I have just completed compass app which will show distance between 2 coordinates.
Here is working code :
....
// created a timer to call locationUpdate method : 5sec
[NSTimer scheduledTimerWithTimeInterval:5 target: self selector: #selector(locationUpdate) userInfo: nil repeats: YES];
....
-(void)locationUpdate {
[locationManager startUpdatingLocation];
}
-(void)locationManager:(CLLocationManager *)manager
didUpdateToLocation:(CLLocation *)newLoc
fromLocation:(CLLocation *)oldLoc
{
//To get the current location Latitude & Longitude.
float latitude = locationManager.location.coordinate.latitude;
float longitude = locationManager.location.coordinate.longitude;
startPoint = [[CLLocation alloc] initWithLatitude: latitude longitude: longitude ]; //Current Latitude and Longitude
endPoint = [[CLLocation alloc] initWithLatitude: 12.923670 longitude: 77.573496]; //Target Latitude and Longitude -----------------------------------> Need to come from database.
//To get the distance from the 2 coordinates in feet
CLLocationDistance distInMeter = [startPoint distanceFromLocation:endPoint];
//Lable veiw to update remaining distance.
if(distInMeter > 999.000f) {
self.labelLongLat.text = [NSString stringWithFormat: #"Remainig distance %.2f KM with Lat : %lf LAN %lf", distInMeter / 1000, latitude, longitude ];
}else
self.labelLongLat.text = [NSString stringWithFormat: #"Remainig distance %.2f M Lat : %lf LAN %lf" , distInMeter, latitude,longitude ];
}
My problem is while updating location for each 5sec, the coordinates varies a lot. That will result in Remaining distance calculation. Which is highly unstable!! How can I fix this?
Thanks in Advance,
The delegate method you are using is deprecated. You should use locationManager:didUpdateLocations:
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations
{
CLLocation *currentLocation = [locations lastObject];
endPoint = [[CLLocation alloc] initWithLatitude: 12.923670 longitude: 77.573496]; //Target Latitude and Longitude -----------------------------------> Need to come from database.
//To get the distance from the 2 coordinates in meters
CLLocationDistance distInMeter = [currentLocation distanceFromLocation:endPoint];
//Label view to update remaining distance.
if(distInMeter > 999 ) {
self.labelLongLat.text = [NSString stringWithFormat: #"Remaining distance %.2f Km with Lat : %lf LAN %lf", distInMeter / 1000, currentLocation.coordinate.latitude, currentLocation.coordinate.longitude ];
} else {
self.labelLongLat.text = [NSString stringWithFormat: #"Remaining distance %.2f m Lat : %lf LAN %lf" , distInMeter, currentLocation.coordinate.latitude, currentLocation.coordinate.longitude ];
}
}
The accuracy of your location can be affected by signal quality (tall buildings, indoor location etc). You can examine the horizontalAccuracy property of your location to see how accurate the position is. If the accuracy is low then you can defer updating your label. Beware that you may never get an accurate fix.
One strategy is to wait for an accuracy <20m or after 5 updates -
#property (nonatomic) NSInteger locationUpdates;
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations
{
self.locationUpdates++;
CLLocation *currentLocation = [locations lastObject];
if (currentLocation.horizontalAccuracy < 20.0 || self.locationUpdates>5) {
endPoint = [[CLLocation alloc] initWithLatitude: 12.923670 longitude: 77.573496]; //Target Latitude and Longitude -----------------------------------> Need to come from database.
//To get the distance from the 2 coordinates in meters
CLLocationDistance distInMeter = [currentLocation distanceFromLocation:endPoint];
//Label view to update remaining distance.
if(distInMeter > 999 ) {
self.labelLongLat.text = [NSString stringWithFormat: #"Remaining distance %.2f Km with Lat : %lf LAN %lf", distInMeter / 1000, currentLocation.coordinate.latitude, currentLocation.coordinate.longitude ];
} else {
self.labelLongLat.text = [NSString stringWithFormat: #"Remaining distance %.2f m Lat : %lf LAN %lf" , distInMeter, currentLocation.coordinate.latitude, currentLocation.coordinate.longitude ];
}
}
}
Related
I have to calculate the distance between two locations in iOS and objective c. My one location is fixed at a point and when I walk I have to calculate a distance between my current position and the fixed point. I have used distanceFromLocation method but I am not getting the closer distance value. I have gone through a few articles and a few StackOverflow solutions but none gave me proper result.
