I cant for the love of god the the hang of this resizing superview.
I have a UIView *superview with 4 UILabels. 2 function as header for the 2 others.
The content in all 4 are dynamic coming from database.
SizeToFit vs SizeThatFits:(CGSize) vs UIView systemLayoutSizeFittingSize:, passing either UILayoutFittingCompressedSize or UILayoutFittingExpandedSize.
I use autolayout programatically and have set the superview height to be equal or greater to a dummy number.
where and how do I use these SizeToFit vs sizeThatFits:(CGSize) vs UIView systemLayoutSizeFittingSize:, passing either UILayoutFittingCompressedSize or UILayoutFittingExpandedSize. I have read a lot of tips here on stack but ended up with nothing.
DO I need to recalculate the constraints for the superview somewhere specific. Maby setting the height to be ´#property` in its controller class and remove and readd it?
Atm I have tried to put everything everywhere and then some. Still I get the same size end result with the dummy height and text floating outside. Even after setting clipsToBound on subview.
I am scratching my hair of.. help
If you're using Auto Layout, here's what you need to do:
Make sure you aren't adding fixed width and/or height constraints to any of your subviews (depending on which dimension(s) you want to dynamically size). The idea is to let the intrinsic content size of each subview determine the subview's height. UILabels come with 4 automatic implicit constraints which will (with less than Required priority) attempt to keep the label's frame at the exact size required to fit all the text inside.
Make sure that the edges of each label are connected rigidly (with Required priority constraints) to the edges of each other and their superview. You want to make sure that if you imagine one of the labels growing in size, this would force the other labels to make room for it and most importantly force the superview to expand as well.
Only add constraints to the superview to set its position, not size (at least, not for the dimension(s) you want it to size dynamically). Remember that if you set the internal constraints up correctly, its size will be determined by the sizes of all the subviews, since its edges are connected to theirs in some fashion.
That's it. You don't need to call sizeToFit or systemLayoutSizeFittingSize: to get this to work, just load your views and set the text and that should be it. The system layout engine will do the calculations for you to solve your constraints. (If anything, you might need to call setNeedsLayout on the superview...but this shouldn't be required.)
Use container views
In the following example I have a 30x30 image, and the UILabel is smaller than the containing view with the placeholder text. I needed the containing view to be at least as big as the image, but it needed to grow to contain multi-line text.
In visual format the inner container looks like this:
H:|-(15.0)-[image(30.0)]-(15.0)-[label]-(15.0)-|
V:|[image(30.0)]|
V:|[label(>=30.0)]|
Then, set the containing view to match the height of the label. Now the containing view will ride the size of the label.
As #smileyborg pointed out in his answer, connecting the content rigidly to the superview informs the layout engine that the simple container view should cause it to grow.
Yellow alignment rectangles
If you want the yellow alignment rectangles add -UIViewShowAlignmentRects YES in your scheme's list of run arguments.
This almost follows #smileyborg answer and comes with a concrete example.
Won't describe all constraints, but those related to the calculation of the height of UI objects.
[Label] Labels must not have a fixed height constraint, in this case, AutoLayout won't resize labels to fit the text, so setting edge constraints is the key. (green arrows)
[Subview] Steps 1 and 3 are very easy to follow, but this step can be misunderstood. As in the case with labels, subviews must not have height constraint set. All subviews must have top constraint set, ignoring bottom constraint, which can make you think will trigger unsatisfied constraint exception at runtime, but it won't if you set bottom constraint for the last subview. Missing to do so will blow the layout. (red arrows)
[Superview] Set all constraints the way you need, but pay big attention to the
height constraint. Assign it a random value, but make it optional, AutoLayout will set the height exactly to fit the subviews. (blue arrows)
This works perfectly, there is no need to call any additional system-layout update methods.
This was made dramatically easier with the introduction of Stack Views in iOS 9. Use a stack view inside your view to contain all your content that resizes, and then simply call
view.setNeedsUpdateConstraints()
view.updateConstraintsIfNeeded()
view.setNeedsLayout()
view.layoutIfNeeded()
after changing your content. Then you can get your new size by calling
view.systemLayoutSizeFittingSize(UILayoutFittingCompressedSize)
if you ever need to calculate the exact size required for a view.
