Is there a way to emulate 2 CPU Cores? - asp.net-mvc

My app is ASP.NET MVC.
I am using a lot of parallel processing on my local machine (8 cores) and things are running very smoothly.
But when I roll to Azure Medium Instance (2 cores), during testing, I get weird slow downs and program stops working sometimes.
Is there a way to emulate 1, 2 or another number of cores to match what will happen in production environment?

I guess you could try setting the process affinity for the development server. To do that, (assuming Windows 7) open task manager, right-click the server process and select Set Affinity... and select the cores you want it to run on.
Just managed to find a way around #Dai's answer above, but it means you'll have to start the development server yourself. This .bat file runs notepad.exe using two cores (you can verify that by checking its affinity within task manager):
start /affinity 0x03 notepad.exe
The 0x03 specifies core 1 and core 2. The help command was a bit confusing, but it seems it combines those to get the result (as in, 1 + 2 = 3, unless I've misunderstood it). So if you need to change to a different set of cores, keep that in mind.

#JohnH's method seems the best, but you'd have to do it every time w3wp.exe runs on your machine. An alternative is to restrict your operation to 2 threads (or 4 if using hyperthreading). We need more information about how you're processing information in parallel.
A parralelisable problem should just run 4 times as fast on an 8-core machine as opposed to the 2-core Azure VM, but getting 'program stops working' situations means you've got a bug there.

I'm not sure if this will fully help the situation, but you can set the MaxDegreeOfParalellism for each core. This way you can limit the threads that run.

Related

Cloud Run - OpenBLAS Warnings and application restarts (Not a cold start issue)

Problem
I have an application running on a Cloud Run instance for a 5 months now.
The application has a startup time of about 3 minutes and when the startup is over it does not need much RAM.
Here are two snapshots of docker stats when I run the app locally :
When the app isn't excited
When the app is receiving 10 requests per seconds (Which is way over our use case for now) :
There aren't any problems when I run the app locally however problems arise when I deploy it on Cloud Run. I keep receiving : "OpenBLAS WARNING - could not determine the L2 cache size on this system, assuming 256k" messages followed by the restart of the app. This is a problem because as I said the app takes up to 3 minutes to restart, during which the requests take a lot of time to get treated.
I already fixed the cold start issue by using a minimum instance of 1 AND using a google cloud scheduler to query the service every minutes.
Examples
Here are examples of what I see in the logs.
In the second example the warnings came once again just after the application restart which caused a second restart in a row, this happens quite often.
Also note that those warnings/restarts are not necessarily happening when users are connected to the app but can happen when the only activity is due to the Google Cloud Scheduler
I tried increasing the allocated RAM and CPU to 4 CPUs and 4 Go of RAM (which is a huge over kill) and yet the problem remains.
Update 02/21
As of 01/01/21 we stopped witnessing such behavior from our cloud run service (maybe due an update, I don't know). I did contact the GCP support but they just told me to raise an issue on the OpenBLAS github repo but since I can't reproduce the behavior I did not do so. I'll leave the question open as nothing I did really worked.
OpenBLAS performs high performance compute optimizations and need to know what are the CPU capacity to tune itself the best.
However, when you run a container on Cloud Run, you run it in a sandbox GVisor, to increase the security and the isolation of all the container running on the same serverless platform.
This sandbox intercepts low level kernel calls and discard the abnormal/dangerous ones. I guess that for this reason that OpenBLAS can't determine the L2 cache size. On your environment, you haven't this sandbox, and you can access directly to the CPU info.
Why it's restart?? It could be a problem with OpenBLAS or a problem with Cloud Run (suspicious kernel call, kill the instance and restart it).
I haven't immediate solution because I don't know OpenBLAS. I had similar behavior with Tensorflow Serving, and tensorflow proposes a compiled version without any CPU optimization: less efficient but more portable and resilient to different environment constraint. If a similar compilation exists for OpenBLAS, it could be great to test it.

Why are multiple Ruby processes on an EC2 server causing 100% CPU utilisation?