Below is the code I used and in the code currentLocation and destinationLocation are properties to hold latitude and longitude of the locations. The destinationLocation is always a fixed location and currentLocation keep on changing when I walk. There are few UILabels to print current and fixed latitude and longitude values. I have to calculate the distance every time between these two points. When I move half or less meter it shows me a large distance which is inconsistent as well. Could you please help me what mistake am I doing here? Is there any other way to achieve this? Thanks!
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray<CLLocation *> *)locations{
CLLocation *newLocation = locations.lastObject;
self.currentLocation = [[CLLocation alloc] initWithLatitude:newLocation.coordinate.latitude longitude:newLocation.coordinate.longitude];
if(self.destinationLocation == nil){
self.destinationLocation = [[CLLocation alloc] initWithLatitude:newLocation.coordinate.latitude longitude:newLocation.coordinate.longitude];
self.destinationLatitude.text = [NSString stringWithFormat:#"%.8f", self.destinationLocation.coordinate.latitude];
self.destinationLongitude.text = [NSString stringWithFormat:#"%.8f", self.destinationLocation.coordinate.longitude];
}
self.currentLatitude.text = [NSString stringWithFormat:#"%.8f", self.currentLocation.coordinate.latitude];
self.currentLongitude.text = [NSString stringWithFormat:#"%.8f", self.currentLocation.coordinate.longitude];
CLLocationDistance distance = [self.currentLocation distanceFromLocation:self.destinationLocation];
self.gpsDistanceMeasurement.text = [NSString stringWithFormat:#"%.2f m", distance];
}
you can use haversine formula to calculate the distance between two points
swift 3.x
let Source = CLLocationCoordinate2D.init(latitude: lat, longitude: long)
let Destination = CLLocationCoordinate2D.init(latitude: lat, longitude: long)
func DistanceCalculator(Source:CLLocationCoordinate2D,Destination:CLLocationCoordinate2D) -> Double
{
// HaverSine Formula to calculate Diastance On Sphere Refrences//https://www.movable-type.co.uk/scripts/latlong.html
// Angle = sin2(∆Ø/2) + cosØ1 * cosØ2 * sin2(∆ø/2)
// constant = 2 * atan2(√angle,√1-angle)
// distance = R * c
let Earth_Radius:Double = 6371 * 1000
let LatDelta = self.DegreeToRad(Degree: (Destination.latitude - Source.latitude))
let LongDelta = self.DegreeToRad(Degree: (Destination.longitude - Source.longitude))
let latRad = self.DegreeToRad(Degree: Source.latitude)
let longRad = self.DegreeToRad(Degree: Destination.latitude)
let Angle = (sin(LatDelta/2) * sin(LatDelta/2)) + (cos(latRad) * cos(longRad) * sin(LongDelta/2) * sin(LongDelta/2))
let constant = 2 * atan2(sqrt(Angle),sqrt(1-Angle))
let Distance = Earth_Radius * constant
return Distance
}
func DegreeToRad(Degree:Double) -> Double
{
return Degree * (Double.pi / 180)
}
i am working on a project in which i have to show the distance of multiple locations from user's locations. locations are based on latitude and longitude.
i am using the following code to get the distance between two locations is shows nearly same distance
CLLocation *locA = [[CLLocation alloc] initWithLatitude:28.6379 longitude: 77.2432];
CLLocation *locB = [[CLLocation alloc] initWithLatitude:28.6562 longitude:77.2410];
CLLocationDistance distance = [locA distanceFromLocation:locB];
NSLog(#"Distance is %f",distance);
float i = distance/1000;
NSLog(#"distance between two places is %f KM", i);
but now i am struct to get the distance of multiple locations from my location: locaA.
