Changing navigation bar of screen to be black - ios

I am learning objective-c and having some trouble making the top nav bar black. Here's what I have so far:
// AppDelegate.h
#import <UIKit/UIKit.h>
#interface AppDelegate : UIResponder <UIApplicationDelegate>
#property (strong, nonatomic) UIWindow *window;
#property (strong, nonatomic) UINavigationController *navigationController;
#end
// AppDelegate.m
#import "AppDelegate.h"
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.navigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; // optional
return YES;
}
What am I doing wrong here / not understanding about this? And how would this be fixed? Is it because I'm not synthesizing the navigationController? (when do you need to synthesize something?)

This should be done in viewWillappear or didappear
By default the UINavigationBar on an iOS app is blue. Apple have some built-in styles that you can use
[self.navigationController.navigationBar setBarStyle:UIBarStyleBlackOpaque];
The options available are:
UIBarStyleBlack
UIBarStyleBlackOpaque
UIBarStyleBlackTranslucent
UIBarStyleDefault
UIBarStyleBlackOpaque and UIBarStyleTranslucent have been depreciated. You should use UIBarStyleBlack and set property ‘translucent’ to yes if needed.
You can also change the colour to any colour you wish using one of the two lines of codes below and adjusting the colour values.
self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:.7 green:.5 blue:.2 alpha:1];
self.navigationController.navigationBar.tintColor = [UIColor blackColor];

try by setting the Tint
[navbar setTint color:[uicolor blackColor]];
or
navigationController.navigationBar.barTintColor = [UIColor greenColor];

If you are trying to make a application with a navigation controller stack it will usually look something like this.
//Appdelegate.h
#import <UIKit/UIKit.h>
#interface AppDelegate : UIResponder <UIApplicationDelegate>
#property (strong, nonatomic) UIWindow *window;
#end
//Appdelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
MyCustomViewController *vc = [[MyCustomViewController alloc] init];
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:vc];
navigationController.navigationBar.barStyle = UIBarStyleBlack;
self.window.rootViewController = navigationController;
[self.window makeKeyAndVisible];
return YES;
}

use this may be help
self.navigationController.navigationBar.tintColor = [UIColor blackColor];

Related

viewDidLoad is not called after the setting of no storyboard

What I would like to do is to create UIImageView without storyboard, but failed to let it show. At first I deleted storyboard, LaunchScreen.xib and Main StoryBoard file base name from info.plist. and then what I created is as follows:
AppDelegate.h
#import <UIKit/UIKit.h>
#interface AppDelegate : UIResponder <UIApplicationDelegate>
#property (strong, nonatomic) UIWindow *window;
#end
AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.backgroundColor = [UIColor greenColor];
[self.window makeKeyAndVisible];
return YES;
}
ViewController.m
- (void)viewDidLoad {
[super viewDidLoad];
UIImage *imageData =[UIImage imageNamed:#"aaa.png"];
UIImageView *myImage = [[UIImageView alloc] initWithFrame:CGRectMake(0, 30, 100, 100)];
myImage.image = imageData;
[self.view addSubview:myImage];
}
I am a beginner and couldn't find any solution.
Does anybody know how to solve this?
Thank you in advance.
Xcode 6.4
OSX 10.10.5
You just need to set your window's root view controller to an instance of ViewController
self.window.rootViewController = [[ViewController alloc] init];
You'll also have to import ViewController.h at the top of your AppDelegate file

