What are named arguments compiled equivalents in JS? - dart

If I say something like
void simple({foo: true, bar: false}){
print('$foo $bar');
}
Does it compile down to
function simple(foo, bar) ...
or does it turn the named arguments so it just accepts an 1 object as an argument containing object.foo and object.bar. I looked at the dart.js it generated but it looks like it's compiling the AST of the program from the javascript which is slightly insane to me.

After some research, i have found that, as say Günter Zöchbauer, a lot of optimization are done.
But, due to this optimization, the compiler avoid (as i see in my experimentation) passing object when it can. I think is for performance but i'm not sure
So in most of the time, Named argment are passed directly, and resolved during the compilation.
To test this, i have write a dummy code :
dummy.dart
import 'dart:math';
double calcFunc({int a, int b}) {
return (a * b / (a+b)) * (new Random().nextInt(100)) ;
}
String myFunc({int a: 0, int b: 0}) {
return "Numbers : ${a + calcFunc(a: a, b : b) * (new Random().nextInt(100))}";
}
void main() {
print("Func call: ${myFunc(a: 42, b: 24)}");
print("Func 2nd call: ${myFunc(a: 21)}");
}
and the result JS for the code (without all the thing generated)
dummy.dart.js
["", "main.dart", , F, {
"^": "",
myFunc: function(a, b) {
var t1 = C.C__JSRandom.nextInt$1(100);
return "Numbers : " + (a + a * b / (a + b) * t1 * C.C__JSRandom.nextInt$1(100));
},
main: function() {
P.print("Func call: " + F.myFunc(42, 24));
P.print("Func 2nd call: " + F.myFunc(21, 0));
}
},
1],
]);
as you can this here, no object are passed in parameter, but they are directly replaced.

Related

How to prevent code duplication in Dart functions?

Minimal reproducible code:
bool _flag = true;
void main() {
if (_flag) {
apiFunction(a: 1, b: true, c: 'c');
} else {
apiFunction(a: 1, b: true);
}
}
// Some function that I can neither change nor read its default values.
void apiFunction({
int a = 0,
bool b = false,
String c = '',
}) {...}
As you can see based on flag, I need to pass c: 'c', and I'm currently duplicating apiFunction(a: 1, b: true) part. Is there any better way to write this?
Note: Please don't write this answer, because the default value is not given.
apiFunction(a: 1, b: true, c: _flag ? 'c' : '');
Real world scenario (optional)
For those who want to see this example in real world. When using cloud_firestore_odm, the generated abstract method update() accepts non-nullable value (if the non nullable type was used for a field) and the method looks like this:
Future<void> update({
int a,
bool b,
String c,
// other fields ...
});
Its implementation looks like:
Future<void> update({
Object? a = _sentinel,
Object? b = _sentinel,
Object? c = _sentinel,
// other fields ...
})

