how to install and use ios simulator with adf mobile? - ios

i want work with ios simulator, for that i have download xcode 6 with extension .DMG .
Any one have idea how to install this simulator and how use it with adf mobile (jdevloper) in Windows platform?
help me please?

As stated in the documentation:
3.2.1 What You Need to Create an Application
Before you start creating an ADF Mobile application for iOS, ensure
that you have the following available:
A computer running Mac OS X
Oracle JDeveloper (see Section 3.3, "Setting Up JDeveloper").
Oracle JDeveloper extension for ADF Mobile (see Section 3.3, "Setting Up JDeveloper")
Xcode (see Section 3.4.1,"How to Install Xcode")
iOS SDK (see Section 3.4.2, "How to Install iOS SDK")
For more information, see Section 3.4, "Setting Up
Development Tools for iOS Platform."

Related

The device version (2.1.0.1753) does not support the API level (Blackberry Native SDK 10.2)

I have blackberry playbook with OS. Version 2.1.0.1753 i have connected with WIFI. Now when i run project it will start executing project into my playbook
but every time i got below error
Then i click on update the project's API level
Then i click ok button i got below dialog box
I do not know what should i have to do, Do i need to install all API for example
10.1, 10.0
I don't know if you have already found the solution for your problem but personally I'm using a different Blackberry NDK for Playbook development: Link to Playbook NDK
As far as i've been told the playbook os is pretty different from the blackberry z10/q10.
Playbook is 2.x and z10 is 10.0/.1/.2
Momentics is only suitable for 10.1
For publishing to playbook youll need the playbok "tablet" sdk
https://developer.blackberry.com/playbook/native/download/
Also i've been told NOT to install both sdks on the same machine. as """because weirdness happens when you have both tablet and bb10 sdks installed. it's nominally "not a bug", but merely "unsupported". """

Blackberry - how to use an older component pack?

I am a Blackberry newbie. I develop on Mac OS Lion. I just installed the latest component pack for blackberry. However, the device that I am going to develop for has Blackberry 4.6 installed. So it is unable to run any of the new samples provided by the RIM component pack. How do I obtain an older version on eclipse?
You can install additional BlackBerry SDK versions via the BlackBerry's update site. Follow this guide, BlackBerry Java Plug-in for Eclipse Update Site, to learn how. According to this guide, as for today, the available BlackBerry SDK versions that can be downloaded via the update site are:
7.1
7.0
6.0
5.0
4.5 (Available for Windows only)
Also check this guide, BlackBerry Plug-in for Eclipse.

Blackberry SDK 7 on a Blackberry 6 phone

I am having a lot of issues installing my BlackBerry app to my phone. The app has been signed but still says that there is an error of attempting to access a secure API. However, I realise my eclipse is using the 7 sdk whereas my phone is running blackberry 6. Could this be the issue?
How would I go about changing this in eclipse?
First you will need to install the BlackBerry JRE 6.0.0 Plugin into your instance of Eclipse by adding BlackBerry Java Plugin - http://www.blackberry.com/go/eclipseUpdate/3.6/java to your list of 'Available Software Sites' in Eclipse->Help->Install new software.
Then when you have that installed, you will be able to right click on JRE System Library [BlackBerry JRE 7.0.0] in your project, select Properties and change to JRE 6.0.0.
Then re-package, sign and install on your OS6 device

Dreamweaver + PhoneGap + Xcode App build nightmare

The issue is that I cannot now successfully build my Dreamweaver + PhoneGap App in Xcode for release in the iTunes App Store.
Background - I have been building an app using Dreamweaver and the built-in PhoneGap. To start with everything was working, including the emulator which started via Dreamweaver and the Xcode build. I have an early version of the app running on my iPhone right now with no problem.
After installing Lion on release, I started to encounter problems in that the App would not start in the emulator straight from Dreamweaver, but produced a fail message. However it did make an App bundle which could then be opened from Xcode itself. That was fine, but unfortunately now the App will not build or run at all in the emulator or my 'phone, which seems to stem from me doing a Clean in Xcode which I haven't done for a while. Very frustrating as it has been 3 months work and I was just about to release it on iTunes.I would be really grateful for ideas - the full buildlog.log is here http://bit.ly/tbYzVU
You may notice in your build log the following error on Line 39, which appears many times in your log:
ERROR: The requested SDK ("4.3") is not installed.
The version of PhoneGap you're using in Dreamweaver is looking for the iOS 4.3 Simulator at:
/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk
However, when upgrading to Mac OS X 10.7 "Lion" and presumably installing Xcode 4.2 from the AppStore, you probably only have the iOS 5 SDK. From the Xcode release notes:
What's New in Version 4.2.1
Features and enhancements in previous Xcode updates:
Xcode 4.2 includes SDKs for Mac OS X 10.7 Lion and iOS 5.
To verify what SDKs (Software Developer Kits) you have on your computer, open the following directory in the Finder:
/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/
It's likely that all you need to do is adjust which SDK Dreamweaver is targeting when building or emulating your app.
In your situation, you'll want to change your Site/App's SDK from iOS 4 to iOS 5.
From the Dreamweaver Help section for Packaging Web Applications, refer to Creating an Application Package (Mac OS):
Select Site > Mobile Applications > Configure Application Framework
Confirm iOS Developer Tools Path is configured to /Developer
Select Site > Mobile Applications > Application Settings
Under Select Target OS Version, for "iPhone/iPod Touch/iPad, choose 5.0
Build your App using Site > Mobile Applications > Emulate and Build

Titanium studio setup issue (multiple xcode/ios)

I was not able to build sample test app with iOS Simulator. Also I see only iphone is enabled and ipad is not. I have multiple xcode (4.0, 4.0.1, 3.2.5 and 3.2.1) installed on machine.
When I create a new app and build, it actually build to ios 3.1.3 as default. Here is my log http://pastebin.com/y9uX1RSz It finds all sdk and it quits the simulator as soon as it open.
There is an option to change the android sdk folder, but there is no alternative to change the ios SDK version in preferences.
I even try to modify the build deployment sdk to 4.2 with no luck. Also I see there are some plist (stylesheet.plist and debugger.plist) missing. And no demos (kitchensink) available as part of mobilesdk.
I've downloaded Titanium studio 1.0.1 which downloads mobilesdk 1.7.1 on its initial run.
It is the same with mobilesdk 1.7.2 which I've downloaded separately and copied to /library/Application support/Titanium
Update:
The issue is, I was not able to run a sample prj with iphone simulator. Ironically it works if I try to build with Android. The same mobile sdk works if I try from Titanium developer 1.2.2, but I was not able to develop or run sample code with Titanium studio.

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