objective-c cannot read from property list - ios

self.toDoItems = [[NSMutableArray alloc] init]; //initialize array
self.dataFileName = #"PropertyList";
self.filePath = [self.dataFileName stringByAppendingString:#".plist"];
self.rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES) objectAtIndex:0];
self.filePath = [self.rootPath stringByAppendingPathComponent:self.filePath];
self.NSSRootNodeName = #"ToDoList"; //name of the root node in the property list
// if (![[NSFileManager defaultManager] fileExistsAtPath: self.filePath]) {
// self.filePath = [[NSBundle mainBundle] pathForResource:self.dataFileName ofType:#"plist"];
// }
NSLog(#"File path: %#", self.filePath);
// Uncomment the following line to preserve selection between presentations.
self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
self.navigationItem.rightBarButtonItem = self.editButtonItem;
//read xml file and load to array
NSString *errorDesc = nil;
NSPropertyListFormat format;
NSData *plistXML = [[NSFileManager defaultManager] contentsAtPath:self.filePath];
if (plistXML==nil) {
NSLog(#"Error reading plistXML");
}
NSDictionary *rootDictionary = (NSDictionary *)[NSPropertyListSerialization
propertyListFromData:plistXML
mutabilityOption:NSPropertyListMutableContainersAndLeaves
format:&format
errorDescription:&errorDesc];
if (!rootDictionary) {
NSLog(#"Error reading plist: %#, format: %d", errorDesc, format);
}
the output is below. I am not sure why I get these errors below:
My PropertyList.plist is sitting in my Documents folder inside my application.
could someone point out what I am doing wrong.
File path: /Users/Computer/Library/Application Support/iPhone Simulator/7.1/Applications/78B5F9BA-8376-4001-ACA0-936D9B4D6342/Documents/PropertyList.plist
Error reading plistXML
Error reading plist: stream had too few bytes, format: 0

FWIW, here is what worked for me:
NSFileManager *fileManager = [[NSFileManager alloc] init];
if ([fileManager fileExistsAtPath: [self filePathForState]])
{
printf("found state file\n");
NSData *data = [NSData dataWithContentsOfFile:[self filePathForState]];
...
}
else
{
printf("no state file found\n");
}
[fileManager release];
- (NSString *) filePathForState
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *result = [documentsDirectory stringByAppendingPathComponent: #"circles06"];
printf("filePathForState: %s\n", [result UTF8String]);
return result;
}
- (void) saveState
{
NSData *state = [model stateData];
[state writeToFile: [self filePathForState] atomically: NO];
}

Related

Data storing issue into plist file

Once plist is created data storing start automatically, but after some time it automatically stop storing data in plist. But once when i kill app and restart again, it will start again as previously mention and cycle goes on...
Here is my code
- (void)saveLocationsToPlist:(NSMutableDictionary*)mdictPlist {
NSString *plistName = [NSString stringWithFormat:#"LocationArray.plist"];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *docDir = [paths objectAtIndex:0];
NSString *fullPath = [NSString stringWithFormat:#"%#/%#", docDir, plistName];
NSMutableDictionary *savedProfile = [[NSMutableDictionary alloc] initWithContentsOfFile:fullPath];
NSLog(#"ADD LOCATION TIME : %#",[NSDate date]);
NSLog(#"ADD LOCATION DATA : %#",mdictPlist);
if (![[NSFileManager defaultManager] fileExistsAtPath:fullPath]){
BFLog(#"applicationDocumentsDir Not exists");
fullPath = [docDir stringByAppendingPathComponent: [NSString stringWithFormat:#"LocationArray.plist"] ];
}
if (!savedProfile) {
savedProfile = [[NSMutableDictionary alloc] init];
self.myLocationArrayInPlist = [[NSMutableArray alloc]init];
} else {
self.myLocationArrayInPlist = [savedProfile objectForKey:#"LocationArray"];
}
if(mdictPlist) {
if(self.myLocationArrayInPlist == nil){
self.myLocationArrayInPlist = [[NSMutableArray alloc]init];
}
[_myLocationArrayInPlist addObject:mdictPlist];
[savedProfile setObject:_myLocationArrayInPlist forKey:#"LocationArray"];
}
if (![savedProfile writeToFile:fullPath atomically:FALSE]) {
BFLog(#"Couldn't save LocationArray.plist savedProfile :- %# \n Location Data :- %# \n fullPath:-%#",savedProfile,mdictPlist,fullPath);
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPath = [paths objectAtIndex:0];
NSFileManager *fm = [NSFileManager defaultManager];
NSString *directory = [documentsDirectoryPath stringByAppendingPathComponent:#""];
NSError *error = nil;
for (NSString *file in [fm contentsOfDirectoryAtPath:directory error:&error]) {
NSLog(#"%#",[NSString stringWithFormat:#"%#/%#", directory, file]);
if([file isEqualToString:#"LocationArray.plist"]){
BOOL success = [fm removeItemAtPath:[NSString stringWithFormat:#"%#/%#", directory, file] error:&error];
if (!success || error) {
// it failed.
BFLog(#"Delete error : %#",error);
}
else {
[self saveLocationsToPlist:myLocationDictInPlist];
}
}
}
}
}
Any idea about this issue.

