Not able to see tab bar controller - ios

I am working on Xcode 5 and have embedded a tab bar controller to a Master-Detail application templates MasterViewController. But for some reasons the tab bar is not visible. A tab bar should be visible in all the screens connecting the Navigation Controller but that cannot be seen. I have already coded lot of functionality in my application using Master-Detail view controller and now my application requires the functionality of building a tab bar controller.
I have looked for ways of resizing the size of table view in the MasterViewController so that tab bar is visible. But I am not sure of how to resize it, as like normal table views this table view does not give markers to resize it.
I have tried changing the streching setting by of the table view and changing its height. But it does not help.
Please help with your ideas around this. I am extremely thankful for your time.
Regards,
Sameeksha

In the storyboard builder, when selecting the related UIViewController, there are a few parameters used to make the preview, you might by accident turned off some features.
In your storyboard, select one of the view controllers, go to Attribute Inspector (Option + Command + 4) and under Simulated Metrics set the value of Bottom Bar to Inferred if it is set to none or any other values.

Related

xcode and iPhone simulations show weird top grey bar behind views after navigation, how to remove them?

I am trying to update an old Storyboard and viewControllers. in Interface Builder, my viewControllers has the following grey bar that I do not know how and why they are appearing, they were not there previously:
These are also visible when I try to simulate my apps in the iPhone simulator as follow:
When I start my app, the views are stretched with a tiny view of this space as follow:
However, when I start navigating to other viewControllers the space is visible as shown in the previous screenshot.
Any idea of how to stretch my views all the way to cover these areas?
I am currently using swift. The navigation is being done using Storyboard Segue.
Thank you.
This is just the storyboard showing the way the screen will be presented, that grey bar represents the view that will be behind that view controller. This kind of presentation is called modal (page sheet or form sheet) the two have different effects on iPad
Code Fix
To fix this, change the modalPresentationStyle to overCurrentContext on the view controller you're going to present. So in code do viewControllerToPresent.modalPresentationStyle = .overCurrentContext
Storyboard Fix
in storyboard select the segue (the line linking the two screens) and then on the far right menu select the item 3rd in from the right, you should see a section called presentation, change it to Current Context.

Where is UINavigationItem disappearing to when refactoring views to storyboard?

I'm rewriting an Obj-C project using Swift 4 / Xcode 9.2
I have a large storyboard that I am breaking down into multiple storyboards. I did this previously without any issues. If I refactored a few views to their own storyboard then the views took the navigation item with them. now they disappear...
[
My questions are ...
Is this an Xcode bug? or a new feature?
Obviously you can work around this as I have shown in the pictures but is there a way to stop the vanishing from happening?
This is the way it's always been. In your storyboard, if a view controller is not a child of a navigation controller via root view controller or push segues, then by default no navigation bar is shown in the storyboard. You can force it on, though, by going to the Simulated Metrics section of the Attributes Inspector tab and selecting one of the navigation bar options for "Top Bar".
Your view controller is no longer a child of a navigation controller, so it no longer automatically has a navigation item. If you need it to have a navigation item, drag a Navigation Item from the Object Library onto it. You will then be able to give the navigation item a title, and drag buttons and so forth onto the navigation item.

How to Customize Toolbar inside a Navigation Controller

I have a noob question.
I am developing a simple app that uses a navigation controller (so, a nav bar on top, and a toolbar is shown on bottom via interface builder; I use storyboards). This nav controller shows a number of related tables (table views) on different screens.
My question is: I want to populate the toolbars for each screen. Ideally, I'd like to populate a label there that shows a little summary text about the contents of the table view currently displayed - but I understand that that may not be the purpose of those toolbars, and not be supported by the UIKit toolbar view.
But what should work (to my modest understanding) is to show buttons there - individualized for the current screen. But I couldn't for the life of me figure out how to do that (I tried in interface builder - but on each screen controlled by the navigation controller, the toolbar is shown, but can not be accessed; it is also not referenced in the outline for that screen - only the outline for the navigation controller shows a reference to a toolbar, and if I change anything in it, which is possible, it does not show up in any of the screens controlled by the navigation controller).
Hope this is clear enough. I think this is a very simple issue to do - but I am stuck; Google searches didn't help me. Maybe someone of You can point me to some keywords to look for?
Thanks a lot for considering!
Best regards,
Björn
What exactly are you trying to drag into the navigation controller bottom toolbar?
From my experience you are only allowed drag out Bar Button Item's along with Fixed and Flexible Spaces.

