Get File from Directory into NSData - ios

I try to get my file in my self created Directory in the Documents Directory into a NSData Object like this:
NSString *path = [documentsDirectory stringByAppendingFormat:#"%#%#",#"/",fileName];
NSError* errorr = nil;
NSData *fileData = [NSData dataWithContentsOfFile:path options: 0 error: &errorr];
if (fileData == nil)
{
NSLog(#"Failed to read file, error %#", errorr);
}
else
{
}
But i always get this error:
Failed to read file, error Error Domain=NSCocoaErrorDomain Code=257 "The operation couldn’t be completed. (Cocoa error 257.)" UserInfo=0x156be110 {NSFilePath=/var/mobile/Applications/679253E3-652C-45EE-B589-609E52E4E3B0/Documents/upload/test.xml, NSUnderlyingError=0x156ba7f0 "The operation couldn’t be completed. Permission denied"}
So if i check if the file is readable:
if ([[NSFileManager defaultManager] isReadableFileAtPath: path] == YES)
NSLog (#"File is readable");
else
NSLog (#"File is read only");
i get the result that the file is readable, so why do i get the error if i want to parse that file into NSData?!
UPDATE: i created my file like this:
NSString *filePath = [self dataFilePath:fileName];
[xmlData writeToFile:filePath atomically:YES];
- (NSString *)dataFilePath: (NSString *) path {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [[paths objectAtIndex:0] stringByAppendingPathComponent:#"upload"];
NSError *error = nil;
if (![[NSFileManager defaultManager] fileExistsAtPath:documentsDirectory])
[[NSFileManager defaultManager] createDirectoryAtPath:documentsDirectory withIntermediateDirectories:NO attributes:nil error:&error];
NSString *documentsPath = [documentsDirectory
stringByAppendingPathComponent:path];
return documentsPath;
}
UPDATE2: After creating the file, i move it into another Directory with this function:
- (void)moveXmlFilesToUploadDirectory
{
#try {
//Check if FILES_DIR exists
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [[paths objectAtIndex:0] stringByAppendingPathComponent:FILES_DIR];//filesDir
NSString *uploadDirectory = [[paths objectAtIndex:0] stringByAppendingPathComponent:UPLOAD_DIR];//filesDir
if ([[NSFileManager defaultManager] fileExistsAtPath:documentsDirectory])
{
NSString *extension = #"xml";
NSArray *contents = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsDirectory error:NULL];
NSEnumerator *e = [contents objectEnumerator];
NSString *filename;
while ((filename = [e nextObject])) {
if ([[filename pathExtension] isEqualToString:extension]) {
[[NSFileManager defaultManager] moveItemAtPath:documentsDirectory toPath:[uploadDirectory stringByAppendingPathComponent:filename] error:NULL];
}
}
}
}
#catch (NSException *exception) {
}
#finally {
}
}
Maybe the Problem is after moving the file! Cause if i try to get my file into a NSData before i move it, everything works...

It seems that you try to copy the whole directory to a destination meant to be a file. The result is that the filepath is a directory path in the end so you can't open it like a file which leads to the permission error message.
You should update your copy code to
while ((filename = [e nextObject])) {
if ([[filename pathExtension] isEqualToString:extension]) {
[[NSFileManager defaultManager] moveItemAtPath:[documentsDirectory stringByAppendingPathComponent: filename] toPath:[uploadDirectory stringByAppendingPathComponent:filename] error:NULL];
}
}
to copy every file individually. That will create than the actual file at the destination path intend of a directory.

The chances are high that you don't have the right permissions for that file. Please check the permissions and add read access for the current user or "everyone". You can set the read permissions for your user by the info dialog (cmd + i) or in the terminal with chmod u+r test.xml. Eventually you have to set the owner before with
sudo chown yourusername test.xml
Hope that makes sense.