Optional positional parameter in Dart

I'm studying recursion and I wrote this method to calculate the N° number of the Fibonacci series:
fibonacci(int n, Map memo) {
if (memo.containsKey(n)) return memo[n]; // Memo check
if (n <= 2) return 1; // base case
// calculation
memo[n] = fibonacci(n - 1, memo) + fibonacci((n - 2), memo);
return memo[n];
}
I think it doesn't need to be explained, my problem is just how to call this function from the main, avoiding providing an empty Map.
this is how I call the function now:
fibonacci(n, {});
But I would rather prefer to call it just like this:
fibonacci(n);
The canonical approach is to make memo optional, and use a fresh map if the memo argument is omitted. Because you want to change and update the map, you can't use a default value for the parameter, because default values must be constant, and constant maps are not mutable.
So, written very concisely:
int fibonacci(int n, [Map<int, int>? memo]) {
if (n <= 2) return 1;
return (memo ??= {})[n] ??= fibonacci(n - 1, memo) + fibonacci(n - 2, memo);
}
The ??= operator assigns to the right-hand side if the value is null.
It's used both to initialize memo to a new map if the argument was omitted,
and to update the map if a cached value wasn't present.
I'd actually reconsider using a map. We know that the Fibonacci computation will compute a value for every prior number down to 1, so I'd just use a list instead:
int fibonacci(int n, [List<int?>? memo]) {
if (n <= 2) return 1;
return (memo ??= List<int?>.filled(n - 2))[n - 3] ??=
fibonacci(n - 1, memo) + fibonacci(n - 2, memo);
}
That should work just like the map.
(I subtract 3 from n when doing the lookup because no value below 3 needs the list - it's handled by the prior if).
There are multiple ways to do it. This is my personal favorite, because it also limits the function that is only used for internal means and it doesn't have the need to check every recursion, as you already know there is a map provided:
int fibonacci(int n) {
return _fibonacci(n, {});
}
int _fibonacci(int n, Map<int, int> memo) {
if (n <= 2) return 1; // base case
final previouslyCalculated = memo[n]; // Memo check
if(previouslyCalculated != null) {
return previouslyCalculated;
}
// calculation
final next = _fibonacci(n - 1, memo) + _fibonacci((n - 2), memo);
memo[n] = next;
return next;
}
void main() {
print(fibonacci(4));
}
As Dart does not support overloading, if you actually need both versions to be publicly available (or want both private) you would have to pick different names.
Please note that I added proper types to your methods and cleaned them up a bit for everything that would not compile once proper types are used. Make sure you always use proper types and don't rely on dynamic to somehow works it's magic. The compiler can only help you, if you are explicit about what you want to do. Otherwise they can only nod and let you run into any mistake you may have made. Be smart, let your compiler help, it will catch a lot of errors for you at compile time that you would otherwise have to spent countless hours on debugging.
This is the solution I've found so far but looks very verbose and inelegant:
fibonacci(int n, [Map<int, int>? memo]) {
memo == null ? memo = {} : null; // null check
if (memo.containsKey(n)) return memo[n];
if (n <= 2) return 1;
memo[n] = fibonacci(n - 1, memo) + fibonacci((n - 2), memo);
return memo[n];
}
In this way I can call just:
fibonacci(n);