how to find subfolder in an existing folder in iOS

My folder contains only one sub-folder, and I don't know sub-folder's name. This sub-folder contains a html file, and once again I don't know the html file's name.
My question is how I can get full path of this file by using
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *folderPath = [documentsDirectory stringByAppendingPathComponent:filename];
//- access sub-folder?
//- access html file?
EDITED:
I wrote a method to return the only one sub-folder as follow:
+ (NSString*) get1stSubFolder:(NSString*)folder
{
NSDirectoryEnumerator *directoryEnumerator = [[NSFileManager defaultManager] enumeratorAtPath:folder];
//- no recursive
[directoryEnumerator skipDescendents];
NSString* file;
while (file = [directoryEnumerator nextObject])
{
BOOL isDirectory = NO;
BOOL subFileExists = [[NSFileManager defaultManager] fileExistsAtPath:file isDirectory:&isDirectory];
if (subFileExists && !isDirectory) {
return file;
}
}
return nil;
}
I always get nil as result. Do you know where was I wrong at?
Use NSDirectoryEnumerator. It should help you.
Use NSDirectoryEnumerator like this.
NSURL *documentsDirectoryURL = [NSURL URLWithString:NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)[0] ];
///If the folder you want to browse for subfolders is NSDocumentDirectory.
NSArray *keys = [NSArray arrayWithObject:NSURLIsDirectoryKey];
NSDirectoryEnumerator *enumerator = [[[NSFileManager alloc] init]
enumeratorAtURL:documentsDirectoryURL
includingPropertiesForKeys:keys
options:0
errorHandler:^(NSURL *url, NSError *error) {
return YES;
}];
for (NSURL *url in enumerator) {
NSError *error;
NSNumber *isDirectory = nil;
if (! [url getResourceValue:&isDirectory forKey:NSURLIsDirectoryKey error:&error]) {
NSLog(#"Error %#",error);
}
else if ([isDirectory boolValue]) {
NSLog(#"Folder URL: %#",url);
}else{
NSLog(#"File URL: %#",url);
}
}