Related

View the contents of Custom Directory in iOS

I am creating a directory inside my application.Is there a code to view the contents of the directory in xcode. For example in android you can create a custom directory and view its contents using a file manager application. Can the similar procedure be done in apple?
Here is the code which i use to create a directory?
bundleIdentifier = [[NSBundle mainBundle] bundleIdentifier];
fileManager = [NSFileManager defaultManager];
myImageDirectory = [fileManager URLsForDirectory:NSApplicationSupportDirectory inDomains:NSUserDomainMask];
if ([myImageDirectory count] == 1){
NSLog(#"myImageDirectoryIs already present directory is already present");
}else{
directoryPath = [[myImageDirectory objectAtIndex:0] URLByAppendingPathComponent:bundleIdentifier];
NSLog(#"myImageDirectory directory name = %#",[directoryPath absoluteString]);
NSError *theError = nil;
if (![fileManager createDirectoryAtURL:directoryPath withIntermediateDirectories:NO attributes:nil error:&theError]){
NSLog(#"didnt write image data");
}else{
imagePath = [[directoryPath absoluteString] stringByAppendingPathComponent:[NSString stringWithFormat:#"/%#_%#_%#_image.jpg",dIdNo,iIdNo,[self currentDateandTime]]];
[imageData writeToFile:imagePath atomically:YES];
}
}
If your app is running in the simulator you'll need to use Finder. Go to the following directory:
/Users/<username>/Library/Application Support/iPhone Simulator/<iOS version>/Applications/<uuid>/Library/Application Support
If your app is running on the device you can use Xcode:
Connect the device
Choose menu option Window -> Organizer
Go to the Devices Tab
Click Applications under the device menu on the left
Pick your Application
The directory contents will be listed and you can optionally download everything.
try this...
to create a directory
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0]; // Get documents folder
NSString *dataPath = [documentsDirectory stringByAppendingPathComponent:#"/MyFolder"];
if (![[NSFileManager defaultManager] fileExistsAtPath:dataPath])
[[NSFileManager defaultManager] createDirectoryAtPath:dataPath withIntermediateDirectories:NO attributes:nil error:&error]; //Create folder
to retrieve contents from directory
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *customDirectory = [documentsDirectory stringByAppendingPathComponent:#"/MyFolder"];
NSError * error;
NSArray *directoryContents = [[NSFileManager defaultManager]
contentsOfDirectoryAtPath:customDirectory error:&error];
for(NSString *strFile in directoryContents)
{
NSString *strVideoPath = [NSString stringWithFormat:#"%#/%#",customDirectory,strFile];
if([[strVideoPath pathExtension] isEqualToString:#"mp4"] || [[strVideoPath pathExtension] isEqualToString:#"mov"])
{
[urlArray addObject:strVideoPath];
}
}
you can get the contents of the directory(MYNewFolder) from below code:
NSString *stringPath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES)objectAtIndex:0]stringByAppendingPathComponent:#"MYNewFolder"];
NSArray *filePathsArray = [[NSFileManager defaultManager]
subpathsOfDirectoryAtPath:stringPath
error:nil];
for ( NSString *apath in filePathsArray )
{
NSLog(#"inside the file path array=%d",apath);
}
Method
-(NSArray *) getObjectsInDirectory:(NSString *)directory {
NSFileManager * fm = [NSFileManager defaultManager];
NSError * error = nil;
NSArray * result = [fm contentsOfDirectoryAtPath:directory error:&error];
return result;
}
How-To
NSString * documentsPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSArray * files = [self getobjectsInDirectory:documentsPath];
This code is used to get an array of the files within the documents directory.
Viewing the Files
NSLog(#"%#", files);
Check this class out, it allows you to simplify so many things in iOS: Atomic Class

