Automatically populating default issue fields? - jira

We are working on transitioning to Zephyr for JIRA from HP QC/QTP; but a tiny wiggle has presented itself:
When creating a new issue from a test run; the tester has to manually enter version info for the new defect, which on its own is fine, but it's an additional step, and on occasion forgotten.
What we would like then, is for the field "Affects Version/s" to be automatically filled based on either the state of the project, or the sepcific values set in fields in the test.
How can this be achieved?

Allright. You can add custom javascript to JIRA by going to JIRA Administration -> System -> User Interface -> Announcement Banner.
The easiest way is to add a tag linking to your javascript file (wherever it is, must be available to all users. Preferably on the same server as your JIRA installation or a public domain).
Example:
<script type="text/javascript" src="http://YOUR_JIRA_SERVER/includes/custom/javascript/custom.js"></script>
If you add it like above, go into your JIRA installation into the atlassian-jira/includes/ folder and add a folder called custom within which you add another folder called javascript and create a file called custom.js.
In that file, add the following code:
AJS.$(document).ready(function()
{
AJS.$(document.body).on('change', '#issuetype-field', function()
{
var issuetype = AJS.$(this).val();
if(issuetype === "Test") //Might want to change this!
{
AJS.$("#fixVersions").val(17403); //Might want to change this!
}
});
});
This will add an eventlistener to the issuetype-field input found in the create modal window in JIRA. When it changes (which it automatically does on load, then on every user select) it check its value to see if it's Test and if so changes the fixVersion input to a whatever you want to set it to (change this to match your own preferences).
Using jQuery with jira is a bit tricky, you need to use the AJS object to access the jQuery object (more information here: https://docs.atlassian.com/aui/latest/docs/applicationHeader.html).
The two parts you need to change are the actual names and values of your issuetype and your fix version (use firebug or your browsers equivalent to get this).
I've tried this and it worked well! Good luck!

Related

What kind of hook can I use if I want to change my custom price on Woocommerce bulk edit page?

I created custom price for WC_Product, put them into WC Bulk Edit Page and want to save changed values to disk.
I have seen class WC_Admin_Post_Types (woocommerce/includes/admin/class-wc-admin-post-types.php) and found there some kind of hooks.
I tried to hook `woocommerce_product_bulk_edit_save', but this trigger does not work (or I did something wrong there).
I did find examples in WWW, but then I shall create and use wp_ajax_{something} and 20-30 lines JS code.
May be exists another way for this - my custom price needs all the same as native WC price - where can I see how they are handled and save?
I was able to connect my custom function to hook `woocommerce_product_bulk_edit_save': this hook run if any of native Bulk Edit Fields will be filled, but I filled my custom field only. All should be fine. Thanks if you read this).

How can getLoadTime plugin be implemented in Adobe DTM?

Where do I make the initial function call to s_getLoadTime(). My library is being managed by Adobe.
https://marketing.adobe.com/resources/help/en_US/sc/implement/getLoadTime.html
Step 1: Add the plugin and timer start code
First, you need a Page Load Rule that is set to trigger at "Top of Page". If you already have an existing rule that triggers every page load at top of page, you can use that. If you do not, then create a new one.
Then, in the Javascript / Third Party Tags section, click on "Add New Script". Set the Type to "Sequential Javascript" and check the Execute Globally option.
In the code box, paste the following code:
// this is for older browser support
var inHeadTS=(new Date()).getTime();
// plugin
function s_getLoadTime(){if(!window.s_loadT){var b=new Date().getTime(),o=window.performance?performance.timing:0,a=o?o.requestStart:window.inHeadTS||0;s_loadT=a?Math.round((b-a)/100):''}return s_loadT}
// call plugin first time
s_getLoadTime();
Click on Save Code and then Save Rule.
Step 2: Make the 2nd call to plugin and assign to Adobe Analytics variables
Next, you need a Page Load Rule that is set to trigger at "Bottom of Page". If you already have an existing rule that triggers every page load at bottom of page, you can use that. If you do not, then create a new one.
Then, go to Conditions > Rule Conditions > Criteria and from the dropdown select Data > Custom and click "Add Criteria". In the code box, add the following:
_satellite.setVar('loadTime',s_getLoadTime());
return true;
Then within Adobe Analytics section of the rule, you can set your prop and/or eVar to %loadTime%.
Note: Using a rule set to trigger at "Onload" will technically be more accurate. However, DTM does not currently offer ability to trigger Adobe Analytics Onload (options are only for top or bottom of page), so if you set the rule to "Onload" it will trigger after AA has made a request so your variables will not be populated and sent in that request. If you really want to keep the accuracy then you will need to explore other options, such as implementing AA as a 3rd party script so that you have more control over when it triggers.
Click on Save Rule and then Approve/Publish once you have tested.
The question should really be, "Why should the getLoadTime() plugIn be used, ever?". Yasho, I started with the same question that you had and blindly implemented the plugIn in Adobe DTM following the instructions at https://marketing.adobe.com/resources/help/en_US/sc/implement/getLoadTime.html
Only after starting to analyze the data did I look into the plugIn to see what it does.
Below is the beautified code of the plugIn:
function s_getLoadTime() {
if (!window.s_loadT) {
var b = new Date().getTime(),
o = window.performance ? performance.timing : 0,
a = o ? o.requestStart : window.inHeadTS || 0;
s_loadT = a ? Math.round((b - a) / 100) : ''
}
return s_loadT
}
So, basically the function records s_loadT once and only once. The first call (way at the top of the page) sets the value and any subsequent call to the function will return that same value since it has been persisted in window.s_loadT
Scratch your head a bit and ask the obvious question, "So what does this measure anyway?" Best case, it measures the difference between window.performace.timing.requestStart and the timeStamp when the function was first called. Worst case it measures the difference between a timestamp set in the head of the document by javascript (and that difference could very well be a negative number). Or even worse if 'a' resolves to 0, you'll just get 'b' which will be a huge number.
If you are following the directions and calling getLoadTime() up high in the document (DTM page top rule), you're really just be measuring how long it takes to fire a page top rule. If you put the first call into the top of your s_code.js, you're just measuring how long it takes to load (and execute) s_code.js