I have a Rails application which has 100% CPU utilization most of the time.
I am not able to figure out why there is so much load on the server. I am using the Puma web server with a default configuration, and am running multiple background jobs using the sucker-punch gem. There are 7 files which are using sucker punch jobs with 5 workers:
include SuckerPunch::Job
workers 5
I ran the top -i query and found the following processes running on the server. I can see multiple Ruby commands on the server. Can someone tell me whether this is normal behavior on a server, or if something is wrong?
Some Ways to Reduce Resource Contention
Your user space load is high (~48%), so you'll probably want to reduce the number of workers in your web application, increase the number of CPUs available on your instance, move to a version of Ruby that has better concurrency and real multi-core support (e.g. Rubinius or JRuby), or some combination of these options. Depending on what your code is actually doing, you may also need to re-architect your application to offload expensive I/O from the application server.
In addition, your steal time is quite high (~41%), so your EC2 instance is probably overloaded. Simply moving your application to a less-loaded instance may free up sufficient resources to reduce application wait times.

Why is TestComplete so slow?

We are using TestComplete from AQTime to test the GUI at client with our Client/Server application. It is compiled with Delphi 2007. The source of client is about 1.4 millions sourcelines. The hardware is a Intel dualcore 2.13 Mhz, 2 GB RAM using Windows XP Pro.
I compile the application with all debug options and also link in TCOpenApp, tcOpenAppClasses, tcPublicInfo, tcDUnitSupport as described in documentation to make it an Open Application. The resulting exe-file is about 50 MB.
Now when running the testscript and it works, but running very very slow. The CPU is running at 100 % and it is a bit frustrating to change the testscript because of the slowness. I have turned off all desktop effects like rounded window corners. No desktop background.
Anyone else with the same experience or even an solution ?
Your problem probably lies in the fact you compiled with debug info and are using the tcXXX units, resulting in an enormous amount of objects being created.
A transcript from AutomatedQA message boards
Did you compile it in debug mode? We have an app that when compiled in
Debug mode is slow when used with TC. This is because of the enormous # of
objects in it. If we compile w/o debug but with the TC enabler(s),
everything is fine.
and this one might help to
A couple of areas where you can
increase speed.
If you are just using record and
playback, then look into replacing the
.Keys("xxx") calls to .wText = "xxx".
The Keys function will use the ms
delay between keystrokes, while wText
just forces the text overwrite
internally.
The second suggestion (which you
likely have already looked at) is
Tools->Default Project
Properties->Project->Playback, setting
the delays to 100 ms, 5 ms, and 5 ms
to keep the pauses to a minimum.
As for the object properties, yes, TC
loads them all. You can force this
with a process refresh on yor
application, so that the data is
forced into being available without a
load delay when called. This might
help with reducing the appearance of
delay.
Edit:
We also have been evaluating TestComplete and also encountered this performance problems. I would be very interested to know if and how you've finally solved them.
That said, I think it is a product with great potential and can really help you with organizing all of your unit, integration and GUI tests.
Now when running the testscript and it works, but running very very slow. The CPU is running at 100 % and it is a bit frustrating to change the testscript because of the slowness. I have turned off all desktop effects like rounded window corners. No desktop background.
Anyone else with the same experience or even an solution ?
I recommend that you try changing the TCP ports that TestComplete use for remote connections. You can change them in the Network Suite Options Dialog. For example, you can set 6100-6102 ports. Does this help? A similar issue was described in the TC 9.20 consuming high 98% cpu SmartBear forum thread.