view controller issues in tab bar and side menu

i just created tab bar controller with side menu i got output with black screen but i dont know how to assign two view controllers in app delegate please tell me how to make it work.i need that specific code to make it work.
//AppDelegate.h
#interface AppDelegate : UIResponder <UIApplicationDelegate,UITabBarControllerDelegate>
{
UINavigationController *navigationController;
}
#property (strong, nonatomic) UIWindow *window;
#property (strong,nonatomic)UITabBarController *tabBarController;
//AppDelegate.m
#interface AppDelegate ()<SWRevealViewControllerDelegate>
#end
#implementation AppDelegate
#synthesize window = _window;
#synthesize viewController = _viewController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
UIWindow *window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window = window;
self.tabBarController =[[UITabBarController alloc]init];
//Initialize View controller and speciality
UIViewController *viewcontroller1=[[HomeView alloc]init];
UIViewController *viewcontroller2=[[Speciality alloc]init];
UIViewController *viewcontroller3=[[Activity alloc]init];
UIViewController *viewcontroller4 =[[Notification alloc]init];
UIViewController *viewcontroller5 =[[Profile alloc]init];
self.tabBarController.viewControllers=[NSArray arrayWithObjects:viewcontroller1,viewcontroller2,viewcontroller3,viewcontroller4,viewcontroller5, nil];
self.tabBarController.tabBar.barTintColor = [UIColor colorWithRed:0.376 green:0.729 blue:0.318 alpha:1.000];
self.window.backgroundColor = [UIColor whiteColor];
HomeView *frontViewController = [[HomeView alloc] init];
RearViewController *rearViewController = [[RearViewController alloc] init];
UINavigationController *frontNavigationController = [[UINavigationController alloc] initWithRootViewController:frontViewController];
UINavigationController *rearNavigationController = [[UINavigationController alloc] initWithRootViewController:rearViewController];
SWRevealViewController *mainRevealController = [[SWRevealViewController alloc]
initWithRearViewController:rearNavigationController frontViewController:frontNavigationController];
mainRevealController.delegate = self;
self.viewController = mainRevealController;
self.window.backgroundColor= [UIColor whiteColor];
self.window.rootViewController =self.tabBarController;
self.window.rootViewController=self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
Arun, I'm going to hook you up big time, if you change your library to JASidpanels, this is going to be easier for you and I already just made the solution. Download JASidePanels, use this library instead, it does the same thing as the one you have, but it's better, download here:
https://github.com/gotosleep/JASidePanels
and if you don't want to worry about doing this yourself, here's the GISTs of the App delegate files:
https://gist.github.com/anonymous/e85536b17296287ec34f
https://gist.github.com/anonymous/93b620135418ddc8f1ed
Start the demo project, and then all you need to do is change the AppDelegate.h and AppDelegate.m files and you have exactly what you want, and more:
Here's the new AppDelegate.m:
#import "JAAppDelegate.h"
#import "JASidePanelController.h"
#import "JACenterViewController.h"
#import "JALeftViewController.h"
#import "JARightViewController.h"
#implementation JAAppDelegate
#synthesize window = _window;
#synthesize viewController = _viewController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.viewController = [[JASidePanelController alloc] init];
self.viewController.shouldDelegateAutorotateToVisiblePanel = NO;
self.viewController.leftPanel = [[JALeftViewController alloc] init];
UIViewController *viewcontroller1=[[UIViewController alloc]init];
UIViewController *viewcontroller2=[[UIViewController alloc]init];
UIViewController *viewcontroller3=[[UIViewController alloc]init];
UIViewController *viewcontroller4 =[[UIViewController alloc]init];
UIViewController *viewcontroller5 =[[UIViewController alloc]init];
viewcontroller1.view.backgroundColor = [UIColor redColor];
viewcontroller2.view.backgroundColor = [UIColor blueColor];
viewcontroller3.view.backgroundColor = [UIColor yellowColor];
viewcontroller4.view.backgroundColor = [UIColor greenColor];
viewcontroller5.view.backgroundColor = [UIColor purpleColor];
UINavigationController *navcontroller1=[[UINavigationController alloc] initWithRootViewController:viewcontroller1];
UINavigationController *navcontroller2=[[UINavigationController alloc] initWithRootViewController:viewcontroller2];
UINavigationController *navcontroller3=[[UINavigationController alloc] initWithRootViewController:viewcontroller3];
UINavigationController *navcontroller4 =[[UINavigationController alloc] initWithRootViewController:viewcontroller4];
UINavigationController *navcontroller5 =[[UINavigationController alloc] initWithRootViewController:viewcontroller5];
viewcontroller1.title = #"one";
viewcontroller2.title = #"two";
viewcontroller3.title = #"three";
viewcontroller4.title = #"four";
viewcontroller5.title = #"five";
navcontroller1.tabBarItem.image = [UIImage imageNamed:#"cam"];
navcontroller2.tabBarItem.image = [UIImage imageNamed:#"cam"];
navcontroller3.tabBarItem.image = [UIImage imageNamed:#"cam"];
navcontroller4.tabBarItem.image = [UIImage imageNamed:#"cam"];
navcontroller5.tabBarItem.image = [UIImage imageNamed:#"cam"];
self.this = [[UITabBarController alloc] init];
self.this.viewControllers=[NSArray arrayWithObjects:navcontroller1,navcontroller2,navcontroller3,navcontroller4,navcontroller5, nil];
//self.this.tabBar.barTintColor = [UIColor orangeColor];
self.this.tabBar.backgroundColor = [UIColor orangeColor];
self.viewController.centerPanel = _this;
self.viewController.rightPanel = [[JARightViewController alloc] init];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
#end
Here's the new AppDelegate.h:
#import <UIKit/UIKit.h>
#class JASidePanelController;
#interface JAAppDelegate : UIResponder <UIApplicationDelegate>
#property (strong, nonatomic) UIWindow *window;
#property (strong, nonatomic) JASidePanelController *viewController;
#property (strong, nonatomic) UITabBarController *this;
#end
This works, here's proof:
this all works, you can customize the sides a very easily, and this doesn't break nearly as much as the other sidepanel controllers. Ask questions if you have them!
ALSO, make sure you add your own custom images to the tabs. This works without a hitch and you will now have yourself a very very robust navigation system that works prostyle. In fact, this JASidePanels is probably one of THE most popular amongst production apps because it doesn't cut corners and doesn't break the guy who made it is a very very good at what he does. Also, this took me about 10 minutes to make and this is just the start, you can do a lot more with this little side panel library than the others. This library literally requires 4 files, that's it, no mess, no fuss, no stupidity.
I don't have privilege to comment on your code.
So I am posting it in your answer.
Why did you set the window's root view controller twice in your code, it will always be one.
Either this,
self.window.rootViewController =self.tabBarController;
Or this,
self.window.rootViewController=self.viewController;

