I have an issue to stream a video conference for many mobile device(Andriod, iPhone etc) and I have troubles with streaming.
RTMP stream uses a flash and didn't work with this devices.
What stream can I use? and how can I convert rtmp to this supported stream?
For mobile devices you would need to convert your video to HTTP Live Streaming (HLS). If it's truly a live stream, you could use something Zencoder live streaming to convert it. If the RTMP stream is just reading from an MP4, you could use Handbrake or Zencoder to transmux it to HLS.
Related
So i'm trying to play HLS streams on HTML5 without using Flash. We've tried many video players but they all relay on a flash player. My question, is it possible to play HLS streams (any) on HTML5 without using Flash?
(I know of the https://github.com/RReverser/mpegts but it doesn't work on mobile and is pretty laggy.)
m3u8 file is for live streaming. so please play your url in AVPlayer
https://developer.apple.com/streaming/
I have been exploring on how to live stream from iPhone. I will have to publish a stream at URL to Wowza server that I came to know. Other thing is that I will require a library for iOS to encode and compress the camera output and will have to send that stream over RTMP protocol to the Wowza server. At the receiving and, there should be a player which can decode, decompress that stream comes from the Wowza to the device like iPhone (a user who wants to see live stream).
My question is, if encoding is done through particular iOS SDK, RTMP has a role as a Protocol, a player at receiving end has a role of decoding, then what is the role of Wowza ? What is its function that makes it very important in the live streaming process ?
I have been searching on the function of a Media Streaming server since 3 days, but I could not understand the exact function of Media Streaming server like a Wowza.
I am desperate to the answer..
Any explanation will be appriciated, thanks in Advance !!!
I actually did a year-long project involving media streaming on iOS and I used Wowza. The role of Wowza is to function as a media server that can receive the video that is broadcast from an iOS device over the RTMP protocol. With Wowza, you have options to send http parameters that instruct the server to begin or stop recording the live video that is being streamed. You also have the option of embedding video players in websites for live view.
I need to play an RTMP streaming in a website.
I want to run on iOS devices, but I know RTMP does not run on it.
So, my idea is to convert RTMP to some audio file (mp4, for example) and send it to the user and to play with HTML5. Do you have a better idea to do this work? I have PHP5 at server, but I have no idea about how to convert a continuous data (streaming) in a HTML5 compatible audio. For now, it's only an idea I have...
Thanks in advance.
There is currently no live format that works with html 5 . Mp4 can not be used as a live source as it is not a streaming format. The only built in support for Live audio/video on iOS is HLS.
I'm developing a website who needs an external RTMP stream.
I'm using jwplayer to run the stream using Flash (examples and information about here).
My problem is the stream do not works at iOS.
Somebody suggests a solution?
IOS does not support rtmp protocol for that you has to use http protocols, i.e. ,http live streaming
I'm using Flash to play a RTMP stream to a Wowza server.
I publish my microphone with
m_MicStream.publish ("mic_user1", "live");
Unfortunately, my receiving end only supports AAC audio. Is there a way to publish AAC audio with Flash?
Note : I tried the mp4:mic_user1, but it does not work. The stream negociation seems ok, but the received audio is garbage
Unfortunately Flash doen't support AAC audio encoding.
The only way to solve this in Flash side is using Flash Media Live Encoder (even with an AIR app what communicates with that) with this plugin:
http://www.mainconcept.com/products/apps-plug-ins/plug-ins-for-adobe/aac-encoder.html