UIImageView Crossfade Animation Manual Progress - ios

I have an image view I want to have crossfading between two images. There isn't a set time I want this animation to take place, however. I want it to be controlled by a slider where they can slide between viewing the two images and having them crossfade relative to the slider's progress.
My question is, is there a better way to do this than overlaying two UIImageViews and adjusting the alpha property for the top one? Is there a way I can manually set a crossfade animation's progress between two images using one UIImageView?
Thanks!

Try iCarousel which will let you do crossfade animations within a single view.
https://github.com/nicklockwood/iCarousel
iCarousel is a class designed to simplify the implementation of various types of carousel (paged, scrolling views)

Related

Animate changing iCarouselOptionSpacing with iCarousel

I was trying to use iCarousel for one my app, I need to achieve something like the image below
How to animate sliding Item 2 to Item 1? How to animate the change of distance between the elements?
Animation show only first time when open, then iCarouselOptionSpacing will be always the same.

Custom UISlider with pips ios

Wondering if the above can be created using UISlider? If not, what other ways can this be accomplished?
You can set components of a UISlider, such as the currentThumbImage ( see: "Appearance of Sliders"1).
However, it is almost certainly easier to just re-implement a slider for this much customization. Simply use background UIImageView with the scale image, and then add a separate UIView (or UIImageView) for the arrow. Finally, attach a UIPanGestureRecognizer to the arrow view to allow a user translate the view vertically.
You can change a lot in the appearance of a UISlider like setting the thumb to a red arrow. You can also replace the background image with the inches ruler and with different rulers for the different device types and display sizes.
The one thing that I don't see is that you turn the slider to work vertically. I know them only working left to right.
If I'm right, your only chance is to have a ruler as background image and a view that contains the arrow and a label with the actual value. That whole view can be pawned and tapped using Gesture Listener.

Fade UIImageView as it approaches the edges of a UIScrollView

I have a UIScrollView over an image at the bottom of my app that acts as a dock with icons that can be scrolled through horizontally. Instead of the harsh edges of the UIScrollView, I would like the icons to fade out for a more aesthetically pleasing look. Being new to iOS development, I don't know if either of these would be valid options:
Create a faded image to use as an overlay on the scrollview so the
icons only appear through the visible portion.
Actually change the
alpha of the images based on their distance from the center (or from
each edge).
I suspect the first idea would be the most simple, but I'd like to throw this out there for any other ideas.
Note: I did see this tutorial, however that technique assumes that the background is a solid color. If I were to do it programatically, I would probably need to fade the individual images.
You can definitely implement something along the lines of #2. It'd be something similar to what the tutorial describes. The alpha transition however won't be as smooth as using the gradient layer mentioned in the tutorial or using an image since the entire icon would have the same alpha. How much discernible the difference is depends on the size of your icons. Smaller icons, very few will be able to tell the difference. Larger icons the difference would be quite clear.
You'd have to implement the
(void)scrollViewDidScroll:(UIScrollView *)scrollView
method in your scroll view's delegate class. This method will get called every time the scroll view changes the location of its content. In this method you can call its subviews and adjust their alphas as required. To optimize it a bit instead of calling the alpha adjustments on all the elements you can just update the subviews which are still partially/completely visible.
EDIT: to figure out which views to adjust you'll use the contentOffset property of the scrollView that gets passed as a parameter in the above method.

How to make UIImageView scroll like movie credits?

I want to make Credits in my application, so I make that as an image and I am using UIImageView. I want to make that image scroll up from bottom unseen until all image finish and repeat again infinitely.
I can do that with cocos2d but now I am not using cocos2d and only use UIImageView.
Please share some code...Thanks in advance.
Stick the long image into a UIScrollView and animate its contentOffset. Repeat infinitely. If your image is very large, it might be a good idea to split it into several small ones and insert them consecutively.

UIScrollView with two overlapping UIImageView

I'm new to objective-c and iOS development.
I need an iPad application to display some images and designs (draw) over its, but the design needs be done in a separate image. My idea is use two overlapping UIImageViews, the first one is the images that I want to see, and the second one is an image with transparent background where I will draw some things with finger. All of this is OK and i have implemented, but I need that the zoom be enabled to tow images in the same time. When I'm zooming, the tow images need be resized at the same time.
The scroll needs to work to the images at the same time too.
How can I do this?
Somebody help me!
The two UIImageViews you are overlapping should be subviews of the same UIView.
Then, apply scrolling and zooming to the base UIView, and it will affect also the subviews.
If you haven't added the two UIImageViews to a UIView, then you can do that like this:
[view addSubview:imageView1];
[view addSubview:imageView2];

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