I need something what looks like UIAlertView (same background transparent and not full screen), blocks other UI parts and has some custom content.
This custom content are: two check-boxes with labels and two buttons YES/NO at the bottom.
Sub-classing or customizing UIAlertView doesn't looks useful (see this answer) and it is dangerous (code can be rejected by Apple). I was thinking to create own custom UIView (possible with UIViewController), but I have no idea how to make it look and feel like UIAlertView. I mean I'd like to make it that it changes its appearance dependent on iOS version (iOS7).
update:
I can abandon os version dependency, it would be nice to have, but this is additional feature.
The main question is: is there a good way to make such view which will look and feel like UIAlertView without large amount of work? Customizing UIAlertView directly looks complicated and dangerous.
I created my own custom view to look like iOS UIAlertView 7. With that technique you can create a custom alert for both iOS 6 and iOS 7.
For that, I created a UIView in my xib file of my UIViewController :
I added some #property for this view :
// Custom iOS 7 Alert View
#property (nonatomic, weak) IBOutlet UIView *supportViewPopup; // My UIView
#property (nonatomic, weak) IBOutlet UIView *supportViewPopupBackground; // The grey view
#property (nonatomic, weak) IBOutlet UIView *supportViewPopupAction; // The white view with outlets
// Property for customize the UI of this alert (you can add other labels, buttons, tableview, etc.
#property (nonatomic, weak) IBOutlet UIButton *buttonOK;
#property (nonatomic, weak) IBOutlet UIButton *buttonCancel;
#property (nonatomic, weak) IBOutlet UILabel *labelDescription;
On my viewDidLoad :
- (void)viewDidLoad
{
[super viewDidLoad];
// Support View
self.supportViewPopupAction.layer.cornerRadius = 5.0f;
self.supportViewPopupAction.layer.masksToBounds = YES;
// Add Support View
[self.view addSubview:self.supportViewPopup];
// Center Support view
self.supportViewPopup.center = self.view.center;
// Alpha
self.supportViewPopup.alpha = 0.0f;
self.supportViewPopupBackground.alpha = 0.0f;
self.supportViewPopupAction.alpha = 0.0f;
}
Action to display Popup :
- (IBAction)displayPopup
{
// Support View
self.supportViewPopup.alpha = 1.0f;
self.supportViewPopupBackground.alpha = 0.5f;
// Animation
[UIView animateWithDuration:0.5f
animations:^{
self.supportViewPopupAction.alpha = 1.0f;
}];
}
Action to dismiss Popup :
- (IBAction)dismissModal
{
// Animation
[UIView animateWithDuration:0.5f
animations:^{
self.supportViewPopup.alpha = 0.0f;
self.supportViewPopupBackground.alpha = 0.0f;
self.supportViewPopupAction.alpha = 0.0f;
}];
}
So, with that you can configure your supportViewPopupAction like you want with buttons, table view, labels, collection view, etc...
I spent time to write this example of alert view. I hope this will help you !
Custom views can be passed to PXAlertView: https://github.com/alexanderjarvis/PXAlertView
Some components as UIButtons and UITextFields are going to look different depending on the version, so that's going to be fine, the problem I see is going to be in the view that contains then.
My suggestion is to detect the version where the app is running and then draw the alert view based on that, or just create a custom design that will fit both.
Creat view depending on the iOS versions!
NSString *version = [[UIDevice currentDevice] systemVersion];
int major = [version intValue];
if (major < 7)
//alert for the iOS 6
else
//alert for the iOS 7
Related
I'm having a problem that doesn't seem to have an obvious solution. I've searched around and I've been through all common answers that I could find.
My custom xib views don't show up on the app when I launch. The background is clear, and this xib has 5 image views as you can see below which aren't set to hidden.
The class has about 5 delegates as well which I set from a caller when the delegates have been initialized. The caller of initWithDelegates: is the parent UIViewController that displays this xib.
