I made an application with dart / polymer / sockets, and i want to compile it in Javascript. But I don't know how to do. I tried to do "Generate Javascript", but it said "You do not have main entry point".
Should I compile manually each dart files ?
Does build.dart useful ?
Edit Added index.html from comments:
<!DOCTYPE html>
<html lang="fr">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<link rel="stylesheet" href="bootstrap.min.css" />
<link rel="import" href="console.html" />
<link rel="stylesheet" href="base.css" />
<link rel="stylesheet" href="css/main.css" />
<script src='packages/polymer/boot.js'></script>
<title>XXX</title>
</head>
<body>
<fei-console></fei-console>
<script type="application/dart">
main() { }
</script>
</body>
</html>
If it is complaining about a main entry point, I suspect it cannot find a main() function defined anywhere. In your index.html (or whatever the main html file is called), you presumably have a link to a Dart file. Does that file have a main() function defined?
Related
I can't setup KaTeX. It works if I load KaTeX remotely, but it refuses to work locally. Here is my code:
<!DOCTYPE html>
<html>
<head>
<link href="katex/katex.min.css" rel="stylesheet" type="text/css">
<script defer src="katex/katex.min.js" integrity="sha384-y23I5Q6l+B6vatafAwxRu/0oK/79VlbSz7Q9aiSZUvyWYIYsd+qj+o24G5ZU2zJz" crossorigin="anonymous" integrity="sha384-zB1R0rpPzHqg7Kpt0Aljp8JPLqbXI3bhnPWROx27a9N0Ll6ZP/+DiW/UqRcLbRjq" crossorigin="anonymous"></script>
<script
defer
src="katex/auto-render.min.js"
integrity="sha384-kWPLUVMOks5AQFrykwIup5lo0m3iMkkHrD0uJ4H5cjeGihAutqP0yW0J6dpFiVkI"
crossorigin="anonymous"
onload="renderMathInElement(document.body);"
></script>
</head>
<body>
<div id="el"><span>$$2+\frac{1}{x}$$</span></div>
</body>
</html>
What can be the reason for not working? If I paste paths of remote files of KaTeX, it works perfectly.
Remove integrity and crossorigin. And by default the auto-render.min.js is located inside contrib folder, But you did not path it to katex/contrib/auto-render.min.js and you path it to katex/auto-render.min.js. So make sure where the auto-render.min.js is located. if auto-render.min.js is located inside the contrib folder the below code would work.
<!DOCTYPE html>
<html>
<head>
<link href="katex/katex.min.css" rel="stylesheet" type="text/css">
<script defer src="katex/katex.min.js"></script>
<script defer src="katex/contrib/auto-render.min.js"
onload="renderMathInElement(document.body);"></script>
</head>
<body>
<div id="el"><span>$$2+\frac{1}{x}$$</span></div>
</body>
</html>
i downloaded the nicedit with mathtype js plugin files
but i cannot setup the editor
i get the window.opener is null error
second thing i cannot find the com.wiris.jsEditor class in any js files
<i><!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
</head>
<body>
<textarea name="area"></textarea>
<div id="editorContainer">
</div>
<script src="../js/nicEdit.js"></script>
<script>
_wrs_currentPath = "/var/www/html/nicedit/"
nicedit_wiris_path = "nicedit_wiris"
</script>
<script src="../nicedit_wiris/core/WIRISplugins.js?viewer_image"></script>
<script src="../nicedit_wiris/nicedit_wiris.js"></script>
<script src="../nicedit_wiris/core/core.js"></script>
<script src="../nicedit_wiris/core/display.js"></script>
<script src="../nicedit_wiris/core/displaymathml.js"></script>
<script src="../nicedit_wiris/core/cas.js"></script>
<script src="../nicedit_wiris/core/editor.js"></script>
<script>
bkLib.onDomLoaded(function () {
nicEditors.allTextAreas()
// editor = new com.wiris.jsEditor.JsEditor('editor', null);
});
</script>
</body>
</html></i>
unfortunately, we do not give support to NicEdit anymore. The version of the MathType plugin that you have is 5 years old and does not work for the current version of NicEditor.
On the other hand, we do have MathType plugins implementations for the main HTML editors like TinyMCE, CKEditor or Froala.
In case you really need to use NicEdit, you could build your own implementation upon our Generic integration. In that case, we will give some assistance. Please, find some documentation below.
https://www.npmjs.com/package/#wiris/mathtype-generic
Best!
Trying to learn webix (and javascript at all). Usually the common practice is loading javascript libraries at the end of the body.
The webix quick start doc says:
<!DOCTYPE HTML>// specifies document type
<html>
<head>
<link rel="stylesheet" href="../../codebase/webix.css" type="text/css">
<script src="../../codebase/webix.js" type="text/javascript"></script>
</head>
<body>
e.g. it loads the library in the head.