SWRevealViewController not toggle

I'm trying to implement SWRevealViewController in a project without using storyboard. I think it's possible to do but i unfortunately failed. The button in the navigation bar does not perform the "revealToggle" action that is defined on him. So NavigationTableViewController is never shown. I don't understand why... I searched several hours a solution to this problem. Anyone help would be much appreciated.
#import "ContentViewController.h"
#import "NavigationTableViewController.h"
#interface ContentViewController()<SWRevealViewControllerDelegate>
#end
#implementation ContentViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
//[self.navigationItem setHidesBackButton:YES animated:YES];
UIWindow *window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window = window;
ContentViewController *frontViewController = self;
NavigationTableViewController *rearViewController = [[NavigationTableViewController alloc] init];
UINavigationController *frontNavigationController = [[UINavigationController alloc] initWithRootViewController:frontViewController];
SWRevealViewController *revealController = [[SWRevealViewController alloc] initWithRearViewController:rearViewController frontViewController:frontNavigationController];
revealController.delegate = self;
[revealController panGestureRecognizer];
[revealController tapGestureRecognizer];
self.viewController = revealController;
self.window.rootViewController = self.viewController;
UIBarButtonItem *revealButtonItem = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"reveal-icon.png"]
style:UIBarButtonItemStyleBordered target:revealController action:#selector(revealToggle:)];
self.navigationItem.leftBarButtonItem = revealButtonItem;
}
I finally managed to solve my problem. According to John Lluch examples, i modified my code.
Here is the solution without using storyboards :
AppDelegate.h
#import <UIKit/UIKit.h>
#import "SplashScreenController.h"
#import "SWRevealViewController.h"
#interface AppDelegate : UIResponder <UIApplicationDelegate>
#property (strong, nonatomic) UIWindow *window;
#property (strong, nonatomic) UINavigationController *navigationController;
#property (strong, nonatomic) SplashScreenController *viewController;
#property (strong, nonatomic) SWRevealViewController *revealController;
#end
AppDelegate.m
#import "AppDelegate.h"
#import "ContentViewController.h"
#import "NavigationTableViewController.h"
#interface AppDelegate()<SWRevealViewControllerDelegate>
#end
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
SplashScreenController *frontViewController = [[SplashScreenController alloc] initWithNibName:#"SplashScreenController" bundle:nil];
NavigationTableViewController *rearViewController = [[NavigationTableViewController alloc] init];
UINavigationController *frontNavigationController = [[UINavigationController alloc] initWithRootViewController:frontViewController];
SWRevealViewController *revealController = [[SWRevealViewController alloc] initWithRearViewController:rearViewController frontViewController:frontNavigationController];
revealController.delegate = self;
self.window.rootViewController = revealController;
[self.window makeKeyAndVisible];
return YES;
}
ContentViewController.h
#import <UIKit/UIKit.h>
#interface ContentViewController : UIViewController
#end
ContentViewController.m
#import "ContentViewController.h"
#import "SWRevealViewController.h"
#import "NavigationTableViewController.h"
#import <sqlite3.h>
#interface ContentViewController()<SWRevealViewControllerDelegate>
#end
#implementation ContentViewController
- (void)viewDidLoad {
[super viewDidLoad];
SWRevealViewController *revealController = [self revealViewController];
[revealController panGestureRecognizer];
[revealController tapGestureRecognizer];
UIBarButtonItem *revealButtonItem = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"reveal-icon.png"] style:UIBarButtonItemStyleBordered target:revealController action:#selector(revealToggle:)];
self.navigationItem.leftBarButtonItem = revealButtonItem;
}