CustomView.h
#interface CustomView : UIView<SomeProtocol>
// UI Items - THESE AREN'T SHOWING UP
#property (strong, nonatomic) IBOutlet UIImageView *image1;
#property (strong, nonatomic) IBOutlet UIImageView *image2;
#property (strong, nonatomic) IBOutlet UIImageView *image3;
#property (strong, nonatomic) IBOutlet UIImageView *image4;
#property (strong, nonatomic) IBOutlet UILabel *label;
#property (strong, nonatomic) IBOutlet UIStackView *centerStackView;
- (id)initWithDelegates:(UIViewController*)delegate1 withDelegate2:(NSObject<Delegate2>*)delegate2 withDelegate3:(NSObject<Delegate3>*)delegate3 withDelegate4:(UIViewController<Delegate4>*)delegate4
withDelegate5:(NSObject<Delegate5>*)delegate5;
#end
CustomView.m
#implementation CustomView
- (void)awakeFromNib {
[super awakeFromNib];
}
- (id)initWithDelegates:(UIViewController*)delegate1 withDelegate2:(NSObject<Delegate2>*)delegate2 withDelegate3:(NSObject<Delegate3>*)delegate3 withDelegate4:(UIViewController<Delegate4>*)delegate4
withDelegate5:(NSObject<Delegate5>*)delegate5
{
NSArray * arr =[[NSBundle mainBundle] loadNibNamed:#"CustomView" owner:nil options:nil];
self = [arr firstObject];
self.delegate1 = delegate1;
self.delegate2 = delegate2;
self.delegate3 = delegate3;
self.delegate4 = delegate4;
self.delegate5 = delegate5;
[self setLoopImage];
[self layoutIfNeeded];
return self;
}
#end
What else I've verified:
I made sure that the xib file is properly selected under "Custom Class" in the interface builder.
I've walked through the code to make sure there are no crashes or obvious issues.
The xib doesn't appear to have any obvious issues in interface builder such as being set to HIDDEN.
The 5 IBOutlet ImageViews get a memory address and aren't nil.
Any help is appreciated!
UPDATE:
I believe this has something to do with putting the nibs in a nested UIView. In the interface builder, the order is UIViewController -> UIView -> nibs
There doesn't seem to be a method to register nibs from the parent UIViewController as there are in classes like UITableView.
I've also tried:
Setting the background color in the xib to make sure it shows up. It doesn't. However if I set the background color to red in the parent where I added the view in interface builder, it turns red. (See Figure 1), and my xib file is shown in Figure 2
Over-rode initWithFrame to make sure its being called. It is called.
Thinking that the view may be instantiated twice, one via autolayout and one via my custom init method, I tried making the (id)initWithDelegates method not init or register the nib in case that was duplicating the object. I did this by removing 1) return self, 2) the lines that register the nib, and 3) making the method prototype return void - I.E. (void)initWithDelegates - This didn't work either.
I tried these lines within initWithDelegates :
[self addSubview: self.image1];
[self bringSubviewToFront: self.image1];
[self.menuImage setHidden:image1];
-- with no luck.
Figure 1: (Actual result)
Figure 2 (Expected.. with red background)
Check your Autolayout in your custom XIB. Something the contain does not show because of it. For example: only center vertically & center horizontally. Try to do different autolayout constraint in your view in custom class.
I think something is wrong with layout of your CustomView inside ParentView. Could you please:
Check the frame of CustomView when you add it into the ParentView.
Check constraints that has CustomView inside ParentView. If you don't
have them - add it, constraints will iOS the glue how to layout your
CustomView. More information about this you can find here Programmatically Creating Constraints
And also you can try to use "Debug View Hierarchy" in Xcode to
inspect what is going on on your screen, there you can find your
CustomView in the view hierarchy and you will see what is wrong.
nibs cannot be nested within the structure.
Instead of:
UIViewController -> UIView -> nibs..
It should be:
UIViewController -> Container View -> UIView with nibs.
I need to subclass a UITabBarController so that I can completely replace the UITabBar view with a custom view that I can hopefully produce in the interface builder. I tried but am not succeeding.
First, I created a subclass of UITabBarController along with a xib. I deleted the default view in the xib, and replaced it with a new one that was only 60px tall (the size of my tabbar). I dragged the necessary buttons onto it, and configured the .h file like so:
#interface ToolbarViewController : UITabBarController
#property (strong, nonatomic) IBOutlet UIView *tabBarView;
#property (strong, nonatomic) IBOutlet UIButton* firstButton;
#property (strong, nonatomic) IBOutlet UIButton* secondButton;
#end
My xib looks like this:
When I launch the app, I see an empty space at the bottom made for the tab bar, but I am not seeing an actual tab bar:
Update: I realize that I'm not actually launching the xib file in the .m file. Anyone know how I can do this properly?