Related
I have a UIView with 3 UIViews inside, I need every UIView to define it's one height depending of its contents and at the same time, the parent view should change its size depending of its children. But I'm having this issue:
I need the first UIView from the second column's height to always stick to its content and leave the remaining space in the end of the column. In other words, what I want is the second column's first UIView to shrink.
Here's my IB, the greater than or equal constraints are not working as I expected (I highlighted the relevant constraints):
I've tried changing priorities but nothing's working, hope you can help me out, thanks.
EDIT: I forgot to show what's going on inside each UIView. The image might be present or not so if it's not I remove it and "pass" the UIView's height responsibility to the label, just that:
A greater than or equal constraint will always be as small as possible while satisfying all other constraints. So in this case it is correct...
The reason it is correct is because the label you are using will allow its frame to grow beyond its content.
To fix this you need to change the content hugging priority on the two labels on the right hand side.
To do this, select the label and go to the measurements section in Interface Builder property inspector.
Near the bottom you will see "Content Hugging Priority". Change the vertical value of this to 1000 (a.k.a. required).
This will tell the label to keep its frame as small as possible to fit the content. And so, the greater than constraint will have to be taller to satisfy this.
I got it working by extending the labels to the bottom of each UIView, now the UIViews have no excuse to expand more than the label's height.
Is there a way to achieve this? I have tried literally everything and nothing has worked for me yet.
So basically what i want to do is the following: I have a scroll view with some labels in it. All the labels get their text from a server and I have set their number of lines to 0 so that they change their height according to the amount of text. However, this does not affect the scrollview content size(even though my labels have constraints set up to the bottom,top,leading and trailing of the scrollview) and the labels go off screen and I am unable to scroll down. Can someone point me in the right direction to how I would set up my constraints, my view hierarchy and etc?
Any help is much appreciated! :)
Late, but this solved it for me:
Set leading (I have a 32pt inset), trailing and top constraints. The trailing will not actually seemingly do anything..
Make the trailing Greater Than or Equal to avoid localization alert.
Finally, add a new Equal Width constraint to the label matching the scrollview. Use the constant to subtract the required padding (I used 64 due to mirror my leading inset).
And voilà! The Label will align correctly both in IB and in-app.
In Scrollview the last view's bottom constraint is so important. You should set its priority to 250 and put it to Greater than or equal.
Remember you should only change the bottom constraint of the last view, which in my case it's the continue button.
I would consider using UITableView instead, it has several benefits:
It allows for reuse of cells, if all the cells look the same
It manages recycling of cells when the number of values you're getting from the server increases (decreases memory pressure when number of cells becomes substantial)
It allows for more flexibility with the content (it's quite often for design to change last second or to evolve over the course of the project)
Most importantly, UITableView support auto sizing cells (as of iOS8), you need to specify the constraints between the label and the borders of the cell
There are several resources to start with:
http://www.raywenderlich.com/73602/dynamic-table-view-cell-height-auto-layout
https://www.captechconsulting.com/blogs/ios-8-tutorial-series-auto-sizing-table-cells
http://www.appcoda.com/self-sizing-cells/
Use a container view in a scrollView
Add constraints to superview (leading, trailing, top, bottom, height,width)
Make IBOutlet of constraints that you are going to update.
Add you all labels inside that view.
Update constrains/frame of your label so that it fits the text.
How much you increase the label height you should increase the container height too.
If the label count is not fixed use custom label class to add subview.
Perhaps you should need to understand how ScrollView works in Storyboard with autolayout.
I’ve taken a lot of time to read other questions before asking this one, and haven’t managed to solve the issue yet – hopefully someone can help.
I have a custom alert view, a UIView subclass. I’m trying to get it into a state where its width is fixed, and its height grows dynamically based on the height of its two labels (title and message), and a dynamic number of action buttons it can be set up with.
I’ve used AutoLayout to set up the controls, which is working fine, but for now I’m still manually setting the frame of the view itself in its initialiser.
What I need to do is have the view’s height be calculated by the height of my two labels, and n buttons, plus the spacing between them.