Load a saved image from documents directory

I have used the code given here to save and load images
It works fine when i use it together in one view controller, but when i use the saveImage method in one view controller and try to load the image in another view controller the image returned blank...
In view controller A i use the following to save a image
- (void)saveImage: (UIImage*)image
{
NSLog(#"saveimage called");
if (image != nil)
{
NSLog(#"Image not null");
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString* path = [documentsDirectory stringByAppendingPathComponent:
#"test.png" ];
NSData* data = UIImagePNGRepresentation(image);
[data writeToFile:path atomically:YES];
QrImageView.image = nil;
}
}
And in view controller say B I'm loading the image using..
- (UIImage*)loadImage
{
NSError *error;
NSFileManager *fileMgr = [NSFileManager defaultManager];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString* path = [documentsDirectory stringByAppendingPathComponent:
#"test.png" ];
UIImage* image = [UIImage imageWithContentsOfFile:path];
// Write out the contents of home directory to console
NSLog(#"Documents directory: %#", [fileMgr contentsOfDirectoryAtPath:documentsDirectory error:&error]);
return image;
}
I also get the content of the file in console but i dont understand why the image is blank
2013-07-06 14:13:19.750 YouBank[500:c07] Documents directory: (
"test.png"
)
Any idea what I'm doing wrong...
EDIT:
In the view controller B on the viewDidload method i do the following
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
ImageView.image=[self loadImage];
ImageName.text = #"Cash Withdrawal";
}
The problem is that you're updating your UIImageView with the UIImage only upon viewDidLoad. You need to add an update once you are done obtaining it from the filesystem (preferably on a background thread). So it would look something like this:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0),^{
UIImage *loadedImage = [self loadImage];
dispatch_async(dispatch_get_main_queue(),^{
ImageView.image = loadedImage;
});
});
I would also recommend to use names starting with lowercase characters for instance names, so you should rename ImageView -> imageView
try this
//Document Directory
#define kAppDirectoryPath NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)
#pragma mark - File Functions - Document/Cache Directory Functions
-(void)createDocumentDirectory:(NSString*)pStrDirectoryName
{
NSString *dataPath = [self getDocumentDirectoryPath:pStrDirectoryName];
if (![[NSFileManager defaultManager] fileExistsAtPath:dataPath])
[[NSFileManager defaultManager] createDirectoryAtPath:dataPath withIntermediateDirectories:NO attributes:nil error:NULL];
}
-(NSString*)getDocumentDirectoryPath:(NSString*)pStrPathName
{
NSString *strPath = #"";
if(pStrPathName)
strPath = [[kAppDirectoryPath objectAtIndex:0] stringByAppendingPathComponent:pStrPathName];
return strPath;
}
When your write photo
[self createDocumentDirectory:#"MyPhotos"];
NSString *pngPath = [NSHomeDirectory() stringByAppendingPathComponent:strImageName];
[UIImagePNGRepresentation(imgBg.image) writeToFile:pngPath atomically:YES];
When you get the file
Edit
NSError *error = nil;
NSArray *dirContents = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:[FunctionManager getDocumentDirectoryPath:#"MyPhotos"] error:&error];
if (!error) {
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"self ENDSWITH '.png'"];
NSArray *imagesOnly = [dirContents filteredArrayUsingPredicate:predicate];
for (int i=0;i<[imagesOnly count]; i++) {
[arrSaveImage addObject:[imagesOnly objectAtIndex:i]]; //arrSaveImage is Array of image that fetch one by one image and stored in the array
}
}
NSString *strPath=[self getDocumentDirectoryPath:#"MyPhotos"]; // "MyPhotos" is Your Directory name
strPath=[NSString stringWithFormat:#"%#/%#",strPath,[arrSaveImage objectAtIndex:i]]; //You can set your image name instead of [arrSaveImage objectAtIndex:i]
imgBackScroll.image=[UIImage imageWithData:[NSData dataWithContentsOfFile:strPath]];
it may help you.

How do I load a CSV in IOS after saving it locally

I have a CSV file that I'm downloading from an S3 account and I would like to show it in my ios app by using the Quicklook framework.
The error I'm getting is in my console. It says
QLPreviewController's datasource shouldn't be nil at this point.
This appears after this line of code runs // Set data source
[previewer setDataSource:self];
here's all the code for downloading the file, saving it and then loading with quicklook
-(void)showDocument
{
NSString *stringURL = #"http://jornada.s3.amazonaws.com/Dust.csv";
NSURL *url = [NSURL URLWithString:stringURL];
NSData *urlData = [NSData dataWithContentsOfURL:url options:NSDataReadingUncached error:nil];
if ( urlData )
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [NSString stringWithFormat:#"%#/%#", documentsDirectory,#"tempfile.csv"];
//[urlData writeToFile:filePath atomically:YES];
BOOL newFile = [[NSFileManager defaultManager] createFileAtPath:filePath contents:urlData attributes:nil];
arrayOfDocuments = [[NSArray alloc] initWithObjects:
filePath, nil];
QLPreviewController *previewer = [[QLPreviewController alloc] init];
[self addSubview:previewer.view];
// Set data source
[previewer setDataSource:self];
// Which item to preview
[previewer setCurrentPreviewItemIndex:0];
}
}
/*---------------------------------------------------------------------------
*
*--------------------------------------------------------------------------*/
- (NSInteger) numberOfPreviewItemsInPreviewController: (QLPreviewController *) controller
{
return [arrayOfDocuments count];
}
/*---------------------------------------------------------------------------
*
*--------------------------------------------------------------------------*/
- (id <QLPreviewItem>)previewController: (QLPreviewController *)controller previewItemAtIndex:(NSInteger)index
{
// Break the path into it's components (filename and extension)
NSArray *fileComponents = [[arrayOfDocuments objectAtIndex: index] componentsSeparatedByString:#"."];
NSArray *filePaths = [[fileComponents objectAtIndex:0] componentsSeparatedByString:#"/"];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [documentsDirectory stringByAppendingPathComponent:[((NSString *)[filePaths objectAtIndex:[filePaths count]-1]) stringByAppendingString:(NSString*)[fileComponents objectAtIndex:1]]];
// Use the filename (index 0) and the extension (index 1) to get path
BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:filePath];
if (fileExists) {
//
}
return [NSURL fileURLWithPath:filePath isDirectory:NO];
}
You don't add a preview controller's view to your view - you present the preview controller. And you should do that after setting the data source! So, in this order:
QLPreviewController* preview = [QLPreviewController new];
preview.dataSource = self;
[self presentViewController:preview animated:YES completion:nil];