There are various different solutions for adding a custom set of buttons to a custom tab bar controller subclass. I've done it years ago following this guide: http://idevrecipes.com/2010/12/16/raised-center-tab-bar-button/.
The idea is to add a custom UIView over the tab bar of your UITabBarController subclass. The CustomTabBarController class doesn't have to have a xib. Instead, I have a subclass of UIView that can either be programmatically laid out, or created using a xib for a UIView. Here's the header file for my CustomTabBarView class:
#interface CustomTabBarView : UIView
{
CALayer *opaqueBackground;
UIImageView *tabBG;
IBOutlet UIButton *button0;
IBOutlet UIButton *button1;
IBOutlet UIButton *button2;
NSArray *tabButtons;
int lastTab;
}
#property (nonatomic, weak) id delegate;
-(IBAction)didClickButton:(id)sender;
You'll either connect the desired buttons to button0, button1, button2, etc in the xib file, or do it programmatically on init for the view. Note that this is the UIView subclass.
In CustomTabBarView.m:
-(IBAction)didClickButton:(id)sender {
int pos = ((UIButton *)sender).tag;
// or some other way to figure out which tab button was pressed
[self.delegate setSelectedIndex:pos]; // switch to the correct view
}
Then in your CustomTabBarController class:
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
tabView = [[CustomTabBarView alloc] init];
tabView.delegate = self;
tabView.frame = CGRectMake(0, self.view.frame.size.height-60, 320, 60);
[self.view addSubview:tabView];
}
When the buttons are clicked in the CustomTabBarView, it will call its delegate function, in this case the CustomTabBarController. The call is the same function as if you clicked on a tab button in the actual tab bar, so it will jump to the tabs if you have set up the CustomTabBarController correctly like a normal UITabBarController.
Oh, on a slightly separate note, the correct way to add a custom xib as the interface for a subclass of UIView:
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
NSArray *subviewArray = [[NSBundle mainBundle] loadNibNamed:NSStringFromClass([self class]) owner:self options:nil];
UIView *mainView = [subviewArray objectAtIndex:0];
//Just in case the size is different (you may or may not want this)
mainView.frame = self.bounds;
[self addSubview:mainView];
}
return self;
}
In the xib file, make sure the File's Owner has its Custom class set as CustomTabBarView.
I am having a problem with my UITableView in iOS7. Initially, the data loads in just fine, and I get output in my console that proves that the cells are speaking to the data source correctly, but as soon as I tap anywhere on the table, the cells disappear and the table goes blank. The height of the cells in the empty UITableView seem to be honoring the height my custom prototype cell (410px), but all the data in the cells vanish, and the empty table view acts like it only has one cell in it (like its default state before it gets hooked up to the delegate).
I am using Storyboards for this app.
To get a little context, this app is similar to the iphone Instagram app, and I am using this application as way to learn iOS 7 development. I have been banging my head up against a wall trying to solve this issue, and I can't find any online resources that can help me solve this, so I wanted to ask all the smart peeps on Stack Overflow.