Destructured iteration over variadic arguments like a tuple sequence in D

Let's say I want to process a variadic function which alternately gets passed start and end values of 1 or more intervals and it should return a range of random values in those intervals. You can imagine the input to be a flattened sequence of tuples, all tuple elements spread over one single range.
import std.meta; //variadic template predicates
import std.traits : isFloatingPoint;
import std.range;
auto randomIntervals(T = U[0], U...)(U intervals)
if (U.length/2 > 0 && isFloatingPoint!T && NoDuplicates!U.length == 1) {
import std.random : uniform01;
T[U.length/2] randomValues;
// split and iterate over subranges of size 2
foreach(i, T start, T end; intervals.chunks(2)) { //= intervals.slide(2,2)
randomValues[i] = uniform01 * (end - start) + start,
}
return randomValues.dup;
}
The example is not important, I only use it for explanation. The chunk size could be any finite positive size_t, not only 2 and changing the chunk size should only require changing the number of loop-variables in the foreach loop.
In this form above it will not compile since it would only expect one argument (a range) to the foreach loop. What I would like is something which rather automatically uses or infers a sliding-window as a tuple, derived from the number of given loop-variables, and fills the additional variables with next elements of the range/array + allows for an additional index, optionally. According to the documentation a range of tuples allows destructuring of the tuple elements in place into foreach-loop-variables so the first thing, I thought about, is turning a range into a sequence of tuples but didn't find a convenience function for this.
Is there a simple way to loop over destructured subranges (with such a simplicity as shown in my example code) together with the index? Or is there a (standard library) function which does this job of splitting a range into enumerated tuples of equal size? How to easily turn the range of subranges into a range of tuples?
Is it possible with std.algorithm.iteration.map in this case (EDIT: with a simple function argument to map and without accessing tuple elements)?
EDIT: I want to ignore the last chunk which doesn't fit into the entire tuple. It just is not iterated over.
EDIT: It's not, that I couldn't program this myself, I only hope for a simple notation because this use case of looping over multiple elements is quite useful. If there is something like a "spread" or "rest" operator in D like in JavaScript, please let me know!
Thank you.
(Added as a separate answer because it's significantly different from my previous answer, and wouldn't fit in a comment)
After reading your comments and the discussion on the answers thus far, it seems to me what you seek is something like the below staticChunks function:
unittest {
import std.range : enumerate;
size_t index = 0;
foreach (i, a, b, c; [1,2,3,1,2,3].staticChunks!3.enumerate) {
assert(a == 1);
assert(b == 2);
assert(c == 3);
assert(i == index);
++index;
}
}
import std.range : isInputRange;
auto staticChunks(size_t n, R)(R r) if (isInputRange!R) {
import std.range : chunks;
import std.algorithm : map, filter;
return r.chunks(n).filter!(a => a.length == n).map!(a => a.tuplify!n);
}
auto tuplify(size_t n, R)(R r) if (isInputRange!R) {
import std.meta : Repeat;
import std.range : ElementType;
import std.typecons : Tuple;
import std.array : front, popFront, empty;
Tuple!(Repeat!(n, ElementType!R)) result;
static foreach (i; 0..n) {
result[i] = r.front;
r.popFront();
}
assert(r.empty);
return result;
}
Note that this also deals with the last chunk being a different size, if only by silently throwing it away. If this behavior is undesirable, remove the filter, and deal with it inside tuplify (or don't, and watch the exceptions roll in).
chunks and slide return Ranges, not tuples. Their last element can contain less than the specified size, whereas tuples have a fixed compile time size.
If you need destructuring, you have to implement your own chunks/slide that return tuples. To explicitly add an index to the tuple, use enumerate. Here is an example:
import std.typecons, std.stdio, std.range;
Tuple!(int, int)[] pairs(){
return [
tuple(1, 3),
tuple(2, 4),
tuple(3, 5)
];
}
void main(){
foreach(size_t i, int start, int end; pairs.enumerate){
writeln(i, ' ', start, ' ', end);
}
}
Edit:
As BioTronic said using map is also possible:
foreach(i, start, end; intervals
.chunks(2)
.map!(a => tuple(a[0], a[1]))
.enumerate){
Your question has me a little confused, so I'm sorry if I've misunderstood. What you're basically asking is if foreach(a, b; [1,2,3,4].chunks(2)) could work, right?
The simple solution here is to, as you say, map from chunk to tuple:
import std.typecons : tuple;
import std.algorithm : map;
import std.range : chunks;
import std.stdio : writeln;
unittest {
pragma(msg, typeof([1,2].chunks(2).front));
foreach(a, b; [1,2,3,4].chunks(2).map!(a => tuple(a[0], a[1]))) {
writeln(a, ", ", b);
}
}
At the same time with BioTronic, I tried to code some own solution to this problem (tested on DMD). My solution works for slices (BUT NOT fixed-size arrays) and avoids a call to filter:
import std.range : chunks, isInputRange, enumerate;
import std.range : isRandomAccessRange; //changed from "hasSlicing" to "isRandomAccessRange" thanks to BioTronics
import std.traits : isIterable;
/** turns chunks into tuples */
template byTuples(size_t N, M)
if (isRandomAccessRange!M) { //EDITED
import std.meta : Repeat;
import std.typecons : Tuple;
import std.traits : ForeachType;
alias VariableGroup = Tuple!(Repeat!(N, ForeachType!M)); //Tuple of N repititions of M's Foreach-iterated Type
/** turns N consecutive array elements into a Variable Group */
auto toTuple (Chunk)(Chunk subArray) #nogc #safe pure nothrow
if (isInputRange!Chunk) { //Chunk must be indexable
VariableGroup nextLoopVariables; //fill the tuple with static foreach loop
static foreach(index; 0 .. N) {
static if ( isRandomAccessRange!Chunk ) { // add cases for other ranges here
nextLoopVariables[index] = subArray[index];
} else {
nextLoopVariables[index] = subArray.popFront();
}
}
return nextLoopVariables;
}
/** returns a range of VariableGroups */
auto byTuples(M array) #safe pure nothrow {
import std.algorithm.iteration : map;
static if(!isInputRange!M) {
static assert(0, "Cannot call map() on fixed-size array.");
// auto varGroups = array[].chunks(N); //fixed-size arrays aren't slices by default and cannot be treated like ranges
//WARNING! invoking "map" on a chunk range from fixed-size array will fail and access wrong memory with no warning or exception despite #safe!
} else {
auto varGroups = array.chunks(N);
}
//remove last group if incomplete
if (varGroups.back.length < N) varGroups.popBack();
//NOTE! I don't know why but `map!toTuple` DOES NOT COMPILE! And will cause a template compilation mess.
return varGroups.map!(chunk => toTuple(chunk)); //don't know if it uses GC
}
}
void main() {
testArrayToTuples([1, 3, 2, 4, 5, 7, 9]);
}
// Order of template parameters is relevant.
// You must define parameters implicitly at first to be associated with a template specialization
void testArrayToTuples(U : V[], V)(U arr) {
double[] randomNumbers = new double[arr.length / 2];
// generate random numbers
foreach(i, double x, double y; byTuples!2(arr).enumerate ) { //cannot use UFCS with "byTuples"
import std.random : uniform01;
randomNumbers[i] = (uniform01 * (y - x) + x);
}
foreach(n; randomNumbers) { //'n' apparently works despite shadowing a template parameter
import std.stdio : writeln;
writeln(n);
}
}
Using elementwise operations with the slice operator would not work here because uniform01 in uniform01 * (ends[] - starts[]) + starts[] would only be called once and not multiple times.
EDIT: I also tested some online compilers for D for this code and it's weird that they behave differently for the same code. For compilation of D I can recommend
https://run.dlang.io/ (I would be very surprised if this one wouldn't work)
https://www.mycompiler.io/new/d (but a bit slow)
https://ideone.com (it works but it makes your code public! Don't use with protected code.)
but those didn't work for me:
https://tio.run/#d2 (didn't finish compilation in one case, otherwise wrong results on execution even when using dynamic array for the test)
https://www.tutorialspoint.com/compile_d_online.php (doesn't compile the static foreach)

