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I need to create a live event with specific dates and scheduled times on Youtube. The content itself is pre-recorded video, but I want to showcase it in a "live" manner so that users can't skip ahead. After each individual live event comes to a finish, I then want the video to be archived so users can freely watch it on our youtube channel.
Any help or info would be greatly appreciated!
Do you have to do it via youtube itself ? If yes, then you will have to enable "Live" streaming feature in your account. Looks like you will have to be eligible to have it enabled.
http://www.youtube.com/live/all
If its enables, you can push your pre-recorded video files to the google's publishing point. For that you can use any supported media encoders. More info can be read here on how to set it up.
https://support.google.com/youtube/answer/2907883?hl=en&ref_topic=2853713
Once thats setup, you can stream events as if its a real live event !
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How to use Twilio to voice call from browser pc to esp32?
I want to find ways to telemedicine with esp32-cam to stream video and now I'm finding for audio stream too, please suggest me.
Twilio developer evangelist here.
The Twilio Voice SDKs and the Twilio Video SDKs both support iOS, Android and web browsers. There is no support for Arduino/esp32. If you can run a web browser on the esp32, then you might be able to use the JavaScript SDKs.
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I want to play .ogg/.oga audio files from a remote URL in my iOS app. I also want to play audio even when the app is in background state.
I have tried https://github.com/iosdevzone/IDZAQAudioPlayer this player, but it cannot play from remote URLs and only play local audio in foreground state.
Anyone can help me out?
I don't know of any player that does that directly, but there are a couple of OGG decoding libraries that you can use in iOS:
The Xiph libraries which you can find precompiled for iOS.
A public domain OGG Vorbis decoder library which is contained in a standalone C file and therefore is easy to integrate into any project.
You would have to pass the streaming data to the decoder and play the decoded samples. For this you could save the decoded samples into a buffer and play them with an AVAudioPlayerNode.
I also want to play audio even app is in background state.
There is an app capability in iOS that enables you to play background audio.
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I have to do two way walkie talkie iOS app.. I searched a lot got information about 'push to talk service'. But can't get clear idea. May anyone can help me? How it works by iPhone for a particular channel... I got a iTunes link
https://itunes.apple.com/us/app/two-way-walkie-talkie/id595560554?mt=8
Can anyone tell me how this app works? Is they recorded and send voices to other user or they are sending live audio ? Also they are not getting any information from user..
Most walkie talkie apps are done by sending recorded audio file instead of sending live audio stream.
If you want to implement a record-and-forward type walkie talkie, you need to have a backend file server for storing temporary audio files which can be downloaded by the receiver side.
If you choose the hard way, i.e, sending live audio stream, it's another level of complexity. You're look at implementing literally a VOIP app. You may use PJSIP for your VOIP core functionality. However, you might end up spending months on the project in this case.
Personally, I strongly recommend you to go with the first one.
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I added youtube video in my website, i have question that is that possible that wen we watch the video in the website and the view of the video youtube get increased.
Need Urgent reply. Thanks in advance
I think you can get the answer from here:
YouTube video count WILL increment when:
You watch a video on youtube.com, as long as you don’t reload the video a bazillion times (particularly as it approaches 308 views).
You watch an embedded video (using YouTube’s own HTML5 or Flash player) on another domain that requires you to hit play.
YouTube will NOT increment video count when:
You watch an embedded video in a player that has autoplay enabled (video begins playing immediately on page load).
You watch a video that is loaded through a proprietary player via the YouTube API.
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I make youtube app for iphone. When my app state in background i want to get notification.
How to receive the notice on the come messages from youtube through ios push notification service? tnx!
Does Youtube provide push notifications? You'll have to figure out how they register devices, and use the same method in your own app. Alternatively, you'll want to set up your own push server that scrapes Youtube or uses an API to interface with Youtube, so that it knows when to send push messages.
well you would need to use the JSON feed they have to get the info (ping it every 10/30 minutes via cron then if it sees a new video get it to send the message, if you search "advance ios apns" you will get a site/script that will send the notifications for you (to the apple devices)