I have tried a lot but I was unable to use Pwinty api for my ios app. I tried Pwinty sample ios app but it was also not working. Please Help me Pwinty api is not returning the order id which have created with the post method.
If you're willing to try an alternative https://www.kite.ly have a dedicated iOS print SDK which might make your life much easier.
iOS Print SDK: https://github.com/OceanLabs/iOS-Print-SDK
Full disclosure: I'm cofounder of the company so a little biased, but our products and offerings also happen to be really really good (especially from a developer integration point of view) so I'll take any chance to shout about it ;)
We're all about high quality, beautiful personalised products and we're adding new ones all the time: Photo Prints, Magnets, Postcards, Posters, Stickers, Phone cases, etc, etc...
We also have:
REST Print API: https://www.kite.ly/docs/1.1/
Android Print SDK: https://github.com/OceanLabs/Android-Print-SDK
Several of our partners also have millions of users hitting our services so you'll be in good company!
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I am developing a system which has both Tablet & Website.
It's a tool and now more and more professional come to register on my system.
I want to do ads on the system. Both website and Tablet(iPad for now but will support android).
I searched a lot and MoPub seems a good option. I did utilize the MoPub SDK to iOS and website. it works good except, it's for mobile only.(Said by MoPub official, I feel sad because it meet every my requirement except this one. I need do ads on website also, even on PC browser.)
I want find an alternative of MoPub, but seems there is not much options.
Is there any one who knows this and give me some suggestion?
My requirement is:
As the system admin, I can create Ads order for customer, I can define the Ads content&layout displayed on both iPad & website. I can put link on ads and the link should works on both Tablet App and PC website.
As developer who integrate the Ads platform. I can utilize the SDK to request Ads based on customer keywords I defined.
I can see a lot of reports for the revenue, daily, monthly, single ads, multiple ads.
The very basic Ads configuration
Well formed SDK on iOS and android. so that I can integrate quickly.
Thanks!!!
hey man) you’re asking and trying to compare different things: you ask about MoPub Alternative and one of your requirements is that the solution should support both Web and Mobile. MoPub is for mobile platforms (ios/android) only. Frankly speaking both web and mobile ads have own features and nuances, that’s why most of current solutions are focused either on mobile or web. Not sure I can provide lots of info about platforms for web, but this article might be useful for you https://www.adpushup.com/blog/the-best-ad-networks-for-publishers-2015-edition-moving-beyond-adsense/
Mopub is a really good platform, but if you’re still thinking about alternative (i’m speaking about mobile) take a look at mediation solutions. there are lots of them: AdMob Mediation, Heyzap, Fyber, Appodeal and many others. all of them have pros and cons. if you like manual customization and settings give a try to the first three, i’ve heared lots of good things and positive reviews about HeyZap and Fyber, though im not a big fan of "handjob" =). this way you’ll just have to create accounts in networks you’d like to use in mediation. but i personally think that its slightly a longer way, at least for me, because the performance of each network depends on your app and it need to be understood. so you’ll need to analyze which ad networks perform better for you. i’m not a big fan of everyday analysis and comparisons, so i stick to programmatic services, like Appodeal for instanse. the point is that it works out of the box, automatically, without manual settings for each network and account, that helped me to save a lot of time for working on other projects. i’m pretty much sure that you won’t get a 100% right answer, because each developer has own priorities and aims. I suppose that the best way it to collect info on forums like stackoverflow, reddit, and make your own research accordin to your needs. good luck
I am a first time iOS developer trying to build an iOS app from the ground up. It is for a photo-sharing startup that will have similar functionality to Instagram.
I am not sure how to approach the sharing/viewing aspect. Would I use something like Parse or Google cloud storage? It is an iOS only app, if that helps. Given that we are just a startup, a long trial or a cost per GB is fine, but I don't want to be stuck with something expensive if we start getting a lot of photo uploads.
Given that I'm the only developer, I'm hoping for something that doesn't require me to learn too many new technologies. Any help would be greatly appreciated!
Parse.com, the API is fairly easy to use. The free plan has a lot of functionality and it scales up well.
That's really a tough question. You first want to research each company and weigh the pros and cons with selecting each service. The Google Cloud and Google App Engine (while they do work extremely well together) are going to be a little less "centralized" since they are essentially marketed as separate services. Parse does have that "centralized" feeling since all of their services are designed to work together.
Another nice thing about Parse is that it has build in support for iOS local datastore which means even if your users don't have an internet connection the request will be queued until a connection is made. If you go with a service like the Google Cloud then you would have to implement that on your own or just not have offline functionality.
While Parse looks like a good solution for you, it would be hard for someone to answer your question with a definitive solution as that is up to you exactly how you want your product to work. Just continue to research other solutions as there may be something better and more suited for your exact needs. You may want to build a small prototype on one platform before dedicating all of your development to that platform.
I'm a complete noob at Swift (and Xcode), as a matter of fact, the only programming language I (somewhat) know is Javascript.
I'm trying to make a Swift SpriteKit game, and I would like to access the number of calories burned in HealthKit.