windows service vs scheduled task

What are the cons and pros of windows services vs scheduled tasks for running a program repeatedly (e.g. every two minutes)?
Update:
Nearly four years after my original answer and this answer is very out of date. Since TopShelf came along Windows Services development got easy. Now you just need to figure out how to support failover...
Original Answer:
I'm really not a fan of Windows Scheduler. The user's password must be provided as #moodforall points out above, which is fun when someone changes that user's password.
The other major annoyance with Windows Scheduler is that it runs interactively and not as a background process. When 15 MS-DOS windows pop up every 20 minutes during an RDP session, you'll kick yourself that didn't install them as Windows Services instead.
Whatever you choose I certainly recommend you separate out your processing code into a different component from the console app or Windows Service. Then you have the choice, either to call the worker process from a console application and hook it into Windows Scheduler, or use a Windows Service.
You'll find that scheduling a Windows Service isn't fun. A fairly common scenario is that you have a long running process that you want to run periodically. But, if you are processing a queue, then you really don't want two instances of the same worker processing the same queue. So you need to manage the timer, to make sure if your long running process has run longer than the assigned timer interval, it doesn't kick off again until the existing process has finished.
After you have written all of that, you think, why didn't I just use Thread.Sleep? That allows me to let the current thread keep running until it has finished and then the pause interval kicks in, thread goes to sleep and kicks off again after the required time. Neat!
Then you then read all the advice on the internet with lots of experts telling you how it is really bad programming practice:
http://msmvps.com/blogs/peterritchie/archive/2007/04/26/thread-sleep-is-a-sign-of-a-poorly-designed-program.aspx
So you'll scratch your head and think to yourself, WTF, Undo Pending Checkouts -> Yes, I'm sure -> Undo all today's work..... damn, damn, damn....
However, I do like this pattern, even if everyone thinks it is crap:
OnStart method for the single-thread approach.
protected override void OnStart (string args) {
// Create worker thread; this will invoke the WorkerFunction
// when we start it.
// Since we use a separate worker thread, the main service
// thread will return quickly, telling Windows that service has started
ThreadStart st = new ThreadStart(WorkerFunction);
workerThread = new Thread(st);
// set flag to indicate worker thread is active
serviceStarted = true;
// start the thread
workerThread.Start();
}
The code instantiates a separate thread and attaches our worker
function to it. Then it starts the thread and lets the OnStart event
complete, so that Windows doesn't think the service is hung.
Worker method for the single-thread approach.
/// <summary>
/// This function will do all the work
/// Once it is done with its tasks, it will be suspended for some time;
/// it will continue to repeat this until the service is stopped
/// </summary>
private void WorkerFunction() {
// start an endless loop; loop will abort only when "serviceStarted"
// flag = false
while (serviceStarted) {
// do something
// exception handling omitted here for simplicity
EventLog.WriteEntry("Service working",
System.Diagnostics.EventLogEntryType.Information);
// yield
if (serviceStarted) {
Thread.Sleep(new TimeSpan(0, interval, 0));
}
}
// time to end the thread
Thread.CurrentThread.Abort();
}
OnStop method for the single-thread approach.
protected override void OnStop() {
// flag to tell the worker process to stop
serviceStarted = false;
// give it a little time to finish any pending work
workerThread.Join(new TimeSpan(0,2,0));
}
Source: http://tutorials.csharp-online.net/Creating_a_.NET_Windows_Service%E2%80%94Alternative_1%3a_Use_a_Separate_Thread (Dead Link)
I've been running lots of Windows Services like this for years and it works for me. I still haven't seen a recommended pattern that people agree on. Just do what works for you.
Some misinformation here. Windows Scheduler is perfectly capable of running tasks in the background without windows popping up and with no password required. Run it under the NT AUTHORITY\SYSTEM account. Use this schtasks switch:
/ru SYSTEM
But yes, for accessing network resources, the best practice is a service account with a separate non-expiring password policy.
EDIT
Depending on your OS and the requirements of the task itself, you may be able to use accounts less privileged than Localsystem with the /ru option.
From the fine manual,
/RU username
A value that specifies the user context under which the task runs.
For the system account, valid values are "", "NT AUTHORITY\SYSTEM", or "SYSTEM".
For Task Scheduler 2.0 tasks, "NT AUTHORITY\LOCALSERVICE", and
"NT AUTHORITY\NETWORKSERVICE" are also valid values.
Task Scheduler 2.0 is available from Vista and Server 2008.
In XP and Server 2003, system is the only option.
In .NET development, I normally start off by developing a Console Application, which will run will all logging output to the console window. However, this is only a Console Application when it is run with the command argument /console. When it is run without this parameter, it acts as a Windows Service, which will stay running on my own custom coded scheduled timer.
Windows Services, I my mind, are normally used to manage other applications, rather than be a long running application. OR .. they are continuously-running heavyweight applications like SQL Server, BizTalk, RPC Connections, IIS (even though IIS technically offloads work to other processes).
