From a drop down that comes after archive).
If the problem persists, to verify rename the .ipa to .zip go to payload folder right click .app and show package contents see the embedded profile shows the correct profile and have the devices added.