What is the default return value of a Dart function?

The function below works even though I intentionally deleted 'return' command:
main() {
add(i) => i + 2; //I intentionally deleted 'return'
print(add(3)); //5
}
But, the function below doesn't work after I intentionally deleted the 'return' command.
main() {
makeAdder(num addBy) {
return (num i) {
addBy + i; //I intentionally deleted 'return'
};
}
var add2 = makeAdder(2);
print(add2(3) ); //expected 5, but null.
}
Edited to clarify my question.
The last sentence in the latter function above, add2(3) doesn't return a value(I expect 5) but just null returns.
My question is why 'addBy + i' of the latter function doesn't return contrary to the fact that 'add(i) => i + 2' of the first function returns 'i + 2'.
Edited again.
The answer is in the fact of '=>' being {return }, not just {}.
main() {
makeAdder(num addBy) => (num i) { return addBy + i; };
var add2 = makeAdder(2);
print(add2(3) ); // 5
}
Even the code below works as '=>' has 'return' command in it.
main() {
makeAdder(num addBy) => (num i) => addBy + i; ;
var add2 = makeAdder(2);
print(add2(3) ); //5
}
In Dart each function without an explicit return someValue; returns null;
The null object does not have a method 'call'.
makeAdder (add2) without return returns null and null(3) leads to the exception.
I would like to quote two important note here. It might help others:
Though Dart is Optionally typed ( meaning, specifying the return type of a function such as int or void is optional ), it always recommended to specify type wherever possible. In your code, as a sign of good programming practice, do mention the return type.
If your function does not return a value then specify void. If you omit the return type then it will by default return null.
All functions return a value. If no return value is specified, the statement return null; is implicitly appended to the function body.

How do I overloading operators to allow 2 * A in dart?

I would like to implement a type A where I can write 2 * a. Is there anyway to overload operators so that this is possible in dart?
You can not do 2 * a because int (the type of 2) accepts only a num parameter for its operator*. Here's the definition :
num operator *(num other);
However you can define a operator*(int mult) in A class. Thus you will be able to call a * 2. Here's an example :
class A {
String s;
A(this.s);
A operator*(int mult) => new A(new List.generate(mult, (_) => s).join());
}
main() {
final result = new A('NaN') * 16;
print('${result.s} Batman');
// displays NaNNaNNaNNaNNaNNaNNaNNaNNaNNaNNaNNaNNaNNaNNaNNaN Batman
}

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