Questions:
the webix lib should be loaded in the <head>?
if yes, where should be loaded jQuery and twitter bootstrap?
and in what order?
You can place webix.js anywhere on the page. Just be sure that JS code that uses Webix API is used after webix.js loading
Normally scripts are placed at the end of HTML file as they only add some interactivity to the page. In case of Webix UI, without webix.js you will not see any content on page at all, so there is no benefits from putting webix.js at the end of page.
As for jQuery - if you plan to use webix-jquery integration you need to load webix.js AFTER loading the jQuery ( at the head, or at the end of file, doesn't matter )
You need to follow the below syntax or process for using the webix.
<!doctype html>
<html lang="en">
<head>
<!-- Required meta tags -->
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>Title</title>
<link href="https://fonts.googleapis.com/css?family=Lato|Open+Sans:300|Raleway|Roboto" rel="stylesheet">
<link rel="stylesheet" type="text/css" href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css"
/>
<link rel="stylesheet" href="https://fonts.googleapis.com/icon?family=Material+Icons" />
<link rel="stylesheet" href="http://cdn.webix.com/edge/webix.css" type="text/css">
<link rel="stylesheet" type="text/css" href="assets/css/app.css" />
</head>
<body>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="http://cdn.webix.com/edge/webix.js" type="text/javascript"></script>
<script type="text/javascript" charset="utf-8" >
webix.ui({
view:"calendar",
id:"calendar1"
})
</script>
</body>
</html>
Any dependencies must load on top webix.js, so that you can use them in your JS file.
I see Telerik provides open source version of Kendo UI at following URL
http://www.telerik.com/download/kendo-ui-core
I downloaded it but not able to make it work in ASP.NET MVC application.
I am not sure what i am missing. I make a call to CSS and JS files as mentioned in below link:
http://docs.telerik.com/kendo-ui/getting-started/using-kendo-with/aspnet-mvc/asp-net-mvc-4
Although I am missing one step Add reference to Kendo.Mvc.dll because Telerik don't provide installer in free version and I need JavaScript version of Kendo UI not with MVC selector.
Any idea here?
If you go to: http://dojo.telerik.com/
The default page contains everything you will need to get up and running and in what order:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Untitled</title>
<link rel="stylesheet" href="http://cdn.kendostatic.com/2014.2.716/styles/kendo.common.min.css">
<link rel="stylesheet" href="http://cdn.kendostatic.com/2014.2.716/styles/kendo.rtl.min.css">
<link rel="stylesheet" href="http://cdn.kendostatic.com/2014.2.716/styles/kendo.default.min.css">
<link rel="stylesheet" href="http://cdn.kendostatic.com/2014.2.716/styles/kendo.dataviz.min.css">
<link rel="stylesheet" href="http://cdn.kendostatic.com/2014.2.716/styles/kendo.dataviz.default.min.css">
<link rel="stylesheet" href="http://cdn.kendostatic.com/2014.2.716/styles/kendo.mobile.all.min.css">
<script src="http://code.jquery.com/jquery-1.9.1.min.js"></script>
<script src="http://cdn.kendostatic.com/2014.2.716/js/kendo.all.min.js"></script>
</head>
<body>
</body>
</html>
If it is still not working after you put this in your page then something else is going on.
Comment out the following line in _layout.cshtml page
##Scripts.Render("~/bundles/jquery")#
and add the below lines at the end of the head section :
<script src="http://code.jquery.com/jquery-1.9.1.min.js"></script>
<script src="http://cdn.kendostatic.com/2014.2.903/js/kendo.all.min.js"></script>
Is it possible to make sub web components in Dart ?
Say, for example, I have a x-chatwindow custom element and I would like it to have an x-textarea and x-textinput sub component.
A fictional implementation would be :
<x-chatwindow>
<x-textarea/>
<x-textinput/>
</x-chatwindow>
Is there a specific problem you are facing?
You can use the <content></content> inside your ChatWindowComponent template:
<element name="x-chat-window" constructor="ChatWindowComponent" extends="div">
<template>
<content></content>
</template>
</element>
Then the page where you use them:
<!DOCTYPE html>
<html>
<head>
<link rel="components" href="components/chat_window.html" />
<link rel="components" href="components/text_area.html" />
<link rel="components" href="components/text_input.html" />
</head>
<body>
<x-chat-window>
<x-text-area></x-text-area>
<x-text-input></x-text-input>
</x-chat-window>
</body>
</html>
Answer tested on "Dart M3", "Dart Editor build 20259" and "web_ui 0.4.2 + 5"
In addition to Kai Sellgren's answer, WebComponents can be hidden inside other WebComponents. In your case inside "xchatwindow.html", textarea and text input could be linked as;
<!DOCTYPE html>
<head>
<link rel="components" href="components/xtextarea.html">
<link rel="components" href="components/xtextinput.html">
</head>
<body>
<element name="x-chat-window" constructor="FormComponent" extends="div">
...