iPhone: Error in copyItemAtPath

I am trying to copy a file from one folder to another folder in documents directory like this:
- (void)saveFile:(NSString *)folderPath
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *dataPath = [documentsDirectory stringByAppendingPathComponent:#"destination.png"];
NSError *error = nil;
NSString *srcPath = [folderPath stringByAppendingPathComponent:#"filename.png"];
BOOL success = [[NSFileManager defaultManager] copyItemAtPath:srcPath toPath:documentsDirectory error:&error];
if (error)
{
NSLog(#"%#",error);
}
if (success == YES)
{
NSLog(#"Copied");
}
else
{
NSLog(#"Not Copied");
}
}
When i log error, it gives me the following message:
Error Domain=NSCocoaErrorDomain Code=516 "The operation couldn’t be completed. (Cocoa error 516.)" UserInfo=0x9d665a0 {NSUserStringVariant=(
Move
), NSFilePath=/Users/username/Library/Application Support/iPhone Simulator/5.1/Applications/BC37C9D7-7995-47C1-8131-2B07BADCBECB/Documents/foldername/B713320C-2CA0-4FD3-93F6-71D76B102B83/src.png, NSDestinationFilePath=/Users/username/Library/Application Support/iPhone Simulator/5.1/Applications/BC37C9D7-7995-47C1-8131-2B07BADCBECB/Documents, NSUnderlyingError=0x9d41c60 "The operation couldn’t be completed. File exists"}
Issue 1:
The issue occurred because, the directory already contains a file with same file name.
You should check whether the file exist in the folder or not like:
- (void)saveFile:(NSString *)folderPath
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *dataPath = [documentsDirectory stringByAppendingPathComponent:#"destination.png"];
NSError *error = nil;
NSString *srcPath = [folderPath stringByAppendingPathComponent:#"filename.png"];
if ([[NSFileManager defaultManager] fileExistsAtPath:dataPath])
{
//removing file
if (![[NSFileManager defaultManager] removeItemAtPath:dataPath error:&error])
{
NSLog(#"Could not remove old files. Error:%#",error);
}
}
BOOL success = [[NSFileManager defaultManager] copyItemAtPath:srcPath toPath:dataPath error:&error];
if (success == YES)
{
NSLog(#"Copied");
}
else
{
NSLog(#"Not Copied %#", error);
}
}
Issue 2:
You must provide a file name not a directory.
Replace:
BOOL success = [[NSFileManager defaultManager] copyItemAtPath:srcPath toPath:documentsDirectory error:&error];
With:
BOOL success = [[NSFileManager defaultManager] copyItemAtPath:srcPath toPath:dataPath error:&error];
copyItemAtPath: is giving error as that file is already exist in that location. So you should do this before you copy file.
if ([[NSFileManager defaultManager] fileExistsAtPath: srcPath])
[[NSFileManager defaultManager] removeItemAtPath: srcPath error:nil];
Replace this line:
BOOL success = [[NSFileManager defaultManager] copyItemAtPath:srcPath toPath:documentsDirectory error:&error];
With:
BOOL success = [[NSFileManager defaultManager] copyItemAtPath:srcPath toPath:dataPath error:&error];

Not able to write nsdata in a folder

Below is the Code:
NSData * imageData = [NSData dataWithContentsOfURL:imageURL];
[imageData writeToFile:savedImagePath options:NSDataWritingAtomic error:&error];
if(error != nil)
NSLog(#"write error %#", error);
error:
write error Error Domain=NSCocoaErrorDomain Code=4 "The operation couldn’t be completed. (Cocoa error 4.)" UserInfo=0x8b7b850 {NSUnderlyingError=0x8b7d7c0 "The operation couldn’t be completed. No such file or directory", NSFilePath=/Users/alfa-1/Library/Application Support/iPhone Simulator/6.0/Applications/C24B228A-599E-4249-97A7-17775E8A546B/Library/Caches/ChannelListImages/http:/direct.domain.com/files/icons/1-all-cb.jpg, NSUserStringVariant=Folder}
Before writing the data to file. You need to create the folder. follow these steps
#define APPLICATION_DATA_DIRECTORY #"Application Data"
+ (NSString *)cachesDirectoryPath
// Returns the path to the caches directory. This is a class method because it's
// used by +applicationStartup.
{
NSString * result;
NSArray * paths;
result = nil;
paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
if ( (paths != nil) && ([paths count] != 0) ) {
assert([[paths objectAtIndex:0] isKindOfClass:[NSString class]]);
result = [paths objectAtIndex:0];
}
result = [result stringByAppendingPathComponent:APPLICATION_DATA_DIRECTORY];
if (![[NSFileManager defaultManager] fileExistsAtPath:result]) {
[[NSFileManager defaultManager] createDirectoryAtPath:result withIntermediateDirectories:YES attributes:nil error:NULL];
}
return result;
}
after this: #define kPhotosDirectoryName #"ApplicationDocuments"
NSMutableString *savePath = [NSMutableString string];
[savePath appendFormat:#"%#/%#",[YOURClass cachesDirectoryPath],kPhotosDirectoryName];
[savePath appendFormat:#"/%#",YOUR_FILE_NAME];
if (![[NSFileManager defaultManager] fileExistsAtPath:savePath]) {
//write the data to file here
}
Try this sample. It works for me.
Declare -(NSString*) datafilepath in .h file
-(NSString *) datafilepath{
NSArray *path=NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documents=[path objectAtIndex:0];
return [documents stringByAppendingFormat:#"/sample.plist"];
}
Anywhere u want to perform write function
NSData * imageData = [NSData dataWithContentsOfURL:imageURL];
[imageData writeToFile:[self datafilepath]atomically:YES];
if(error != nil)
NSLog(#"write error %#", error);
Hope this helps!!!

