I added some UIBarButtonItems to a navigationBar in interface builder. Then I change the buttons (remove,change title or add removed buttons) programatically, and the button indents something like 15 pixels inwards (away from the left/right border of the navigationbar). After the view is reloaded the buttons are back in their original place.
An example is the edit button at the top of a table view: it moves a little bit inward after i change it from edit to done. When I switch it from done back to edit, it stays in the same awkward position.
Can anyone tell me how this comes, and especially what I should do to prevent it?
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I have a view with a large title navigation bar, and a scrollview with a content view inside it. The scrollview is scrolling normally (alwaysBouncesVertical set to true) and the large title collapses and expands as it is supposed to.
I have a button at the bottom of the screen, and when I click it, I change its title. The weird thing is, that when I change it, if the navigation bar is collapsed, it will immediately expand and make the scrollview scroll a bit up, making the button go almost totally out of the screen. From this point on, scrolling works normally again and I can scroll back to the button without any problems.
Do you guys know why setting the title with the regular
self.button.setTitle("", for: .normal)
Would trigger the navigation bar expansion?
I tried setting the text to many different strings. I also tried doing other changes to the button layout (such as disabling it) but none of these changes produced the same problem.
Here is a part of the AirBnB app I would like built.
Here are the 3 questions that I'm in need of advice on.
How do i get a cell on a UITableView to act like the [ MORE FILTERS ] button? The button seems to act like a UITableView cell that always stay at the top. YET, it fades away just before going out of scope. Is this even a tableViewCell?
The view [ARRIVES | DEPARTS]. What view is this on a UITableView? When the tableView is scrolled all the way to the top it connects seamlessly with the [MORE FILTERS] button making it seem like its one view. But when the tableView starts scrolling, the [MORE FILTERS] button can be seen sliding over it as it fades away.
What is the [SHOW FILTERS] button? Is it a UINavigationItem titleView property or some separate view? As the table scrolls up it can be seen attaching itself to the UINavigationBar in a fade transition. At first i thought it was a just a UINavigationBarItem, but I do not know how to add items under the title of the bar. Any clarification on what this is or how can be accomplished?
I have already looked at Apple's Example on customized UINavigationBar, but it doesnt provide any clues to accomplish this. Any help appreciated
just like you did, when I came across an application like this one which has cool UI effects and animation, I would like to analyse and if possible try to do the same effect by myself, so that I could get innovations as well as knowledges.
Let's analyse it first, at the meantime you will probably find all the answers. I just drew a graph which shows the UI hierarchy of the screen, of course this hierarchy is based on my analysis, I cannot guarantee that the hierarchy is 100% correct.
I will do a bit of explanations here. From top to bottom:
1. The Navigation Bar(Red), just a opaque navigation bar, nothing special;
2. The Show Filters View(Purple) is a view which anchors to the bottom of the Navigation Bar(Red), and it is hided when the screen launches. Please note that this view is not a subview of Arrives & Departs View(Blue). It is added directly to the view controller's root view. Which means Purple and Blue are siblings;
3. The Arrives & Departs View(Blue), nothing special;
4. The More Filters View(Green), nothing special;
5. The Table View(Orange), nothing special;
So from my analysis, Purple, Blue, Green and Orange are all siblings.
Now let's move on to the fancy UI effects and animations. The trick here is you need to observe the change of the table view's contentOffset (I recommend to do it in the scroll view's delegate - scrollViewDidScroll), and move, hide or show the views accordingly. There are four stages:
1. The initial stage, like the graph above.
2. The Blue starts fading out, Green moves up as the finger moves, Orange increases its height. (Purple is still at the same position and hided, I just removed it from the graph in order to make it clearer);
Blue totally faded out, Green starts fading out and Purple starts fading in. Orange is still doing the same - increasing its height;
Green totally faded out, Purple totally faded in and Orange increases its height to fill the screen and then anchors to the bottom of Purple.
The [MORE FILTERS] button does appear to be a cell of the UITableView. Since it is a different type of cell than the other cells containing the UIImageView and the UILabels using a different identifier you can tell the cell to fade away with an animation. Try this link for more information.
The [ARRIVES | DEPARTS] seems to be its own view. I believe that this and the tableview are both part of a UIScrollView. This is the reason that it seamlessly disappears when the [MORE FILTERS] cell scrolls up towards it.
The [SHOW FILTERS] button could just be a part of the navigation bar. When the scrollView finishes scrolling the navigation bar can be extended. However, it is also possible that the button is in a view of its own and is hidden until the scrollview finishes scrolling. Either way should be possible but I would recommend putting it in its own view rather than attaching it to the navigation bar.
In my App, I have a map view and I want to use a segmented control to change the map types (Standard, Hybrid, Satellite). The way I have the app set up, the status bar is hidden and it animates in, moving the navigation bar down a bit. To make sure it doesn't look awkward, I want to make it so the segmented control is attached to the navigation bar so it animates nicely as the status bar comes in. This is basically a picture of what I want to do:
So I noticed that the segmented control is inside a toolbar, so I contain mine in a toolbar as well. I've then tried adding the toolbar to the navigationBar as a subview. (self.navigationController.navigationBar). That works well accept that it can't be tapped because the navigation bar's frame doesn't enclose the extra space, so it can't receive touches. I tried making the frame of the bar bigger, and that worked, but the title and the buttons went away. Obviously there is some way to do this, and I would appreciate any help. Thanks.
I have used two uibarbuttonitems and added a flexible style between them to adjust them at left and right. But when I click just near the buttons the respective actions are got called, even I don't click on the button (here fox example I clicked approx 20px before the right bar button). can any one explain why the action is performed when i click outside of the button not inside it. I check it with custom uitoolbar also and it is show the same problem.
Cocoa-Touch controls usually have larger active touch areas than they are visible on screen. Especially with bar buttons, the touch area can be dynamically enlarged if there are no other bar buttons nearby.
I have a requirement for a very simple Button Bar.
It should take up the width of the screen.
It should allow at least 3
buttons.
The buttons should be of equal width and together take up
the whole width of the bar.
Each button should be tappable, but not
have a selected state.
The bar will be overlaid on a MapView and positioned directly above a TabBar.
Tapping a button will launch a Modal ViewController.
I thought about using a UITabBar and not allowing its tabs to become selected, but the HIG is pretty clear that this is not correct usage and UIToolBar doesn't allow the button widths to be set.
This seems like a very simple requirement but I can't see an obvious solution. Is there something I'm missing? Can anyone suggest a solution?
What's wrong with just creating a simple view that draws an appropriate gradient, and then adding three buttons of the appropriate size?
If you're feeling ambitious, or if this is something that you're likely to use more than once, you could even have the view create the three buttons. Call it ThreeButtonBar or something. Give it a constant height and adjust the width to match that of its superview so that you can use it in portrait or landscape orientation.