Adding Array to PLIST

I am trying to add and array to a Root array in my plist:
And is not working. Here's my code:
-(IBAction)addName:(id)sender{
NSArray *arrayValues = [NSArray arrayWithObjects: nameLabel.text, nameDate.text, nameValue.text, nil];
NSString *plistpath = [[NSBundle mainBundle] pathForResource:#"Names" ofType:#"plist"];
NSMutableArray *namesNew = [[NSMutableArray alloc] initWithContentsOfFile:plistpath];
[namesNew addObject:arrayValues];
[namesNew writeToFile:plistpath atomically:YES];
}
What am I doing wrong? Thanks!
You need to move the file to NSDocumentDirectory. Then edit the plist file.
For example:
Moving to NSDocumentDirectory:
-(NSDictionary *)copyBundleToDocuments
{
NSFileManager *fileManager = [NSFileManager defaultManager];
NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [documentPaths objectAtIndex:0];
NSString *documentPlistPath = [documentsDirectory stringByAppendingPathComponent:#"Names.plist"];
NSString *bundlePath = [[NSBundle mainBundle] bundlePath];
NSString *bundlePlistPath = [bundlePath stringByAppendingPathComponent:#"Names.plist"];
//if file exists in the documents directory, get it
if([fileManager fileExistsAtPath:documentPlistPath])
{
NSMutableDictionary *documentDict = [NSMutableDictionary dictionaryWithContentsOfFile:documentPlistPath];
return documentDict;
}
//if file does not exist, create it from existing plist
else
{
NSError *error;
BOOL success = [fileManager copyItemAtPath:bundlePlistPath toPath:documentPlistPath error:&error];
if (success) {
NSMutableDictionary *documentDict = [NSMutableDictionary dictionaryWithContentsOfFile:documentPlistPath];
return documentDict;
}
return nil;
}
}
Then get the plist:
-(void)plistArray:(NSArray*)array
{
//get the documents directory:
NSArray *paths = NSSearchPathForDirectoriesInDomains
(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//getting the plist file name:
NSString *plistName = [NSString stringWithFormat:#"%#/Names.plist",
documentsDirectory];
NSMutableArray *namesNew = [[NSMutableArray alloc] initWithContentsOfFile:plistName];
[namesNew addObject:arrayValues];
[namesNew writeToFile:plistName atomically:YES];
return nil;
}
The plist should be a dictionary as the base object instead of an array.
NSMutableDictionary *namesNew = [NSMutableDictionary dictionaryWithContentsOfFile:plistpath];
[namesNew setObject: arrayValues forKey: #"Root"];
[namesNew writeToFile:plistpath atomically:YES];
You cant write your plist to the bundle you need to use NSDocumentDirectory or NSCachesDirectory
Just copy your plist to bundle the overwrite it.
Note: learn the difference between NSCachesDirectory and NSDocumentDirectory
https://developer.apple.com/icloud/documentation/data-storage/
Copy your plist from bundle to documents(in below code caches), you need to this only one time if your plist in your bundle, I prefer using this code in appdelegate.m when - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *sourcePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:#"Names.plist"];
NSString *plistInDocuments=#"Names.plist";
NSString *dataPath = [documentsDirectory stringByAppendingPathComponent:plistInDocuments];
NSError *error = nil;
if (![[NSFileManager defaultManager] fileExistsAtPath:dataPath]){
[[NSFileManager defaultManager] copyItemAtPath:sourcePath
toPath:dataPath
error:&error];
}
NSLog(#"Error description-%# \n", [error localizedDescription]);
NSLog(#"Error reason-%#", [error localizedFailureReason]);
Get your file and overwrite it
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *plistInDocuments=#"Names.plist";
NSString *dataPath = [documentsDirectory stringByAppendingPathComponent:plistInDocuments];
//add object here
NSMutableArray *namesNew = [[NSMutableArray alloc] initWithContentsOfFile:dataPath];
[namesNew addObject:arrayValues];
NSError *error = nil;
if ([myFile writeToFile:dataPath options:NSDataWritingAtomic error:&error]) {
// file saved
} else {
// error writing file
NSLog(#"Unable to write plist to %#. Error: %#", dataPath, error);
}

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