xcode 5 - open a project without story board [duplicate] - ios

This question already has answers here:
Xcode without Storyboard and ARC
(6 answers)
Closed 9 years ago.
I've recently downloaded the new xCode from the developers' site, and everywhere I look, I can't find a solution as to how to open a project without storyboard.
It's important to me because I want to keep my apps working on iOS 4.3.
The way I do it, is by opening the project in the old version and then opening it in the new one. But there must be another way.
Thanks!

STEPS FOR REMOVE STORY BOARD
1) Remove Main.storyboard file from your project.
2) Add new files with xib for your controller , if it is not added in compiled sources in build phases then add there manually.
3) Remove Main storyboard file base name from plist.
4) Change appdelegate didFinishLaunchingWithOptions file and add :
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
[self.window makeKeyAndVisible];
just like :
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
// Override point for customization after application launch.
TestViewController *test = [[TestViewController alloc] initWithNibName:#"TestViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}

Just pick the Empty Application template, my friend

Related

How to remove storyboard from existing iPhone project

I am new to iPhone programming and now facing problem with storyboard. I want to remove storyboard from application and call view controller from appDelegate programmatically. How can I accomplish this?
Here is my code in appDelegate :
FirstViewController *firstView = [[FirstViewController alloc] init];
self.window.rootViewController = signInView;
return YES;
Still its showing black screen. Please help me. Thanks.
remove Main storyboard file base name. It's .plist.
The reason it's showing a black screen is because there is nothing configured in your FirstViewController class. Try setting firstView.view.backgroundColor = [UIColor greenColor]; right before the return YES' and you'll see that the FirstViewController is in fact loading; it just doesn't have any configuration besides what you've done in the init method of your FirstViewController class.
Honestly, configuring ViewControllers outside of the storyboard is not fun for beginners. I don't know why you want to do it, but your alternatives are using .nibs or adding everything manually. I encourage you not to delete your storyboard, but if you must, your code is fine. Just delete the storyboard file, or better yet, just don't use it until you decide to come back to it because it's a better idea.
Did you initialize the window and made it key?
Here is an implementation of one of my apps:
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.rootViewController = [[DDHDemoViewController alloc] init];
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
Maybe you have to remove the Main Interface in your project settings.
Here are the steps how I am doing.
Create a Empty project or If you have already created no worries, just remove StoryBoard entry from plist as #trick suggested.
delete MainStoryBorad file from your project
Create New UIViewController with XIB file named "MyViewController"
In your AppDelegate.h add #property for New Controller "MyViewController"
In your AppDelegate.m update didFinishLaunchingWithOptions method this way.
-(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:
(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
MyViewController *viewController = [[MyViewController alloc] initWithNibName:#"MyViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:viewController];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}
I think it is better to use storyboards than xib if your application is not that much complicated with large number of UI View Controllers.
If you want to remove storyboard from project and use nib to use with the development do the steps with this link:
http://www.wastedpotential.com/create-an-ios-app-without-storyboards-in-xcode-5/
Please find the below link and Check with things..
1. Info.plist or General Info -> Removing main Interface
2. Check with .xib connections -> Custom class is added, view connection in .xib
https://github.com/sunilhts/RemoveDefaultStoryBoard
Delete MainStoryBorad file from your project.
Delete MainStroryBoard Key from info.plist file.
Clear MainInterface option from Project setttings.
Create New UIViewController with XIB file named "MyViewController"
In your AppDelegate.h add #property for New Controller "MyViewController"
In your AppDelegate.m update didFinishLaunchingWithOptions method this way.
-(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
MyViewController *viewController = [[MyViewController alloc] initWithNibName:#"MyViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:viewController];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}

Why doesn't my app have any code under the (BOOL)application:(UIApplication *) in the appDelegate?

As far as I know when I open the AppDelegate.m file it should have code that resembles this in it.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:
(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[ViewController alloc] initWithNibName:#"ViewController"
bundle:nil];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
return yes;
But when I open mine it only has the comment in there and the
return yes;
Also, when I input all that code manually it tells me for the self.viewController line that the property 'viewController' not found on object of type 'AppDelegate *' and also against 2 lines below it for the next instance of self.viewController.
Why does this happen and how can I fix it?
If you created your project with a storyboard (which has been the only option for a while now), you don't need that code. UIApplicationMain creates your UIWindow, assigns it to your application delegate's window property, and loads the window's root view controller from the storyboard.
If you select Project Template other then "Empty Application", Xcode will create project as default Storyboard Application.
Check if you have Main.storyboard in your app. if You want to add UIViewController manually try creating Application with Project Template "Empty Application" and then add New Objective C File (UIViewController with xib) to project and add the following code.
self.viewController = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
self.window.rootViewController = self.viewController;

How to remove iPad support from my app?