Set the Visitor ID in Adobe Analytics through DTM

I'm trying to set the Visitor ID in Adobe Analytics through DTM.
Above the s_code I have:
var visitor = new Visitor("xxxx")
visitor.trackingServer = "xxx.xx.xx.omtrdc.net"
I've created a data element where the legacy code used to call the
Visitor.getInstance("xxxx");
and set the Visitor ID to %Visitor ID%
That's not working however, and my visitor ID is always just set to %Visitor ID% and obviously not reading any values. I'd really appreciate any input that someone can give me.
Thanks,
Mike
The Visitor ID pops s.visitorID and is in general related to visitor id, but is not the same as s.visitor which is what gets popped for the VisitorAPI integration. DTM does not currently have a built-in field for the s.visitor variable, so you will have to set it yourself within the config, either in the Library Management code editor (assuming you are opting to c/p the core lib and not the "Managed by Adobe" option) or else in the Custom Page Code section.
Since you are popping it in a data layer first, you can reference the data layer like this:
s.visitor = _satellite.getVar('Visitor ID');
NOTE: A separate potential issue you may have is with whether or not the Visitor object is available for your data element. Since data elements are the first thing to be evaluated by DTM, you will need to ensure that the VisitorAPI.js library is output before your top page DTM script include.
If this is a problem for you, or if you are wanting to host VisitorAPI.js within DTM, then you may need to adjust where you are popping that stuff. For example, place the VisitorAPI core code above the custom code as the first stuff within the data element, before:
var visitor = new Visitor("xxxx") visitor.trackingServer = "xxx.xx.xx.omtrdc.net
Or, don't use the data element at all. Instead, put the VisitorAPI code within the Adobe Analytics custom code or core lib section and pop all that stuff (aboove the s.visitor assignment). Or a number of other methods; point is, VisitorAPI stuff must be loaded before the data element can make use of it, same as it must be loaded before Adobe Analytics can make use of it.
So DTM is changing pretty fast and furious right now. They have a "Marketing Cloud Service ID" that works well. Before I used that, however, I did find a way to fix the code. Crayon Violent was right, as usual, that the problem was that the script wasn't available yet. I fixed this by putting the following code in between the VisitorAPI.js and the AppMeasurement stuff in the DTM managed library.
var aA = new AppMeasurement();
aA.visitorNamespace="companyname";
aA.visitor = Visitor.getInstance("companyname");
In addition, there were also some issues using my localhost for testing while trying to see if I had this correct or not. If you are having issues and think you have it correct, it may be worthwhile to elevate it to a different environment.

ModX: Execute a php code when any Resource is created

I am working on a website created in ModX. I need to know the way I could execute a php code when any resource is created and also edit template variable associated to the created resource.
You can do this using a plugin, set to run on the OnDocFormSave event. This event has a mode property which will be set to new when the document being saved has just been created - you can do a simple check for this to prevent the plugin being run every time a document is saved.
To set a TV value for the current resource, do this:
// get the required TV object by name (or id)
$tv = $modx->getObject('modTemplateVar',array('name'=>'tvName'));
// set the new value and save it
$tv->setValue($modx->resource->get('id'), $newValue);
$tv->save();
The answer by okyanet is correct, but I've added details for those unfamiliar with MODX.
Create a plugin, and configure it to execute on the two system events 'onBeforeDocFormSave' and 'onDocFormSave'. The two events are fired just before and just after a resource is saved. When a resource is saved, the $mode variable is available to your plugin, and if it is a new resource it's value is modSystemEvent::MODE_NEW and if an update its value is modSystemEvent:MODE_UPD
I've written a gist that includes the full code with examples:
https://gist.github.com/2768300
This example shows you how to target either event through a switch statement, and how to further target the 'new' or 'update' status of the action. For intercepting and changing resource fields, its quite easy using the onBeforeDocFormSave event as you can simply change any resource fieldname with $resource->set('yourFieldname'). There is no $resource->save() required as this happens automatically after this event.
It's apparently much more difficult to save a tv using the onBeforeDocFormSave event, because of the way tvs are processed, so therefore the example shows how to update a tv using the system event 'onDocFormSave'. Again there is no $resource->save() required as tvs are saved immediately when you call 'setValue' on them.
A plugin could be made to function requiring only one of the system events, but as there are advantages to using both states as shown above, and to help explain, I have used both.