AppDelegate and .xib are not implementing properly, but build is successful?

I really don't know how to explain this without pasting all my code, but ill give it a shot. "Assuming" my .hs and .ms are accurate, i have a feeling my .xib is not set correctly, but i cant really paste the code from that. Instead i've zipped the files and uploaded the source code. (if you are brave enough, it's here: http://bit.ly/ZtDkGi ) Im getting a successful build, but my emulator's screen is just black after the app launches.
Essentially, i had to manually add an appDelegate object. i set the class to the appropriate class - but its still not pulling. If someone would be kind enough to help, that would be great.
here's my Test_TableViewAppDelegate.h
#import <UIKit/UIKit.h>
#interface Test_TableViewAppDelegate : NSObject <UIApplicationDelegate>
{
}
#property (nonatomic, retain) IBOutlet UIWindow *window;
#property (nonatomic, retain) IBOutlet UINavigationController *navController;
#end
here's my new Test_TableViewAppDelegate.m
#import "Test_TableViewAppDelegate.h"
#implementation Test_TableViewAppDelegate
#synthesize window=_window;
#synthesize navController=_navController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
//self.window.backgroundColor = [UIColor whiteColor];
UIWindow *window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
window.backgroundColor = [UIColor greenColor];
self.window = window;
UIViewController *fvc = [[UIViewController alloc] init];
UIViewController *rootController = [[UIViewController alloc] initWithNibName:#"RootViewController" bundle:nil];
UINavigationController *nc = [[UINavigationController alloc]initWithRootViewController:rootController];
//UINavigationController *nc = [[UINavigationController alloc]initWithRootViewController:fvc];
self.navController = nc;
//[self.window addSubview: nc.view];
//[self.window makeKeyAndVisible];
self.window.rootViewController = self.navController;
[self.window makeKeyAndVisible];
return YES;
}
RootViewController.h
#import <UIKit/UIKit.h>
#interface RootViewController : UITableViewController {
NSMutableArray *petsArray;
}
#end
RootViewController.m
#import "RootViewController.h"
#interface RootViewController ()
#end
#implementation RootViewController
and last but not least, main.m ( i think this might be an issue too)
#import "Test_TableViewAppDelegate.h"
int main(int argc, char *argv[])
{
#autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([Test_TableViewAppDelegate class]));
}
}
thanks in advance. i'd appreciate it :D
in your delegate Test_TableViewAppDelegate
why you adding views two times to the window?
// you could remove these two lines
[self.window addSubview: nc.view];
[self.window makeKeyAndVisible];
//keep these two lines
self.window.rootViewController = self.navController;
[self.window makeKeyAndVisible];
And this view you are adding to the navigationController it is not initalized with any nib name
UIViewController *fvc = [[UIViewController alloc] init];
initialization should be like this instead in your delegate
RootViewController *rootController = [[RootViewController alloc] initWithNibName:#"RootViewController" bundle:nil];
UINavigationController *nc = [[UINavigationController alloc]initWithRootViewController:rootController];
I believe the reason that you're getting a black screen is that you are not properly allocating and initializing your navigation controller!
Instead, you should try this code:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions: (NSDictionary *)launchOptions
{
// create the base window
UIWindow *window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
window.backgroundColor = [UIColor greenColor];
self.window = window;
[window release];
// this is the home page from the user's perspective
FirstViewController *fvc = [[FirstViewController alloc] init];
UINavigationController *nc = [[UINavigationController alloc]initWithRootViewController:fvc];
self.navigationController = nc;
[fvc release];
[nc release];
// show them
[self.window addSubview: nc.view];
[self.window makeKeyAndVisible];
return YES;
}
Hope this works!

