view images in ios7 app and make interactive - ios

ok guys im not to shure where to start with this one its a first for me but i have a floor plan that i would like to show in my IOS7 App and i know i want the user to shrink and grow the image so he or she can zoom in to areas of the map. it would be nice if they could click on the an area of the image and it would be linked to data in my parse database. but i think thats a long way off for me.....
but for now just to let the user shrink and grow and rotate the image would be nice.
anyone got any tutorials they can point me to?

Have a look at Apple's PhotoScroller example. Here an ARC-ready version.
This will not cover rotating the image, but you can easily get this by following this tutorial.

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Responsive image and objects

Hello to all I am new to the community, and it comes because I have a big doubt this doubt I've had for a year and I can not get someone to explain me correctly, well getting to the point, I have a website that I created recently but I see that when I place an image or an object when I move the window of my browser everything is deformed, then I discovered a long time ago that to not deform the images or objects I have to make it adapt to any screen, I looked for many tutorials but none worked for me, I work with wordpress, then I want to know how I can do it using the wordpress console, I will attach some pictures.enter image description here
enter image description here
Use Position Property. Place the image and Blue Background inside a div tag with Relative Parent and set top or bottom and Left or right values.

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I wanted to make a clone of the Apple's News app home page where the buttons are are blurry than come to focus.I want to use that effect for three different ui elements.I have been trying for days but no success. :(
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Thank you for your time.

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I'm just trying to create a simple app, that would work as a wallpaper app. But i need to get the images off interwebs. So I thought I would get a rss feed of images and and basically have a rss reader that only has images. But I thought. . . I need a preview for the images in the main viewcontroller, so I would use just a image view for that, but it needs to be able to let the user be able to click on the preview image and take the user to another viewcontroller that will have the full size image. So should I try to put the preview images in a button? and let the button take the user to another viewcontroller with a full size imageview and somehow have the image display their. Sorry if this is confusing, this is the only way i thought how to do this. If their is an easier way, please tell me. And when it comes to, when the user wants to download the image online, i can just hook up some outlets for some buttons on the viewcontroller and link them together with the image, and put some code for saving the image. Would that work?
Ok, so let me get this straight:
You want to create an app that retrieves images from the internet, displays them to the user, and when the user clicks on an image, he/she is presented with a fullscreen view of that image?
There are a number of options you can pick from. Here are just a few suggestions:
You can use the image as the image for a UIButton
You can make the UIImageView call a function when it's tapped (using either a UIGestureRecognizer, or just implementing the touchesBegan: method).
You can put an invisible UIButton over the UIImageView
When displaying the image, you add an UIImageView to the UIViewController and hook it up using an IBOutlet (unless you're creating the layout in code). Then in the code, you would convert the downloaded image (NSData) into a UIImage, and then display this in the UIImageView.
It seems as you're a beginning iOS Developer, and I respect that you're trying to learn by doing. However, I suggest that you start off with reading some introductory tutorials before you begin your first project. Otherwise you might waste a lot of time. Here's a very good guide on how to get started! Good luck :)

How can i stack up tiles in iOS programming?

I'm trying to learn iOS programming and I decided to make a game like Connect 4, or some may know it as Four in a row.
I've done the grid and dropping the tiles. However, I haven't been able to stack the tiles on top of each other. I havent tried that much because I have no idea on how i could do something like that as i have never tried making a game like this, I have also searched online but I dont know if it's my choice of wording that it never shows anything or if there isnt anything like it.
I have 7 column on the top, with a hairline where you touch in order to drop the tile to the grid. Right now the tiles just stack on each other.
Not sure if my response is worth to be an answer but what the heck...
If you are set on not getting into Sprite Kit right now, you could probably use UIButton to make this happen. Divide your screen into a grid of UIButtons. You can set the button images according to empty and played (red or blue). Each button code would have to check for things like if the hole (button) was already played, what color chip to display, is this a winning move, etc... There is of course an easier way to do this instead of copying the same code into each button but I'll let you try to figure that one out for now.

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I am trying to create an app for which I need a way to swipe through views. For example, while swiping through images in photo stream or camera roll. I DO NOT need to swipe through images however, I need to swipe through UIViews. I have been looking at PageViewController. However, setViewControllers:direction:animated:completion: suggests that I need a ViewController for every UIView. This doesn't seem to be what I want since I will have over 40 views that I will need to scroll through. I think I'm missing an obvious ios feature here since even iBooks has a way to go through pages of books.
I was thinking maybe having 3 ViewControllers and changing their content whenever I swipe across. But that seems very roundabout.
Please help me out!
Thanks!
Apple has provided a fairly robust example of doing this kind of thing with photos called "PhotoScroller" at http://developer.apple.com/library/ios/#samplecode/PhotoScroller/Introduction/Intro.html. It uses UIScrollViews and CATiledLayers to recreate the experience of the Photos app. You may be able to modify it to work with your UIViews instead of images.

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