How to link a google apps script in a google site

I'm creating a google site for my company and I'm utilizing google apps scripts to do a little extra on the site. I would really like to link a script to a drop-down menu that I made. However, I can't figure out how to link the script. I know how to link a script just as a google gadget and as a stand alone link, but I would really like to have the script run when I click on an item from my drop-down menu.
For security reasons, Google don't let you put javascript in Google Sites.
They provide Apps Scripts instead, but as they work on an isolated world (on the server rather than the browser), its very tricky and has its ways.
Because its very different to standard page's javascript, you have to rethink your goal in terms of what Apps Scripts lets you do.
Google Apps Scripts lets you build an User Interface (using its yet experimental UI API) that can be visualized as a standalone script in a full page or inserted in a iframe in Sites. This means you won't have a dropdown menu overlaping your site: you need an static space to visualize your script's UI.
There is another more primitive way to "embed" your scripts commands in your site: use links. A link that fires a script, even with your own parameters, only to run de command, but without any UI. You can make a menu with options, each of them fires a script. But I'm not talking about dropdown menu.
About Google Apps Scripts User Interfaces
https://developers.google.com/apps-script/guide_user_interfaces
https://developers.google.com/apps-script/guide_gui_builder
https://developers.google.com/apps-script/service_ui
Not sure what you mean by "link the script", do you have code someplace else? By "link" it sounds like you mean to "Call" the code, with an event handler. I'll show you how to call a function with a ServerHandler triggered by either a GUI ListBox Change event or from a Button Click event.
In Google Apps Scrips (GAS) there are three methods to do GUI.
HTML Service - Much like plain HTML, you could insert HTML form and input tags.
UI Service - Much like java (as far as layout managers), see below.
GUI Builder - I suggest doing it manually first to better understand layout.
In Google Sites you can add most HTML directly without a script. The UI Service and GUI Builder will generate HTML form tags for you, and since there's rarely any reason to insert GUI elements unless you are executing some code you probably want to start with using these.
Here is a Drop-Down list examplewith some changes to show how a handler function can be called from multiple UI elements (which they call Widgets sometimes) and how to use the parameter:
function doGet(e) { // use doGet() & UiApp to make a canvas.
var app = UiApp.createApplication();
var doEvent = app.createServerHandler('doEvent').setId('doEvent');
var myList = app.createListBox().setId('myList').setName('myList');
myList.addItem('one'); // add items, I use single quote strings.
myList.addItem('two').addItem('three') // I know it looks weird.
// Scripts let you do this, by returning self for your convenience.
.addChangeHandler(
app.createServerHandler('doEvent')
);
app.add(myList); // Add element to GUI.
doEvent.addCallbackElement(myList); // Add to Event Handler.
app.add(app.createButton('Click Me').setId('myButton')
.addClickHandler(doEvent));
return app;
} // Simple DropDown by Jason K.
function doEvent(e) { // use split() if isMultipleSelect is true
var app = UiApp.getActiveApplication();
app.add(app.createLabel(
'List Value is ' + e.parameter.myList
+ ' from ' + e.parameter.source));
return app;
}
As far as troubleshooting, remember to add each element with app.add() and return app; at the end of doGet and each handler function.
Handlers execute a function like JavaScript onClick() or onChange() functions, most UI are not useful without handlers. ClientHandler are more efficient but ServerHandler do more, start with ServerHandlers and any simple functions can be converted to ClientHandlers for better performance. You can choose to space out your handlers or cram it all into one line-of-code, really a matter of personal preference however do assign it to a variable if you plan to use it for more than one GUI object. You may want to look up the different layout managers to make more fancy looking applications, or just use the GUI Builder. Also there use to be other create functions like app.createServerClickHandler() but I understand those were useless and are now deprecated so ignore any other references you find like that, however we do still use addChangeHandler() and addClickHandler() to the GUI elements themselves.
The setName() seems to be silly, it is only needed to set the parameter name (I hope they change that) so for now I suggest just setting it the same as the element id. I also made the Handler's variable name = its id = the event function name just to illustrate how they are all related.

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