Xcode 6 - Swift - Custom Tabbar with Navigation

I'm trying to create a tabbed application with navigation elements inside the tab bar, as seen in the picture below (the red bar) using Swift/XCode 6.2. Basically those three icons in the middle will direct the user to different view controllers. The other two icons would be context-based. For example, on a table view page you would see the menu icon and add new icon as seen in the image. However, clicking on a row would change the menu icon to a back icon, and the add icon to something else.
That's the general idea, but I'm having a very hard time implementing something even close to this. The first issue is that whenever I embed a view in a Tab Bar Controller, I can't move the tab bar to the top. However, when I create a custom UITabView in a View Controller, Control + Click and dragging a Tab Bar Item to another view doesn't create a segue. I haven't even begun to tackle having the navigation elements inside the bar.
I guess what I'm asking is just for a little guidance on what route to take to tackle this. I'm assuming I can't use a Tab Bar Controller or Navigation Controller because it doesn't seem like I can customize them all that much. So custom Tab Bar and Navigation Bars, and then implemnt the segues and button changes programmatically?
Thanks.
I will try to guide you from an architectural perspective (so you won't find much code below).
Using a UITabBarController
In order to achieve what you are suggesting, you are right you cannot use a UITabBarController straight away, among several reasons, the most immediate one is that they are meant to be always at the bottom and you want it in top (check Apple's docs). The good news is that probably you don't need it!
Note: If you still want to go with a UITabBarController for whatever reason, please see #Matt's answer.
Using a UINavigationController
You can use a UINavigationController to solve this task, since the UINavigationBar of a UINavigationController can be customized. There are multiple ways on how you can organize your view's hierarchy to achieve what you propose, but let me elaborate one option:
To customize a UINavigationBar's to add buttons, you just need to set its navigationItem's title view:
// Assuming viewWithTopButtons is a view containing the 3 top buttons
self.navigationItem.titleView = viewWithTopButtons
To add the burger menu functionality on a UINavigationController you can find several posts on how to do it and infinite frameworks you can use. Check this other SO Question for a more detailed answer (e.g. MMDrawerController, ECSlidingViewController to mention a couple).
About organizing your view hierarchy, it really depends on if when the user taps one of the main top buttons, it will always go to the first view controller in the new section or if you want to bring him back to the last view in the section where he was.
3.1 Switching sections displays the first view of the new section
Your app's UIWindow will have a single UINavigationController on top of the hierarchy. Then each of the 3 top buttons, when tapped, will change the root view controller of the UINavigationController.
Then, when the user changes section, the current navigation hierarchy is discarded by setting the new section view controller as the UINavigationController root view controller.
self.navigationController = [sectionFirstViewController]
3.2 Switching sections displays the last displayed view in the new section
This will require a slightly modified version of the above, where your each of your sections will have its own UINavigationController, so you can always keep a navigation hierarchy per section.
Then, when the user taps one of the top buttons to switch section, instead of changing as previously described, you will change the UIWindowroot view controller to the new section's UINavigationController.
window.rootViewController = sectionNavigationController
Using a custom implementation
Of course, the last and also very valid option would be that you implement yourself your own component to achieve your requirements. This is probably the option requiring the biggest effort in exchange of the highest customizability.
Choosing this option is definitely not recommend to less experienced developers.
I'd like to take a stab at this--I think it is possible to use a tab bar controller here.
Your topmost-level view controller will be a UITabBarController with a hidden UITabBar.
Each tab is contained in a UINavigationController.
All view controllers in the navigation controller will be a subclass of a view controller (say, SwitchableViewController).
In SwitchableViewController's viewDidLoad, you set the navigation item's title view (i.e. whatever's at the center; self.navigationItem.titleView) to be the view that holds the three center buttons. Could be a UISegmentedControl, or a custom view.
Whenever you tap on any of the buttons, you change the topmost UITabBarController's selected index to the view controller you want to show.
Issues you may encounter:
Table views inside tabs will have a scrollIndicatorOffset at the bottom even if the tab bar is hidden.
Solution: Play around with the automaticallyAdjustsScrollViewInsets of the tab bar controller, or the inner view controller. https://stackoverflow.com/a/29264073/855680
Your title view will be animated every time you push a new view controller in the navigation stack.
Solution: Take a look at creating a custom transition animation for the UINavigationController.

UITabBarController Header with Title

I have been trying to hours to implement a simple UITabBarController where each view (or tab) has an active header (or top bar) with the title of the view. Is there a way in Xcode 6.1.x to create a UITabBarController with pages whose title is reflected in the top bar?
As it currently stands, I cannot get the top bar to show. I'd prefer not to drag navigation bars to each view and do this manually. Also UINavigationControllers are not necessary here, as each tabbed view will only need to display a single page.
Thank you.
Changing the values of those simulated metrics fields on a storyboard or nib will not actually have any effect on the UI. It's a design/layout aid.
You will need to embed the view controllers within navigation controllers or drag navigation bars into the views.

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