Removing iPad support from app - ios

I uploaded an app to the App Store a while ago, but I have to delete the iPad support for different reasons. I am not talking about removing the app from the iPad App Store, only removing the iPad support. The Developer website states the following:
Developers who wish to issue updates, but remove device support, have three choices:
Fix their app so that it can work on the devices they originally set out to support.
Target a newer version of iOS that requires a newer device.
Remove their app from the store, and upload the new app with a different bundle ID.
The problem is that if I remove the app from the app store and upload it again, I can not use the same app name. That is not an option.
Is there any way out of this mess?

Answering my own question - no, there is no other way! I ended up creating a decent looking iPad app to fix the problem.

Apple will not allow you to remove support for iPad if you ever offered it on a given app name. Further, the app has to be well enough designed for iPad that Apple likes it enough to allow it to pass. We had an app rejected for this reason.

Related

Remove support for iPhone with new updated version of app

We released few versions of our app with universal support ( i.e. app is supported both on iPhone and iPad). Now with new version of our app (1.14) we want that this version should be available to iPad only. This means 1.14 should be available only on iPad and iPhone user may not able to install it. But when we change setting in Xcode from Universal to iPad only it gives error while uploading ipa to app store that if previous version of app supported iPhone then in updated version of app we cannot remove iPhone support. Now we are looking for solution to this problem. Please guide us what are way to over come this issue. Due to this issue we have to delay our app release so kindly give us possible suggestions as soon as possible.
There is no good way of doing what you want. Apple deliberately don't want you removing functionality for existing users.
Maybe the only way forward is to remove your current app from sale and submit a new, iPad-only version. You'll lose your reviews, sales rank, etc.

Making Ipad only app to universal without resubmitting

I have submitted my app for iPad only on app store. Is it possible to revert it to universal allowing to downloads on iPad as well as iPhone without resubmitting.
I did some googling but couldn't find anything useful.
FYI: It an app created using meteorJs
No, you will need to submit an update to your app in the App Store as the app type is embedded in the file you submit.
Apple will need to review your changes (i.e. Validate that it works correctly on iPhone).

Upload Application to app store with iPad support and later on iPhone Support

I have an application which is practically done and ready to be issued as an iPad version, but the problem is that later on i need to have an iPhone version of it to be submitted using the same bundle and the same app id. I know that i need to create a different storyboard or use the auto-layout, so coding and developing wise i already have it figured out, but for now i need to submit the iPad version of it and after on submit an update containing the iPhone version. Is there any pointer i should keep in mind or any special details to watch out from? Many thanks
Just upload your first version with configuration stated below screenshot
After when u want to upload with both then do config stated in belowed screenshot
It's simply possible to update your iPad app with your new universal app. nothing any importent changes for configuration at iTune but you must know well how to develop the Universal app

Apple to reject any apps that access UDIDs,don’t support Retina, iPhone 5 displays?

Got news from TNW, which states, "Starting May 1, the App Store will no longer accept new apps or app updates that access UDIDs. Please update your apps and servers to associate users with the Vendor or Advertising identifiers introduced in iOS 6."
My question is quite simple, how about OLDER APPS that have been released before May 1st and do access UDIDs? Also, what if the app doesn't support retina display? Do they remove it from the App Store?. If so, I am afraid of hearing YES.
Its very bad that apple not giving permission to access UDIDs, but there are some work arounds. Check out the link
Whatever, apple wont remove any app from appstore which is already reviewed by them.
They will not remove older Apps but its better to Update it with new rules like if it doesn't have retina support than it'll not useful for the retina iPhone & in current scenario Majority of users using retina iPhones only so its good to update the Application.
Hope this helps.
I don't think so if Apple need to remove the current app that recently access UUID it takes time to review before remove them out.

Testing in a iOS 6.1 jailbroken device without Hackulo.us and Apple developer ID

first of all, I know there are many questions similar to this one, but, they are old and the answers in them unfortunately no longer work, since the game has changed without Hacklo.us to do part of the process.
Basically, I want to develop for iOS and test the apps I make, and later in the future I may want to submit them to the Apple Store, but for now I'm not willing to pay 99$ to join the Apple iOS developer program just to use my apps in my iPhone.
I have a jailbroken iPhone 4S with iOS 6.1.
The only posts I found about how to do this, either use Hackulo.us (that went down about 2 months ago) or something called Jailcoder that is also offline and they also seem to work with only old versions of XCode/iOS (not clear about that point).
Any new progresses on how to to this with the present conditions?
Simple. After building the app, just use some utility (SSH, iExplorer, etc.) to copy the app bundle to the /Applications directory on the device. After that, either run the uicache tool or respring the iPhone to make the application appear on the home screen.

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