Make iOS application compatible with iPhone6 and iPhone6+ sizes [closed] - ios

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I have created an application in which I have used an .xib for layout. Currently I use two different .xibs, one for iPhone4 320*480 and one for iPhone5 320*568. I am not using auto layout.
Now iPhone6 and iPhone6+ are available, with two different sizes, 4.7 inch and 5.5 inch.
How can I make my app compatible with these sizes?

Easiest way is to download Xcode 6 GM (which was released today) and then run your app and see how it looks. You may not have to do anything at all as iPhone 6 and iPhone 6 Plus will scale most older apps seamlessly. Reference: http://www.imore.com/all-13-million-ios-apps-will-instantly-scale-iphone-6-and-iphone-6-plus
I also tried this out myself on my app (designed for 4" screens) and it worked well in both the iPhone 6 and iPhone 6 Plus in the simulator.

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Is iPhone 6 and 6 Plus support is compulsory on Apple iTunes to submit my application [closed]

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i have my app uploaded on iTunes which was supporting 3.5 and 4 inch, but now i have done some changes which has been done on Xcode 7. So i just want to know that is this compulsory to add iPhone 6 and iPhone 6 Plus Splash Screen. I don't want to support my app for iPhone 6 and 6 plus. if anyone install on iPhone 6 then it will have same resolution as iPhone 5s.
Thanks for help.
Short answer is No. You don't need to support iphone 6 and 6p if you don't want to. Your app will get approved.
Your app will scale up on 6 & 6p as long as your app supports 4in (iphone 5) which you are doing.
For a universal app, minimum requirement for screen sizes is
iphone 4
iphone 5
ipad 2

Choose not to support iPhone 4 family [closed]

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Is there a direct plist entry to define that an app supports iPhone 5 and above?
Will an app get rejected for who's UI is best designed for iPhone 5 family and slightly poor designed for iPhone 4 family?
If you are designing for iPhone. It should be both designed for 3.5 inch and 4.0 inch displays otherwise you cannot submit for review. You should design your user interface to provide best user experience for your customers not to pass from Apple's review process. There is only 0.5 inch difference between those devices. So you do not need to alter all your user interface much. It can make very good design for small screen as well by minor changes. You are free to not design for iPhone 6 and iPhone 6 Plus native screen size for now. Possible Apple will change it later on. There is no .plist entry for specially app supports for iPhone 5 and more. Now it is all managed from launch screen images.

2.10 iPhone Apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution [closed]

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My APP was rejected,Because follow issue.
----- 2.10 -----
We also found that your app did not meet the requirements for running on iPad, as required by the App Store Review Guidelines.
Your app did not run at iPhone resolution when reviewed on iPad. While your app may be built for iPhone or iPod, it must still run on iPad, at iPhone resolution and at 2x iPhone 3GS resolution.
My app shows iPad model in iPad IOS8 version.but i want the app that shows iPhone 2x model in iPad.
it shows iPhone model in iPad before iOS7.1 version.
how to show iPhone model in iPad iOS 8 version.
deleting the Launch Screen File in XCode 6.use Launch image

how to install ipad air simulator on xcode 5.0.1? [closed]

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can anyone tell me how to install iPad air simulator using Xcode 5.0.1?i have tried to search for a solution but didn't find any solution,and i would like to know is iPad retina and iPad air both are same,please help me out.
There is no specially Simulator for iPad air,
because its rendering 1536 x 2048 pixels resolution, so in old ipad 2 Retina simulator you can test.
iPad retina simulator and the simulator for iPad Air, both are same. Since, iPad Air has Retina display.
No need to search any new simulator for iPad Air.

Does Apple now require all iPad apps to be retina-screen ready? [closed]

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I've seen this news from Apple talking about new iOS app submissions needing to be built for retina devices:
https://developer.apple.com/news/?id=3212013b
I know that it says that apps and app updates "must be built for iOS devices with Retina display", which is pretty generic and could maybe include the iPad, but the text only mentions the iPhone 5, and the linked page for "iOS Human Interface Guidelines" only talks about how to make your app ready for the iPhone 5. No mention of retina iPad whatsoever.
So, will it really be mandatory for submitted iPad apps to be compatible with the New iPad resolution of 2048x1536 starting from May 1st, 2013?
Yes, as of 1 May all new apps and app updates must support retina and non-retina devices. If your app is an iPad or Universal app then it must support both resolutions of the iPad. If your app is an iPhone or Universal app then it must support 3.5" and 4" screens as well as non-retina and retina versions.

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