Personally, I favour scheduled tasks over Window Services for repititive maintenance tasks and applications such as file copying/synchronisations, bulk email sending, deletion or archiving of files, data correction (when other workarounds are not available).
For one project I have been involved in the development of 8 or 9 Windows Services, but these sit around in memory, idle, eating 20MB or more memory per instance. Scheduled tasks will do their business, and release the memory immediately.
What's the overhead of starting and quitting the app? Every two minutes is pretty often. A service would probably let the system run more smoothly than executing your application so frequently.
Both solutions can run the program when user isn't logged in, so no difference there. Writing a service is somewhat more involved than a regular desktop app, though - you may need a separate GUI client that will communicate with the service app via TCP/IP, named pipes, etc.
From a user's POV, I wonder which is easier to control. Both services and scheduled tasks are pretty much out of reach for most non-technical users, i.e. they won't even realize they exist and can be configured / stopped / rescheduled and so on.
The word 'serv'ice shares something in common with 'serv'er. It is expected to always be running, and 'serv'e. A task is a task.
Role play. If I'm another operating system, application, or device and I call a service, I expect it to be running and I expect a response. If I (os, app, dev) just need to execute an isolated task, then I will execute a task, but if I expect to communicate, possibly two way communication, I want a service. This has to do with the most effective way for two things to communicate, or a single thing that wants to execute a single task.
Then there's the scheduling aspect. If you want something to run at a specific time, schedule. If you don't know when you're going to need it, or need it "on the fly", service.
My response is more philosophical in nature because this is very similar to how humans interact and work with another. The more we understand the art of communication, and "entities" understand their role, the easier this decision becomes.
All philosophy aside, when you are "rapidly prototyping", as my IT Dept often does, you do whatever you have to in order to make ends meet. Once the prototyping and proof of concept stuff is out of the way, usually in the early planning and discovering, you have to decide what's more reliable for long term sustainability.
OK, so in conclusion, it's highly dependent on a lot of factors, but hopefully this has provided insight instead of confusion.
A Windows service doesn't need to have anyone logged in, and Windows has facilities for stopping, starting, and logging the service results.
A scheduled task doesn't require you to learn how to write a Windows service.
It's easier to set up and lock down windows services with the correct permissions.
Services are more "visible" meaning that everyone (ie: techs) knows where to look.
This is an old question but I will like to share what I have faced.
Recently I was given a requirement to capture the screenshot of a radar (from a Meteorological website) and save it in the server every 10 minutes.
This required me to use WebBrowser.
I usually make windows services so I decided to make this one service too but it would keep crashing.
This is what I saw in Event Viewer
Faulting module path: C:\Windows\system32\MSHTML.dll
Since the task was urgent and I had very less time to research and experiment, I decided to use a simple console application and triggered it as a task and it executed smoothly.
I really liked the article by Jon Galloway recommended in accepted answer by Mark Ransom.
Recently passwords on the servers were changed without acknowledging me and all the services failed to execute since they could not logon.
So ppl claiming in the article comments that this is a problem. I think windows services can face same problem (Pls. correct me if I am wrong, I am jus a newbie)
Also the thing mentioned, if using task scheduler windows pop up or the console window pops up.
I have never faced that. It may pop up but it is at least very instantaneous.
Why not provide both?
In the past I've put the 'core' bits in a library and wrapped a call to Whatever.GoGoGo() in both a service as well as a console app.
With something you're firing off every two minutes the odds are decent it's not doing much (e.g. just a "ping" type function). The wrappers shouldn't have to contain much more than a single method call and some logging.
Generally, the core message is and should be that the code itself must be executable from each and every "trigger/client". So it should not be rocket science to switch from one to the other approach.
In the past we used more or less always Windows Services but since also more and more of our customers switch to Azure step by step and the swap from a Console App (deployed as a Scheduled Task) to a WebJob in Azure is much easier than from a Windows Service, we focus on Scheduled Tasks for now. If we run into limitations, we just ramp up the Windows Service project and call the same logic from there (as long as customers are working OnPrem..) :)
BR,
y
Windows services want more patience until it's done.
It has a bit hard debug and install. It's faceless.
If you need a task which must be done in every second, minute or hour,
you should choice Windows Service.
Scheduled Task is quickly developed and has a face.
If you need a daily or weekly task, you can use Scheduled Task.