creating a view controller for universal iOS app

update 0
Hold off on answering this question.
I think I have found part of the problem.
XCode aborted again when I tried to rename the automatically generated .xib files it had created with _ to use ~. Xcode seems to destroy at least one of the .xib files when it aborts, and that file contains the minimal view or window object needed by the app. Although the missing .xib file is gone from the Finder, it still shows in the Navigator.
So now, I am going to leave the _ files alone and try again, but not use the suggestion I got earlier.
update 0
I am having trouble with my xibs having changed the following code as recommended here.
I suspect the problem comes from changing the xib names to using '~' instead of '_' and not being able to revise the corresponding code which refers to the xib names.
The problem could also be that I have the following 4 filenames which could be confusing to Xcode?
BSViewController.h/.m
BSViewController~iPhone.xib
BSViewController~iPad.xib
Original code was.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
self.viewController = [[BSViewController alloc] initWithNibName:#"BSViewController_iPhone" bundle:nil];
} else {
self.viewController = [[BSViewController alloc] initWithNibName:#"BSViewController_iPad" bundle:nil];
}
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
Altered code (including extra) is.
#import "BSAppDelegate.h"
#import "BSViewController.h"
#implementation BSAppDelegate
#synthesize window;
#synthesize viewController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[BSViewController alloc] initWithNibName:#"BSViewController" bundle:nil];
[self.window addSubview:viewController.view];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return YES;
}
BSAppDelegate.h follows.
#import <UIKit/UIKit.h>
#class BSApp;
#class BSViewController;
#interface BSAppDelegate : NSObject <UIApplicationDelegate>{
UIWindow *window;
BSViewController *viewController;
}
#property (retain, nonatomic) IBOutlet UIWindow *window;
#property (retain, nonatomic) IBOutlet BSViewController *viewController;
#end
BSViewController.h follows.
#import <UIKit/UIKit.h>
#interface BSViewController : UIViewController<UIImagePickerControllerDelegate, UINavigationControllerDelegate> {
UIImage *workingImage;
IBOutlet UIImageView *imageView;
}
#property (nonatomic, retain) UIImage *workingImage;
#property (nonatomic, retain) IBOutlet UIImageView *imageView;
+ (BOOL)isCameraDeviceAvailable;
- (IBAction) chooseImage:(id) sender;
- (IBAction) grayscale:(id) sender;
#end
BSViewController.m follows.
#import "BSViewController.h"
#interface BSViewController ()
#end
#implementation BSViewController
#synthesize imageView;
#synthesize workingImage;
+(BOOL)isCameraDeviceAvailable
{
BOOL isCameraAvailable=NO;
if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera])
{
if([UIImagePickerController isCameraDeviceAvailable:UIImagePickerControllerCameraDeviceFront] )
isCameraAvailable = YES;
}
return isCameraAvailable;
}
- (IBAction) chooseImage:(id) sender {
[self.view addSubview: self.imageView];
UIImage* testCard = [UIImage imageNamed:#"ipad 7D.JPG"];
CGImageRef num = CGImageCreateWithImageInRect([testCard CGImage],CGRectMake(532, 0, 104, 104));
UIGraphicsBeginImageContext(CGSizeMake( 250,650));
CGContextRef con = UIGraphicsGetCurrentContext();
CGContextDrawImage(con, CGRectMake(0, 0, 13, 13) ,num);
UIImage* im = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
CGImageRelease(num);
}
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
self.workingImage = [info objectForKey:UIImagePickerControllerOriginalImage];
[imageView setImage:self.workingImage];
[picker dismissViewControllerAnimated:YES completion:nil];
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
self.imageView = nil;
}
- (void)dealloc {
[workingImage release];
[imageView release];
[super dealloc];
}
#end
I am using Xcode 4.5.2 and designing for iOS 6.
In my BSViewController~iPad.xib I have added a "ViewController" object which upon control-clicking produces 2 Outlets: "searchDisplayController" and "view". There is no "view" top-level object; when I try to drag the "+" to the "File's Owner" I get no result and probably shouldn't.
In my BSViewController~iPhone.xib I have already a "Window" object, and don't know if that is good or needs to be also added to the the ~iPad.xib (but I don't know how).

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