I have prepared a graphic that helps you see the problem
higher resolution version here
Here is my TableViewController code:
#interface PA_PhotoTableViewController ()
#property (nonatomic, copy) NSArray *photos;
#end
#implementation PA_PhotoTableViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.photos = [[PA_PhotoStore sharedPhotoStore] allPhotos];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [[[PA_PhotoStore sharedPhotoStore] allPhotos] count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
PA_PhotoCell *cell = [tableView dequeueReusableCellWithIdentifier:#"PhotoCell" forIndexPath:indexPath];
PA_Photo *photo = (self.photos)[indexPath.row];
cell.photoTitle.text = photo.title;
cell.photoOwnerName.text = [NSString stringWithFormat:#"%#", photo.owner];
cell.photoLikes.text = #"99";
// Photo Image URL
NSURL *photoImageURL = [NSURL URLWithString:photo.image_full_url];
[cell.photoImage sd_setImageWithURL:photoImageURL placeholderImage:[UIImage imageNamed:#"lightGraySpinningLoader.gif"]];
// Photo Owner Image
[cell.photoOwnerImage sd_setImageWithURL:photoImageURL placeholderImage:[UIImage imageNamed:#"lightGraySpinningLoader.gif"]];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
// This code never gets called when I try to tap on a cell
NSLog(#"A row was selected");
}
- (void)dealloc {
NSLog(#"dealloc called in PA_PhotoTableViewController");
}
and here is the custom cell code PA_PhotoCell (consolidated .h & .m files):
#interface PA_PhotoCell : UITableViewCell
#property (nonatomic, weak) IBOutlet UIImageView *photoImage;
#property (nonatomic, weak) IBOutlet UILabel *photoTitle;
#property (nonatomic, weak) IBOutlet UILabel *photoOwnerName;
#property (nonatomic, weak) IBOutlet UIImageView *photoOwnerImage;
#property (nonatomic, weak) IBOutlet UILabel *photoLikes;
#property (nonatomic, weak) IBOutlet UILabel *photoTimestamp;
#property (nonatomic, weak) IBOutlet UILabel *photoComments;
#end
#implementation PA_PhotoCell
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
[super setSelected:selected animated:animated];
NSLog(#"in set selected");
}
-(void)setHighlighted:(BOOL)highlighted {
NSLog(#"in set highlighted");
}
You can see a few NSLog() calls to help me see if anything is getting called.
Where am I going wrong? The end goal is to click on one of the TableViewCell instances and launch a UINavigationController, I know how to do that, but I can't move on to that step until I figure out why my UITableView won't scroll, and why it disappears when I click on it!
EDIT: After much testing, debugging and experimentation, I have been able to conclude that the problem is actually not with the UITableView at all, and it is, in fact, a problem with how the UITableView is being loaded into its parent view. I still haven't found a solution to my problem, but I am getting closer to finding the cause. Here is what I have discovered:
First, when any of the UIButtons at the bottom of the screen are tapped (see photo reference), it loads the relevant instance of UIViewController into a UIView called placeholderView. When I run my problematic UITableView OUTSIDE of this UIView (where the UITableViewController is acting on its own, not embedded within another UIView) then the table works perfectly, it scrolls, it revives click events, and so on. So as soon as I load the UITableView into the UIView, the UITableView becomes unresponsive (it doesn't scroll or receive tap events) and any attempt to interact with it, the UITableView goes completely blank. My debugging session concludes that the NSArray *photos never gets reset to nil, or manipulated in anyway, the table just goes blank.
So does anyone have any ideas on what would cause a UITableView to do this when being loaded into a generic UIView? All the other views that get loaded into this generic UIView are responsive, and behave as expected. Its just this UITableView that is giving me problems.
If you review the graphic I attached to this post (above), you will see that I am using what appears to be a UITabBarView, but it is, in fact, just a generic view with UIButtons inside. The reason I decided to craft my own "UITabBarView look-alike" instead of using the ready-made UITAbBarView class was because I wanted to give custom functionality to the "menu" button on the bottom left (I want a nice UIView to slide in from the left, and stop about 60 pixels from the right of the screen when the "menu" button is tapped, and I can't figure out how to customize the behavior of the UITabBarView, so I opted for this approach.
Here is the code that is actually loading the UITableViewController into the subview (via a CustomStoryboardSegway):
// PA_HomeViewCustomStoryboardSegue.m
#import "PA_HomeViewCustomStoryboardSegue.h"
#import "PA_HomeViewController.h"
#implementation PA_HomeViewCustomStoryboardSegue
// to create a custom segue, you have to override the perform method
-(void)perform {
// get the source and destination view controllers
PA_HomeViewController *segueSourceController = (PA_HomeViewController *)[self sourceViewController];
UIViewController *destinationController = (UIViewController *)[self destinationViewController];
for (UIView *view in segueSourceController.placeholderView.subviews){
[view removeFromSuperview];
}
segueSourceController.currentViewController = destinationController;
[segueSourceController.placeholderView addSubview:destinationController.view];
}
#end
and here is the header file for my PA_HomeViewController (the view the contains the "placeholderView" which is the target view that loads the various UIViewControllers after the user has tapped the UIButtons at the bottom of the view (similar to a TabBarView) :
#interface PA_HomeViewController : UIViewController
#property (weak, nonatomic) IBOutlet UIView *placeholderView;
#property (weak, nonatomic) UIViewController *currentViewController;
#end
I am hoping that I am just missing something obvious in the way that I am loading the UITableView into the placeholderView, and something in there is causing the UITableView to go completely blank.