I’ve tried providing an intrinsicContentSize for my view, but that method is never called, and it doesn’t even ask for it, so I’m stumped as to how to proceed.
To summarise: I probably need iOS9’s UIStackView, but I don’t have that luxury, so I need to bake something similar into iOS 7 / 8. I’ve looked at OAStackView but I’d rather not use an external dependency.
Just a quick thought: Have you tried to create the view in Interface Builder? Give it a fixed width with Priority: 1000. Add no Height constraint but center the view vertically in its superview.
Then set the View's vertical content hugging priority and vertical content compression resistance priority to 1000.
This should cause the view to calculate its own height based on its subviews. You only need to make sure, that the subviews are bound to the superview in a way that defines the height without any ambiguity.
Hello there fellow iOS programmers. While creating an app I've ran into a problem I can't seem to find an answer to. Let's lay it out:
I'm creating a UIViewController with a UIScrollView as it's only child. Inside this view I have a UIView, and inside of this there is a list of UIViews with UILabels inside them. As you all know you need to specify a contentSize for a UIScrollView.
The problem is that the list needs to be dynamic with it's content, and I therefore have no way to know the views heights beforehand. I'm adding all views with constraints where the height is set to ">=0".
When I later try to set the height of the UIScrollView I need to either get the height of the UIView that the list is inside, or get the origin.y and height of the last view in the list. This of course needs to be ready by the time the view is displayed to the user.
I've currently tried view.systemLayoutSizeFittingSize(UILayoutFittingCompressedSize), which returned 0; view.systemLayoutSizeFittingSize(UILayoutFittingExpandedSize), which returned 10000; and view.origin.y + view.frame.height, which also returns 0. It seems to me like the constraints haven't taken effect yet.
I've tried setting both constraints and UIScollView.contentSize from viewDidLoad(). I've also tried to set constraints in viewDidLoad and setting contentSize in viewWillAppear; this yielded the same results. Setting constraints in viewWillAppear and setting contentSize in viewDidLoad only caused a crash.
Bottom-line: When should I set up the UIScrollView.contentSize if I want to get view.height or similar methods to return a correct result, while at the same time be ready by the time the user sees the view?
Btw, I'm making this app in Swift, so answers in this language is preferred, but I'm able to translate from Objective-C to Swift; post in whatever suits you best.
Thank you! :)
You say:
As you all know you need to specify a contentSize for a UIScrollView.
No, as TN2154 says, the constraints between the scroll view and its subviews are "interpreted as the content size of the scroll view" (emphasis added). This is a boon, because you no longer have to mess around with contentSize if doing auto-layout. Just set the constraints for the scroll view's subviews and the content size takes care of itself. This leverages the labels' intrinsic size (and make sure that the label's numberOfLines to zero).
The only trick is that it sometimes cannot figure out the correct width of the labels (because the trailing constraint is to the scroll view's content size, it will sometimes make the scroll view a horizontally scrolling one). You can remedy this by either manually setting preferredMaxLayoutWidth or by setting a width constraint between the label and the scroll view's superview.
Personally, while I understand the inclination to add the UIView containers between the scroll view and the labels, I'd suggest losing them unless you need them for some other reason. IMHO, it simply complicates the constraints unnecessarily. It's hairy enough as it is. Obviously, if these containers bear other utility for you, then go ahead and keep them (and they'll work fine), but if you're doing this simply for the sake of the constraints, you might consider eliminating them.
I have one UIView and inside that, N UILabels which are laid out relative to each other.
The containing UIView has a background color, I want to extend the UIView to be high enough to cover all labels inside it, so the background color is behind them all.
(I'm embedding them in a UIView so I can have the labels inset from the view edges.)
Is there away to make the UIView's height expand to fill its content? I can't figure it from the constraint options, it seems like its all relative to superviews.
Normally I'd just work out the frame sizes programatically in viewDidAppear but those are getting reset by the constraints system, AFAIK.
I think I actually worked it out though.
I had the labels height set manually from when I drag-dropped and resized it. Deleting the height constraint on the UILabel made it size to fit content, which causes its superview to resize too. At least I think that's the case, I'm new to constraints.
Will leave the question up since it will probably bite someone else too.