for example i take NSarray for latitude and longitude as
NSArray * latArray = [[NSArray alloc]initWithObjects:#"28.6129",#"28.6020",#"28.5244", nil];
NSArray * longArray = [[NSArray alloc]initWithObjects:#"77.2295",#"77.2478",#"77.1855", nil];
Please help me to resolve it
Take locaA as user's location
You can use below method to find distance
#define DEG2RAD(degrees) (degrees * 0.01745327)
double currentLatitudeRad = DEG2RAD(currentLatitude);
double currentLongitudeRad = DEG2RAD(currentLongitude);
double destinationLatitudeRad = DEG2RAD(destinationLatitude);
double destinationLongitudeRad = DEG2RAD(destinationLongitude);
double distance = acos(sin(currentLatitudeRad) * sin(destinationLatitudeRad) + cos(currentLatitudeRad) * cos(destinationLatitudeRad) * cos(currentLongitudeRad - destinationLongitudeRad)) * 6880.1295896;
Here, currentLatitude and currentLongitude is user's location. destinationLatitude and destinationLongitude is each object from your array "latArray" and "longArray" which you can iterate via for loop. distance is the distance between user's location and locations in array. Obtained distance will be in kilometres.
CLLocation *currentLocation = ... // This is a reference to your current location as a CLLocation
NSArray *arrayOfOtherCLLocationObjects = ... // This is an array that contains all of the other points you want to calculate the distance to as CLLocations
NSMutableArray *distancesFromCurrentLocation = [[NSMutableArray alloc] initWithCapacity:arrayOfOtherCLLocationObjects.count]; // We will add all of the calculated distances to this array
for (CLLocation *location in arrayOfOtherCLLocationObjects) // Iterate through each location object
{
CLLocationDistance distance = [location distanceFromLocation:currentLocation]; // Calculate distance
[distancesFromCurrentLocation addObject:#(distance)]; // Append distance to array. You need to wrap the distance object as an NSNumber so you can append it to the array.
}
// At this point, you have the distance for each location point in the array distancesFromCurrentLocation
Swift version:
let currentLocation: CLLocation = //current location
let otherLocations: [CLLocation] = //the locations you want to know their distance to currentLocation
let distances = otherLocations.map { $0.distanceFromLocation(currentLocation) }
I have two locations one is the driver and other is the rider.I have lat n long available for both.I want to hit an api when the driver enters in the geofence area of the riders location.
i went through QKGeofenceManager demo project:
using this i can provide lat n long and the radius to find geofence.
But the issue is do i have to update driver location every time in background and what condition should be applied so the the callback is made when the driver enters the geofence area of rider.If the ap is in background how will it handle everything.
Do i have to make any changes in appdelegate
- (NSArray *)geofencesForGeofenceManager:(QKGeofenceManager *)geofenceManager
{
NSArray *fetchedObjects = [self.fetchedResultsController fetchedObjects];
NSMutableArray *geofences = [NSMutableArray arrayWithCapacity:[fetchedObjects count]];
for (NSManagedObject *object in fetchedObjects) {
NSString *identifier = [object valueForKey:#"identifier"];
CLLocationDegrees lat = [[object valueForKey:#"lat"] doubleValue];
CLLocationDegrees lon = [[object valueForKey:#"lon"] doubleValue];
CLLocationDistance radius = [[object valueForKey:#"radius"] doubleValue];
CLLocationCoordinate2D center = CLLocationCoordinate2DMake(lat, lon);
CLCircularRegion *geofence = [[CLCircularRegion alloc] initWithCenter:center radius:radius identifier:identifier];
[geofences addObject:geofence];
}
return geofences;
}
I found an alternative to achieve this task.
As my delegate method of Didenterlocation was not called,i applied another approach.
- (void)locationManager:(CLLocationManager *)manager
didUpdateLocations:(NSArray *)locations {
// If it's a relatively recent event, turn off updates to save power
NSLog(#"%# locations",locations);
float Lat = _locationManager.location.coordinate.latitude;
float Long = _locationManager.location.coordinate.longitude;
NSLog(#"Lat : %f Long : %f",Lat,Long);
CLLocationCoordinate2D center = CLLocationCoordinate2DMake(28.58171,77.2915457);
NSLog(#"center check %#",center);
CLCircularRegion *region = [[CLCircularRegion alloc] initWithCenter:center
radius:500
identifier:#"new region"];
BOOL doesItContainMyPoint = [region containsCoordinate:CLLocationCoordinate2DMake(Lat,Long)];
NSLog(#"success %hhd", doesItContainMyPoint);
}
by keeping track of the current location,whenever the current location coordinates enter into the coordinates of the center region,you can fire a notification that the user has entered this particular region.
