Can we port still port Flash developed applications to iOS 7 and 8?
Before we've tried porting an application from flash to iOS 6 with the help of adobe air mobile. Does this still work now?
You can develop applications for iOS with Adobe AIR. (on iOS8 works too)
Here's a link to answer my question for iOS 7, yet I'm not sure for iOS 8.
But AIR should have an update for the iOS 8. most likely.
https://itunes.apple.com/us/app/puffin-web-browser/id406239138?mt=8
Related
We have a WebRTC based solution and have been excited about WebRTC support on ios 11 Safari. However, every WebRTC solution we have tested using iPhone 6 on ios 11.0.3 experiences the same problem:
After a while the remote video freezes and the whole phone crashes requiring force reset. There seems to be no talk about such issues anywhere on Internet. Has somebody been experiencing the same and have you found any solutions?
We have replicated the issue with ios 11.0.2, ios 11.0.3, iPhone 6 iPhone 6+ and the following solutions:
Our own WebRTC solution based on SimpleWebRTC
Talky.io
TokBox Safari Demo
This has been reported to webkit, see either https://bugs.webkit.org/show_bug.cgi?id=175014 or https://bugs.webkit.org/show_bug.cgi?id=176439
navigator.mediaDevices.getUserMedia() is not working iOS 11 standalone apps. Does work in Safari 11 browser page.
Is this intentional? temporary?
Also, I can't get Safari 11 web inspector (MacOS Sierra 10.12.6) to even recognize any standalone web apps running on iPhone 7 with IOS11. It does recognize standalone apps pre IOS 11 iPhones. Also try{}catch{} reveals that navigator.mediaDevices.getUserMedia() is not valid call from standalone app in iPhone 7 running iOS 11.
In iOS 11, getUserMedia is only supported in Safari, not in UIWebView, WKWebView, SFSafariViewController, or web apps added to the home screen:
https://forums.developer.apple.com/thread/88052
I need to begin evelopment for iOS, can I use iPad Pro for that? Does it support xcode and Swift?
If not, how can I create a web app that runs on iOS and is developed on a PC?
The budget is rather tight and Mac is ecxpensive.
Thanks.
You cannot develop an iOS app on an iPad. You need a Mac.
I'm a bit confused about this issue.....here goes:
I have an iPhone running iOS 8.4.
I have developed a paid app using Xcode 6.0 with support till iOS 8.0.
So what I want to know is, if I download this app (w/o paying!) on my iPhone, will it run?
Regards,
OM
I have developed an iOS app with iOS sdks 8.3 and 8.3 simulator. it works fine.
I tested the same app with iOS sdks 8.3 as base sdks and 7.1 simulators.
My doubts.
is it enough for sdks 7 and 7 simulators combinations?
do I need to download iOS 7 sdks?
I don't have developer account yet so I can not download it. is there any way I can get it if it is required?
Thanks
Using the simulators is not enough, try and get your hands on some iOS device, even a friends, just to see that it works. From experience, Ive had apps perform differently on simulator vs iPhone. Apps can perform differently on different devices also, like the iPhone 4 vs iPhone 6. But if you are really stuck, try your best to get your hands on any of the devices (iPhone4 upwards), otherwise you are taking a risk. It also takes around 8 days to get your app reviewed, and you need a developer account to submit to the store.