When you display the UITableView in a different view, you must always make sure that the view controller which "hosts" the UITableView has a strong reference to its controller. In your case, the data source for the UITableView seems to be deallocated after adding the UITableView as subview.
Changing the currentViewController property from weak to strong should fix your problem.
In swift you need to declare viewcontroller object globally that would result in Strong, in case if you declare locally it results in keep disappearing the cells.
e.g.
var refineViewController : RefineViewController?
then you can access that controller using below code that would not result in disappearing cells.
func showRefineView(isFindHomeTab isFindHomeTab : Bool){
refineViewController = RefineViewController(nibName: String(BaseGroupedTableVC),bundle : nil)
refineViewController!.refineSearchDelegate = self
refineViewController!.view.frame = CGRectMake(0, -490, self.view.frame.size.width, self.view.frame.size.height)
UIView.animateWithDuration(0.3, delay: 0.0, options: .CurveEaseOut, animations:
{
self.refineViewController!.view.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)
self.refineViewController!.isFindHomeTab = isFindHomeTab
}, completion: nil)
self.view.addSubview(refineViewController!.view)
}
I experienced the exact same problem. The issue was that I was using a custom datasource class (called tableVCDataSource), and was setting the tableView's dataSource incorrectly in the ViewController class. I was doing:
override func viewDidLoad() {
mainTableView.dataSource = TableVCDataSource()
}
when I should have been doing:
fileprivate var tableVCDataSource: TableVCDataSource?
override func viewDidLoad() {
tableVCDataSource = TableVCDataSource()
mainTableView.dataSource = tableVCDataSource
}
This solved my issue.
As you can see on UITextView class, linkTextAttributes seems to be a new property available from iOS7:
// Style for links
#property(nonatomic, copy) NSDictionary *linkTextAttributes NS_AVAILABLE_IOS(7_0);
and it should color links differently in an UITextView instance. So I tried to put a static (not editable) UITextView in a view controller (child of a tab bar controller), and set this property like below:
#property (nonatomic,strong) IBOutlet UITextView *copyrightText;
- (void)viewDidLoad
{
[super viewDidLoad];
UIColor *linkColor = [UIColor colorWithRed:202.0f/255.0f green:202.0f/255.0f blue:202.0f/255.0f alpha:1];
NSDictionary *attributes = #{NSForegroundColorAttributeName:linkColor};
self.copyrightText.linkTextAttributes = attributes;
}
but at first load, links color seems to be not set. Then, if I switch to another VC and return to current VC, links color changes. What's the problem with this code?
You can try this line of code. I'm always using this with the animation. I think it can help you achieve that view in first load.
------> [self.view layoutIfNeeded];
I have a ScrollView in which there are 10 viewControllers I have added each ViewController and it contaning two button Yes and No Button. Yes Button take you to the next screen or ViewController.
My page is swiping well but whenever i perform an action through yes button , i am able to go to the next screen but my page swipe is not working anymore.
what i wanted is that if yes button action is performed then swipe of page is done in correct way?
#interface PagerViewController : UIViewController <UIScrollViewDelegate>
#property (nonatomic, strong) IBOutlet UIScrollView *scrollView;
#property (nonatomic, strong) IBOutlet UIPageControl *pageControl;
-(IBAction)changePage:(id)sender;
- (void)previousPage;
- (void)nextPage;
I don't know what you have done inside changePage: but if you have done something like this, then your scrollview page swipe should work fine.
- (void)gotoPage
{
NSInteger page = // page you want to go to;
// update the scroll view to the appropriate page
CGRect bounds = self.scrollView.bounds;
bounds.origin.x = CGRectGetWidth(bounds) * page;
bounds.origin.y = 0;
[self.scrollView scrollRectToVisible:bounds animated:NO];
}
You can call above function inside your changePage: method.
I'm not sure but I wish It could help you,See here, You should use UIPageViewControleller which has been provided by Apple. Here Check out Apple Docs. Happy Coding!