How can I find out why my app is slow?

I have a simple Rails app deployed on a 500 MB Slicehost VPN. I'm the only one who uses the app. When I run it on my laptop, it's fast enough. But the deployed version is insanely slow. It take 6 to 10 seconds to load the login screen.
I would like to find out why it's so slow. Is it my code? (Don't think so because it's much faster locally, but maybe.) Is it Slicehost's server being overloaded? Is it the Internet?
Can someone suggest a technique or set of steps I can take to help narrow down the cause of this problem?
Update:
Sorry forgot to mention. I'm running it under CentOS 5 using Phusion Passenger (AKA mod_rails or mod_rack).
If it is just slow on the first time you load it is probably because of passenger killing the process due to inactivity. I don't remember all the details but I do recall reading people who used cron jobs to keep at least one process alive to avoid this lag that can occur with passenger needed to reload the environment.
Edit: more details here
Specifically - pool idle time defaults to 2 minutes which means after two minutes of idling passenger would have to reload the environment to serve the next request.
First, find out if there's a particularly slow response from the server. Use Firefox and the Firebug plugin to see how long each component (including JavaScript and graphics) takes to download. Assuming the main page itself is what is taking all the time, you can start profiling the application. You'll need to find a good profiler, and as I don't actually work in Ruby on Rails, I can't suggest any: google "profile ruby on rails" for some options.
As YenTheFirst points out, the server software and config you're using may contribute to a slowdown, but A) slicehost doesn't choose that, you do, as Slicehost just provides very raw server "slices" that you can treat as dedicated machines. B) you're unlikely to see a script that runs instantly suddenly take 6 seconds just because it's running as CGI. Something else must be going on. Check how much RAM you're using: have you gone into swap? Is the login slow only the first time it's hit indicating some startup issue, or is it always that slow? Is static content served slow? That'd tend to mean some network issue (either on the Slicehost side, or your local network) is slowing things down, assuming you're not in swap.
When you say "fast enough" you're being vague: does the laptop version take 1 second to the Slicehost 6? That wouldn't be entirely surprising, if the laptop is decent: after all, the reason slices are cheap is because they're a fraction of a full server. You're using probably 1/32 of an 8 core machine at Slicehost, as opposed to both cores of a modern laptop. The Slicehost cores are quick, but your laptop could be a screamer compared to 1/4 of core. :)
Try to pint point where the slowness lies
1/ application is slow, or infrastructure (network + web server)
put a static file on your web server, and access it through your browser
2/ If it is fast, it is probable a problem with application + server configuration.
database access is slow
try a page with a simpel loop: is it slow?
3/ If it slow, it is probably your infrastructure. You can check:
bad network connection: do a packet capture (with Wireshark for example) and look for retransmissions, duplicate packets, etc.
DNS resolution is slow?
server is misconfigured?
etc.
What is Slicehost using to serve it?
Fast options are things like: Mongrel, or apache's mod_rails (also called passenger phusion or
something like that)
These are dedicated servers (or plugins to servers) which run an instance of your rails app.
If your host isn't using that, then it's probably defaulting to CGI. Rails comes with a simple CGI script that will serve the page, but it reloads the app for every page.
(edit: I suspect that this is the most likely case, that your app is running off of the CGI in /webapp_directory/public/dispatch.cgi, which would explain the slowness. This tends to be a default deployment on many hosts, since it doesn't require extra configuration on their part, but it doesn't give good performance)
If your host supports "Fast CGI", rails supports that too. Fast CGI will open a CGI session, and keep it open for multiple pages, so you get much better performance, but it's not nearly as good as Mongrel or mod_rails.
Secondly, is it in 'production' or 'development' mode? The easy way to tell is to go to a page in your app that gives an error. If it shows you a stack trace, it's in development mode, which is slower than production mode. Mongrel and mod_rails have startup options to determine whether to run the app in production or development mode.
Finally, if your database is slow for whatever reason, that will be a big bottleneck as well. If you do have a good deployment (Mongrel/mod_rails/etc.) in production mode, try looking into that.
Do you have a lot of data in your DB? I would double check that you have indexed all the appropriate columns- because this can make a huge difference. On your local dev system, you probably have a lot more memory than on your 500 mb slice, which would result in the DB running a lot slower if you have big, un indexed tables. You can also run the slow queries logger in MySql to pinpoint columns without indexes.
Other than that, yes- passenger will need to spool up a process for you if you have not been using the site recently. If this is the case, you should see a significant speed increase on second, and especially third and later page loads.
You might want to run a local virtual machine with 500 MB. Are you doing a lot of client-server interaction? Delays over the WAN are significant
You might want to check out RPM (there's a free "lite" version too) and/or New Relic's Tune Up.
Your CPU time is guaranteed by Slicehost using the Xen virtualization system, so it's not that. Don't have the other answers for you, sorry! Might try 'top' on a console while you're trying to access the page.
If you are using FireFox and doing localhost testing (or maybe even on LAN) you may want to try editing the network.dns.disableIPv6 setting.
Type about:config in the address bar and filter for network.dns.disableIPv6 and double-click to set to true.
This bug has been reported mainly from Vista OS's, but some others as well.
You could try running 'top' when you SSH in to see which process is heavy. If you also have problems logging you, perhaps you may try getting Statistics in the Slicehost manager.
If you discover it is MySQL's fault, consider decreasing the number of servers it can spawn.
512 seems decent for Rails application, you might have to check if you misconfigured too.

Resources