The idea is that my game will provide more points the more calories you burn using other apps like Endomondo. My app does not actually track anything, I would just like to access other data left by other apps in the Health App.
Is this even possible? (I'm running the latest version of everything, from Mac OS X to Xcode)
Certainly. I don't think there is anything technically preventing you from making calls to the HealthKit APIs in your game. In fact, you're fairly free to mix and match the use of any public frameworks provided on iOS.
One thing to keep in mind is privacy and disclosure of the use of health data. The user will have to explicitly grant your app permission to see data.
HealthKit is a really rich API with lots of ways to access lots of different kinds of data, and you're really only interested in a small part right now, so a quick way to experiment is to create a new Swift SpriteKit game from the new project template in Xcode, do your research on HealthKit, and see if you can just log the number of calories burned since some time point while your app is running. If you can do that, the rest is details (as in, the entire app :-)).
Here are what I think might be some helpful links, good luck on your project!
https://itunes.apple.com/us/book/swift-programming-language/id881256329?mt=11
https://developer.apple.com/library/ios/documentation/HealthKit/Reference/HealthKit_Framework/index.html
You'll also find some good documentation on SpriteKit (references and guides) on the iOS Developer Library site.
I'm currently looking for a way to track basic user data for mobile iOS application:
how many times the app was launched
what was the average/by session time spent in total while using app
what was the average/by session time spent on particular screen
Additionally, I'd like the solution to:
display a heatmaps or click/tap/maps (clickstreams), to show how users tried to interact with the interface
generate visit graphs (user started from this screen, then went to this screen, etc.)
The most important requirement is that this is for internal application testing (nothing malicious), and we want to categorize data by user logged in (so that we can gather data per user, not some general average).
Can anyone recommend a suitable tool? Price or paid, doesn't matter. Is Google Analytics up for the job, or do we need something else?
Youve got several options to track the user behavior in the app. You can use frameworks like :
Flurry (http://www.flurry.com/)
Mixpanel (http://mixpanel.com/)
Localytics (http://www.localytics.com/)
Google analytics
Im pretty sure there are more. Flurry is free (for now but you have some special paid features) and it´s broadly used. It´s the framework I use the most for my apps in these moments but it will depend of the client and the information you want to track. You can track events, events with information, see the stats of use, how the user has used the application, find dead holes in your app and broadly speaking, have a general idea about how your application has been used. The other frameworks are not free and you have to pay for the services but you can always use a trial version to see if this is what you want or not. Ive used localytics and its nice.
Ive tried all of them, and there are pros and cons, but to get a general idea about your application, everyone serves. Regarding heatmaps, Im not sure about that, I mean if some of the frameworks offer a solution like that, but you can always build your reports with the provided information (I know it´s not a straightforward thing or a 5 minutes thing).
Take a look, compare and decide which one can fit the best for you.
Well these days app analysis is very important and are of great help. There are large number of analytics tools available. Some of them are free some of them are paid.
below are some of them
Flurry
Google Analytics
Heatmaps
These are few which are used most. For most list visit this link
Hope this will help you. happy coding :)
What is the best iPhone analytics offering out there? I've seen Pinchmedia but I'm not sure about it since the default application page says "Last Updated July 2008".
Nowadays Pinch Media has been merged into Flurry. Flurry is a decent choice.
If this is a quick project 'afterthought' you'll be pleased to know that basic Flurry integration is a one liner in the AppDelegate :)
I've tried several packages and Pinch Media is by far the best. I don't know where that July 2008 date comes from, they've been releasing updates regularly and are super-responsive to feedback and questions emailed to their support people. Whether by coincidence or not, several of my suggestions have made it into the current Pinch libraries
Aside from the excellent support, the reason I prefer pinch is that they seemed to be the only package that updates several times a day - usually once per hour. This is great if you're trying new advertising techniques, or just like obsessing over your sales figures (as every developer does at first :)
On the downside there are two issues I have with Pinch - their website can be a little clunky and isn't very iPhone friendly (ironic!), and at times they've had problems where stat updates aren't available due to hardware problems. I also wish they had an "overview" for all your applications.
It's worth pointing out that all of the analytics libraries are extremely easy to build into your application and all work with both the simulator and hardware so it's extremely easy to evaluate them to find the one you like best. It's even possible to use several at once - though I would only do this for testing.
Google :)
http://code.google.com/intl/fr-FR/apis/analytics/docs/tracking/mobileAppsTracking.html
Flurry is a very nice option. In my most recent app I have tried Appsee Mobile Analytics which I like if you're looking for something different - they give you video recordings of user sessions and heat maps. It's a little more interactive than other analytics
If you are interested in visual analytic tools, like heatmaps, or you want to get some inside on the way that your users use your app you should try heatma.ps
Quantcast, who is well know for audience demographics measurement for websites, launched it's Quantcast Measure for Mobile Apps program earlier this year. Their iOS, Android, and PhoneGap SDK is available on github.
At this point you may well want to roll your own - on a constrained device do you really want a third party library taking up an unknown amount of limited network bandwidth and processing power?