I have an array full of longitudes and latitudes. I have two double variables with my users location. I'd like to test the distance between my user's locations against my array to see which location is the closest. How do I do this?
This will get the distance between 2 location but stuggeling to understand
how I'd test it against an array of locations.
CLLocation *startLocation = [[CLLocation alloc] initWithLatitude:userlatitude longitude:userlongitude];
CLLocation *endLocation = [[CLLocation alloc] initWithLatitude:annotation.coordinate.latitude longitude:annotation.coordinate.longitude];
CLLocationDistance distance = [startLocation distanceFromLocation:endLocation];
You just need to iterate through the array checking the distances.
NSArray *locations = //your array of CLLocation objects
CLLocation *currentLocation = //current device Location
CLLocation *closestLocation;
CLLocationDistance smallestDistance = DOUBLE_MAX;
for (CLLocation *location in locations) {
CLLocationDistance distance = [currentLocation distanceFromLocation:location];
if (distance < smallestDistance) {
smallestDistance = distance;
closestLocation = location;
}
}
At the end of the loop you will have the smallest distance and the closest location.
#Fogmeister
I think this is a mistake which must be set right about DBL_MAX and an assignment.
First : Use DBL_MAX instead of DOUBLE_MAX.
DBL_MAX is a #define variable in math.h.
It's the value of maximum representable finite floating-point (double) number.
Second : In your condition, your assignment is wrong :
if (distance < smallestDistance) {
distance = smallestDistance;
closestLocation = location;
}
You must do :
if (distance < smallestDistance) {
smallestDistance = distance;
closestLocation = location;
}
The difference is that will be assign distance value into smallestDistance, and not the opposite.
The final result :
NSArray *locations = //your array of CLLocation objects
CLLocation *currentLocation = //current device Location
CLLocation *closestLocation;
CLLocationDistance smallestDistance = DBL_MAX; // set the max value
for (CLLocation *location in locations) {
CLLocationDistance distance = [currentLocation distanceFromLocation:location];
if (distance < smallestDistance) {
smallestDistance = distance;
closestLocation = location;
}
}
NSLog(#"smallestDistance = %f", smallestDistance);
Can you confirm that is correct ?
In my iOS app I've to track the distance from a a start point to my current location. I implemented this code:
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations {
CLLocation *currentLocation = [locations lastObject];
CLLocation *startLocation = [locations firstObject];
[coordArray addObject:currentLocation];
float speed = currentLocation.speed * 3.6;
if (speed > 0) {
self.labelSpeed.text = [NSString stringWithFormat:#"%.2f Km/h", speed];
[speedArray addObject:[NSNumber numberWithFloat:speed]];
}
CLLocationDistance distance = [startLocation distanceFromLocation:currentLocation];
}
But when I try to use the app it doesn't get a distance. I need the distance to show it in a label and with distance I will calculate the number of steps by using this equation:
steps = distance / length of human step
I know that it's not accurate, but I can't use accelerometer, because it doesn't work while the display of the iPhone is not active. A person suggested me this solution. Why my code doesn't give me a distance?
The callback
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations
does give you at least one location, and locations array hold sonly multiple objects if the location update was deferred before. To get the walking/driving distance, you have to store the initial location in a class variable or property. Then, when you want to calculate a distance, do as in your code above, but with the class variable that holds the initial location.
Check below code for getting distance:
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations {
if ([coordArray count]>0) {
CLLocation *currentLocation = manager.location;
CLLocation *startLocation = [coordArray objectAtIndex:0];
[coordArray addObject:currentLocation];
float speed = currentLocation.speed * 3.6;
if (speed > 0) {
NSLog(#"\n speed:%#",[NSString stringWithFormat:#"%.2f Km/h", speed]);
}
CLLocationDistance distance = [startLocation distanceFromLocation:currentLocation];
if (distance>0) {
NSLog(#"Distance:%#",[NSString stringWithFormat:#"%lf meters",distance]);
}
}
else{
[coordArray addObject:manager.location];
}
}