I created an app with an iPad storyboard, but we've decided not to support iPad to start with. Do I need to disable this somewhere in my project, or delete it? Can't seem to find any information on editing it after the project has been created.
At a minimum you have to disable support for iPad. To do that:
Click the target in the project explorer. In the General Tab there is a section called Deployment info. For Devices change the selection from Universal to iPhone.
You can then delete the iPad storyboard from the project explorer.
File Inspector -> Selected Target -> General -> UnCheck
You have to remove storyboard. Here are the steps
1) Remove Main.storyboard file from your project.
2) Add new files with xib for your controller , if it is not added in compiled sources in build phases then add there manually.
3) Remove Main storyboard file base name from plist.
4) Change appdelegate didFinishLaunchingWithOptions file and add :
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
[self.window makeKeyAndVisible];
just like :
(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
// Override point for customization after application launch.
TestViewController *test = [[TestViewController alloc] initWithNibName:#"TestViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}
If you want to add controller which does not have nib file then just do
TestViewController *test = [[TestViewController alloc] init];
Hope it helps :)

Xcode 5, disabling Storyboards [duplicate]

This question already has answers here:
Xcode without Storyboard and ARC
(6 answers)
Closed 9 years ago.
I don't want to use story boards, i'd much rather use NIB's for UI when necessary, and I particularly don't want to use them for the default templates.
Xcode 5 no longer has the check box to say you don't want to use Storyboards,
can anyone help? It's really annoying...
STEPS FOR REMOVE STORY BOARD - XCode 5 (EDIT)
1/ Create an empty project
2/ Add new files with xib for your controller , if it is not added in compiled sources in build phases then add there manually.
4) Change appdelegate didFinishLaunchingWithOptions file and add :
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
[self.window makeKeyAndVisible];
just like :
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
// Override point for customization after application launch.
TestViewController *test = [[TestViewController alloc] initWithNibName:#"TestViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}
STEPS FOR REMOVE STORY BOARD
1) Remove Main.storyboard file from your project.
2) Add new files with xib for your controller , if it is not added in compiled sources in build phases then add there manually.
3) Remove Main storyboard file base name from plist.
4) Change appdelegate didFinishLaunchingWithOptions file and add :
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
[self.window makeKeyAndVisible];
just like :
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
// Override point for customization after application launch.
TestViewController *test = [[TestViewController alloc] initWithNibName:#"TestViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}
Have a look here
Use this script to get all the shiny, happy glorious goodness of the Xcode 4 templates back: https://github.com/jfahrenkrug/Xcode4templates
You will need a copy of the Xcode 4 .app bundle to use this script.

Xcode without Storyboard and ARC

i have downloaded new xcode-5 and just started using it.
We can create application directly including storyboard and ARC , it is not asking for option like earlier versions.
So, my question is how can we use xcode5 without ARC and storyboard. we have to manually remove storyboard file ? or is there any other option.
Create a project with an Empty application and Add any viewcontroller (i added TestViewController here)
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions: (NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
TestViewController *test = [[TestViewController alloc] initWithNibName:#"TestViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}
STEPS FOR REMOVE ARC
1) In build setting set Automatic Reference Counting to NO.
///////////////////////////////////////////////////////////////////////////END///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
If you have Already Created Application with storyboard and ARC then
STEPS FOR REMOVE STORY BOARD
1) Remove Main.storyboard file from your project.
2) Add new files with xib for your controller , if it is not added in compiled sources in build phases then add there manually.
3) Remove Main storyboard file base name from plist.
4) Change appdelegate didFinishLaunchingWithOptions file and add :
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
[self.window makeKeyAndVisible];
just like :
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] ;
// Override point for customization after application launch.
TestViewController *test = [[TestViewController alloc] initWithNibName:#"TestViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}
Now,in above example you have to manage memory management manually like ,
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
[test release];
STEPS FOR REMOVE ARC
1) In build setting set Automatic Reference Counting to NO.
Instead of delete the storyboard file, you can Create a new project with Empty Application template. So that you can avoid the storyboard file creation.
Use following steps to omit storyboard:
Create a new project with Empty Application template.
Add a new viewController (Example: LoginViewController)
Change the didFinishLaunchingWithOptions in AppDelegate.m file as specified below.
Change To:
#import "LoginViewController.h"
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColor whiteColor];
LoginViewController *loginVC = [[LoginViewController alloc] initWithNibName:#"LoginViewController" bundle:nil];
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:loginVC];
self.window.rootViewController = navigationController;
[self.window makeKeyAndVisible];
return YES;
}
Remove ARC:
Go to Build Setting -> Objective-C Automatic Reference Counting -> NO
create new project
![Create new Project]
//remove Main storyboard file base name in Info
Add This Code In appdelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColor whiteColor];
LoginViewController *loginVC = [[LoginViewController alloc] initWithNibName:#"LoginViewController" bundle:nil];
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:loginVC];
self.window.rootViewController = navigationController;
[self.window makeKeyAndVisible];
return YES;
}
Then automatic remove your storyboard.
Please Try this...
successfully Executed. thanks
ShortCut: I Prefer
Create the project without Storyboard and ARC in xcode4 and then open that project in xcode5 .
Xcode 4 had the "Use Storyboards" checkbox when you created a new project. It is possible to grab the old Xcode 4 application templates (XML files) and convert them to Xcode 5. That way, you get the old templates back that let you choose whether you want storyboards or not.
I wrote a script that does all that work for you: https://github.com/jfahrenkrug/Xcode4templates
After running the script, you will have an "Xcode 4" section in the "New Project" screen:
And then - Alas! - you get your beloved choices back:
You will need a copy of the Xcode 4 .app bundle from http://developer.apple.com/ios to use this script.
I have a Tip:
The First: I create my project by XCode 4.6 (Because this version is nearest to XCode 5).
Of course that with XCode 4.6, you can chose use or not using ARC, Storyboard.
The Second: After that I will open my Project with XCode 5.
=> I think that Xcode 5 will understand that project is use nonARC, and of course, do not have Storyboard.
I hope your project will work! :D

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