How to get the list of directores in NSDocumentDirectory?

I have created some directories in NSDocumentDirectory as
if (![tbxCreateFolder.text isEqualToString:#""]) {
NSArray *arrPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryStr = [arrPaths objectAtIndex:0]; // Get documents folder
NSString *dataPath = [documentsDirectoryStr stringByAppendingPathComponent:[NSString stringWithFormat:#"/%#",tbxCreateFolder.text]];
if (![[NSFileManager defaultManager] fileExistsAtPath:dataPath]){
NSError* error;
if([[NSFileManager defaultManager] createDirectoryAtPath:dataPath withIntermediateDirectories:NO attributes:nil error:&error]){
NSLog(#"success");
//Perfrom DB Insertation
}
else
{
NSLog(#"[%#] ERROR: attempting to write create MyFolder directory", [self class]);
NSAssert( FALSE, #"Failed to create directory maybe out of disk space?");
}
}
}
Now i want to get the list of directories that i have created in document folder but response is
NSArray *arrPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *basePathString = ([arrPaths count] > 0) ? [arrPaths objectAtIndex:0] : nil;
NSLog(#"dirContents %#",basePathString);
Response is:
/Users/amir/Library/Application Support/iPhone Simulator/6.1/Applications/7003E8D5-CCBB-4E54-896B-F4BD2F4D2CB1/Documents
Here is the code:
NSString *documentDirPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
// create directory named "test"
[[NSFileManager defaultManager] createDirectoryAtPath:[documentDirPath stringByAppendingPathComponent:#"test"] withIntermediateDirectories:YES attributes:nil error:nil];
// retrieved all directories
NSLog(#"%#", [[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentDirPath error:nil]);
NSArray *paths = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentDirPath error:nil];
BOOL isDir = NO;
for (NSString *path in paths) {
if ([fileManager fileExistsAtPath:path isDirectory:&isDir] && isDir) {
// path is directory
}
}
You could always enumerate the contents of the top level directory using -fileExistsAtPath:isDirectory: like this:
NSFileManager *sharedFileManager = [NSFileManager defaultManager];
NSDirectoryEnumerator *files = [sharedFileManager enumeratorAtPath:yourPath];
for (NSString *path in files) {
BOOL isDirectory = NO;
[sharedFileManager fileExistsAtPath:path isDirectory:&isDirectory];
if (isDirectory) {
// you found a directory, so do what you will with it
}
}
You can do this with few simple lines of code
NSString *documentDirectoryPath = // Initialize with Documents path
BOOL isDir = NO;
NSFileManager *fileManager = [NSFileManager defaultManager];
NSArray *files = [fileManager contentsOfDirectoryAtPath:documentDirectoryPath error:NULL];
NSMutableArray *directoriesPaths = [NSMutableArray array];
for (NSString *filePath in files) {
if ([fileManager fileExistsAtPath:filePath isDirectory:&isDir] && isDir) {
[directoriesPaths addObject:filePath];
}
}
NSLog(#"directories %#", directoriesPaths);
try this,
NSArray *arrPath = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *strFilePath = [[arrPath objectAtIndex:0]
[[NSFileManager defaultManager] createDirectoryAtPath:[strFilePath stringByAppendingPathComponent:#"Sample"] withIntermediateDirectories:YES attributes:nil error:nil];

