iAd is not displaying ads in my approved game - ios

I just finished an update to an iPhone app which included ads. I have signed the contract on iTunes Connect and have integrated the iAd framework with my app. When running the simulator I got test ads running in my app.
However, now that the app is on the app store (it has been about a week since I put ads into it). Whenever I go to the app on my phone there are no ads. Additionally I have around 300 downloads so far.
When I got iAd Workbench and try to view the information on my apps I get something like this:
iAd Network is temporarily unavailable
Sorry: We were unable to locate information relating to your account. Please try again later. If the problem persist please contact us.
Am I missing something? Do I just need to wait for them to review something? I have contacted iAd but have not had a response.

I found out the problem. So I had been making individual instances of adViewBanner in each of my view controllers. I replaced that by making an adViewBanner in my AppDelegate and then put an instance of that on each of my pages. Once the update was accepted with this change iAd workbench started working and the error message went away.

Related

AdMob Diagnosing Banner Not Displaying

I have an app in iOS TestFlight. It has AdMob ads. I originally deployed the app with the demo unit id and the app showed demo ads. So far, so good. I got my AdMob account approved and I added the real unit ID to my app as per the instructions. I ran the app on the simulator and the banner shows up, albeit with demo ads. So, I deployed this version to TestFlight, and now the app in TestFlight doesn't show any banner.
I don't know what is going wrong. It should at least display the demo banner. I would have to add some kind of logging to diagnose the issue.
So, I checked the documentation here and here.
I added my physical iPhone as a Test Device in the AdMob console, but my device still doesn't display any ads and the shake gesture does nothing.
The documentation says that I need to have the app in the store before I can serve ads, but it's a chicken-and-egg scenario. I want to make sure the ads are working before I deploy them to the store. I would at least like the demo banner to display, but even that won't display right now.
I also followed this documentation. If I add this test Swift code, the banner shows up. But this doesn't really help me much because it requires that I put the specific device id into the app.
GADMobileAds.sharedInstance().requestConfiguration.testDeviceIdentifiers = [ "[DEVICE ID]" ]
My two options are to roll back to the demo ad unit id which displays the incorrect demo banner or just hope for the best. Can anyone recommend advice here, or at least explain how I can get the ads to display on the test device?
Edit: The app works fine with the demo advert but it got rejected from the Apple store because the ad says "Test". It's a chicken and egg scenario.
verify all below points
First visit admob console and read the warning at top. add payments information if not added and approve your account.
Verify once, you replaced your production ads IDs properly in your app code for production environment.
For production Advertising your app need to add for review first from admob console too. checkout this documentation.
app-ads-txt correctly updated with status or not. checkout this link
If your Ads working in development environment Ads will work for production too if above all steps correctly done. some times on
New production ad IDs takes few hours or requests to load ads in user's
device. checkout below links
Common reasons for ads not showing - link
Take time too load production ads - link
For iOS TestFlight app rejection, your app contains any test keywords (test, lorem ipsum...) in app store listing content (screenshots or app contains testing data). for resolve this go-through app store review guidelines.

AdMob ads won't show anymore on my IOS App

I have been having this issues for at least over 2 weeks. I uploaded my app and at first the ads would show and everything was fine then out of no where ads will not show anymore and analytics and shows ads are being requested but nothing is shown. I have no poilcy center issues and test ads work fine. I put the app-ads.txt which got verified and when I debug now I get this error, ""AdMob App ID changed. Original, new: (nil)". I just made another app and now the same thing is happening. I have tried verifying my payments and everythig is seeming fine. This issue has be annoying me and have made at least another 2 posts and still no reply.
Have you had a look at this answer?
The accepted answer states you need to add the required 'NSAppTransportSecurity' keys into your info.plist.
Ad: Monitor your Admob and Mopub earnings using the Motics ios app.

Error with iAd implementation means no revenue generated from ads?

For a while now I have had an app on the app store. I decided to try to add support for the Apple iAd Network in a recent update. It has been live for over a month now (at first I thought time would fix it) but I have come to the realisation that the app is still not making any money off of the ad revenue. Currently all my apps are free to download but I need to allow ads to keep them that way.
I am testing ads using this app because it is not my most popular app but if I can get them to work then I will look to update my other apps to support iAds in the future as well.
I cannot see if my live app is making ad requests because I get this error in the iAd Network part of iTunes Connect:
The status of this app is Ready for Sale. Below is a screenshot of my app to demonstrate that the iAd banner has been implemented correctly in Xcode to the best of my knowledge.
So my question is why is iAd not making me any money from ad revenue as I would expect it to? Have I done something wrong or is the problem with Apple?
UPDATE
I have now made and published another app with iAds successfully implemented but I still have no ads on this one!
Could it be due to a lack of popularity?
Some of the issues you are facing could be occurring since you haven't setup the contracts for iAds in itunes connect. Also, this may be unrelated, but when no ad loads, is the banner view visible?
Answer
The reason was simply that Apple has delays in processing at their end. I still don't know why one of my apps took so much longer than the other, however it was just a matter of time until the revenue started showing up as I had implemented everything correctly in Xcode.
Advise
Make sure you follow the official Apple guidelines, make sure to use the proper iAd banner and show it all the time (it will hide automatically when it needs to). Don't forget to setup all your information properly on iTunes connect either, although Apple makes it quite clear in their documentation what needs to be done there.
Be patient! Apple takes time to process these things.

iAd banner shown on simulator but not shown when app live

I have make an outlet of ADBannerView from Xib, then add required delegate methods, After complete the coding procedure when i app run on simulator, ADBanner shows the default view in AddBannerView that is correct but when the same app live on App store it do not shows any add. Why?
It always takes some days until they show up.
First of all the app is reviewed and approved for the app store and later on it will be reviewed from the iAd Network team. If it takes a long time and you don't get any response you should try contacting the support. But don't you worry too early, they always take some time.
20 days is too long. Please check on iTunesConnect if you see any requests coming thru. https://iad.apple.com/itcportal/#app_homepage Requests are the one thing your app should always send out, no matter from which country it was called.
If not, and the Banner did work during simulation, contact Apple support.
If the above link does not work, go to iTunesConnect, login with your AppleId and navigate to iAd.

iAd not showing on published app

I have an app which has been submitted and accepted by the appstore on Saturday. I have added the right framework and everything and in the simulator it shows. In the iTunes Connect I already set the app to support iAds(before submitting it) and my contract was accepted yesterday evening, even though of that, woth my internet connection functional, I am not able to see the ads. Do i have to send another version for the contract to be valid? O does it just get a delay.
iAds shows test ads in simulator. In live app it fetches from the server and depending on availability , the ads might or might not show up.
You can implement the delegate methods of AdBannerViewDelegate to listen for any error in loading , and log it to see which error occurs in loading.

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