IOS: delete a file in a directory

In my app I download a pdf file with an ASiHttpRequest and I have these instructions:
NSString *documentsDirectory = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
[currentDownload setDownloadDestinationPath:[documentsDirectory stringByAppendingPathComponent:#"file.pdf"]];
it work fine at first time, and I can open this file.pdf, but when I download a second time this pdf, it seems that it not replace the file but do a merge.
before I do this, but it doesn't work where is the problem, or what's the best way to delete this file.pdf from its path?
- (void) removeFile{
NSString *extension = #"pdf";
NSFileManager *fileManager = [NSFileManager defaultManager];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPDF = [paths objectAtIndex:0];
NSArray *contents = [fileManager contentsOfDirectoryAtPath:documentsDirectoryPDF error:NULL];
NSEnumerator *e = [contents objectEnumerator];
NSString *filename;
while ((filename = [e nextObject])) {
if ([[filename pathExtension] isEqualToString:extension]) {
[fileManager removeItemAtPath:[documentsDirectoryPDF stringByAppendingPathComponent:filename] error:NULL];
}
}
}
EDIT
now I use this method
- (void) removeFile{
NSError *error;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *path = [[paths objectAtIndex:0]stringByAppendingString:#"/file.pdf"];
NSFileManager *fileManager = [NSFileManager defaultManager];
NSLog(#"Documents directory before: %#", [fileManager contentsOfDirectoryAtPath:[paths objectAtIndex:0] error:&error]);
if([fileManager fileExistsAtPath:path] == YES)
{
NSLog(#"file exist and I delete it");
NSFileManager *fileManager = [NSFileManager defaultManager];
[fileManager removeItemAtPath:path error:&error];
NSLog(#"error:%#", error);
}
NSLog(#"Documents directory after: %#", [fileManager contentsOfDirectoryAtPath:[paths objectAtIndex:0] error:&error]);
}
this method recognize that in directory there is "file.pdf" in NSLog
NSLog(#"Documents directory before: %#", [fileManager contentsOfDirectoryAtPath:[paths objectAtIndex:0] error:&error]);
but it crash after
"NSLog(#"file exist and I delete it");"
and I have only a "lldb" in consolle.
I use this method to delete pdf files from a local cache, with a few modifications you can adapt it to your necessities
- (void)removePDFFiles
{
NSFileManager *fileMngr = [NSFileManager defaultManager];
NSArray *cacheFiles = [fileMngr contentsOfDirectoryAtPath:[self cacheDirectory]
error:nil];
for (NSString *filename in cacheFiles) {
if ([[[filename pathExtension] lowercaseString] isEqualToString:#"pdf"]) {
[fileMngr removeItemAtPath:[NSString stringWithFormat:#"%#/%#", [self cacheDirectory], filename] error:nil];
}
}
}
Most probably you don't remove the file before downloading a new one and ASIHttpRequest sees that there's already a file with the same name and appends data to it instead of replacing the file. I'm not sure about the PDF format, but that shouldn't normally result in a merged readable file. In any case, first you need to use the error mechanism that the filemanager class offers you. Is bad to pass NULL. Very bad. So, create a NSError object and pass it to the contentsOfDirectoryAtPath and removeItemAtPath methods, then check the error, be sure the operations are done successfully. After that, you may want to check the extension upper case as well, as Unix based systems are case sensitive (although the simulator is not, the device is) and a example.PDF file will not get deleted based on your code.
Try the following:
-(BOOL) removePDF
{
BOOL removeStatus = NO;
NSArray *dirPaths;
NSString *docsDir;
dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
docsDir = [dirPaths objectAtIndex:0];
NSString* fileName = #"file.pdf"; //your file here..
NSString* filePath = [NSString stringWithFormat:#"%#/%#", docsDir, fileName];
if([[NSFileManager defaultManager] fileExistsAtPath:filePath] == YES)
{
removeStatus = [[NSFileManager defaultManager] removeItemAtPath:filePath];
}
return removeStatus;
}

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